Previously, we always just used `int` when dealing with menu values on the C++ side. It's currently the only type where we have the same base type (`int`) for two different socket types (integer and menu sockets). This has some downsides: * It requires special cases in some places. * There is no function from static base type to socket type (which is useful for some utilities like `SocketValueVariant`). * It implicitly allows operations on menu values that shouldn't be allowed such as arithmetic operations and conversions to and from other types. This patch adds a new `MenuValue` type that is used for menu sockets in Geometry Nodes and the (CPU) Compositor, clarifying the distinction between integer and menu values. Pull Request: https://projects.blender.org/blender/blender/pulls/144476
5253 lines
168 KiB
C++
5253 lines
168 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "CLG_log.h"
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#include "MEM_guardedalloc.h"
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#include <cstddef>
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#include <cstdlib>
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#include <cstring>
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#include <optional>
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/* Allow using deprecated functionality for .blend file I/O. */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_collection_types.h"
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#include "DNA_gpencil_legacy_types.h"
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#include "DNA_light_types.h"
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#include "DNA_linestyle_types.h"
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#include "DNA_material_types.h"
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#include "DNA_node_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_world_types.h"
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#include "BLI_color.hh"
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#include "BLI_ghash.h"
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#include "BLI_listbase.h"
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#include "BLI_map.hh"
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#include "BLI_math_rotation_types.hh"
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#include "BLI_math_vector.h"
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#include "BLI_rand.hh"
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#include "BLI_set.hh"
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#include "BLI_string.h"
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#include "BLI_string_utf8.h"
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#include "BLI_string_utils.hh"
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#include "BLI_time.h"
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#include "BLI_utildefines.h"
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#include "BLI_vector_set.hh"
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#include "BLT_translation.hh"
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#include "IMB_imbuf.hh"
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#include "BKE_anim_data.hh"
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#include "BKE_animsys.h"
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#include "BKE_asset.hh"
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#include "BKE_bpath.hh"
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#include "BKE_colortools.hh"
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#include "BKE_context.hh"
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#include "BKE_global.hh"
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#include "BKE_idprop.hh"
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#include "BKE_idtype.hh"
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#include "BKE_image_format.hh"
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#include "BKE_lib_id.hh"
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#include "BKE_lib_query.hh"
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#include "BKE_main.hh"
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#include "BKE_node.hh"
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#include "BKE_node_enum.hh"
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#include "BKE_node_legacy_types.hh"
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#include "BKE_node_runtime.hh"
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#include "BKE_node_tree_interface.hh"
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#include "BKE_node_tree_reference_lifetimes.hh"
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#include "BKE_node_tree_update.hh"
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#include "BKE_preview_image.hh"
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#include "BKE_type_conversions.hh"
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#include "NOD_geometry_nodes_bundle.hh"
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#include "NOD_geometry_nodes_closure.hh"
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#include "RNA_access.hh"
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#include "RNA_define.hh"
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#include "RNA_enum_types.hh"
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#include "RNA_prototypes.hh"
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#include "NOD_common.hh"
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#include "NOD_composite.hh"
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#include "NOD_geo_bake.hh"
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#include "NOD_geo_bundle.hh"
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#include "NOD_geo_capture_attribute.hh"
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#include "NOD_geo_closure.hh"
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#include "NOD_geo_foreach_geometry_element.hh"
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#include "NOD_geo_index_switch.hh"
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#include "NOD_geo_menu_switch.hh"
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#include "NOD_geo_repeat.hh"
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#include "NOD_geo_simulation.hh"
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#include "NOD_geometry_nodes_dependencies.hh"
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#include "NOD_geometry_nodes_gizmos.hh"
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#include "NOD_geometry_nodes_lazy_function.hh"
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#include "NOD_menu_value.hh"
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#include "NOD_node_declaration.hh"
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#include "NOD_register.hh"
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#include "NOD_shader.h"
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#include "NOD_socket.hh"
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#include "NOD_socket_items_blend.hh"
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#include "NOD_texture.h"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_build.hh"
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#include "BLO_read_write.hh"
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using blender::nodes::FieldInferencingInterface;
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using blender::nodes::InputSocketFieldType;
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using blender::nodes::NodeDeclaration;
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using blender::nodes::OutputFieldDependency;
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using blender::nodes::OutputSocketFieldType;
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using blender::nodes::SocketDeclaration;
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static CLG_LogRef LOG = {"node"};
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namespace blender::bke {
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/* Forward declaration. */
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static void write_node_socket_default_value(BlendWriter *writer, const bNodeSocket *sock);
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/* Fallback types for undefined tree, nodes, sockets. */
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bNodeTreeType NodeTreeTypeUndefined;
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bNodeType NodeTypeUndefined;
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bNodeSocketType NodeSocketTypeUndefined;
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static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
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static void node_socket_set_typeinfo(bNodeTree *ntree,
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bNodeSocket *sock,
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bNodeSocketType *typeinfo);
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static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
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static void free_localized_node_groups(bNodeTree *ntree);
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static bool socket_id_user_decrement(bNodeSocket *sock);
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static void ntree_init_data(ID *id)
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{
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bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
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ntree->tree_interface.init_data();
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ntree->runtime = MEM_new<bNodeTreeRuntime>(__func__);
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ntree->default_group_node_width = GROUP_NODE_DEFAULT_WIDTH;
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ntree_set_typeinfo(ntree, nullptr);
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}
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static void ntree_copy_data(Main * /*bmain*/,
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std::optional<Library *> /*owner_library*/,
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ID *id_dst,
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const ID *id_src,
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const int flag)
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{
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bNodeTree *ntree_dst = reinterpret_cast<bNodeTree *>(id_dst);
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const bNodeTree *ntree_src = reinterpret_cast<const bNodeTree *>(id_src);
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/* We never handle user-count here for owned data. */
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const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
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ntree_dst->runtime = MEM_new<bNodeTreeRuntime>(__func__);
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bNodeTreeRuntime &dst_runtime = *ntree_dst->runtime;
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Map<const bNodeSocket *, bNodeSocket *> socket_map;
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dst_runtime.nodes_by_id.reserve(ntree_src->all_nodes().size());
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BLI_listbase_clear(&ntree_dst->nodes);
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int i;
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LISTBASE_FOREACH_INDEX (const bNode *, src_node, &ntree_src->nodes, i) {
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/* Don't find a unique name for every node, since they should have valid names already. */
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bNode *new_node = node_copy_with_mapping(
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ntree_dst, *src_node, flag_subdata, src_node->name, src_node->identifier, socket_map);
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new_node->runtime->index_in_tree = i;
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}
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/* copy links */
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BLI_listbase_clear(&ntree_dst->links);
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LISTBASE_FOREACH (const bNodeLink *, src_link, &ntree_src->links) {
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bNodeLink *dst_link = static_cast<bNodeLink *>(MEM_dupallocN(src_link));
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dst_link->fromnode = dst_runtime.nodes_by_id.lookup_key_as(src_link->fromnode->identifier);
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dst_link->fromsock = socket_map.lookup(src_link->fromsock);
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dst_link->tonode = dst_runtime.nodes_by_id.lookup_key_as(src_link->tonode->identifier);
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dst_link->tosock = socket_map.lookup(src_link->tosock);
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BLI_assert(dst_link->tosock);
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dst_link->tosock->link = dst_link;
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BLI_addtail(&ntree_dst->links, dst_link);
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}
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/* update node->parent pointers */
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for (bNode *node : ntree_dst->all_nodes()) {
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if (node->parent) {
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node->parent = dst_runtime.nodes_by_id.lookup_key_as(node->parent->identifier);
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}
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}
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for (bNode *node : ntree_dst->all_nodes()) {
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node_declaration_ensure(*ntree_dst, *node);
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}
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ntree_dst->tree_interface.copy_data(ntree_src->tree_interface, flag);
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/* copy preview hash */
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if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
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for (const auto &item : ntree_src->runtime->previews.items()) {
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dst_runtime.previews.add_new(item.key, item.value);
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}
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}
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if (ntree_src->runtime->field_inferencing_interface) {
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dst_runtime.field_inferencing_interface = std::make_unique<FieldInferencingInterface>(
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*ntree_src->runtime->field_inferencing_interface);
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}
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if (ntree_src->runtime->structure_type_interface) {
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dst_runtime.structure_type_interface = std::make_unique<nodes::StructureTypeInterface>(
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*ntree_src->runtime->structure_type_interface);
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}
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if (ntree_src->runtime->reference_lifetimes_info) {
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using namespace node_tree_reference_lifetimes;
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dst_runtime.reference_lifetimes_info = std::make_unique<ReferenceLifetimesInfo>(
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*ntree_src->runtime->reference_lifetimes_info);
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for (ReferenceSetInfo &reference_set : dst_runtime.reference_lifetimes_info->reference_sets) {
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if (ELEM(reference_set.type,
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ReferenceSetType::LocalReferenceSet,
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ReferenceSetType::ClosureInputReferenceSet,
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ReferenceSetType::ClosureOutputData))
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{
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reference_set.socket = socket_map.lookup(reference_set.socket);
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}
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for (auto &socket : reference_set.potential_data_origins) {
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socket = socket_map.lookup(socket);
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}
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}
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}
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if (ntree_src->geometry_node_asset_traits) {
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ntree_dst->geometry_node_asset_traits = MEM_dupallocN<GeometryNodeAssetTraits>(
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__func__, *ntree_src->geometry_node_asset_traits);
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}
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if (ntree_src->nested_node_refs) {
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ntree_dst->nested_node_refs = MEM_malloc_arrayN<bNestedNodeRef>(
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size_t(ntree_src->nested_node_refs_num), __func__);
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uninitialized_copy_n(
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ntree_src->nested_node_refs, ntree_src->nested_node_refs_num, ntree_dst->nested_node_refs);
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}
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if (flag & LIB_ID_COPY_NO_PREVIEW) {
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ntree_dst->preview = nullptr;
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}
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else {
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BKE_previewimg_id_copy(&ntree_dst->id, &ntree_src->id);
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}
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ntree_dst->description = BLI_strdup_null(ntree_src->description);
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}
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static void ntree_free_data(ID *id)
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{
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bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
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/* XXX hack! node trees should not store execution graphs at all.
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* This should be removed when old tree types no longer require it.
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* Currently the execution data for texture nodes remains in the tree
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* after execution, until the node tree is updated or freed. */
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if (ntree->runtime->execdata) {
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switch (ntree->type) {
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case NTREE_SHADER:
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ntreeShaderEndExecTree(ntree->runtime->execdata);
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break;
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case NTREE_TEXTURE:
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ntreeTexEndExecTree(ntree->runtime->execdata);
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ntree->runtime->execdata = nullptr;
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break;
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}
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}
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/* XXX not nice, but needed to free localized node groups properly */
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free_localized_node_groups(ntree);
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BLI_freelistN(&ntree->links);
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/* Iterate backwards because this allows for more efficient node deletion while keeping
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* bNodeTreeRuntime::nodes_by_id valid. */
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LISTBASE_FOREACH_BACKWARD_MUTABLE (bNode *, node, &ntree->nodes) {
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node_free_node(ntree, *node);
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}
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ntree->tree_interface.free_data();
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if (ntree->id.tag & ID_TAG_LOCALIZED) {
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BKE_libblock_free_data(&ntree->id, true);
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}
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if (ntree->geometry_node_asset_traits) {
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MEM_freeN(ntree->geometry_node_asset_traits);
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}
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if (ntree->nested_node_refs) {
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MEM_freeN(ntree->nested_node_refs);
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}
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MEM_SAFE_FREE(ntree->description);
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BKE_previewimg_free(&ntree->preview);
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MEM_delete(ntree->runtime);
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}
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static void library_foreach_node_socket(bNodeSocket *sock, LibraryForeachIDData *data)
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{
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BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
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data, IDP_foreach_property(sock->prop, IDP_TYPE_FILTER_ID, [&](IDProperty *prop) {
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BKE_lib_query_idpropertiesForeachIDLink_callback(prop, data);
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}));
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switch (eNodeSocketDatatype(sock->type)) {
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case SOCK_OBJECT: {
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bNodeSocketValueObject &default_value = *sock->default_value_typed<bNodeSocketValueObject>();
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
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break;
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}
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case SOCK_IMAGE: {
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bNodeSocketValueImage &default_value = *sock->default_value_typed<bNodeSocketValueImage>();
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
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break;
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}
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case SOCK_COLLECTION: {
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bNodeSocketValueCollection &default_value =
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*sock->default_value_typed<bNodeSocketValueCollection>();
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
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break;
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}
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case SOCK_TEXTURE: {
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bNodeSocketValueTexture &default_value =
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*sock->default_value_typed<bNodeSocketValueTexture>();
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
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break;
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}
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case SOCK_MATERIAL: {
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bNodeSocketValueMaterial &default_value =
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*sock->default_value_typed<bNodeSocketValueMaterial>();
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
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break;
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}
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case SOCK_FLOAT:
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case SOCK_VECTOR:
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case SOCK_RGBA:
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case SOCK_BOOLEAN:
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case SOCK_ROTATION:
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case SOCK_MATRIX:
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case SOCK_INT:
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case SOCK_STRING:
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case SOCK_CUSTOM:
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case SOCK_SHADER:
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case SOCK_GEOMETRY:
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case SOCK_MENU:
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case SOCK_BUNDLE:
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case SOCK_CLOSURE:
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break;
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}
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}
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void node_node_foreach_id(bNode *node, LibraryForeachIDData *data)
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{
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BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
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BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
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data, IDP_foreach_property(node->prop, IDP_TYPE_FILTER_ID, [&](IDProperty *prop) {
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BKE_lib_query_idpropertiesForeachIDLink_callback(prop, data);
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}));
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LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
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BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(sock, data));
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}
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LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
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BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(sock, data));
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}
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/* Note that this ID pointer is only a cache, it may be outdated. */
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BKE_LIB_FOREACHID_PROCESS_ID(data, node->runtime->owner_tree, IDWALK_CB_LOOPBACK);
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}
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static void node_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
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BKE_LIB_FOREACHID_PROCESS_ID(
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data,
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ntree->owner_id,
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(IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF | IDWALK_CB_READFILE_IGNORE));
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, ntree->gpd, IDWALK_CB_USER);
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for (bNode *node : ntree->all_nodes()) {
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node_node_foreach_id(node, data);
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}
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ntree->tree_interface.foreach_id(data);
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|
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if (ntree->runtime->geometry_nodes_eval_dependencies) {
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for (ID *&id_ref : ntree->runtime->geometry_nodes_eval_dependencies->ids.values()) {
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BKE_LIB_FOREACHID_PROCESS_ID(data, id_ref, IDWALK_CB_NOP);
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}
|
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}
|
|
}
|
|
|
|
static void node_foreach_cache(ID *id,
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|
IDTypeForeachCacheFunctionCallback function_callback,
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|
void *user_data)
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|
{
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|
bNodeTree *nodetree = reinterpret_cast<bNodeTree *>(id);
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IDCacheKey key = {0};
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key.id_session_uid = id->session_uid;
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|
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if (nodetree->type == NTREE_COMPOSIT) {
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|
for (bNode *node : nodetree->all_nodes()) {
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|
if (node->type_legacy == CMP_NODE_MOVIEDISTORTION) {
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key.identifier = size_t(BLI_ghashutil_strhash_p(node->name));
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function_callback(id, &key, (&node->storage), 0, user_data);
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}
|
|
}
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|
}
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|
}
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|
|
static void node_foreach_path(ID *id, BPathForeachPathData *bpath_data)
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|
{
|
|
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
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|
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switch (ntree->type) {
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case NTREE_SHADER: {
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for (bNode *node : ntree->all_nodes()) {
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if (node->type_legacy == SH_NODE_SCRIPT) {
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NodeShaderScript *nss = static_cast<NodeShaderScript *>(node->storage);
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if (nss->mode == NODE_SCRIPT_EXTERNAL && nss->filepath[0]) {
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BKE_bpath_foreach_path_fixed_process(bpath_data, nss->filepath, sizeof(nss->filepath));
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}
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}
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else if (node->type_legacy == SH_NODE_TEX_IES) {
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NodeShaderTexIES *ies = static_cast<NodeShaderTexIES *>(node->storage);
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if (ies->mode == NODE_IES_EXTERNAL && ies->filepath[0]) {
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BKE_bpath_foreach_path_fixed_process(bpath_data, ies->filepath, sizeof(ies->filepath));
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}
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}
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}
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break;
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}
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default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static ID **node_owner_pointer_get(ID *id, const bool debug_relationship_assert)
|
|
{
|
|
if ((id->flag & ID_FLAG_EMBEDDED_DATA) == 0) {
|
|
return nullptr;
|
|
}
|
|
/* TODO: Sort this NO_MAIN or not for embedded node trees. See #86119. */
|
|
// BLI_assert((id->tag & ID_TAG_NO_MAIN) == 0);
|
|
|
|
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
|
|
if (debug_relationship_assert) {
|
|
BLI_assert(ntree->owner_id != nullptr);
|
|
BLI_assert(node_tree_from_id(ntree->owner_id) == ntree);
|
|
}
|
|
|
|
return &ntree->owner_id;
|
|
}
|
|
|
|
namespace forward_compat {
|
|
|
|
static void write_node_socket_interface(BlendWriter *writer, const bNodeSocket *sock)
|
|
{
|
|
BLO_write_struct(writer, bNodeSocket, sock);
|
|
|
|
if (sock->prop) {
|
|
IDP_BlendWrite(writer, sock->prop);
|
|
}
|
|
|
|
BLO_write_string(writer, sock->default_attribute_name);
|
|
|
|
write_node_socket_default_value(writer, sock);
|
|
}
|
|
|
|
/* Construct a bNodeSocket that represents a node group socket the old way. */
|
|
static bNodeSocket *make_socket(bNodeTree *ntree,
|
|
const eNodeSocketInOut in_out,
|
|
const StringRef idname,
|
|
const StringRef name,
|
|
const StringRef identifier)
|
|
{
|
|
bNodeSocketType *stype = node_socket_type_find(idname);
|
|
if (stype == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
bNodeSocket *sock = MEM_callocN<bNodeSocket>(__func__);
|
|
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
|
|
StringRef(stype->idname).copy_utf8_truncated(sock->idname);
|
|
sock->in_out = int(in_out);
|
|
sock->type = int(SOCK_CUSTOM); /* int type undefined by default */
|
|
node_socket_set_typeinfo(ntree, sock, stype);
|
|
|
|
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
|
|
|
|
identifier.copy_utf8_truncated(sock->identifier);
|
|
name.copy_utf8_truncated(sock->name);
|
|
sock->storage = nullptr;
|
|
sock->flag |= SOCK_COLLAPSED;
|
|
|
|
return sock;
|
|
}
|
|
|
|
/* Include the subtype suffix for old socket idnames. */
|
|
static StringRef get_legacy_socket_subtype_idname(StringRef idname, const void *socket_data)
|
|
{
|
|
if (idname == "NodeSocketFloat") {
|
|
const bNodeSocketValueFloat &float_data = *static_cast<const bNodeSocketValueFloat *>(
|
|
socket_data);
|
|
switch (float_data.subtype) {
|
|
case PROP_UNSIGNED:
|
|
return "NodeSocketFloatUnsigned";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketFloatPercentage";
|
|
case PROP_FACTOR:
|
|
return "NodeSocketFloatFactor";
|
|
case PROP_ANGLE:
|
|
return "NodeSocketFloatAngle";
|
|
case PROP_TIME:
|
|
return "NodeSocketFloatTime";
|
|
case PROP_TIME_ABSOLUTE:
|
|
return "NodeSocketFloatTimeAbsolute";
|
|
case PROP_DISTANCE:
|
|
return "NodeSocketFloatDistance";
|
|
case PROP_WAVELENGTH:
|
|
return "NodeSocketFloatWavelength";
|
|
case PROP_COLOR_TEMPERATURE:
|
|
return "NodeSocketFloatColorTemperature";
|
|
case PROP_FREQUENCY:
|
|
return "NodeSocketFloatFrequency";
|
|
}
|
|
}
|
|
if (idname == "NodeSocketInt") {
|
|
const bNodeSocketValueInt &int_data = *static_cast<const bNodeSocketValueInt *>(socket_data);
|
|
switch (int_data.subtype) {
|
|
case PROP_UNSIGNED:
|
|
return "NodeSocketIntUnsigned";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketIntPercentage";
|
|
case PROP_FACTOR:
|
|
return "NodeSocketIntFactor";
|
|
}
|
|
}
|
|
if (idname == "NodeSocketVector") {
|
|
const bNodeSocketValueVector &vector_data = *static_cast<const bNodeSocketValueVector *>(
|
|
socket_data);
|
|
switch (vector_data.subtype) {
|
|
case PROP_FACTOR:
|
|
return "NodeSocketVectorFactor";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketVectorPercentage";
|
|
case PROP_TRANSLATION:
|
|
return "NodeSocketVectorTranslation";
|
|
case PROP_DIRECTION:
|
|
return "NodeSocketVectorDirection";
|
|
case PROP_VELOCITY:
|
|
return "NodeSocketVectorVelocity";
|
|
case PROP_ACCELERATION:
|
|
return "NodeSocketVectorAcceleration";
|
|
case PROP_EULER:
|
|
return "NodeSocketVectorEuler";
|
|
}
|
|
}
|
|
return idname;
|
|
}
|
|
|
|
/**
|
|
* Socket interface reconstruction for forward compatibility.
