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c7f0344aaeedfbcfc683d352fe13435d4f7294f2
test2/source/blender/gpu/intern
History
Campbell Barton 8ef934c73f ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it takes a key as an arg and isnt popping any element from the hash as you might expect).
add BLI_pophead/tail, since getting the first element from a list and removing it is a common task.
2013-08-26 23:37:08 +00:00
..
gpu_buffers.c
replace hashes with sets where possible.
2013-08-25 20:03:45 +00:00
gpu_codegen.c
ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it takes a key as an arg and isnt popping any element from the hash as you might expect).
2013-08-26 23:37:08 +00:00
gpu_codegen.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
gpu_draw.c
replace calls to BLI_linklist_append with BLI_linklist_prepend where order us unimportant, since append steps over the whole list each time.
2013-08-16 13:06:40 +00:00
gpu_extensions.c
BGE fix [#35472] Sun variance shadows does not work in game engine
2013-07-23 00:52:49 +00:00
gpu_material.c
BGE fix [#35195] Shadow Only lamps only work with Specular enabled
2013-07-19 23:00:42 +00:00
gpu_simple_shader.c
style cleanup
2013-05-11 01:06:01 +00:00
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