|
|
* To enable previous Blender versions to read the new interface DNA data,
|
|
* construct the bNodeSocket inputs/outputs lists.
|
|
* This discards any information about panels and alternating input/output order,
|
|
* but all functional information is preserved for executing node trees.
|
|
*/
|
|
static void construct_interface_as_legacy_sockets(bNodeTree *ntree)
|
|
{
|
|
BLI_assert(BLI_listbase_is_empty(&ntree->inputs_legacy));
|
|
BLI_assert(BLI_listbase_is_empty(&ntree->outputs_legacy));
|
|
|
|
auto make_legacy_socket = [&](const bNodeTreeInterfaceSocket &socket,
|
|
eNodeSocketInOut in_out) -> bNodeSocket * {
|
|
bNodeSocket *iosock = make_socket(
|
|
ntree,
|
|
in_out,
|
|
get_legacy_socket_subtype_idname(socket.socket_type, socket.socket_data),
|
|
socket.name ? socket.name : "",
|
|
socket.identifier);
|
|
if (!iosock) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (socket.description) {
|
|
STRNCPY(iosock->description, socket.description);
|
|
}
|
|
node_socket_copy_default_value_data(
|
|
iosock->typeinfo->type, iosock->default_value, socket.socket_data);
|
|
if (socket.properties) {
|
|
iosock->prop = IDP_CopyProperty(socket.properties);
|
|
}
|
|
SET_FLAG_FROM_TEST(
|
|
iosock->flag, socket.flag & NODE_INTERFACE_SOCKET_HIDE_VALUE, SOCK_HIDE_VALUE);
|
|
SET_FLAG_FROM_TEST(
|
|
iosock->flag, socket.flag & NODE_INTERFACE_SOCKET_HIDE_IN_MODIFIER, SOCK_HIDE_IN_MODIFIER);
|
|
iosock->attribute_domain = socket.attribute_domain;
|
|
iosock->default_attribute_name = BLI_strdup_null(socket.default_attribute_name);
|
|
return iosock;
|
|
};
|
|
|
|
/* Construct inputs/outputs socket lists in the node tree. */
|
|
ntree->tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
|
|
if (const bNodeTreeInterfaceSocket *socket =
|
|
node_interface::get_item_as<bNodeTreeInterfaceSocket>(&item))
|
|
{
|
|
if (socket->flag & NODE_INTERFACE_SOCKET_INPUT) {
|
|
if (bNodeSocket *legacy_socket = make_legacy_socket(*socket, SOCK_IN)) {
|
|
BLI_addtail(&ntree->inputs_legacy, legacy_socket);
|
|
}
|
|
}
|
|
if (socket->flag & NODE_INTERFACE_SOCKET_OUTPUT) {
|
|
if (bNodeSocket *legacy_socket = make_legacy_socket(*socket, SOCK_OUT)) {
|
|
BLI_addtail(&ntree->outputs_legacy, legacy_socket);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
});
|
|
}
|
|
|
|
static void write_legacy_sockets(BlendWriter *writer, bNodeTree *ntree)
|
|
{
|
|
/* Write inputs/outputs */
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs_legacy) {
|
|
write_node_socket_interface(writer, sock);
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs_legacy) {
|
|
write_node_socket_interface(writer, sock);
|
|
}
|
|
}
|
|
|
|
static void legacy_socket_interface_free(bNodeSocket *sock)
|
|
{
|
|
if (sock->prop) {
|
|
IDP_FreeProperty_ex(sock->prop, false);
|
|
}
|
|
|
|
if (sock->default_value) {
|
|
MEM_freeN(sock->default_value);
|
|
}
|
|
if (sock->default_attribute_name) {
|
|
MEM_freeN(sock->default_attribute_name);
|
|
}
|
|
MEM_delete(sock->runtime);
|
|
}
|
|
|
|
static void cleanup_legacy_sockets(bNodeTree *ntree)
|
|
{
|
|
/* Clean up temporary inputs/outputs. */
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, socket, &ntree->inputs_legacy) {
|
|
legacy_socket_interface_free(socket);
|
|
MEM_freeN(socket);
|
|
}
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, socket, &ntree->outputs_legacy) {
|
|
legacy_socket_interface_free(socket);
|
|
MEM_freeN(socket);
|
|
}
|
|
BLI_listbase_clear(&ntree->inputs_legacy);
|
|
BLI_listbase_clear(&ntree->outputs_legacy);
|
|
}
|
|
|
|
static void update_node_location_legacy(bNodeTree &ntree)
|
|
{
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
node->locx_legacy = node->location[0];
|
|
node->locy_legacy = node->location[1];
|
|
if (const bNode *parent = node->parent) {
|
|
node->locx_legacy -= parent->location[0];
|
|
node->locy_legacy -= parent->location[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_legacy_properties(bNodeTree &ntree)
|
|
{
|
|
switch (ntree.type) {
|
|
case NTREE_GEOMETRY: {
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
if (node->type_legacy == GEO_NODE_TRANSFORM_GEOMETRY) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_POINTS_TO_VOLUME) {
|
|
auto &storage = *static_cast<NodeGeometryPointsToVolume *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Resolution Mode");
|
|
storage.resolution_mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_TRIANGULATE) {
|
|
const bNodeSocket *quad_method_socket = node_find_socket(*node, SOCK_IN, "Quad Method");
|
|
const bNodeSocket *ngon_method_socket = node_find_socket(*node, SOCK_IN, "N-gon Method");
|
|
node->custom1 = quad_method_socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
node->custom2 = ngon_method_socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_VOLUME_TO_MESH) {
|
|
auto &storage = *static_cast<NodeGeometryVolumeToMesh *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Resolution Mode");
|
|
storage.resolution_mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_FILL_CURVE) {
|
|
auto &storage = *static_cast<NodeGeometryCurveFill *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_FILLET_CURVE) {
|
|
auto &storage = *static_cast<NodeGeometryCurveFillet *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_RESAMPLE_CURVE) {
|
|
auto &storage = *static_cast<NodeGeometryCurveResample *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_DISTRIBUTE_POINTS_IN_VOLUME) {
|
|
auto &storage = *static_cast<NodeGeometryDistributePointsInVolume *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_MERGE_BY_DISTANCE) {
|
|
auto &storage = *static_cast<NodeGeometryMergeByDistance *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_MESH_TO_VOLUME) {
|
|
auto &storage = *static_cast<NodeGeometryMeshToVolume *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Resolution Mode");
|
|
storage.resolution_mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_RAYCAST) {
|
|
auto &storage = *static_cast<NodeGeometryRaycast *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Interpolation");
|
|
storage.mapping = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_REMOVE_ATTRIBUTE) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Pattern Mode");
|
|
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_SAMPLE_GRID) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Interpolation");
|
|
node->custom2 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_SCALE_ELEMENTS) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Scale Mode");
|
|
node->custom2 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_SET_CURVE_NORMAL) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
|
|
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_SUBDIVISION_SURFACE) {
|
|
auto &storage = *static_cast<NodeGeometrySubdivisionSurface *>(node->storage);
|
|
const bNodeSocket *uv_smooth_socket = node_find_socket(*node, SOCK_IN, "UV Smooth");
|
|
const bNodeSocket *boundary_smooth_socket = node_find_socket(
|
|
*node, SOCK_IN, "Boundary Smooth");
|
|
storage.uv_smooth = uv_smooth_socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
storage.boundary_smooth =
|
|
boundary_smooth_socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_UV_PACK_ISLANDS) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Method");
|
|
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_UV_UNWRAP) {
|
|
auto &storage = *static_cast<NodeGeometryUVUnwrap *>(node->storage);
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Method");
|
|
storage.method = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
else if (node->is_type("FunctionNodeMatchString")) {
|
|
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Operation");
|
|
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
} // namespace forward_compat
|
|
|
|
static void write_node_socket_default_value(BlendWriter *writer, const bNodeSocket *sock)
|
|
{
|
|
if (sock->default_value == nullptr) {
|
|
return;
|
|
}
|
|
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_FLOAT:
|
|
BLO_write_struct(writer, bNodeSocketValueFloat, sock->default_value);
|
|
break;
|
|
case SOCK_VECTOR:
|
|
BLO_write_struct(writer, bNodeSocketValueVector, sock->default_value);
|
|
break;
|
|
case SOCK_RGBA:
|
|
BLO_write_struct(writer, bNodeSocketValueRGBA, sock->default_value);
|
|
break;
|
|
case SOCK_BOOLEAN:
|
|
BLO_write_struct(writer, bNodeSocketValueBoolean, sock->default_value);
|
|
break;
|
|
case SOCK_INT:
|
|
BLO_write_struct(writer, bNodeSocketValueInt, sock->default_value);
|
|
break;
|
|
case SOCK_STRING:
|
|
BLO_write_struct(writer, bNodeSocketValueString, sock->default_value);
|
|
break;
|
|
case SOCK_OBJECT:
|
|
BLO_write_struct(writer, bNodeSocketValueObject, sock->default_value);
|
|
break;
|
|
case SOCK_IMAGE:
|
|
BLO_write_struct(writer, bNodeSocketValueImage, sock->default_value);
|
|
break;
|
|
case SOCK_COLLECTION:
|
|
BLO_write_struct(writer, bNodeSocketValueCollection, sock->default_value);
|
|
break;
|
|
case SOCK_TEXTURE:
|
|
BLO_write_struct(writer, bNodeSocketValueTexture, sock->default_value);
|
|
break;
|
|
case SOCK_MATERIAL:
|
|
BLO_write_struct(writer, bNodeSocketValueMaterial, sock->default_value);
|
|
break;
|
|
case SOCK_ROTATION:
|
|
BLO_write_struct(writer, bNodeSocketValueRotation, sock->default_value);
|
|
break;
|
|
case SOCK_MENU:
|
|
BLO_write_struct(writer, bNodeSocketValueMenu, sock->default_value);
|
|
break;
|
|
case SOCK_MATRIX:
|
|
/* Matrix sockets currently have no default value. */
|
|
break;
|
|
case SOCK_CUSTOM:
|
|
/* Custom node sockets where default_value is defined use custom properties for storage. */
|
|
break;
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
BLI_assert_unreachable();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void write_node_socket(BlendWriter *writer, const bNodeSocket *sock)
|
|
{
|
|
BLO_write_struct(writer, bNodeSocket, sock);
|
|
|
|
if (sock->prop) {
|
|
IDP_BlendWrite(writer, sock->prop);
|
|
}
|
|
|
|
/* This property should only be used for group node "interface" sockets. */
|
|
BLI_assert(sock->default_attribute_name == nullptr);
|
|
|
|
write_node_socket_default_value(writer, sock);
|
|
}
|
|
|
|
static void node_blend_write_storage(BlendWriter *writer, bNodeTree *ntree, bNode *node)
|
|
{
|
|
if (!node->storage) {
|
|
return;
|
|
}
|
|
|
|
if (node->type_legacy == CMP_NODE_GLARE) {
|
|
/* Simple forward compatibility for fix for #50736.
|
|
* Not ideal (there is no ideal solution here), but should do for now. */
|
|
NodeGlare *ndg = static_cast<NodeGlare *>(node->storage);
|
|
/* Not in undo case. */
|
|
if (!BLO_write_is_undo(writer)) {
|
|
switch (ndg->type) {
|
|
case CMP_NODE_GLARE_STREAKS:
|
|
ndg->angle = ndg->streaks;
|
|
break;
|
|
case CMP_NODE_GLARE_SIMPLE_STAR:
|
|
ndg->angle = ndg->star_45;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (node->type_legacy == GEO_NODE_CAPTURE_ATTRIBUTE) {
|
|
auto &storage = *static_cast<NodeGeometryAttributeCapture *>(node->storage);
|
|
/* Improve forward compatibility. */
|
|
storage.data_type_legacy = CD_PROP_FLOAT;
|
|
for (const NodeGeometryAttributeCaptureItem &item :
|
|
Span{storage.capture_items, storage.capture_items_num})
|
|
{
|
|
if (item.identifier == 0) {
|
|
/* The sockets of this item have the same identifiers that have been used by older
|
|
* Blender versions before the node supported capturing multiple attributes. */
|
|
storage.data_type_legacy = item.data_type;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
const bNodeType *ntype = node->typeinfo;
|
|
if (!ntype->storagename.empty()) {
|
|
BLO_write_struct_by_name(writer, ntype->storagename.c_str(), node->storage);
|
|
}
|
|
if (ntype->blend_write_storage_content) {
|
|
ntype->blend_write_storage_content(*ntree, *node, *writer);
|
|
return;
|
|
}
|
|
|
|
/* These nodes don't use #blend_write_storage_content because their corresponding blend-read
|
|
* can't use it since they were introduced before there were node idnames. */
|
|
if (ELEM(node->type_legacy,
|
|
SH_NODE_CURVE_VEC,
|
|
SH_NODE_CURVE_RGB,
|
|
SH_NODE_CURVE_FLOAT,
|
|
CMP_NODE_TIME,
|
|
CMP_NODE_CURVE_VEC_DEPRECATED,
|
|
CMP_NODE_CURVE_RGB,
|
|
CMP_NODE_HUECORRECT,
|
|
TEX_NODE_CURVE_RGB,
|
|
TEX_NODE_CURVE_TIME))
|
|
{
|
|
BKE_curvemapping_curves_blend_write(writer, static_cast<const CurveMapping *>(node->storage));
|
|
}
|
|
else if (node->type_legacy == SH_NODE_SCRIPT) {
|
|
NodeShaderScript *nss = static_cast<NodeShaderScript *>(node->storage);
|
|
if (nss->bytecode) {
|
|
BLO_write_string(writer, nss->bytecode);
|
|
}
|
|
}
|
|
else if (node->type_legacy == CMP_NODE_MOVIEDISTORTION) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(node->type_legacy, CMP_NODE_CRYPTOMATTE, CMP_NODE_CRYPTOMATTE_LEGACY)) {
|
|
NodeCryptomatte *nc = static_cast<NodeCryptomatte *>(node->storage);
|
|
BLO_write_string(writer, nc->matte_id);
|
|
LISTBASE_FOREACH (CryptomatteEntry *, entry, &nc->entries) {
|
|
BLO_write_struct(writer, CryptomatteEntry, entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_tree_blend_write(BlendWriter *writer, bNodeTree *ntree)
|
|
{
|
|
BKE_id_blend_write(writer, &ntree->id);
|
|
BLO_write_string(writer, ntree->description);
|
|
|
|
if (!BLO_write_is_undo(writer)) {
|
|
forward_compat::update_node_location_legacy(*ntree);
|
|
forward_compat::write_legacy_properties(*ntree);
|
|
}
|
|
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
if (ntree->type == NTREE_SHADER && node->type_legacy == SH_NODE_BSDF_HAIR_PRINCIPLED) {
|
|
/* For Principeld Hair BSDF, also write to `node->custom1` for forward compatibility, because
|
|
* prior to 4.0 `node->custom1` was used for color parametrization instead of
|
|
* `node->storage->parametrization`. */
|
|
NodeShaderHairPrincipled *data = static_cast<NodeShaderHairPrincipled *>(node->storage);
|
|
node->custom1 = data->parametrization;
|
|
}
|
|
|
|
BLO_write_struct(writer, bNode, node);
|
|
|
|
if (node->prop) {
|
|
IDP_BlendWrite(writer, node->prop);
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
write_node_socket(writer, sock);
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
write_node_socket(writer, sock);
|
|
}
|
|
BLO_write_struct_array(
|
|
writer, bNodePanelState, node->num_panel_states, node->panel_states_array);
|
|
|
|
if (node->storage) {
|
|
node_blend_write_storage(writer, ntree, node);
|
|
}
|
|
|
|
if (ELEM(node->type_legacy, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) {
|
|
/* Write extra socket info. */
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
BLO_write_struct(writer, NodeImageLayer, sock->storage);
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
BLO_write_struct(writer, bNodeLink, link);
|
|
}
|
|
|
|
ntree->tree_interface.write(writer);
|
|
if (!BLO_write_is_undo(writer)) {
|
|
forward_compat::write_legacy_sockets(writer, ntree);
|
|
}
|
|
|
|
BLO_write_struct(writer, GeometryNodeAssetTraits, ntree->geometry_node_asset_traits);
|
|
|
|
BLO_write_struct_array(
|
|
writer, bNestedNodeRef, ntree->nested_node_refs_num, ntree->nested_node_refs);
|
|
|
|
BKE_previewimg_blend_write(writer, ntree->preview);
|
|
}
|
|
|
|
static void ntree_blend_write(BlendWriter *writer, ID *id, const void *id_address)
|
|
{
|
|
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
|
|
|
|
/* Clean up, important in undo case to reduce false detection of changed datablocks. */
|
|
ntree->typeinfo = nullptr;
|
|
ntree->runtime->execdata = nullptr;
|
|
|
|
if (!BLO_write_is_undo(writer)) {
|
|
/* Generate legacy inputs/outputs socket ListBase for forward compatibility.
|
|
* NOTE: this has to happen before writing the ntree struct itself so that the ListBase
|
|
* first/last pointers are valid. */
|
|
forward_compat::construct_interface_as_legacy_sockets(ntree);
|
|
}
|
|
|
|
BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id);
|
|
|
|
node_tree_blend_write(writer, ntree);
|
|
|
|
if (!BLO_write_is_undo(writer)) {
|
|
forward_compat::cleanup_legacy_sockets(ntree);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sockets with default_value data must be known built-in types, otherwise reading and writing data
|
|
* correctly cannot be guaranteed. Discard any socket with default_value data that has an unknown
|
|
* type.
|
|
*/
|
|
static bool is_node_socket_supported(const bNodeSocket *sock)
|
|
{
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_FLOAT:
|
|
case SOCK_VECTOR:
|
|
case SOCK_RGBA:
|
|
case SOCK_BOOLEAN:
|
|
case SOCK_INT:
|
|
case SOCK_STRING:
|
|
case SOCK_CUSTOM:
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_OBJECT:
|
|
case SOCK_IMAGE:
|
|
case SOCK_COLLECTION:
|
|
case SOCK_TEXTURE:
|
|
case SOCK_MATERIAL:
|
|
case SOCK_ROTATION:
|
|
case SOCK_MENU:
|
|
case SOCK_MATRIX:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
namespace versioning_internal {
|
|
|
|
/* Specific code required to properly handle older blend-files (pre-2.83), where some node data
|
|
* (like the sockets default values) were written as raw bytes buffer, without any DNA type
|
|
* information. */
|
|
|
|
/* Node socket default values were historically written and read as raw bytes buffers, without any
|
|
* DNA typing information.
|
|
*
|
|
* The writing code was fixed in commit `50d5050e9c`, which is included in the 2.83 release.
|
|
* However the matching reading code was only fixed in the 4.5 release.
|
|
*
|
|
* So currently, reading code assumes that any blend-file >= 3.0 has correct DNA info for these
|
|
* default values, and it keeps previous 'raw buffer' reading code for older ones.
|
|
*
|
|
* This means that special care must be taken when the various DNA types used for these default
|
|
* values are modified, as a 'manual' version of DNA internal versioning must be performed on data
|
|
* from older blend-files (see also #direct_link_node_socket_default_value).
|
|
*/
|
|
constexpr int MIN_BLENDFILE_VERSION_FOR_MODERN_NODE_SOCKET_DEFAULT_VALUE_READING = 300;
|
|
|
|
/* The `_404` structs below are copies of DNA structs as they were in Blender 4.4 and before. Their
|
|
* data layout should never have to be modified in any way, as it matches the expected data layout
|
|
* in the raw bytes buffers read from older blend-files.
|
|
*
|
|
* NOTE: There is _no_ need to protect DNA structs definition in any way to ensure forward
|
|
* compatibility, for the following reasons:
|
|
* - The DNA struct info _is_ properly written in blend-files since 2.83.
|
|
* - When there is DNA info for a #BHead in the blend-file, even if that #BHead is ultimately
|
|
* 'read'/used as raw bytes buffer through a call to `BLO_read_data_address`, the actual
|
|
* reading of that #BHead from the blend-file will have already gone through the lower-level
|
|
* 'DNA versioning' process, which means that DNA struct changes (like adding new properties,
|
|
* increasing an array size, etc.) will be handled properly.
|
|
* - Blender versions prior to 3.6 will not be able to load any 4.0+ blend-files without
|
|
* immediate crash, so trying to preserve forward compatibility for versions older than
|
|
* 2.83 would be totally pointless.
|
|
*/
|
|
|
|
typedef struct bNodeSocketValueInt_404 {
|
|
/** RNA subtype. */
|
|
int subtype;
|
|
int value;
|
|
int min, max;
|
|
} bNodeSocketValueInt_404;
|
|
|
|
typedef struct bNodeSocketValueFloat_404 {
|
|
/** RNA subtype. */
|
|
int subtype;
|
|
float value;
|
|
float min, max;
|
|
} bNodeSocketValueFloat_404;
|
|
|
|
typedef struct bNodeSocketValueBoolean_404 {
|
|
char value;
|
|
} bNodeSocketValueBoolean_404;
|
|
|
|
typedef struct bNodeSocketValueVector_404 {
|
|
/** RNA subtype. */
|
|
int subtype;
|
|
float value[3];
|
|
float min, max;
|
|
} bNodeSocketValueVector_404;
|
|
|
|
typedef struct bNodeSocketValueRotation_404 {
|
|
float value_euler[3];
|
|
} bNodeSocketValueRotation_404;
|
|
|
|
typedef struct bNodeSocketValueRGBA_404 {
|
|
float value[4];
|
|
} bNodeSocketValueRGBA_404;
|
|
|
|
typedef struct bNodeSocketValueString_404 {
|
|
int subtype;
|
|
char _pad[4];
|
|
char value[/*FILE_MAX*/ 1024];
|
|
} bNodeSocketValueString_404;
|
|
|
|
typedef struct bNodeSocketValueObject_404 {
|
|
Object *value;
|
|
} bNodeSocketValueObject_404;
|
|
|
|
typedef struct bNodeSocketValueImage_404 {
|
|
Image *value;
|
|
} bNodeSocketValueImage_404;
|
|
|
|
typedef struct bNodeSocketValueCollection_404 {
|
|
Collection *value;
|
|
} bNodeSocketValueCollection_404;
|
|
|
|
typedef struct bNodeSocketValueTexture_404 {
|
|
Tex *value;
|
|
} bNodeSocketValueTexture_404;
|
|
|
|
typedef struct bNodeSocketValueMaterial_404 {
|
|
Material *value;
|
|
} bNodeSocketValueMaterial_404;
|
|
|
|
typedef struct bNodeSocketValueMenu_404 {
|
|
/* Default input enum identifier. */
|
|
int value;
|
|
/* #NodeSocketValueMenuRuntimeFlag */
|
|
int runtime_flag;
|
|
/* Immutable runtime enum definition. */
|
|
const RuntimeNodeEnumItemsHandle *enum_items;
|
|
} bNodeSocketValueMenu_404;
|
|
|
|
/* Generic code handling the conversion between a legacy (pre-2.83) socket data, and its current
|
|
* data. Currently used for `bNodeSocket.default_value`. */
|
|
template<typename T, typename T_404>
|
|
static void direct_link_node_socket_legacy_data_version_do(
|
|
void **dest_data, void **raw_data, blender::FunctionRef<void(T &dest, T_404 &source)> copy_fn)
|
|
{
|
|
/* Cannot check for equality because of potential alignment offset. */
|
|
BLI_assert(MEM_allocN_len(*raw_data) >= sizeof(T_404));
|
|
T_404 *orig_data = static_cast<T_404 *>(*raw_data);
|
|
*raw_data = nullptr;
|
|
T *final_data = MEM_callocN<T>(__func__);
|
|
/* Could use `memcpy` here, since we also require historic members of these DNA structs to
|
|
* never be moved or re-ordered. But better be verbose and explicit here. */
|
|
copy_fn(*final_data, *orig_data);
|
|
*dest_data = final_data;
|
|
MEM_freeN(orig_data);
|
|
}
|
|
|
|
} // namespace versioning_internal
|
|
|
|
static void direct_link_node_socket_default_value(BlendDataReader *reader, bNodeSocket *sock)
|
|
{
|
|
if (sock->default_value == nullptr) {
|
|
return;
|
|
}
|
|
|
|
if (sock->type == SOCK_CUSTOM) {
|
|
/* There are some files around that have non-null default value for custom sockets. See e.g.
|
|
* #140083.
|
|
*
|
|
* It is unclear how this could happen, but for now simply systematically set this pointer to
|
|
* null. */
|
|
sock->default_value = nullptr;
|
|
return;
|
|
}
|
|
|
|
if (BLO_read_fileversion_get(reader) >=
|
|
versioning_internal::MIN_BLENDFILE_VERSION_FOR_MODERN_NODE_SOCKET_DEFAULT_VALUE_READING)
|
|
{
|
|
/* Modern, standard DNA-typed reading of sockets default values. */
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_FLOAT:
|
|
BLO_read_struct(reader, bNodeSocketValueFloat, &sock->default_value);
|
|
break;
|
|
case SOCK_VECTOR:
|
|
BLO_read_struct(reader, bNodeSocketValueVector, &sock->default_value);
|
|
break;
|
|
case SOCK_RGBA:
|
|
BLO_read_struct(reader, bNodeSocketValueRGBA, &sock->default_value);
|
|
break;
|
|
case SOCK_BOOLEAN:
|
|
BLO_read_struct(reader, bNodeSocketValueBoolean, &sock->default_value);
|
|
break;
|
|
case SOCK_INT:
|
|
BLO_read_struct(reader, bNodeSocketValueInt, &sock->default_value);
|
|
break;
|
|
case SOCK_STRING:
|
|
BLO_read_struct(reader, bNodeSocketValueString, &sock->default_value);
|
|
break;
|
|
case SOCK_OBJECT:
|
|
BLO_read_struct(reader, bNodeSocketValueObject, &sock->default_value);
|
|
break;
|
|
case SOCK_IMAGE:
|
|
BLO_read_struct(reader, bNodeSocketValueImage, &sock->default_value);
|
|
break;
|
|
case SOCK_COLLECTION:
|
|
BLO_read_struct(reader, bNodeSocketValueCollection, &sock->default_value);
|
|
break;
|
|
case SOCK_TEXTURE:
|
|
BLO_read_struct(reader, bNodeSocketValueTexture, &sock->default_value);
|
|
break;
|
|
case SOCK_MATERIAL:
|
|
BLO_read_struct(reader, bNodeSocketValueMaterial, &sock->default_value);
|
|
break;
|
|
case SOCK_ROTATION:
|
|
BLO_read_struct(reader, bNodeSocketValueRotation, &sock->default_value);
|
|
break;
|
|
case SOCK_MENU:
|
|
BLO_read_struct(reader, bNodeSocketValueMenu, &sock->default_value);
|
|
break;
|
|
case SOCK_MATRIX:
|
|
/* Matrix sockets currently have no default value. */
|
|
case SOCK_CUSTOM:
|
|
/* Custom node sockets where default_value is defined use custom properties for storage. */
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
BLI_assert_unreachable();
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
/* Legacy-compatible, raw-buffer-based reading of sockets default values. */
|
|
void *temp_data = sock->default_value;
|
|
BLO_read_data_address(reader, &temp_data);
|
|
if (!temp_data) {
|
|
sock->default_value = nullptr;
|
|
return;
|
|
}
|
|
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_FLOAT:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueFloat,
|
|
versioning_internal::bNodeSocketValueFloat_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueFloat &dest, versioning_internal::bNodeSocketValueFloat_404 &src) {
|
|
dest.subtype = src.subtype;
|
|
dest.value = src.value;
|
|
dest.min = src.min;
|
|
dest.max = src.max;
|
|
});
|
|
break;
|
|
case SOCK_VECTOR:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueVector,
|
|
versioning_internal::bNodeSocketValueVector_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueVector &dest,
|
|
versioning_internal::bNodeSocketValueVector_404 &src) {
|
|
dest.subtype = src.subtype;
|
|
copy_v3_v3(dest.value, src.value);
|
|
dest.min = src.min;
|
|
dest.max = src.max;
|
|
});
|
|
break;
|
|
case SOCK_RGBA:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueRGBA,
|
|
versioning_internal::bNodeSocketValueRGBA_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueRGBA &dest, versioning_internal::bNodeSocketValueRGBA_404 &src) {
|
|
copy_v4_v4(dest.value, src.value);
|
|
});
|
|
break;
|
|
case SOCK_BOOLEAN:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueBoolean,
|
|
versioning_internal::bNodeSocketValueBoolean_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueBoolean &dest,
|
|
versioning_internal::bNodeSocketValueBoolean_404 &src) { dest.value = src.value; });
|
|
break;
|
|
case SOCK_INT:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueInt,
|
|
versioning_internal::bNodeSocketValueInt_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueInt &dest, versioning_internal::bNodeSocketValueInt_404 &src) {
|
|
dest.subtype = src.subtype;
|
|
dest.value = src.value;
|
|
dest.min = src.min;
|
|
dest.max = src.max;
|
|
});
|
|
break;
|
|
case SOCK_STRING:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueString,
|
|
versioning_internal::bNodeSocketValueString_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueString &dest,
|
|
versioning_internal::bNodeSocketValueString_404 &src) {
|
|
dest.subtype = src.subtype;
|
|
STRNCPY(dest.value, src.value);
|
|
});
|
|
break;
|
|
case SOCK_OBJECT:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueObject,
|
|
versioning_internal::bNodeSocketValueObject_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueObject &dest,
|
|
versioning_internal::bNodeSocketValueObject_404 &src) { dest.value = src.value; });
|
|
break;
|
|
case SOCK_IMAGE:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueImage,
|
|
versioning_internal::bNodeSocketValueImage_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueImage &dest, versioning_internal::bNodeSocketValueImage_404 &src) {
|
|
dest.value = src.value;
|
|
});
|
|
break;
|
|
case SOCK_COLLECTION:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueCollection,
|
|
versioning_internal::bNodeSocketValueCollection_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueCollection &dest,
|
|
versioning_internal::bNodeSocketValueCollection_404 &src) {
|
|
dest.value = src.value;
|
|
});
|
|
break;
|
|
case SOCK_TEXTURE:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueTexture,
|
|
versioning_internal::bNodeSocketValueTexture_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueTexture &dest,
|
|
versioning_internal::bNodeSocketValueTexture_404 &src) { dest.value = src.value; });
|
|
break;
|
|
case SOCK_MATERIAL:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueMaterial,
|
|
versioning_internal::bNodeSocketValueMaterial_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueMaterial &dest,
|
|
versioning_internal::bNodeSocketValueMaterial_404 &src) {
|
|
dest.value = src.value;
|
|
});
|
|
break;
|
|
case SOCK_ROTATION:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueRotation,
|
|
versioning_internal::bNodeSocketValueRotation_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueRotation &dest,
|
|
versioning_internal::bNodeSocketValueRotation_404 &src) {
|
|
copy_v3_v3(dest.value_euler, src.value_euler);
|
|
});
|
|
break;
|
|
case SOCK_MENU:
|
|
versioning_internal::direct_link_node_socket_legacy_data_version_do<
|
|
bNodeSocketValueMenu,
|
|
versioning_internal::bNodeSocketValueMenu_404>(
|
|
&sock->default_value,
|
|
&temp_data,
|
|
[](bNodeSocketValueMenu &dest, versioning_internal::bNodeSocketValueMenu_404 &src) {
|
|
dest.value = src.value;
|
|
/* Other members are runtime-only. */
|
|
});
|
|
break;
|
|
case SOCK_MATRIX:
|
|
/* Matrix sockets had no default value. */
|
|
case SOCK_CUSTOM:
|
|
/* Custom node sockets where default_value is defined were using custom properties for
|
|
* storage. */
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
BLI_assert_unreachable();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Post-reading processing. */
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_MENU: {
|
|
bNodeSocketValueMenu &default_value = *sock->default_value_typed<bNodeSocketValueMenu>();
|
|
/* Clear runtime data. */
|
|
default_value.enum_items = nullptr;
|
|
default_value.runtime_flag = 0;
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void direct_link_node_socket_storage(BlendDataReader *reader,
|
|
const bNode *node,
|
|
bNodeSocket *sock)
|
|
{
|
|
if (!sock->storage) {
|
|
return;
|
|
}
|
|
if (!node) {
|
|
/* Sockets not owned by a node should never have storage data. */
|
|
BLI_assert_unreachable();
|
|
sock->storage = nullptr;
|
|
return;
|
|
}
|
|
|
|
/* Sockets storage data seem to have always been written with correct DNA type info (see
|
|
* 3bae60d0c9 and 9d91bc38d3). So no need to use the same versioning work-around for old files as
|
|
* done for default values. */
|
|
switch (node->type_legacy) {
|
|
case CMP_NODE_OUTPUT_FILE:
|
|
BLO_read_struct(reader, NodeImageMultiFileSocket, &sock->storage);
|
|
if (sock->storage) {
|
|
NodeImageMultiFileSocket *sockdata = static_cast<NodeImageMultiFileSocket *>(
|
|
sock->storage);
|
|
BKE_image_format_blend_read_data(reader, &sockdata->format);
|
|
}
|
|
break;
|
|
case CMP_NODE_IMAGE:
|
|
case CMP_NODE_R_LAYERS:
|
|
BLO_read_struct(reader, NodeImageLayer, &sock->storage);
|
|
break;
|
|
default:
|
|
BLI_assert_unreachable();
|
|
sock->storage = nullptr;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void direct_link_node_socket(BlendDataReader *reader, const bNode *node, bNodeSocket *sock)
|
|
{
|
|
BLO_read_struct(reader, IDProperty, &sock->prop);
|
|
IDP_BlendDataRead(reader, &sock->prop);
|
|
|
|
BLO_read_struct(reader, bNodeLink, &sock->link);
|
|
sock->typeinfo = nullptr;
|
|
|
|
direct_link_node_socket_storage(reader, node, sock);
|
|
|
|
direct_link_node_socket_default_value(reader, sock);
|
|
|
|
BLO_read_string(reader, &sock->default_attribute_name);
|
|
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
|
|
}
|
|
|
|
static void remove_unsupported_sockets(ListBase *sockets, ListBase *links)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, sockets) {
|
|
if (is_node_socket_supported(sock)) {
|
|
continue;
|
|
}
|
|
|
|
/* First remove any link pointing to the socket. */
|
|
if (links) {
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, links) {
|
|
if (link->fromsock == sock || link->tosock == sock) {
|
|
BLI_remlink(links, link);
|
|
if (link->tosock) {
|
|
link->tosock->link = nullptr;
|
|
}
|
|
MEM_freeN(link);
|
|
}
|
|
}
|
|
}
|
|
|
|
BLI_remlink(sockets, sock);
|
|
MEM_delete(sock->runtime);
|
|
MEM_freeN(sock);
|
|
}
|
|
}
|
|
|
|
static void node_blend_read_data_storage(BlendDataReader *reader, bNodeTree *ntree, bNode *node)
|
|
{
|
|
if (!node->storage) {
|
|
return;
|
|
}
|
|
if (node->type_legacy == CMP_NODE_MOVIEDISTORTION) {
|
|
/* Do nothing, this is a runtime cache and hence handled by generic code using
|
|
* `IDTypeInfo.foreach_cache` callback. */
|
|
return;
|
|
}
|
|
|
|
/* This may not always find the type for legacy nodes when the idname did not exist yet or it was
|
|
* changed. Versioning code will update the nodes with unknown types. */
|
|
const bNodeType *ntype = node_type_find(node->idname);
|
|
|
|
if (ntype && !ntype->storagename.empty()) {
|
|
node->storage = BLO_read_struct_by_name_array(
|
|
reader, ntype->storagename.c_str(), 1, node->storage);
|
|
}
|
|
else {
|
|
/* Untyped read because we don't know the type yet. */
|
|
BLO_read_data_address(reader, &node->storage);
|
|
}
|
|
|
|
if (ntype && ntype->blend_data_read_storage_content) {
|
|
ntype->blend_data_read_storage_content(*ntree, *node, *reader);
|
|
return;
|
|
}
|
|
|
|
/* Some nodes don't use the callback above, because they were introduced before there were node
|
|
* idnames. Therefore, we can't rely on the idname to lookup the node type. */
|
|
switch (node->type_legacy) {
|
|
case SH_NODE_CURVE_VEC:
|
|
case SH_NODE_CURVE_RGB:
|
|
case SH_NODE_CURVE_FLOAT:
|
|
case CMP_NODE_TIME:
|
|
case CMP_NODE_CURVE_VEC_DEPRECATED:
|
|
case CMP_NODE_CURVE_RGB:
|
|
case CMP_NODE_HUECORRECT:
|
|
case TEX_NODE_CURVE_RGB:
|
|
case TEX_NODE_CURVE_TIME: {
|
|
BKE_curvemapping_blend_read(reader, static_cast<CurveMapping *>(node->storage));
|
|
break;
|
|
}
|
|
case SH_NODE_SCRIPT: {
|
|
NodeShaderScript *nss = static_cast<NodeShaderScript *>(node->storage);
|
|
BLO_read_string(reader, &nss->bytecode);
|
|
break;
|
|
}
|
|
case SH_NODE_TEX_IMAGE: {
|
|
NodeTexImage *tex = static_cast<NodeTexImage *>(node->storage);
|
|
tex->iuser.scene = nullptr;
|
|
break;
|
|
}
|
|
case SH_NODE_TEX_ENVIRONMENT: {
|
|
NodeTexEnvironment *tex = static_cast<NodeTexEnvironment *>(node->storage);
|
|
tex->iuser.scene = nullptr;
|
|
break;
|
|
}
|
|
case CMP_NODE_IMAGE:
|
|
case CMP_NODE_VIEWER: {
|
|
ImageUser *iuser = static_cast<ImageUser *>(node->storage);
|
|
iuser->scene = nullptr;
|
|
break;
|
|
}
|
|
case CMP_NODE_CRYPTOMATTE_LEGACY:
|
|
case CMP_NODE_CRYPTOMATTE: {
|
|
NodeCryptomatte *nc = static_cast<NodeCryptomatte *>(node->storage);
|
|
BLO_read_string(reader, &nc->matte_id);
|
|
BLO_read_struct_list(reader, CryptomatteEntry, &nc->entries);
|
|
BLI_listbase_clear(&nc->runtime.layers);
|
|
break;
|
|
}
|
|
case TEX_NODE_IMAGE: {
|
|
ImageUser *iuser = static_cast<ImageUser *>(node->storage);
|
|
iuser->scene = nullptr;
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update idnames of nodes. Note that this is *not* forward-compatible and thus should only be done
|
|
* if the node was not officially released yet. It's ok to add it here while it's still an
|
|
* experimental feature.
|
|
*/
|
|
static void node_update_idname_from_experimental(bNode &node)
|
|
{
|
|
static Map<std::string, std::string> idname_map = []() {
|
|
Map<std::string, std::string> map;
|
|
map.add("GeometryNodeEvaluateClosure", "NodeEvaluateClosure");
|
|
map.add("GeometryNodeClosureInput", "NodeClosureInput");
|
|
map.add("GeometryNodeClosureOutput", "NodeClosureOutput");
|
|
map.add("GeometryNodeCombineBundle", "NodeCombineBundle");
|
|
map.add("GeometryNodeSeparateBundle", "NodeSeparateBundle");
|
|
return map;
|
|
}();
|
|
if (const std::string *new_idname = idname_map.lookup_ptr_as(node.idname)) {
|
|
STRNCPY_UTF8(node.idname, new_idname->c_str());
|
|
}
|
|
}
|
|
|
|
void node_tree_blend_read_data(BlendDataReader *reader, ID *owner_id, bNodeTree *ntree)
|
|
{
|
|
/* Special case for this pointer, do not rely on regular `lib_link` process here. Avoids needs
|
|
* for do_versioning, and ensures coherence of data in any case.
|
|
*
|
|
* NOTE: Old versions are very often 'broken' here, just fix it silently in these cases.
|
|
*/
|
|
if (BLO_read_fileversion_get(reader) > 300) {
|
|
BLI_assert((ntree->id.flag & ID_FLAG_EMBEDDED_DATA) != 0 || owner_id == nullptr);
|
|
}
|
|
BLI_assert(owner_id == nullptr || owner_id->lib == ntree->id.lib);
|
|
if (owner_id != nullptr && (ntree->id.flag & ID_FLAG_EMBEDDED_DATA) == 0) {
|
|
/* This is unfortunate, but currently a lot of existing files (including startup ones) have
|
|
* missing `ID_FLAG_EMBEDDED_DATA` flag.
|
|
*
|
|
* NOTE: Using do_version is not a solution here, since this code will be called before any
|
|
* do_version takes place. Keeping it here also ensures future (or unknown existing) similar
|
|
* bugs won't go easily unnoticed. */
|
|
if (BLO_read_fileversion_get(reader) > 300) {
|
|
CLOG_WARN(&LOG,
|
|
"Fixing root node tree '%s' owned by '%s' missing EMBEDDED tag, please consider "
|
|
"re-saving your (startup) file",
|
|
ntree->id.name,
|
|
owner_id->name);
|
|
}
|
|
ntree->id.flag |= ID_FLAG_EMBEDDED_DATA;
|
|
}
|
|
ntree->owner_id = owner_id;
|
|
|
|
/* NOTE: writing and reading goes in sync, for speed. */
|
|
ntree->typeinfo = nullptr;
|
|
|
|
ntree->runtime = MEM_new<bNodeTreeRuntime>(__func__);
|
|
BKE_ntree_update_tag_missing_runtime_data(ntree);
|
|
|
|
BLO_read_string(reader, &ntree->description);
|
|
|
|
BLO_read_struct_list(reader, bNode, &ntree->nodes);
|
|
int i;
|
|
LISTBASE_FOREACH_INDEX (bNode *, node, &ntree->nodes, i) {
|
|
node_update_idname_from_experimental(*node);
|
|
node->runtime = MEM_new<bNodeRuntime>(__func__);
|
|
node->typeinfo = nullptr;
|
|
node->runtime->index_in_tree = i;
|
|
|
|
/* Create the `nodes_by_id` cache eagerly so it can be expected to be valid. Because
|
|
* we create it here we also have to check for zero identifiers from previous versions. */
|
|
if (node->identifier == 0 || ntree->runtime->nodes_by_id.contains_as(node->identifier)) {
|
|
node_unique_id(*ntree, *node);
|
|
}
|
|
else {
|
|
ntree->runtime->nodes_by_id.add_new(node);
|
|
}
|
|
|
|
BLO_read_struct_list(reader, bNodeSocket, &node->inputs);
|
|
BLO_read_struct_list(reader, bNodeSocket, &node->outputs);
|
|
BLO_read_struct_array(
|
|
reader, bNodePanelState, node->num_panel_states, &node->panel_states_array);
|
|
|
|
BLO_read_struct(reader, IDProperty, &node->prop);
|
|
IDP_BlendDataRead(reader, &node->prop);
|
|
|
|
node_blend_read_data_storage(reader, ntree, node);
|
|
}
|
|
BLO_read_struct_list(reader, bNodeLink, &ntree->links);
|
|
BLI_assert(ntree->all_nodes().size() == BLI_listbase_count(&ntree->nodes));
|
|
|
|
/* and we connect the rest */
|
|
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
|
|
BLO_read_struct(reader, bNode, &node->parent);
|
|
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->inputs) {
|
|
direct_link_node_socket(reader, node, sock);
|
|
}
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->outputs) {
|
|
direct_link_node_socket(reader, node, sock);
|
|
}
|
|
}
|
|
|
|
/* Read legacy interface socket lists for versioning. */
|
|
BLO_read_struct_list(reader, bNodeSocket, &ntree->inputs_legacy);
|
|
BLO_read_struct_list(reader, bNodeSocket, &ntree->outputs_legacy);
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->inputs_legacy) {
|
|
direct_link_node_socket(reader, nullptr, sock);
|
|
}
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->outputs_legacy) {
|
|
direct_link_node_socket(reader, nullptr, sock);
|
|
}
|
|
|
|
ntree->tree_interface.read_data(reader);
|
|
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
BLO_read_struct(reader, bNode, &link->fromnode);
|
|
BLO_read_struct(reader, bNode, &link->tonode);
|
|
BLO_read_struct(reader, bNodeSocket, &link->fromsock);
|
|
BLO_read_struct(reader, bNodeSocket, &link->tosock);
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
|
|
remove_unsupported_sockets(&node->inputs, &ntree->links);
|
|
remove_unsupported_sockets(&node->outputs, &ntree->links);
|
|
}
|
|
remove_unsupported_sockets(&ntree->inputs_legacy, nullptr);
|
|
remove_unsupported_sockets(&ntree->outputs_legacy, nullptr);
|
|
|
|
BLO_read_struct(reader, GeometryNodeAssetTraits, &ntree->geometry_node_asset_traits);
|
|
BLO_read_struct_array(
|
|
reader, bNestedNodeRef, ntree->nested_node_refs_num, &ntree->nested_node_refs);
|
|
|
|
BLO_read_struct(reader, PreviewImage, &ntree->preview);
|
|
BKE_previewimg_blend_read(reader, ntree->preview);
|
|
|
|
/* type verification is in lib-link */
|
|
}
|
|
|
|
static void ntree_blend_read_data(BlendDataReader *reader, ID *id)
|
|
{
|
|
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
|
|
node_tree_blend_read_data(reader, nullptr, ntree);
|
|
}
|
|
|
|
static void ntree_blend_read_after_liblink(BlendLibReader *reader, ID *id)
|
|
{
|
|
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
|
|
|
|
/* Set `node->typeinfo` pointers. This is done in lib linking, after the
|
|
* first versioning that can change types still without functions that
|
|
* update the `typeinfo` pointers. Versioning after lib linking needs
|
|
* these top be valid. */
|
|
node_tree_set_type(*ntree);
|
|
|
|
/* For nodes with static socket layout, add/remove sockets as needed
|
|
* to match the static layout. */
|
|
if (!BLO_read_lib_is_undo(reader)) {
|
|
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
|
|
/* Don't update node groups here because they may depend on other node groups which are not
|
|
* fully versioned yet and don't have `typeinfo` pointers set. */
|
|
if (!node->is_group()) {
|
|
node_verify_sockets(ntree, node, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_update_asset_metadata(bNodeTree &node_tree)
|
|
{
|
|
AssetMetaData *asset_data = node_tree.id.asset_data;
|
|
if (!asset_data) {
|
|
return;
|
|
}
|
|
|
|
BKE_asset_metadata_idprop_ensure(asset_data, idprop::create("type", node_tree.type).release());
|
|
auto inputs = idprop::create_group("inputs");
|
|
auto outputs = idprop::create_group("outputs");
|
|
node_tree.ensure_interface_cache();
|
|
for (const bNodeTreeInterfaceSocket *socket : node_tree.interface_inputs()) {
|
|
auto *prop = idprop::create(socket->name ? socket->name : "", socket->socket_type).release();
|
|
if (!IDP_AddToGroup(inputs.get(), prop)) {
|
|
IDP_FreeProperty(prop);
|
|
}
|
|
}
|
|
for (const bNodeTreeInterfaceSocket *socket : node_tree.interface_outputs()) {
|
|
auto *prop = idprop::create(socket->name ? socket->name : "", socket->socket_type).release();
|
|
if (!IDP_AddToGroup(outputs.get(), prop)) {
|
|
IDP_FreeProperty(prop);
|
|
}
|
|
}
|
|
BKE_asset_metadata_idprop_ensure(asset_data, inputs.release());
|
|
BKE_asset_metadata_idprop_ensure(asset_data, outputs.release());
|
|
if (node_tree.geometry_node_asset_traits) {
|
|
auto property = idprop::create("geometry_node_asset_traits_flag",
|
|
node_tree.geometry_node_asset_traits->flag);
|
|
BKE_asset_metadata_idprop_ensure(asset_data, property.release());
|
|
}
|
|
}
|
|
|
|
static void node_tree_asset_pre_save(void *asset_ptr, AssetMetaData * /*asset_data*/)
|
|
{
|
|
bNodeTree &ntree = *static_cast<bNodeTree *>(asset_ptr);
|
|
node_update_asset_metadata(ntree);
|
|
}
|
|
|
|
static void node_tree_asset_on_mark_asset(void *asset_ptr, AssetMetaData *asset_data)
|
|
{
|
|
bNodeTree &ntree = *static_cast<bNodeTree *>(asset_ptr);
|
|
node_update_asset_metadata(ntree);
|
|
|
|
/* Copy node tree description to asset description so that the user does not have to write it
|
|
* again. */
|
|
if (!asset_data->description) {
|
|
asset_data->description = BLI_strdup_null(ntree.description);
|
|
}
|
|
}
|
|
|
|
static void node_tree_asset_on_clear_asset(void *asset_ptr, AssetMetaData *asset_data)
|
|
{
|
|
bNodeTree &ntree = *static_cast<bNodeTree *>(asset_ptr);
|
|
|
|
/* Copy asset description to node tree description so that it is not lost when the asset data is
|
|
* removed. */
|
|
if (asset_data->description) {
|
|
MEM_SAFE_FREE(ntree.description);
|
|
ntree.description = BLI_strdup_null(asset_data->description);
|
|
}
|
|
}
|
|
|
|
} // namespace blender::bke
|
|
|
|
static AssetTypeInfo AssetType_NT = {
|
|
/*pre_save_fn*/ blender::bke::node_tree_asset_pre_save,
|
|
/*on_mark_asset_fn*/ blender::bke::node_tree_asset_on_mark_asset,
|
|
/*on_clear_asset_fn*/ blender::bke::node_tree_asset_on_clear_asset,
|
|
};
|
|
|
|
IDTypeInfo IDType_ID_NT = {
|
|
/*id_code*/ bNodeTree::id_type,
|
|
/*id_filter*/ FILTER_ID_NT,
|
|
/* IDProps of nodes, and #bNode.id, can use any type of ID. */
|
|
/*dependencies_id_types*/ FILTER_ID_ALL,
|
|
/*main_listbase_index*/ INDEX_ID_NT,
|
|
/*struct_size*/ sizeof(bNodeTree),
|
|
/*name*/ "NodeTree",
|
|
/*name_plural*/ N_("node_groups"),
|
|
/*translation_context*/ BLT_I18NCONTEXT_ID_NODETREE,
|
|
/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
|
|
/*asset_type_info*/ &AssetType_NT,
|
|
|
|
/*init_data*/ blender::bke::ntree_init_data,
|
|
/*copy_data*/ blender::bke::ntree_copy_data,
|
|
/*free_data*/ blender::bke::ntree_free_data,
|
|
/*make_local*/ nullptr,
|
|
/*foreach_id*/ blender::bke::node_foreach_id,
|
|
/*foreach_cache*/ blender::bke::node_foreach_cache,
|
|
/*foreach_path*/ blender::bke::node_foreach_path,
|
|
/*owner_pointer_get*/ blender::bke::node_owner_pointer_get,
|
|
|
|
/*blend_write*/ blender::bke::ntree_blend_write,
|
|
/*blend_read_data*/ blender::bke::ntree_blend_read_data,
|
|
/*blend_read_after_liblink*/ blender::bke::ntree_blend_read_after_liblink,
|
|
|
|
/*blend_read_undo_preserve*/ nullptr,
|
|
|
|
/*lib_override_apply_post*/ nullptr,
|
|
};
|
|
|
|
namespace blender::bke {
|
|
|
|
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
|
|
{
|
|
if (ntype->declare) {
|
|
node_verify_sockets(ntree, node, true);
|
|
return;
|
|
}
|
|
bNodeSocketTemplate *sockdef;
|
|
|
|
if (ntype->inputs) {
|
|
sockdef = ntype->inputs;
|
|
while (sockdef->type != -1) {
|
|
node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
|
|
sockdef++;
|
|
}
|
|
}
|
|
if (ntype->outputs) {
|
|
sockdef = ntype->outputs;
|
|
while (sockdef->type != -1) {
|
|
node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
|
|
sockdef++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* NOTE: This function is called to initialize node data based on the type.
|
|
* The #bNodeType may not be registered at creation time of the node,
|
|
* so this can be delayed until the node type gets registered.
|
|
*/
|
|
static void node_init(const bContext *C, bNodeTree *ntree, bNode *node)
|
|
{
|
|
BLI_assert(ntree != nullptr);
|
|
bNodeType *ntype = node->typeinfo;
|
|
if (ntype == &NodeTypeUndefined) {
|
|
return;
|
|
}
|
|
|
|
/* only do this once */
|
|
if (node->flag & NODE_INIT) {
|
|
return;
|
|
}
|
|
|
|
node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
|
|
node->width = ntype->width;
|
|
node->height = ntype->height;
|
|
node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
|
|
/* initialize the node name with the node label.
|
|
* NOTE: do this after the initfunc so nodes get their data set which may be used in naming
|
|
* (node groups for example) */
|
|
/* XXX Do not use nodeLabel() here, it returns translated content for UI,
|
|
* which should *only* be used in UI, *never* in data...
|
|
* Data have their own translation option!
|
|
* This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
|
|
* than adding "do_translate" flags to this func (and labelfunc() as well). */
|
|
DATA_(ntype->ui_name).copy_utf8_truncated(node->name);
|
|
node_unique_name(*ntree, *node);
|
|
|
|
/* Generally sockets should be added after the initialization, because the set of sockets might
|
|
* depend on node properties. */
|
|
const bool add_sockets_before_init = node->type_legacy == CMP_NODE_R_LAYERS;
|
|
if (add_sockets_before_init) {
|
|
node_add_sockets_from_type(ntree, node, ntype);
|
|
}
|
|
|
|
if (ntype->initfunc != nullptr) {
|
|
ntype->initfunc(ntree, node);
|
|
}
|
|
|
|
if (ntype->initfunc_api) {
|
|
PointerRNA ptr = RNA_pointer_create_discrete(&ntree->id, &RNA_Node, node);
|
|
|
|
/* XXX WARNING: context can be nullptr in case nodes are added in do_versions.
|
|
* Delayed init is not supported for nodes with context-based `initfunc_api` at the moment. */
|
|
BLI_assert(C != nullptr);
|
|
ntype->initfunc_api(C, &ptr);
|
|
}
|
|
|
|
if (ntree->typeinfo && ntree->typeinfo->node_add_init) {
|
|
ntree->typeinfo->node_add_init(ntree, node);
|
|
}
|
|
|
|
if (!add_sockets_before_init) {
|
|
node_add_sockets_from_type(ntree, node, ntype);
|
|
}
|
|
|
|
if (node->id) {
|
|
id_us_plus(node->id);
|
|
}
|
|
|
|
node->flag |= NODE_INIT;
|
|
}
|
|
|
|
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
|
|
{
|
|
if (typeinfo) {
|
|
ntree->typeinfo = typeinfo;
|
|
}
|
|
else {
|
|
ntree->typeinfo = &NodeTreeTypeUndefined;
|
|
}
|
|
|
|
/* Deprecated integer type. */
|
|
ntree->type = ntree->typeinfo->type;
|
|
BKE_ntree_update_tag_all(ntree);
|
|
}
|
|
|
|
static void node_set_typeinfo(const bContext *C,
|
|
bNodeTree *ntree,
|
|
bNode *node,
|
|
bNodeType *typeinfo)
|
|
{
|
|
/* for nodes saved in older versions storage can get lost, make undefined then */
|
|
if (node->flag & NODE_INIT) {
|
|
if (typeinfo && typeinfo->storagename[0] && !node->storage) {
|
|
typeinfo = nullptr;
|
|
}
|
|
}
|
|
|
|
if (typeinfo) {
|
|
node->typeinfo = typeinfo;
|
|
|
|
/* deprecated integer type */
|
|
node->type_legacy = typeinfo->type_legacy;
|
|
|
|
/* initialize the node if necessary */
|
|
node_init(C, ntree, node);
|
|
}
|
|
else {
|
|
node->typeinfo = &NodeTypeUndefined;
|
|
}
|
|
BKE_ntree_update_tag_node_type(ntree, node);
|
|
}
|
|
|
|
/* WARNING: default_value must either be null or match the typeinfo at this point.
|
|
* This function is called both for initializing new sockets and after loading files.
|
|
*/
|
|
static void node_socket_set_typeinfo(bNodeTree *ntree,
|
|
bNodeSocket *sock,
|
|
bNodeSocketType *typeinfo)
|
|
{
|
|
if (typeinfo) {
|
|
sock->typeinfo = typeinfo;
|
|
|
|
/* deprecated integer type */
|
|
sock->type = typeinfo->type;
|
|
|
|
if (sock->default_value == nullptr) {
|
|
/* initialize the default_value pointer used by standard socket types */
|
|
node_socket_init_default_value(sock);
|
|
}
|
|
}
|
|
else {
|
|
sock->typeinfo = &NodeSocketTypeUndefined;
|
|
}
|
|
BKE_ntree_update_tag_socket_type(ntree, sock);
|
|
}
|
|
|
|
/* Set specific typeinfo pointers in all node trees on register/unregister */
|
|
static void update_typeinfo(Main *bmain,
|
|
bNodeTreeType *treetype,
|
|
bNodeType *nodetype,
|
|
bNodeSocketType *socktype,
|
|
const bool unregister)
|
|
{
|
|
if (!bmain) {
|
|
return;
|
|
}
|
|
|
|
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
|
|
if (treetype && ntree->idname == treetype->idname) {
|
|
ntree_set_typeinfo(ntree, unregister ? nullptr : treetype);
|
|
}
|
|
|
|
/* initialize nodes */
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
if (nodetype && node->idname == nodetype->idname) {
|
|
node_set_typeinfo(nullptr, ntree, node, unregister ? nullptr : nodetype);
|
|
}
|
|
|
|
/* initialize node sockets */
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
if (socktype && sock->idname == socktype->idname) {
|
|
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
|
|
}
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
if (socktype && sock->idname == socktype->idname) {
|
|
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
}
|
|
|
|
void node_tree_set_type(bNodeTree &ntree)
|
|
{
|
|
ntree_set_typeinfo(&ntree, node_tree_type_find(ntree.idname));
|
|
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
/* Set socket typeinfo first because node initialization may rely on socket typeinfo for
|
|
* generating declarations. */
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
node_socket_set_typeinfo(&ntree, sock, node_socket_type_find(sock->idname));
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
node_socket_set_typeinfo(&ntree, sock, node_socket_type_find(sock->idname));
|
|
}
|
|
|
|
node_set_typeinfo(nullptr, &ntree, node, node_type_find(node->idname));
|
|
}
|
|
}
|
|
|
|
template<typename T> struct NodeStructIDNameGetter {
|
|
StringRef operator()(const T *value) const
|
|
{
|
|
return StringRef(value->idname);
|
|
}
|
|
};
|
|
|
|
static auto &get_node_tree_type_map()
|
|
{
|
|
static CustomIDVectorSet<bNodeTreeType *, NodeStructIDNameGetter<bNodeTreeType>> map;
|
|
return map;
|
|
}
|
|
|
|
static auto &get_node_type_map()
|
|
{
|
|
static CustomIDVectorSet<bNodeType *, NodeStructIDNameGetter<bNodeType>> map;
|
|
return map;
|
|
}
|
|
|
|
static auto &get_node_type_alias_map()
|
|
{
|
|
static Map<std::string, std::string> map;
|
|
return map;
|
|
}
|
|
|
|
static auto &get_socket_type_map()
|
|
{
|
|
static CustomIDVectorSet<bNodeSocketType *, NodeStructIDNameGetter<bNodeSocketType>> map;
|
|
return map;
|
|
}
|
|
|
|
bNodeTreeType *node_tree_type_find(const StringRef idname)
|
|
{
|
|
bNodeTreeType *const *value = get_node_tree_type_map().lookup_key_ptr_as(idname);
|
|
if (!value) {
|
|
return nullptr;
|
|
}
|
|
return *value;
|
|
}
|
|
|
|
static void defer_free_tree_type(bNodeTreeType *tree_type)
|
|
{
|
|
static ResourceScope scope;
|
|
scope.add_destruct_call([tree_type]() { MEM_delete(tree_type); });
|
|
}
|
|
|
|
static void defer_free_node_type(bNodeType *ntype)
|
|
{
|
|
static ResourceScope scope;
|
|
scope.add_destruct_call([ntype]() {
|
|
/* May be null if the type is statically allocated. */
|
|
if (ntype->free_self) {
|
|
ntype->free_self(ntype);
|
|
}
|
|
});
|
|
}
|
|
|
|
static void defer_free_socket_type(bNodeSocketType *stype)
|
|
{
|
|
static ResourceScope scope;
|
|
scope.add_destruct_call([stype]() {
|
|
/* May be null if the type is statically allocated. */
|
|
if (stype->free_self) {
|
|
stype->free_self(stype);
|
|
}
|
|
});
|
|
}
|
|
|
|
void node_tree_type_add(bNodeTreeType &nt)
|
|
{
|
|
get_node_tree_type_map().add(&nt);
|
|
/* XXX pass Main to register function? */
|
|
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
|
|
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
|
|
update_typeinfo(G_MAIN, &nt, nullptr, nullptr, false);
|
|
}
|
|
|
|
static void ntree_free_type(void *treetype_v)
|
|
{
|
|
bNodeTreeType *treetype = static_cast<bNodeTreeType *>(treetype_v);
|
|
/* XXX pass Main to unregister function? */
|
|
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
|
|
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
|
|
update_typeinfo(G_MAIN, treetype, nullptr, nullptr, true);
|
|
|
|
/* Defer freeing the tree type, because it may still be referenced by trees in depsgraph
|
|
* copies. We can't just remove these tree types, because the depsgraph may exist completely
|
|
* separately from original data. */
|
|
defer_free_tree_type(treetype);
|
|
}
|
|
|
|
void node_tree_type_free_link(const bNodeTreeType &nt)
|
|
{
|
|
get_node_tree_type_map().remove(const_cast<bNodeTreeType *>(&nt));
|
|
ntree_free_type(const_cast<bNodeTreeType *>(&nt));
|
|
}
|
|
|
|
bool node_tree_is_registered(const bNodeTree &ntree)
|
|
{
|
|
return (ntree.typeinfo != &NodeTreeTypeUndefined);
|
|
}
|
|
|
|
Span<bNodeTreeType *> node_tree_types_get()
|
|
{
|
|
return get_node_tree_type_map().as_span();
|
|
}
|
|
|
|
bNodeType *node_type_find(const StringRef idname)
|
|
{
|
|
bNodeType *const *value = get_node_type_map().lookup_key_ptr_as(idname);
|
|
if (!value) {
|
|
return nullptr;
|
|
}
|
|
return *value;
|
|
}
|
|
|
|
StringRefNull node_type_find_alias(const StringRefNull alias)
|
|
{
|
|
const std::string *idname = get_node_type_alias_map().lookup_ptr_as(alias);
|
|
if (!idname) {
|
|
return alias;
|
|
}
|
|
return *idname;
|
|
}
|
|
|
|
static void node_free_type(void *nodetype_v)
|
|
{
|
|
bNodeType *nodetype = static_cast<bNodeType *>(nodetype_v);
|
|
/* XXX pass Main to unregister function? */
|
|
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
|
|
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
|
|
update_typeinfo(G_MAIN, nullptr, nodetype, nullptr, true);
|
|
|
|
/* Setting this to null is necessary for the case of static node types. When running tests,
|
|
* they may be registered and unregistered multiple times. */
|
|
delete nodetype->static_declaration;
|
|
nodetype->static_declaration = nullptr;
|
|
|
|
/* Defer freeing the node type, because it may still be referenced by nodes in depsgraph
|
|
* copies. We can't just remove these node types, because the depsgraph may exist completely
|
|
* separate from original data. */
|
|
defer_free_node_type(nodetype);
|
|
}
|
|
|
|
void node_register_type(bNodeType &nt)
|
|
{
|
|
/* debug only: basic verification of registered types */
|
|
BLI_assert(!nt.idname.empty());
|
|
BLI_assert(nt.poll != nullptr);
|
|
|
|
RNA_def_struct_ui_text(nt.rna_ext.srna, nt.ui_name.c_str(), nt.ui_description.c_str());
|
|
|
|
if (!nt.enum_name_legacy) {
|
|
/* For new nodes, use the idname as a unique identifier. */
|
|
nt.enum_name_legacy = nt.idname.c_str();
|
|
}
|
|
|
|
if (nt.declare) {
|
|
nt.static_declaration = new nodes::NodeDeclaration();
|
|
nodes::build_node_declaration(nt, *nt.static_declaration, nullptr, nullptr);
|
|
}
|
|
|
|
get_node_type_map().add_new(&nt);
|
|
/* XXX pass Main to register function? */
|
|
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
|
|
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
|
|
update_typeinfo(G_MAIN, nullptr, &nt, nullptr, false);
|
|
}
|
|
|
|
void node_unregister_type(bNodeType &nt)
|
|
{
|
|
get_node_type_map().remove(&nt);
|
|
node_free_type(&nt);
|
|
}
|
|
|
|
Span<bNodeType *> node_types_get()
|
|
{
|
|
return get_node_type_map().as_span();
|
|
}
|
|
|
|
void node_register_alias(bNodeType &nt, const StringRef alias)
|
|
{
|
|
get_node_type_alias_map().add_new(alias, nt.idname);
|
|
}
|
|
|
|
Span<bNodeSocketType *> node_socket_types_get()
|
|
{
|
|
return get_socket_type_map().as_span();
|
|
}
|
|
|
|
bNodeSocketType *node_socket_type_find(const StringRef idname)
|
|
{
|
|
bNodeSocketType *const *value = get_socket_type_map().lookup_key_ptr_as(idname);
|
|
if (!value) {
|
|
return nullptr;
|
|
}
|
|
return *value;
|
|
}
|
|
|
|
bNodeSocketType *node_socket_type_find_static(const int type, const int subtype)
|
|
{
|
|
const std::optional<StringRefNull> idname = node_static_socket_type(type, subtype);
|
|
if (!idname) {
|
|
return nullptr;
|
|
}
|
|
return node_socket_type_find(*idname);
|
|
}
|
|
|
|
static void node_free_socket_type(void *socktype_v)
|
|
{
|
|
bNodeSocketType *socktype = static_cast<bNodeSocketType *>(socktype_v);
|
|
/* XXX pass Main to unregister function? */
|
|
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
|
|
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
|
|
update_typeinfo(G_MAIN, nullptr, nullptr, socktype, true);
|
|
|
|
/* Defer freeing the socket type, because it may still be referenced by nodes in depsgraph
|
|
* copies. We can't just remove these socket types, because the depsgraph may exist completely
|
|
* separate from original data. */
|
|
defer_free_socket_type(socktype);
|
|
}
|
|
|
|
void node_register_socket_type(bNodeSocketType &st)
|
|
{
|
|
get_socket_type_map().add(&st);
|
|
/* XXX pass Main to register function? */
|
|
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
|
|
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
|
|
update_typeinfo(G_MAIN, nullptr, nullptr, &st, false);
|
|
}
|
|
|
|
void node_unregister_socket_type(bNodeSocketType &st)
|
|
{
|
|
get_socket_type_map().remove(&st);
|
|
node_free_socket_type(&st);
|
|
}
|
|
|
|
bool node_socket_is_registered(const bNodeSocket &sock)
|
|
{
|
|
return (sock.typeinfo != &NodeSocketTypeUndefined);
|
|
}
|
|
|
|
StringRefNull node_socket_type_label(const bNodeSocketType &stype)
|
|
{
|
|
/* Use socket type name as a fallback if label is undefined. */
|
|
if (stype.label[0] == '\0') {
|
|
return RNA_struct_ui_name(stype.ext_socket.srna);
|
|
}
|
|
return stype.label;
|
|
}
|
|
|
|
StringRefNull node_socket_sub_type_label(int subtype)
|
|
{
|
|
const char *name;
|
|
if (RNA_enum_name(rna_enum_property_subtype_items, subtype, &name)) {
|
|
return name;
|
|
}
|
|
return "";
|
|
}
|
|
|
|
bNodeSocket *node_find_socket(bNode &node,
|
|
const eNodeSocketInOut in_out,
|
|
const StringRef identifier)
|
|
{
|
|
const ListBase *sockets = (in_out == SOCK_IN) ? &node.inputs : &node.outputs;
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
|
|
if (sock->identifier == identifier) {
|
|
return sock;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const bNodeSocket *node_find_socket(const bNode &node,
|
|
const eNodeSocketInOut in_out,
|
|
const StringRef identifier)
|
|
{
|
|
/* Reuse the implementation of the mutable accessor. */
|
|
return node_find_socket(*const_cast<bNode *>(&node), in_out, identifier);
|
|
}
|
|
|
|
bNodeSocket *node_find_enabled_socket(bNode &node,
|
|
const eNodeSocketInOut in_out,
|
|
const StringRef name)
|
|
{
|
|
ListBase *sockets = (in_out == SOCK_IN) ? &node.inputs : &node.outputs;
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, sockets) {
|
|
if (socket->is_available() && socket->name == name) {
|
|
return socket;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bNodeSocket *node_find_enabled_input_socket(bNode &node, const StringRef name)
|
|
{
|
|
return node_find_enabled_socket(node, SOCK_IN, name);
|
|
}
|
|
|
|
bNodeSocket *node_find_enabled_output_socket(bNode &node, const StringRef name)
|
|
{
|
|
return node_find_enabled_socket(node, SOCK_OUT, name);
|
|
}
|
|
|
|
static bNodeSocket *make_socket(bNodeTree *ntree,
|
|
bNode * /*node*/,
|
|
const int in_out,
|
|
ListBase *lb,
|
|
const StringRefNull idname,
|
|
const StringRefNull identifier,
|
|
const StringRefNull name)
|
|
{
|
|
char auto_identifier[MAX_NAME];
|
|
|
|
if (identifier[0] != '\0') {
|
|
/* use explicit identifier */
|
|
identifier.copy_utf8_truncated(auto_identifier);
|
|
}
|
|
else {
|
|
/* if no explicit identifier is given, assign a unique identifier based on the name */
|
|
name.copy_utf8_truncated(auto_identifier);
|
|
}
|
|
/* Make the identifier unique. */
|
|
BLI_uniquename_cb(
|
|
[&](const StringRef check_name) {
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, lb) {
|
|
if (sock->identifier == check_name) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
},
|
|
"socket",
|
|
'_',
|
|
auto_identifier,
|
|
sizeof(auto_identifier));
|
|
|
|
bNodeSocket *sock = MEM_callocN<bNodeSocket>(__func__);
|
|
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
|
|
sock->in_out = in_out;
|
|
|
|
STRNCPY_UTF8(sock->identifier, auto_identifier);
|
|
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
|
|
|
|
name.copy_utf8_truncated(sock->name);
|
|
sock->storage = nullptr;
|
|
sock->flag |= SOCK_COLLAPSED;
|
|
sock->type = SOCK_CUSTOM; /* int type undefined by default */
|
|
|
|
idname.copy_utf8_truncated(sock->idname);
|
|
node_socket_set_typeinfo(ntree, sock, node_socket_type_find(idname));
|
|
|
|
return sock;
|
|
}
|
|
|
|
static void socket_id_user_increment(bNodeSocket *sock)
|
|
{
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_OBJECT: {
|
|
bNodeSocketValueObject &default_value = *sock->default_value_typed<bNodeSocketValueObject>();
|
|
id_us_plus(reinterpret_cast<ID *>(default_value.value));
|
|
break;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
bNodeSocketValueImage &default_value = *sock->default_value_typed<bNodeSocketValueImage>();
|
|
id_us_plus(reinterpret_cast<ID *>(default_value.value));
|
|
break;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
bNodeSocketValueCollection &default_value =
|
|
*sock->default_value_typed<bNodeSocketValueCollection>();
|
|
id_us_plus(reinterpret_cast<ID *>(default_value.value));
|
|
break;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
bNodeSocketValueTexture &default_value =
|
|
*sock->default_value_typed<bNodeSocketValueTexture>();
|
|
id_us_plus(reinterpret_cast<ID *>(default_value.value));
|
|
break;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
bNodeSocketValueMaterial &default_value =
|
|
*sock->default_value_typed<bNodeSocketValueMaterial>();
|
|
id_us_plus(reinterpret_cast<ID *>(default_value.value));
|
|
break;
|
|
}
|
|
case SOCK_FLOAT:
|
|
case SOCK_VECTOR:
|
|
case SOCK_RGBA:
|
|
case SOCK_BOOLEAN:
|
|
case SOCK_ROTATION:
|
|
case SOCK_MATRIX:
|
|
case SOCK_INT:
|
|
case SOCK_STRING:
|
|
case SOCK_MENU:
|
|
case SOCK_CUSTOM:
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/** \return True if the socket had an ID default value. */
|
|
static bool socket_id_user_decrement(bNodeSocket *sock)
|
|
{
|
|
switch (eNodeSocketDatatype(sock->type)) {
|
|
case SOCK_OBJECT: {
|
|
bNodeSocketValueObject &default_value = *sock->default_value_typed<bNodeSocketValueObject>();
|
|
id_us_min(reinterpret_cast<ID *>(default_value.value));
|
|
return default_value.value != nullptr;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
bNodeSocketValueImage &default_value = *sock->default_value_typed<bNodeSocketValueImage>();
|
|
id_us_min(reinterpret_cast<ID *>(default_value.value));
|
|
return default_value.value != nullptr;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
bNodeSocketValueCollection &default_value =
|
|
*sock->default_value_typed<bNodeSocketValueCollection>();
|
|
id_us_min(reinterpret_cast<ID *>(default_value.value));
|
|
return default_value.value != nullptr;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
bNodeSocketValueTexture &default_value =
|
|
*sock->default_value_typed<bNodeSocketValueTexture>();
|
|
id_us_min(reinterpret_cast<ID *>(default_value.value));
|
|
return default_value.value != nullptr;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
bNodeSocketValueMaterial &default_value =
|
|
*sock->default_value_typed<bNodeSocketValueMaterial>();
|
|
id_us_min(reinterpret_cast<ID *>(default_value.value));
|
|
return default_value.value != nullptr;
|
|
}
|
|
case SOCK_FLOAT:
|
|
case SOCK_VECTOR:
|
|
case SOCK_RGBA:
|
|
case SOCK_BOOLEAN:
|
|
case SOCK_ROTATION:
|
|
case SOCK_MATRIX:
|
|
case SOCK_INT:
|
|
case SOCK_STRING:
|
|
case SOCK_MENU:
|
|
case SOCK_CUSTOM:
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void node_modify_socket_type(bNodeTree &ntree,
|
|
bNode & /*node*/,
|
|
bNodeSocket &sock,
|
|
const StringRefNull idname)
|
|
{
|
|
bNodeSocketType *socktype = node_socket_type_find(idname);
|
|
|
|
if (!socktype) {
|
|
CLOG_ERROR(&LOG, "node socket type %s undefined", idname.c_str());
|
|
return;
|
|
}
|
|
|
|
if (sock.default_value) {
|
|
if (sock.type != socktype->type) {
|
|
/* Only reallocate the default value if the type changed so that UI data like min and max
|
|
* isn't removed. This assumes that the default value is stored in the same format for all
|
|
* socket types with the same #eNodeSocketDatatype. */
|
|
socket_id_user_decrement(&sock);
|
|
MEM_freeN(sock.default_value);
|
|
sock.default_value = nullptr;
|
|
}
|
|
else {
|
|
/* Update the socket subtype when the storage isn't freed and recreated. */
|
|
switch (eNodeSocketDatatype(sock.type)) {
|
|
case SOCK_FLOAT: {
|
|
sock.default_value_typed<bNodeSocketValueFloat>()->subtype = socktype->subtype;
|
|
break;
|
|
}
|
|
case SOCK_VECTOR: {
|
|
sock.default_value_typed<bNodeSocketValueVector>()->subtype = socktype->subtype;
|
|
break;
|
|
}
|
|
case SOCK_INT: {
|
|
sock.default_value_typed<bNodeSocketValueInt>()->subtype = socktype->subtype;
|
|
break;
|
|
}
|
|
case SOCK_STRING: {
|
|
sock.default_value_typed<bNodeSocketValueString>()->subtype = socktype->subtype;
|
|
break;
|
|
}
|
|
case SOCK_RGBA:
|
|
case SOCK_SHADER:
|
|
case SOCK_BOOLEAN:
|
|
case SOCK_ROTATION:
|
|
case SOCK_MATRIX:
|
|
case SOCK_CUSTOM:
|
|
case SOCK_OBJECT:
|
|
case SOCK_IMAGE:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_COLLECTION:
|
|
case SOCK_TEXTURE:
|
|
case SOCK_MATERIAL:
|
|
case SOCK_MENU:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
idname.copy_utf8_truncated(sock.idname);
|
|
node_socket_set_typeinfo(&ntree, &sock, socktype);
|
|
}
|
|
|
|
void node_modify_socket_type_static(
|
|
bNodeTree *ntree, bNode *node, bNodeSocket *sock, const int type, const int subtype)
|
|
{
|
|
const std::optional<StringRefNull> idname = node_static_socket_type(type, subtype);
|
|
|
|
if (!idname.has_value()) {
|
|
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
|
|
return;
|
|
}
|
|
|
|
node_modify_socket_type(*ntree, *node, *sock, *idname);
|
|
}
|
|
|
|
bNodeSocket *node_add_socket(bNodeTree &ntree,
|
|
bNode &node,
|
|
const eNodeSocketInOut in_out,
|
|
const StringRefNull idname,
|
|
const StringRefNull identifier,
|
|
const StringRefNull name)
|
|
{
|
|
BLI_assert(!node.is_frame());
|
|
BLI_assert(!(in_out == SOCK_IN && node.is_group_input()));
|
|
BLI_assert(!(in_out == SOCK_OUT && node.is_group_output()));
|
|
|
|
ListBase *lb = (in_out == SOCK_IN ? &node.inputs : &node.outputs);
|
|
bNodeSocket *sock = make_socket(&ntree, &node, in_out, lb, idname, identifier, name);
|
|
|
|
BLI_remlink(lb, sock); /* does nothing for new socket */
|
|
BLI_addtail(lb, sock);
|
|
|
|
BKE_ntree_update_tag_socket_new(&ntree, sock);
|
|
|
|
return sock;
|
|
}
|
|
|
|
bool node_is_static_socket_type(const bNodeSocketType &stype)
|
|
{
|
|
/*
|
|
* Cannot rely on type==SOCK_CUSTOM here, because type is 0 by default
|
|
* and can be changed on custom sockets.
|
|
*/
|
|
return RNA_struct_is_a(stype.ext_socket.srna, &RNA_NodeSocketStandard);
|
|
}
|
|
|
|
std::optional<StringRefNull> node_static_socket_type(const int type,
|
|
const int subtype,
|
|
const std::optional<int> dimensions)
|
|
{
|
|
BLI_assert(!(dimensions.has_value() && type != SOCK_VECTOR));
|
|
|
|
switch (eNodeSocketDatatype(type)) {
|
|
case SOCK_FLOAT:
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_UNSIGNED:
|
|
return "NodeSocketFloatUnsigned";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketFloatPercentage";
|
|
case PROP_FACTOR:
|
|
return "NodeSocketFloatFactor";
|
|
case PROP_ANGLE:
|
|
return "NodeSocketFloatAngle";
|
|
case PROP_TIME:
|
|
return "NodeSocketFloatTime";
|
|
case PROP_TIME_ABSOLUTE:
|
|
return "NodeSocketFloatTimeAbsolute";
|
|
case PROP_DISTANCE:
|
|
return "NodeSocketFloatDistance";
|
|
case PROP_WAVELENGTH:
|
|
return "NodeSocketFloatWavelength";
|
|
case PROP_COLOR_TEMPERATURE:
|
|
return "NodeSocketFloatColorTemperature";
|
|
case PROP_FREQUENCY:
|
|
return "NodeSocketFloatFrequency";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeSocketFloat";
|
|
}
|
|
case SOCK_INT:
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_UNSIGNED:
|
|
return "NodeSocketIntUnsigned";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketIntPercentage";
|
|
case PROP_FACTOR:
|
|
return "NodeSocketIntFactor";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeSocketInt";
|
|
}
|
|
case SOCK_BOOLEAN:
|
|
return "NodeSocketBool";
|
|
case SOCK_ROTATION:
|
|
return "NodeSocketRotation";
|
|
case SOCK_MATRIX:
|
|
return "NodeSocketMatrix";
|
|
case SOCK_VECTOR:
|
|
if (!dimensions.has_value() || dimensions.value() == 3) {
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FACTOR:
|
|
return "NodeSocketVectorFactor";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketVectorPercentage";
|
|
case PROP_TRANSLATION:
|
|
return "NodeSocketVectorTranslation";
|
|
case PROP_DIRECTION:
|
|
return "NodeSocketVectorDirection";
|
|
case PROP_VELOCITY:
|
|
return "NodeSocketVectorVelocity";
|
|
case PROP_ACCELERATION:
|
|
return "NodeSocketVectorAcceleration";
|
|
case PROP_EULER:
|
|
return "NodeSocketVectorEuler";
|
|
case PROP_XYZ:
|
|
return "NodeSocketVectorXYZ";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeSocketVector";
|
|
}
|
|
}
|
|
else if (dimensions.value() == 2) {
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FACTOR:
|
|
return "NodeSocketVectorFactor2D";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketVectorPercentage2D";
|
|
case PROP_TRANSLATION:
|
|
return "NodeSocketVectorTranslation2D";
|
|
case PROP_DIRECTION:
|
|
return "NodeSocketVectorDirection2D";
|
|
case PROP_VELOCITY:
|
|
return "NodeSocketVectorVelocity2D";
|
|
case PROP_ACCELERATION:
|
|
return "NodeSocketVectorAcceleration2D";
|
|
case PROP_EULER:
|
|
return "NodeSocketVectorEuler2D";
|
|
case PROP_XYZ:
|
|
return "NodeSocketVectorXYZ2D";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeSocketVector2D";
|
|
}
|
|
}
|
|
else if (dimensions.value() == 4) {
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FACTOR:
|
|
return "NodeSocketVectorFactor4D";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeSocketVectorPercentage4D";
|
|
case PROP_TRANSLATION:
|
|
return "NodeSocketVectorTranslation4D";
|
|
case PROP_DIRECTION:
|
|
return "NodeSocketVectorDirection4D";
|
|
case PROP_VELOCITY:
|
|
return "NodeSocketVectorVelocity4D";
|
|
case PROP_ACCELERATION:
|
|
return "NodeSocketVectorAcceleration4D";
|
|
case PROP_EULER:
|
|
return "NodeSocketVectorEuler4D";
|
|
case PROP_XYZ:
|
|
return "NodeSocketVectorXYZ4D";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeSocketVector4D";
|
|
}
|
|
}
|
|
else {
|
|
BLI_assert_unreachable();
|
|
return "NodeSocketVector";
|
|
}
|
|
case SOCK_RGBA:
|
|
return "NodeSocketColor";
|
|
case SOCK_STRING:
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FILEPATH:
|
|
return "NodeSocketStringFilePath";
|
|
default:
|
|
return "NodeSocketString";
|
|
}
|
|
case SOCK_SHADER:
|
|
return "NodeSocketShader";
|
|
case SOCK_OBJECT:
|
|
return "NodeSocketObject";
|
|
case SOCK_IMAGE:
|
|
return "NodeSocketImage";
|
|
case SOCK_GEOMETRY:
|
|
return "NodeSocketGeometry";
|
|
case SOCK_COLLECTION:
|
|
return "NodeSocketCollection";
|
|
case SOCK_TEXTURE:
|
|
return "NodeSocketTexture";
|
|
case SOCK_MATERIAL:
|
|
return "NodeSocketMaterial";
|
|
case SOCK_MENU:
|
|
return "NodeSocketMenu";
|
|
case SOCK_BUNDLE:
|
|
return "NodeSocketBundle";
|
|
case SOCK_CLOSURE:
|
|
return "NodeSocketClosure";
|
|
case SOCK_CUSTOM:
|
|
break;
|
|
}
|
|
return std::nullopt;
|
|
}
|
|
|
|
std::optional<StringRefNull> node_static_socket_interface_type_new(
|
|
const int type, const int subtype, const std::optional<int> dimensions)
|
|
{
|
|
switch (eNodeSocketDatatype(type)) {
|
|
case SOCK_FLOAT:
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_UNSIGNED:
|
|
return "NodeTreeInterfaceSocketFloatUnsigned";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeTreeInterfaceSocketFloatPercentage";
|
|
case PROP_FACTOR:
|
|
return "NodeTreeInterfaceSocketFloatFactor";
|
|
case PROP_ANGLE:
|
|
return "NodeTreeInterfaceSocketFloatAngle";
|
|
case PROP_TIME:
|
|
return "NodeTreeInterfaceSocketFloatTime";
|
|
case PROP_TIME_ABSOLUTE:
|
|
return "NodeTreeInterfaceSocketFloatTimeAbsolute";
|
|
case PROP_DISTANCE:
|
|
return "NodeTreeInterfaceSocketFloatDistance";
|
|
case PROP_WAVELENGTH:
|
|
return "NodeTreeInterfaceSocketFloatWavelength";
|
|
case PROP_COLOR_TEMPERATURE:
|
|
return "NodeTreeInterfaceSocketFloatColorTemperature";
|
|
case PROP_FREQUENCY:
|
|
return "NodeTreeInterfaceSocketFloatFrequency";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeTreeInterfaceSocketFloat";
|
|
}
|
|
case SOCK_INT:
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_UNSIGNED:
|
|
return "NodeTreeInterfaceSocketIntUnsigned";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeTreeInterfaceSocketIntPercentage";
|
|
case PROP_FACTOR:
|
|
return "NodeTreeInterfaceSocketIntFactor";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeTreeInterfaceSocketInt";
|
|
}
|
|
case SOCK_BOOLEAN:
|
|
return "NodeTreeInterfaceSocketBool";
|
|
case SOCK_ROTATION:
|
|
return "NodeTreeInterfaceSocketRotation";
|
|
case SOCK_MATRIX:
|
|
return "NodeTreeInterfaceSocketMatrix";
|
|
case SOCK_VECTOR:
|
|
if (!dimensions.has_value() || dimensions.value() == 3) {
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FACTOR:
|
|
return "NodeTreeInterfaceSocketVectorFactor";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeTreeInterfaceSocketVectorPercentage";
|
|
case PROP_TRANSLATION:
|
|
return "NodeTreeInterfaceSocketVectorTranslation";
|
|
case PROP_DIRECTION:
|
|
return "NodeTreeInterfaceSocketVectorDirection";
|
|
case PROP_VELOCITY:
|
|
return "NodeTreeInterfaceSocketVectorVelocity";
|
|
case PROP_ACCELERATION:
|
|
return "NodeTreeInterfaceSocketVectorAcceleration";
|
|
case PROP_EULER:
|
|
return "NodeTreeInterfaceSocketVectorEuler";
|
|
case PROP_XYZ:
|
|
return "NodeTreeInterfaceSocketVectorXYZ";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeTreeInterfaceSocketVector";
|
|
}
|
|
}
|
|
else if (dimensions.value() == 2) {
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FACTOR:
|
|
return "NodeTreeInterfaceSocketVectorFactor2D";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeTreeInterfaceSocketVectorPercentage2D";
|
|
case PROP_TRANSLATION:
|
|
return "NodeTreeInterfaceSocketVectorTranslation2D";
|
|
case PROP_DIRECTION:
|
|
return "NodeTreeInterfaceSocketVectorDirection2D";
|
|
case PROP_VELOCITY:
|
|
return "NodeTreeInterfaceSocketVectorVelocity2D";
|
|
case PROP_ACCELERATION:
|
|
return "NodeTreeInterfaceSocketVectorAcceleration2D";
|
|
case PROP_EULER:
|
|
return "NodeTreeInterfaceSocketVectorEuler2D";
|
|
case PROP_XYZ:
|
|
return "NodeTreeInterfaceSocketVectorXYZ2D";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeTreeInterfaceSocketVector2D";
|
|
}
|
|
}
|
|
else if (dimensions.value() == 4) {
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FACTOR:
|
|
return "NodeTreeInterfaceSocketVectorFactor4D";
|
|
case PROP_PERCENTAGE:
|
|
return "NodeTreeInterfaceSocketVectorPercentage4D";
|
|
case PROP_TRANSLATION:
|
|
return "NodeTreeInterfaceSocketVectorTranslation4D";
|
|
case PROP_DIRECTION:
|
|
return "NodeTreeInterfaceSocketVectorDirection4D";
|
|
case PROP_VELOCITY:
|
|
return "NodeTreeInterfaceSocketVectorVelocity4D";
|
|
case PROP_ACCELERATION:
|
|
return "NodeTreeInterfaceSocketVectorAcceleration4D";
|
|
case PROP_EULER:
|
|
return "NodeTreeInterfaceSocketVectorEuler4D";
|
|
case PROP_XYZ:
|
|
return "NodeTreeInterfaceSocketVectorXYZ4D";
|
|
case PROP_NONE:
|
|
default:
|
|
return "NodeTreeInterfaceSocketVector4D";
|
|
}
|
|
}
|
|
else {
|
|
BLI_assert_unreachable();
|
|
return "NodeTreeInterfaceSocketVector";
|
|
}
|
|
case SOCK_RGBA:
|
|
return "NodeTreeInterfaceSocketColor";
|
|
case SOCK_STRING:
|
|
switch (PropertySubType(subtype)) {
|
|
case PROP_FILEPATH:
|
|
return "NodeTreeInterfaceSocketStringFilePath";
|
|
default:
|
|
return "NodeTreeInterfaceSocketString";
|
|
}
|
|
case SOCK_SHADER:
|
|
return "NodeTreeInterfaceSocketShader";
|
|
case SOCK_OBJECT:
|
|
return "NodeTreeInterfaceSocketObject";
|
|
case SOCK_IMAGE:
|
|
return "NodeTreeInterfaceSocketImage";
|
|
case SOCK_GEOMETRY:
|
|
return "NodeTreeInterfaceSocketGeometry";
|
|
case SOCK_COLLECTION:
|
|
return "NodeTreeInterfaceSocketCollection";
|
|
case SOCK_TEXTURE:
|
|
return "NodeTreeInterfaceSocketTexture";
|
|
case SOCK_MATERIAL:
|
|
return "NodeTreeInterfaceSocketMaterial";
|
|
case SOCK_MENU:
|
|
return "NodeTreeInterfaceSocketMenu";
|
|
case SOCK_BUNDLE:
|
|
return "NodeTreeInterfaceSocketBundle";
|
|
case SOCK_CLOSURE:
|
|
return "NodeTreeInterfaceSocketClosure";
|
|
case SOCK_CUSTOM:
|
|
break;
|
|
}
|
|
return std::nullopt;
|
|
}
|
|
|
|
std::optional<StringRefNull> node_static_socket_label(const int type, const int /*subtype*/)
|
|
{
|
|
switch (eNodeSocketDatatype(type)) {
|
|
case SOCK_FLOAT:
|
|
return "Float";
|
|
case SOCK_INT:
|
|
return "Integer";
|
|
case SOCK_BOOLEAN:
|
|
return "Boolean";
|
|
case SOCK_ROTATION:
|
|
return "Rotation";
|
|
case SOCK_MATRIX:
|
|
return "Matrix";
|
|
case SOCK_VECTOR:
|
|
return "Vector";
|
|
case SOCK_RGBA:
|
|
return "Color";
|
|
case SOCK_STRING:
|
|
return "String";
|
|
case SOCK_SHADER:
|
|
return "Shader";
|
|
case SOCK_OBJECT:
|
|
return "Object";
|
|
case SOCK_IMAGE:
|
|
return "Image";
|
|
case SOCK_GEOMETRY:
|
|
return "Geometry";
|
|
case SOCK_COLLECTION:
|
|
return "Collection";
|
|
case SOCK_TEXTURE:
|
|
return "Texture";
|
|
case SOCK_MATERIAL:
|
|
return "Material";
|
|
case SOCK_MENU:
|
|
return "Menu";
|
|
case SOCK_BUNDLE:
|
|
return "Bundle";
|
|
case SOCK_CLOSURE:
|
|
return "Closure";
|
|
case SOCK_CUSTOM:
|
|
break;
|
|
}
|
|
return std::nullopt;
|
|
}
|
|
|
|
bNodeSocket *node_add_static_socket(bNodeTree &ntree,
|
|
bNode &node,
|
|
eNodeSocketInOut in_out,
|
|
int type,
|
|
int subtype,
|
|
const StringRefNull identifier,
|
|
const StringRefNull name)
|
|
{
|
|
const std::optional<StringRefNull> idname = node_static_socket_type(type, subtype);
|
|
|
|
if (!idname.has_value()) {
|
|
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
|
|
return nullptr;
|
|
}
|
|
|
|
bNodeSocket *sock = node_add_socket(ntree, node, in_out, *idname, identifier, name);
|
|
sock->type = type;
|
|
return sock;
|
|
}
|
|
|
|
static void node_socket_free(bNodeSocket *sock, const bool do_id_user)
|
|
{
|
|
if (sock->prop) {
|
|
IDP_FreePropertyContent_ex(sock->prop, do_id_user);
|
|
MEM_freeN(sock->prop);
|
|
}
|
|
|
|
if (sock->default_value) {
|
|
if (do_id_user) {
|
|
socket_id_user_decrement(sock);
|
|
}
|
|
if (sock->type == SOCK_MENU) {
|
|
auto &default_value_menu = *sock->default_value_typed<bNodeSocketValueMenu>();
|
|
if (default_value_menu.enum_items) {
|
|
/* Release shared data pointer. */
|
|
default_value_menu.enum_items->remove_user_and_delete_if_last();
|
|
}
|
|
}
|
|
MEM_freeN(sock->default_value);
|
|
}
|
|
if (sock->default_attribute_name) {
|
|
MEM_freeN(sock->default_attribute_name);
|
|
}
|
|
MEM_delete(sock->runtime);
|
|
}
|
|
|
|
void node_remove_socket(bNodeTree &ntree, bNode &node, bNodeSocket &sock)
|
|
{
|
|
node_remove_socket_ex(ntree, node, sock, true);
|
|
}
|
|
|
|
void node_remove_socket_ex(bNodeTree &ntree, bNode &node, bNodeSocket &sock, const bool do_id_user)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
|
|
if (link->fromsock == &sock || link->tosock == &sock) {
|
|
node_remove_link(&ntree, *link);
|
|
}
|
|
}
|
|
|
|
for (const int64_t i : node.runtime->internal_links.index_range()) {
|
|
const bNodeLink &link = node.runtime->internal_links[i];
|
|
if (link.fromsock == &sock || link.tosock == &sock) {
|
|
node.runtime->internal_links.remove_and_reorder(i);
|
|
BKE_ntree_update_tag_node_internal_link(&ntree, &node);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* this is fast, this way we don't need an in_out argument */
|
|
BLI_remlink(&node.inputs, &sock);
|
|
BLI_remlink(&node.outputs, &sock);
|
|
|
|
node_socket_free(&sock, do_id_user);
|
|
MEM_freeN(&sock);
|
|
|
|
BKE_ntree_update_tag_socket_removed(&ntree);
|
|
}
|
|
|
|
bNode *node_find_node_by_name(bNodeTree &ntree, const StringRefNull name)
|
|
{
|
|
return reinterpret_cast<bNode *>(
|
|
BLI_findstring(&ntree.nodes, name.c_str(), offsetof(bNode, name)));
|
|
}
|
|
|
|
bNode &node_find_node(bNodeTree &ntree, bNodeSocket &socket)
|
|
{
|
|
ntree.ensure_topology_cache();
|
|
return socket.owner_node();
|
|
}
|
|
|
|
const bNode &node_find_node(const bNodeTree &ntree, const bNodeSocket &socket)
|
|
{
|
|
ntree.ensure_topology_cache();
|
|
return socket.owner_node();
|
|
}
|
|
|
|
bNode *node_find_node_try(bNodeTree &ntree, bNodeSocket &socket)
|
|
{
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
const ListBase *sockets = (socket.in_out == SOCK_IN) ? &node->inputs : &node->outputs;
|
|
LISTBASE_FOREACH (const bNodeSocket *, socket_iter, sockets) {
|
|
if (socket_iter == &socket) {
|
|
return node;
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const bNodeTreeInterfaceSocket *node_find_interface_input_by_identifier(const bNodeTree &ntree,
|
|
const StringRef identifier)
|
|
{
|
|
ntree.ensure_interface_cache();
|
|
for (const bNodeTreeInterfaceSocket *input : ntree.interface_inputs()) {
|
|
if (input->identifier == identifier) {
|
|
return input;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bNode *node_find_root_parent(bNode &node)
|
|
{
|
|
bNode *parent_iter = &node;
|
|
while (parent_iter->parent != nullptr) {
|
|
parent_iter = parent_iter->parent;
|
|
}
|
|
if (!parent_iter->is_frame()) {
|
|
return nullptr;
|
|
}
|
|
return parent_iter;
|
|
}
|
|
|
|
bool node_is_parent_and_child(const bNode &parent, const bNode &child)
|
|
{
|
|
for (const bNode *child_iter = &child; child_iter; child_iter = child_iter->parent) {
|
|
if (child_iter == &parent) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void node_chain_iterator(const bNodeTree *ntree,
|
|
const bNode *node_start,
|
|
bool (*callback)(bNode *, bNode *, void *, const bool),
|
|
void *userdata,
|
|
const bool reversed)
|
|
{
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
if ((link->flag & NODE_LINK_VALID) == 0) {
|
|
/* Skip links marked as cyclic. */
|
|
continue;
|
|
}
|
|
/* Is the link part of the chain meaning node_start == fromnode
|
|
* (or tonode for reversed case)? */
|
|
if (!reversed) {
|
|
if (link->fromnode != node_start) {
|
|
continue;
|
|
}
|
|
}
|
|
else {
|
|
if (link->tonode != node_start) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (!callback(link->fromnode, link->tonode, userdata, reversed)) {
|
|
return;
|
|
}
|
|
node_chain_iterator(
|
|
ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed);
|
|
}
|
|
}
|
|
|
|
static void iter_backwards_ex(const bNodeTree *ntree,
|
|
const bNode *node_start,
|
|
bool (*callback)(bNode *, bNode *, void *),
|
|
void *userdata,
|
|
const char recursion_mask)
|
|
{
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node_start->inputs) {
|
|
bNodeLink *link = sock->link;
|
|
if (link == nullptr) {
|
|
continue;
|
|
}
|
|
if ((link->flag & NODE_LINK_VALID) == 0) {
|
|
/* Skip links marked as cyclic. */
|
|
continue;
|
|
}
|
|
if (link->fromnode->runtime->iter_flag & recursion_mask) {
|
|
continue;
|
|
}
|
|
|
|
link->fromnode->runtime->iter_flag |= recursion_mask;
|
|
|
|
if (!callback(link->fromnode, link->tonode, userdata)) {
|
|
return;
|
|
}
|
|
iter_backwards_ex(ntree, link->fromnode, callback, userdata, recursion_mask);
|
|
}
|
|
}
|
|
|
|
void node_chain_iterator_backwards(const bNodeTree *ntree,
|
|
const bNode *node_start,
|
|
bool (*callback)(bNode *, bNode *, void *),
|
|
void *userdata,
|
|
const int recursion_lvl)
|
|
{
|
|
if (!node_start) {
|
|
return;
|
|
}
|
|
|
|
/* Limited by iter_flag type. */
|
|
BLI_assert(recursion_lvl < 8);
|
|
const char recursion_mask = (1 << recursion_lvl);
|
|
|
|
/* Reset flag. */
|
|
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
|
|
node->runtime->iter_flag &= ~recursion_mask;
|
|
}
|
|
|
|
iter_backwards_ex(ntree, node_start, callback, userdata, recursion_mask);
|
|
}
|
|
|
|
void node_parents_iterator(bNode *node, bool (*callback)(bNode *, void *), void *userdata)
|
|
{
|
|
if (node->parent) {
|
|
if (!callback(node->parent, userdata)) {
|
|
return;
|
|
}
|
|
node_parents_iterator(node->parent, callback, userdata);
|
|
}
|
|
}
|
|
|
|
void node_unique_name(bNodeTree &ntree, bNode &node)
|
|
{
|
|
BLI_uniquename(
|
|
&ntree.nodes, &node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node.name));
|
|
}
|
|
|
|
void node_unique_id(bNodeTree &ntree, bNode &node)
|
|
{
|
|
/* Use a pointer cast to avoid overflow warnings. */
|
|
const double time = BLI_time_now_seconds() * 1000000.0;
|
|
RandomNumberGenerator id_rng{*reinterpret_cast<const uint32_t *>(&time)};
|
|
|
|
/* In the unlikely case that the random ID doesn't match, choose a new one until it does. */
|
|
int32_t new_id = id_rng.get_int32();
|
|
while (ntree.runtime->nodes_by_id.contains_as(new_id) || new_id <= 0) {
|
|
new_id = id_rng.get_int32();
|
|
}
|
|
|
|
node.identifier = new_id;
|
|
ntree.runtime->nodes_by_id.add_new(&node);
|
|
node.runtime->index_in_tree = ntree.runtime->nodes_by_id.index_range().last();
|
|
BLI_assert(node.runtime->index_in_tree == ntree.runtime->nodes_by_id.index_of(&node));
|
|
}
|
|
|
|
bNode *node_add_node(const bContext *C, bNodeTree &ntree, const StringRef idname)
|
|
{
|
|
bNode *node = MEM_callocN<bNode>(__func__);
|
|
node->runtime = MEM_new<bNodeRuntime>(__func__);
|
|
BLI_addtail(&ntree.nodes, node);
|
|
node_unique_id(ntree, *node);
|
|
node->ui_order = ntree.all_nodes().size();
|
|
|
|
idname.copy_utf8_truncated(node->idname);
|
|
node_set_typeinfo(C, &ntree, node, node_type_find(idname));
|
|
|
|
BKE_ntree_update_tag_node_new(&ntree, node);
|
|
|
|
return node;
|
|
}
|
|
|
|
bNode *node_add_static_node(const bContext *C, bNodeTree &ntree, const int type)
|
|
{
|
|
std::optional<StringRefNull> idname;
|
|
|
|
for (bNodeType *ntype : node_types_get()) {
|
|
/* Do an extra poll here, because some int types are used
|
|
* for multiple node types, this helps find the desired type. */
|
|
if (ntype->type_legacy != type) {
|
|
continue;
|
|
}
|
|
|
|
const char *disabled_hint;
|
|
if (ntype->poll && ntype->poll(ntype, &ntree, &disabled_hint)) {
|
|
idname = ntype->idname;
|
|
break;
|
|
}
|
|
}
|
|
if (!idname) {
|
|
CLOG_ERROR(&LOG, "static node type %d undefined", type);
|
|
return nullptr;
|
|
}
|
|
return node_add_node(C, ntree, *idname);
|
|
}
|
|
|
|
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag)
|
|
{
|
|
sock_dst->runtime = MEM_new<bNodeSocketRuntime>(__func__);
|
|
if (sock_src->prop) {
|
|
sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag);
|
|
}
|
|
|
|
if (sock_src->default_value) {
|
|
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
|
|
|
|
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
|
|
socket_id_user_increment(sock_dst);
|
|
}
|
|
|
|
if (sock_src->type == SOCK_MENU) {
|
|
auto &default_value_menu = *sock_dst->default_value_typed<bNodeSocketValueMenu>();
|
|
if (default_value_menu.enum_items) {
|
|
/* Copy of shared data pointer. */
|
|
default_value_menu.enum_items->add_user();
|
|
}
|
|
}
|
|
}
|
|
|
|
sock_dst->default_attribute_name = static_cast<char *>(
|
|
MEM_dupallocN(sock_src->default_attribute_name));
|
|
|
|
sock_dst->stack_index = 0;
|
|
}
|
|
|
|
bNode *node_copy_with_mapping(bNodeTree *dst_tree,
|
|
const bNode &node_src,
|
|
const int flag,
|
|
const std::optional<StringRefNull> dst_unique_name,
|
|
const std::optional<int> dst_unique_identifier,
|
|
Map<const bNodeSocket *, bNodeSocket *> &socket_map,
|
|
const bool allow_duplicate_names)
|
|
{
|
|
bNode *node_dst = MEM_mallocN<bNode>(__func__);
|
|
*node_dst = node_src;
|
|
node_dst->runtime = MEM_new<bNodeRuntime>(__func__);
|
|
if (dst_unique_name) {
|
|
BLI_assert(dst_unique_name->size() < sizeof(node_dst->name));
|
|
STRNCPY_UTF8(node_dst->name, dst_unique_name->c_str());
|
|
}
|
|
else if (dst_tree) {
|
|
if (!allow_duplicate_names) {
|
|
node_unique_name(*dst_tree, *node_dst);
|
|
}
|
|
}
|
|
if (dst_unique_identifier) {
|
|
node_dst->identifier = *dst_unique_identifier;
|
|
if (dst_tree) {
|
|
dst_tree->runtime->nodes_by_id.add_new(node_dst);
|
|
}
|
|
}
|
|
else if (dst_tree) {
|
|
node_unique_id(*dst_tree, *node_dst);
|
|
}
|
|
|
|
/* Can be called for nodes outside a node tree (e.g. clipboard). */
|
|
if (dst_tree) {
|
|
BLI_addtail(&dst_tree->nodes, node_dst);
|
|
}
|
|
|
|
BLI_listbase_clear(&node_dst->inputs);
|
|
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &node_src.inputs) {
|
|
bNodeSocket *dst_socket = static_cast<bNodeSocket *>(MEM_dupallocN(src_socket));
|
|
node_socket_copy(dst_socket, src_socket, flag);
|
|
BLI_addtail(&node_dst->inputs, dst_socket);
|
|
socket_map.add_new(src_socket, dst_socket);
|
|
}
|
|
|
|
BLI_listbase_clear(&node_dst->outputs);
|
|
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &node_src.outputs) {
|
|
bNodeSocket *dst_socket = static_cast<bNodeSocket *>(MEM_dupallocN(src_socket));
|
|
node_socket_copy(dst_socket, src_socket, flag);
|
|
BLI_addtail(&node_dst->outputs, dst_socket);
|
|
socket_map.add_new(src_socket, dst_socket);
|
|
}
|
|
|
|
if (node_src.prop) {
|
|
node_dst->prop = IDP_CopyProperty_ex(node_src.prop, flag);
|
|
}
|
|
|
|
node_dst->panel_states_array = static_cast<bNodePanelState *>(
|
|
MEM_dupallocN(node_src.panel_states_array));
|
|
|
|
node_dst->runtime->internal_links = node_src.runtime->internal_links;
|
|
for (bNodeLink &dst_link : node_dst->runtime->internal_links) {
|
|
dst_link.fromnode = node_dst;
|
|
dst_link.tonode = node_dst;
|
|
dst_link.fromsock = socket_map.lookup(dst_link.fromsock);
|
|
dst_link.tosock = socket_map.lookup(dst_link.tosock);
|
|
}
|
|
|
|
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
|
|
id_us_plus(node_dst->id);
|
|
}
|
|
|
|
if (node_src.typeinfo->copyfunc) {
|
|
node_src.typeinfo->copyfunc(dst_tree, node_dst, &node_src);
|
|
}
|
|
|
|
if (dst_tree) {
|
|
BKE_ntree_update_tag_node_new(dst_tree, node_dst);
|
|
}
|
|
|
|
/* Only call copy function when a copy is made for the main database, not
|
|
* for cases like the dependency graph and localization. */
|
|
if (node_dst->typeinfo->copyfunc_api && !(flag & LIB_ID_CREATE_NO_MAIN)) {
|
|
PointerRNA ptr = RNA_pointer_create_discrete(
|
|
reinterpret_cast<ID *>(dst_tree), &RNA_Node, node_dst);
|
|
|
|
node_dst->typeinfo->copyfunc_api(&ptr, &node_src);
|
|
}
|
|
|
|
return node_dst;
|
|
}
|
|
|
|
/**
|
|
* Type of value storage related with socket is the same.
|
|
* \param socket: Node can have multiple sockets & storages pairs.
|
|
*/
|
|
static void *node_static_value_storage_for(bNode &node, const bNodeSocket &socket)
|
|
{
|
|
if (!socket.is_output()) {
|
|
return nullptr;
|
|
}
|
|
|
|
switch (node.type_legacy) {
|
|
case FN_NODE_INPUT_BOOL:
|
|
return &reinterpret_cast<NodeInputBool *>(node.storage)->boolean;
|
|
case SH_NODE_VALUE:
|
|
/* The value is stored in the default value of the first output socket. */
|
|
return &static_cast<bNodeSocket *>(node.outputs.first)
|
|
->default_value_typed<bNodeSocketValueFloat>()
|
|
->value;
|
|
case FN_NODE_INPUT_INT:
|
|
return &reinterpret_cast<NodeInputInt *>(node.storage)->integer;
|
|
case FN_NODE_INPUT_VECTOR:
|
|
return &reinterpret_cast<NodeInputVector *>(node.storage)->vector;
|
|
case FN_NODE_INPUT_COLOR:
|
|
return &reinterpret_cast<NodeInputColor *>(node.storage)->color;
|
|
case GEO_NODE_IMAGE:
|
|
return &node.id;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static void *socket_value_storage(bNodeSocket &socket)
|
|
{
|
|
switch (eNodeSocketDatatype(socket.type)) {
|
|
case SOCK_BOOLEAN:
|
|
return &socket.default_value_typed<bNodeSocketValueBoolean>()->value;
|
|
case SOCK_INT:
|
|
return &socket.default_value_typed<bNodeSocketValueInt>()->value;
|
|
case SOCK_FLOAT:
|
|
return &socket.default_value_typed<bNodeSocketValueFloat>()->value;
|
|
case SOCK_VECTOR:
|
|
return &socket.default_value_typed<bNodeSocketValueVector>()->value;
|
|
case SOCK_RGBA:
|
|
return &socket.default_value_typed<bNodeSocketValueRGBA>()->value;
|
|
case SOCK_IMAGE:
|
|
return &socket.default_value_typed<bNodeSocketValueImage>()->value;
|
|
case SOCK_TEXTURE:
|
|
return &socket.default_value_typed<bNodeSocketValueTexture>()->value;
|
|
case SOCK_COLLECTION:
|
|
return &socket.default_value_typed<bNodeSocketValueCollection>()->value;
|
|
case SOCK_OBJECT:
|
|
return &socket.default_value_typed<bNodeSocketValueObject>()->value;
|
|
case SOCK_MATERIAL:
|
|
return &socket.default_value_typed<bNodeSocketValueMaterial>()->value;
|
|
case SOCK_ROTATION:
|
|
return &socket.default_value_typed<bNodeSocketValueRotation>()->value_euler;
|
|
case SOCK_MENU:
|
|
return &socket.default_value_typed<bNodeSocketValueMenu>()->value;
|
|
case SOCK_MATRIX:
|
|
/* Matrix sockets currently have no default value. */
|
|
return nullptr;
|
|
case SOCK_STRING:
|
|
/* We don't want do this now! */
|
|
return nullptr;
|
|
case SOCK_CUSTOM:
|
|
case SOCK_SHADER:
|
|
case SOCK_GEOMETRY:
|
|
case SOCK_BUNDLE:
|
|
case SOCK_CLOSURE:
|
|
/* Unmovable types. */
|
|
break;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void node_socket_move_default_value(Main & /*bmain*/,
|
|
bNodeTree &tree,
|
|
bNodeSocket &src,
|
|
bNodeSocket &dst)
|
|
{
|
|
tree.ensure_topology_cache();
|
|
|
|
bNode &dst_node = dst.owner_node();
|
|
bNode &src_node = src.owner_node();
|
|
|
|
const CPPType &src_type = *src.typeinfo->base_cpp_type;
|
|
const CPPType &dst_type = *dst.typeinfo->base_cpp_type;
|
|
|
|
const bke::DataTypeConversions &convert = bke::get_implicit_type_conversions();
|
|
|
|
if (src.is_multi_input()) {
|
|
/* Multi input sockets no have value. */
|
|
return;
|
|
}
|
|
if (dst_node.is_reroute() || src_node.is_reroute()) {
|
|
/* Reroute node can't have ownership of socket value directly. */
|
|
return;
|
|
}
|
|
if (&src_type != &dst_type) {
|
|
if (!convert.is_convertible(src_type, dst_type)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Special handling for strings because the generic code below can't handle them. */
|
|
if (src.type == SOCK_STRING && dst.type == SOCK_STRING &&
|
|
dst_node.is_type("FunctionNodeInputString"))
|
|
{
|
|
auto *src_value = static_cast<bNodeSocketValueString *>(src.default_value);
|
|
auto *dst_storage = static_cast<NodeInputString *>(dst_node.storage);
|
|
MEM_SAFE_FREE(dst_storage->string);
|
|
dst_storage->string = BLI_strdup_null(src_value->value);
|
|
return;
|
|
}
|
|
|
|
void *src_value = socket_value_storage(src);
|
|
void *dst_value = node_static_value_storage_for(dst_node, dst);
|
|
if (!dst_value || !src_value) {
|
|
return;
|
|
}
|
|
|
|
convert.convert_to_uninitialized(src_type, dst_type, src_value, dst_value);
|
|
|
|
src_type.destruct(src_value);
|
|
if (ELEM(eNodeSocketDatatype(src.type),
|
|
SOCK_COLLECTION,
|
|
SOCK_IMAGE,
|
|
SOCK_MATERIAL,
|
|
SOCK_TEXTURE,
|
|
SOCK_OBJECT))
|
|
{
|
|
src_type.value_initialize(src_value);
|
|
}
|
|
}
|
|
|
|
static int node_count_links(const bNodeTree *ntree, const bNodeSocket *socket)
|
|
{
|
|
int count = 0;
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
if (ELEM(socket, link->fromsock, link->tosock)) {
|
|
count++;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
bNodeLink &node_add_link(
|
|
bNodeTree &ntree, bNode &fromnode, bNodeSocket &fromsock, bNode &tonode, bNodeSocket &tosock)
|
|
{
|
|
BLI_assert(ntree.all_nodes().contains(&fromnode));
|
|
BLI_assert(ntree.all_nodes().contains(&tonode));
|
|
|
|
bNodeLink *link = nullptr;
|
|
if (eNodeSocketInOut(fromsock.in_out) == SOCK_OUT && eNodeSocketInOut(tosock.in_out) == SOCK_IN)
|
|
{
|
|
link = MEM_callocN<bNodeLink>(__func__);
|
|
BLI_addtail(&ntree.links, link);
|
|
link->fromnode = &fromnode;
|
|
link->fromsock = &fromsock;
|
|
link->tonode = &tonode;
|
|
link->tosock = &tosock;
|
|
}
|
|
else if (eNodeSocketInOut(fromsock.in_out) == SOCK_IN &&
|
|
eNodeSocketInOut(tosock.in_out) == SOCK_OUT)
|
|
{
|
|
/* OK but flip */
|
|
link = MEM_callocN<bNodeLink>(__func__);
|
|
BLI_addtail(&ntree.links, link);
|
|
link->fromnode = &tonode;
|
|
link->fromsock = &tosock;
|
|
link->tonode = &fromnode;
|
|
link->tosock = &fromsock;
|
|
}
|
|
|
|
BKE_ntree_update_tag_link_added(&ntree, link);
|
|
|
|
if (link != nullptr && link->tosock->is_multi_input()) {
|
|
link->multi_input_sort_id = node_count_links(&ntree, link->tosock) - 1;
|
|
}
|
|
|
|
return *link;
|
|
}
|
|
|
|
void node_remove_link(bNodeTree *ntree, bNodeLink &link)
|
|
{
|
|
/* Can be called for links outside a node tree (e.g. clipboard). */
|
|
if (ntree) {
|
|
BLI_remlink(&ntree->links, &link);
|
|
}
|
|
|
|
if (link.tosock) {
|
|
link.tosock->link = nullptr;
|
|
}
|
|
MEM_freeN(&link);
|
|
|
|
if (ntree) {
|
|
BKE_ntree_update_tag_link_removed(ntree);
|
|
}
|
|
}
|
|
|
|
void node_link_set_mute(bNodeTree &ntree, bNodeLink &link, const bool muted)
|
|
{
|
|
const bool was_muted = link.is_muted();
|
|
SET_FLAG_FROM_TEST(link.flag, muted, NODE_LINK_MUTED);
|
|
if (muted != was_muted) {
|
|
BKE_ntree_update_tag_link_mute(&ntree, &link);
|
|
}
|
|
}
|
|
|
|
void node_remove_socket_links(bNodeTree &ntree, bNodeSocket &sock)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
|
|
if (link->fromsock == &sock || link->tosock == &sock) {
|
|
node_remove_link(&ntree, *link);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool node_link_is_hidden(const bNodeLink &link)
|
|
{
|
|
return !(link.fromsock->is_visible() && link.tosock->is_visible());
|
|
}
|
|
|
|
bool node_link_is_selected(const bNodeLink &link)
|
|
{
|
|
return (link.fromnode->flag & NODE_SELECT) || (link.tonode->flag & NODE_SELECT);
|
|
}
|
|
|
|
/* Adjust the indices of links connected to the given multi input socket after deleting the link at
|
|
* `deleted_index`. This function also works if the link has not yet been deleted. */
|
|
static void adjust_multi_input_indices_after_removed_link(bNodeTree *ntree,
|
|
const bNodeSocket *sock,
|
|
const int deleted_index)
|
|
{
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
/* We only need to adjust those with a greater index, because the others will have the same
|
|
* index. */
|
|
if (link->tosock != sock || link->multi_input_sort_id <= deleted_index) {
|
|
continue;
|
|
}
|
|
link->multi_input_sort_id -= 1;
|
|
}
|
|
}
|
|
|
|
void node_internal_relink(bNodeTree &ntree, bNode &node)
|
|
{
|
|
/* store link pointers in output sockets, for efficient lookup */
|
|
for (bNodeLink &link : node.runtime->internal_links) {
|
|
link.tosock->link = &link;
|
|
}
|
|
|
|
Vector<bNodeLink *> duplicate_links_to_remove;
|
|
|
|
/* redirect downstream links */
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
|
|
/* do we have internal link? */
|
|
if (link->fromnode != &node) {
|
|
continue;
|
|
}
|
|
|
|
bNodeLink *internal_link = link->fromsock->link;
|
|
bNodeLink *fromlink = internal_link ? internal_link->fromsock->link : nullptr;
|
|
|
|
if (fromlink == nullptr) {
|
|
if (link->tosock->is_multi_input()) {
|
|
adjust_multi_input_indices_after_removed_link(
|
|
&ntree, link->tosock, link->multi_input_sort_id);
|
|
}
|
|
node_remove_link(&ntree, *link);
|
|
continue;
|
|
}
|
|
|
|
if (link->tosock->is_multi_input()) {
|
|
/* remove the link that would be the same as the relinked one */
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link_to_compare, &ntree.links) {
|
|
if (link_to_compare->fromsock == fromlink->fromsock &&
|
|
link_to_compare->tosock == link->tosock)
|
|
{
|
|
adjust_multi_input_indices_after_removed_link(
|
|
&ntree, link_to_compare->tosock, link_to_compare->multi_input_sort_id);
|
|
duplicate_links_to_remove.append_non_duplicates(link_to_compare);
|
|
}
|
|
}
|
|
}
|
|
|
|
link->fromnode = fromlink->fromnode;
|
|
link->fromsock = fromlink->fromsock;
|
|
|
|
/* if the up- or downstream link is invalid,
|
|
* the replacement link will be invalid too.
|
|
*/
|
|
if (!(fromlink->flag & NODE_LINK_VALID)) {
|
|
link->flag &= ~NODE_LINK_VALID;
|
|
}
|
|
|
|
if (fromlink->flag & NODE_LINK_MUTED) {
|
|
link->flag |= NODE_LINK_MUTED;
|
|
}
|
|
|
|
BKE_ntree_update_tag_link_changed(&ntree);
|
|
}
|
|
|
|
for (bNodeLink *link : duplicate_links_to_remove) {
|
|
node_remove_link(&ntree, *link);
|
|
}
|
|
|
|
/* remove remaining upstream links */
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
|
|
if (link->tonode == &node) {
|
|
node_remove_link(&ntree, *link);
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_attach_node(bNodeTree &ntree, bNode &node, bNode &parent)
|
|
{
|
|
BLI_assert(parent.is_frame());
|
|
BLI_assert(!node_is_parent_and_child(parent, node));
|
|
node.parent = &parent;
|
|
BKE_ntree_update_tag_parent_change(&ntree, &node);
|
|
}
|
|
|
|
void node_detach_node(bNodeTree &ntree, bNode &node)
|
|
{
|
|
if (node.parent) {
|
|
BLI_assert(node.parent->is_frame());
|
|
node.parent = nullptr;
|
|
BKE_ntree_update_tag_parent_change(&ntree, &node);
|
|
}
|
|
}
|
|
|
|
void node_position_relative(bNode &from_node,
|
|
const bNode &to_node,
|
|
const bNodeSocket *from_sock,
|
|
const bNodeSocket &to_sock)
|
|
{
|
|
float offset_x;
|
|
int tot_sock_idx;
|
|
|
|
/* Socket to plug into. */
|
|
if (eNodeSocketInOut(to_sock.in_out) == SOCK_IN) {
|
|
offset_x = -(from_node.typeinfo->width + 50);
|
|
tot_sock_idx = BLI_listbase_count(&to_node.outputs);
|
|
tot_sock_idx += BLI_findindex(&to_node.inputs, &to_sock);
|
|
}
|
|
else {
|
|
offset_x = to_node.typeinfo->width + 50;
|
|
tot_sock_idx = BLI_findindex(&to_node.outputs, &to_sock);
|
|
}
|
|
|
|
BLI_assert(tot_sock_idx != -1);
|
|
|
|
float offset_y = U.widget_unit * tot_sock_idx;
|
|
|
|
/* Output socket. */
|
|
if (from_sock) {
|
|
if (eNodeSocketInOut(from_sock->in_out) == SOCK_IN) {
|
|
tot_sock_idx = BLI_listbase_count(&from_node.outputs);
|
|
tot_sock_idx += BLI_findindex(&from_node.inputs, from_sock);
|
|
}
|
|
else {
|
|
tot_sock_idx = BLI_findindex(&from_node.outputs, from_sock);
|
|
}
|
|
}
|
|
|
|
BLI_assert(tot_sock_idx != -1);
|
|
|
|
offset_y -= U.widget_unit * tot_sock_idx;
|
|
|
|
from_node.location[0] = to_node.location[0] + offset_x;
|
|
from_node.location[1] = to_node.location[1] - offset_y;
|
|
}
|
|
|
|
void node_position_propagate(bNode &node)
|
|
{
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &node.inputs) {
|
|
if (socket->link != nullptr) {
|
|
bNodeLink *link = socket->link;
|
|
node_position_relative(*link->fromnode, *link->tonode, link->fromsock, *link->tosock);
|
|
node_position_propagate(*link->fromnode);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bNodeTree *node_tree_add_tree_do(Main *bmain,
|
|
std::optional<Library *> owner_library,
|
|
ID *owner_id,
|
|
const bool is_embedded,
|
|
const StringRef name,
|
|
const StringRef idname)
|
|
{
|
|
/* trees are created as local trees for material or texture nodes,
|
|
* node groups and other tree types are created as library data.
|
|
*/
|
|
int flag = 0;
|
|
if (is_embedded || bmain == nullptr) {
|
|
flag |= LIB_ID_CREATE_NO_MAIN;
|
|
}
|
|
BLI_assert_msg(!owner_library || !owner_id,
|
|
"Embedded NTrees should never have a defined owner library here");
|
|
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(
|
|
BKE_libblock_alloc_in_lib(bmain, owner_library, ID_NT, std::string(name).c_str(), flag));
|
|
BKE_libblock_init_empty(&ntree->id);
|
|
if (is_embedded) {
|
|
BLI_assert(owner_id != nullptr);
|
|
ntree->id.flag |= ID_FLAG_EMBEDDED_DATA;
|
|
ntree->owner_id = owner_id;
|
|
bNodeTree **ntree_owner_ptr = node_tree_ptr_from_id(owner_id);
|
|
BLI_assert(ntree_owner_ptr != nullptr);
|
|
*ntree_owner_ptr = ntree;
|
|
}
|
|
else {
|
|
BLI_assert(owner_id == nullptr);
|
|
}
|
|
|
|
idname.copy_utf8_truncated(ntree->idname);
|
|
ntree_set_typeinfo(ntree, node_tree_type_find(idname));
|
|
|
|
return ntree;
|
|
}
|
|
|
|
bNodeTree *node_tree_add_tree(Main *bmain, const StringRef name, const StringRef idname)
|
|
{
|
|
return node_tree_add_tree_do(bmain, std::nullopt, nullptr, false, name, idname);
|
|
}
|
|
|
|
bNodeTree *node_tree_add_in_lib(Main *bmain,
|
|
Library *owner_library,
|
|
const StringRefNull name,
|
|
const StringRefNull idname)
|
|
{
|
|
return node_tree_add_tree_do(bmain, owner_library, nullptr, false, name, idname);
|
|
}
|
|
|
|
bNodeTree *node_tree_add_tree_embedded(Main * /*bmain*/,
|
|
ID *owner_id,
|
|
const StringRefNull name,
|
|
const StringRefNull idname)
|
|
{
|
|
return node_tree_add_tree_do(nullptr, std::nullopt, owner_id, true, name, idname);
|
|
}
|
|
|
|
bNodeTree *node_tree_copy_tree_ex(const bNodeTree &ntree, Main *bmain, const bool do_id_user)
|
|
{
|
|
const int flag = do_id_user ? 0 : LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN;
|
|
|
|
bNodeTree *ntree_copy = reinterpret_cast<bNodeTree *>(
|
|
BKE_id_copy_ex(bmain, reinterpret_cast<const ID *>(&ntree), nullptr, flag));
|
|
return ntree_copy;
|
|
}
|
|
bNodeTree *node_tree_copy_tree(Main *bmain, const bNodeTree &ntree)
|
|
{
|
|
return node_tree_copy_tree_ex(ntree, bmain, true);
|
|
}
|
|
|
|
/* *************** Node Preview *********** */
|
|
|
|
/* XXX this should be removed eventually ...
|
|
* Currently BKE functions are modeled closely on previous code,
|
|
* using node_preview_init_tree to set up previews for a whole node tree in advance.
|
|
* This should be left more to the individual node tree implementations. */
|
|
|
|
bool node_preview_used(const bNode &node)
|
|
{
|
|
/* XXX check for closed nodes? */
|
|
return (node.typeinfo->flag & NODE_PREVIEW) != 0;
|
|
}
|
|
|
|
bNodePreview *node_preview_verify(Map<bNodeInstanceKey, bNodePreview> &previews,
|
|
bNodeInstanceKey key,
|
|
const int xsize,
|
|
const int ysize,
|
|
const bool create)
|
|
{
|
|
bNodePreview *preview = create ?
|
|
&previews.lookup_or_add_cb(key,
|
|
[&]() {
|
|
bNodePreview preview;
|
|
preview.ibuf = IMB_allocImBuf(
|
|
xsize, ysize, 32, IB_byte_data);
|
|
return preview;
|
|
}) :
|
|
previews.lookup_ptr(key);
|
|
if (!preview) {
|
|
return nullptr;
|
|
}
|
|
|
|
/* node previews can get added with variable size this way */
|
|
if (xsize == 0 || ysize == 0) {
|
|
return preview;
|
|
}
|
|
|
|
/* sanity checks & initialize */
|
|
const uint size[2] = {uint(xsize), uint(ysize)};
|
|
IMB_rect_size_set(preview->ibuf, size);
|
|
if (preview->ibuf->byte_buffer.data == nullptr) {
|
|
IMB_alloc_byte_pixels(preview->ibuf);
|
|
}
|
|
/* no clear, makes nicer previews */
|
|
|
|
return preview;
|
|
}
|
|
|
|
bNodePreview::bNodePreview(const bNodePreview &other)
|
|
{
|
|
this->ibuf = IMB_dupImBuf(other.ibuf);
|
|
}
|
|
|
|
bNodePreview::bNodePreview(bNodePreview &&other)
|
|
{
|
|
this->ibuf = other.ibuf;
|
|
other.ibuf = nullptr;
|
|
}
|
|
|
|
bNodePreview::~bNodePreview()
|
|
{
|
|
if (this->ibuf) {
|
|
IMB_freeImBuf(this->ibuf);
|
|
}
|
|
}
|
|
|
|
static void node_preview_init_tree_recursive(Map<bNodeInstanceKey, bNodePreview> &previews,
|
|
bNodeTree *ntree,
|
|
bNodeInstanceKey parent_key,
|
|
const int xsize,
|
|
const int ysize)
|
|
{
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
bNodeInstanceKey key = node_instance_key(parent_key, ntree, node);
|
|
|
|
if (node_preview_used(*node)) {
|
|
node_preview_verify(previews, key, xsize, ysize, false);
|
|
}
|
|
|
|
bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id);
|
|
if (node->is_group() && group != nullptr) {
|
|
node_preview_init_tree_recursive(previews, group, key, xsize, ysize);
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize)
|
|
{
|
|
node_preview_init_tree_recursive(
|
|
ntree->runtime->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize);
|
|
}
|
|
|
|
static void collect_used_previews(Map<bNodeInstanceKey, bNodePreview> &previews,
|
|
bNodeTree *ntree,
|
|
bNodeInstanceKey parent_key,
|
|
Set<bNodeInstanceKey> &used)
|
|
{
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
bNodeInstanceKey key = node_instance_key(parent_key, ntree, node);
|
|
|
|
if (node_preview_used(*node)) {
|
|
used.add(key);
|
|
}
|
|
|
|
if (node->is_group()) {
|
|
if (bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id)) {
|
|
collect_used_previews(previews, group, key, used);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_preview_remove_unused(bNodeTree *ntree)
|
|
{
|
|
Set<bNodeInstanceKey> used_previews;
|
|
collect_used_previews(ntree->runtime->previews, ntree, NODE_INSTANCE_KEY_BASE, used_previews);
|
|
ntree->runtime->previews.remove_if([&](const MapItem<bNodeInstanceKey, bNodePreview> &item) {
|
|
return !used_previews.contains(item.key);
|
|
});
|
|
}
|
|
|
|
void node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
|
|
{
|
|
if (remove_old || to_ntree->runtime->previews.is_empty()) {
|
|
to_ntree->runtime->previews.clear();
|
|
to_ntree->runtime->previews = std::move(from_ntree->runtime->previews);
|
|
node_preview_remove_unused(to_ntree);
|
|
}
|
|
else {
|
|
for (const auto &item : from_ntree->runtime->previews.items()) {
|
|
to_ntree->runtime->previews.add(item.key, std::move(item.value));
|
|
}
|
|
from_ntree->runtime->previews.clear();
|
|
}
|
|
}
|
|
|
|
void node_unlink_node(bNodeTree &ntree, bNode &node)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
|
|
ListBase *lb = nullptr;
|
|
if (link->fromnode == &node) {
|
|
lb = &node.outputs;
|
|
}
|
|
else if (link->tonode == &node) {
|
|
lb = &node.inputs;
|
|
}
|
|
|
|
if (lb) {
|
|
/* Only bother adjusting if the socket is not on the node we're deleting. */
|
|
if (link->tonode != &node && link->tosock->is_multi_input()) {
|
|
adjust_multi_input_indices_after_removed_link(
|
|
&ntree, link->tosock, link->multi_input_sort_id);
|
|
}
|
|
LISTBASE_FOREACH (const bNodeSocket *, sock, lb) {
|
|
if (link->fromsock == sock || link->tosock == sock) {
|
|
node_remove_link(&ntree, *link);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_unlink_attached(bNodeTree *ntree, const bNode *parent)
|
|
{
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
if (node->parent == parent) {
|
|
node_detach_node(*ntree, *node);
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_rebuild_id_vector(bNodeTree &node_tree)
|
|
{
|
|
/* Rebuild nodes #VectorSet which must have the same order as the list. */
|
|
node_tree.runtime->nodes_by_id.clear();
|
|
int i;
|
|
LISTBASE_FOREACH_INDEX (bNode *, node, &node_tree.nodes, i) {
|
|
node_tree.runtime->nodes_by_id.add_new(node);
|
|
node->runtime->index_in_tree = i;
|
|
}
|
|
}
|
|
|
|
void node_free_node(bNodeTree *ntree, bNode &node)
|
|
{
|
|
/* since it is called while free database, node->id is undefined */
|
|
|
|
/* can be called for nodes outside a node tree (e.g. clipboard) */
|
|
if (ntree) {
|
|
BLI_remlink(&ntree->nodes, &node);
|
|
|
|
const bool was_last = ntree->runtime->nodes_by_id.as_span().last() == &node;
|
|
if (was_last) {
|
|
/* No need to rebuild the entire bNodeTreeRuntime::nodes_by_id when the removed node is the
|
|
* last one. */
|
|
ntree->runtime->nodes_by_id.pop();
|
|
}
|
|
else {
|
|
/* Rebuild nodes #VectorSet which must have the same order as the list. */
|
|
node_rebuild_id_vector(*ntree);
|
|
}
|
|
|
|
/* texture node has bad habit of keeping exec data around */
|
|
if (ntree->type == NTREE_TEXTURE && ntree->runtime->execdata) {
|
|
ntreeTexEndExecTree(ntree->runtime->execdata);
|
|
ntree->runtime->execdata = nullptr;
|
|
}
|
|
}
|
|
|
|
if (node.typeinfo->freefunc) {
|
|
node.typeinfo->freefunc(&node);
|
|
}
|
|
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node.inputs) {
|
|
/* Remember, no ID user refcount management here! */
|
|
node_socket_free(sock, false);
|
|
MEM_freeN(sock);
|
|
}
|
|
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node.outputs) {
|
|
/* Remember, no ID user refcount management here! */
|
|
node_socket_free(sock, false);
|
|
MEM_freeN(sock);
|
|
}
|
|
|
|
MEM_SAFE_FREE(node.panel_states_array);
|
|
|
|
if (node.prop) {
|
|
/* Remember, no ID user refcount management here! */
|
|
IDP_FreePropertyContent_ex(node.prop, false);
|
|
MEM_freeN(node.prop);
|
|
}
|
|
|
|
if (node.runtime->declaration) {
|
|
/* Only free if this declaration is not shared with the node type, which can happen if it does
|
|
* not depend on any context. */
|
|
if (node.runtime->declaration != node.typeinfo->static_declaration) {
|
|
delete node.runtime->declaration;
|
|
}
|
|
}
|
|
|
|
MEM_delete(node.runtime);
|
|
MEM_freeN(&node);
|
|
|
|
if (ntree) {
|
|
BKE_ntree_update_tag_node_removed(ntree);
|
|
}
|
|
}
|
|
|
|
void node_tree_free_local_node(bNodeTree &ntree, bNode &node)
|
|
{
|
|
/* For removing nodes while editing localized node trees. */
|
|
BLI_assert((ntree.id.tag & ID_TAG_LOCALIZED) != 0);
|
|
|
|
/* These two lines assume the caller might want to free a single node and maintain
|
|
* a valid state in the node tree. */
|
|
node_unlink_node(ntree, node);
|
|
node_unlink_attached(&ntree, &node);
|
|
|
|
node_free_node(&ntree, node);
|
|
node_rebuild_id_vector(ntree);
|
|
}
|
|
|
|
void node_remove_node(Main *bmain, bNodeTree &ntree, bNode &node, const bool do_id_user)
|
|
{
|
|
/* This function is not for localized node trees, we do not want
|
|
* do to ID user reference-counting and removal of animation data then. */
|
|
BLI_assert((ntree.id.tag & ID_TAG_LOCALIZED) == 0);
|
|
|
|
if (do_id_user) {
|
|
/* Free callback for NodeCustomGroup. */
|
|
if (node.typeinfo->freefunc_api) {
|
|
PointerRNA ptr = RNA_pointer_create_discrete(&ntree.id, &RNA_Node, &node);
|
|
|
|
node.typeinfo->freefunc_api(&ptr);
|
|
}
|
|
|
|
/* Do user counting. */
|
|
if (node.id) {
|
|
id_us_min(node.id);
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node.inputs) {
|
|
socket_id_user_decrement(sock);
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node.outputs) {
|
|
socket_id_user_decrement(sock);
|
|
}
|
|
}
|
|
|
|
/* Remove animation data. */
|
|
char propname_esc[MAX_IDPROP_NAME * 2];
|
|
char prefix[MAX_IDPROP_NAME * 2];
|
|
|
|
BLI_str_escape(propname_esc, node.name, sizeof(propname_esc));
|
|
SNPRINTF_UTF8(prefix, "nodes[\"%s\"]", propname_esc);
|
|
|
|
if (BKE_animdata_fix_paths_remove(&ntree.id, prefix)) {
|
|
if (bmain != nullptr) {
|
|
DEG_relations_tag_update(bmain);
|
|
}
|
|
}
|
|
|
|
node_unlink_node(ntree, node);
|
|
node_unlink_attached(&ntree, &node);
|
|
|
|
/* Free node itself. */
|
|
node_free_node(&ntree, node);
|
|
node_rebuild_id_vector(ntree);
|
|
}
|
|
|
|
static void free_localized_node_groups(bNodeTree *ntree)
|
|
{
|
|
/* Only localized node trees store a copy for each node group tree.
|
|
* Each node group tree in a localized node tree can be freed,
|
|
* since it is a localized copy itself (no risk of accessing freed
|
|
* data in main, see #37939). */
|
|
if (!(ntree->id.tag & ID_TAG_LOCALIZED)) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
|
|
bNodeTree *ngroup = reinterpret_cast<bNodeTree *>(node->id);
|
|
if (node->is_group() && ngroup != nullptr) {
|
|
node_tree_free_tree(*ngroup);
|
|
MEM_freeN(ngroup);
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_tree_free_tree(bNodeTree &ntree)
|
|
{
|
|
ntree_free_data(&ntree.id);
|
|
BKE_animdata_free(&ntree.id, false);
|
|
}
|
|
|
|
void node_tree_free_embedded_tree(bNodeTree *ntree)
|
|
{
|
|
node_tree_free_tree(*ntree);
|
|
BKE_libblock_free_data(&ntree->id, true);
|
|
BKE_libblock_free_data_py(&ntree->id);
|
|
}
|
|
|
|
void node_tree_free_local_tree(bNodeTree *ntree)
|
|
{
|
|
if (ntree->id.tag & ID_TAG_LOCALIZED) {
|
|
node_tree_free_tree(*ntree);
|
|
}
|
|
else {
|
|
node_tree_free_tree(*ntree);
|
|
BKE_libblock_free_data(&ntree->id, true);
|
|
}
|
|
}
|
|
|
|
void node_tree_set_output(bNodeTree &ntree)
|
|
{
|
|
const bool is_compositor = ntree.type == NTREE_COMPOSIT;
|
|
const bool is_geometry = ntree.type == NTREE_GEOMETRY;
|
|
/* find the active outputs, might become tree type dependent handler */
|
|
LISTBASE_FOREACH (bNode *, node, &ntree.nodes) {
|
|
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
|
|
/* we need a check for which output node should be tagged like this, below an exception */
|
|
if (node->is_type("CompositorNodeOutputFile")) {
|
|
continue;
|
|
}
|
|
const bool node_is_output = node->is_type("CompositorNodeViewer") ||
|
|
node->is_type("GeometryNodeViewer");
|
|
|
|
int output = 0;
|
|
/* there is more types having output class, each one is checked */
|
|
|
|
LISTBASE_FOREACH (bNode *, tnode, &ntree.nodes) {
|
|
if (tnode->typeinfo->nclass != NODE_CLASS_OUTPUT) {
|
|
continue;
|
|
}
|
|
|
|
/* same type, exception for viewer */
|
|
const bool tnode_is_output = tnode->is_type("CompositorNodeViewer") ||
|
|
tnode->is_type("GeometryNodeViewer");
|
|
const bool viewer_case = (is_compositor || is_geometry) && tnode_is_output &&
|
|
node_is_output;
|
|
const bool has_same_shortcut = viewer_case && node != tnode &&
|
|
tnode->custom1 == node->custom1 &&
|
|
tnode->custom1 != NODE_VIEWER_SHORTCUT_NONE;
|
|
|
|
if (tnode->type_legacy == node->type_legacy || viewer_case) {
|
|
if (tnode->flag & NODE_DO_OUTPUT) {
|
|
output++;
|
|
if (output > 1) {
|
|
tnode->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
}
|
|
if (has_same_shortcut) {
|
|
tnode->custom1 = NODE_VIEWER_SHORTCUT_NONE;
|
|
}
|
|
}
|
|
|
|
/* Only geometry nodes is allowed to have no active output in the node tree. */
|
|
if (output == 0 && !is_geometry) {
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
|
|
/* group node outputs use this flag too */
|
|
if (node->is_group_output()) {
|
|
int output = 0;
|
|
LISTBASE_FOREACH (bNode *, tnode, &ntree.nodes) {
|
|
if (!tnode->is_group_output()) {
|
|
continue;
|
|
}
|
|
if (tnode->flag & NODE_DO_OUTPUT) {
|
|
output++;
|
|
if (output > 1) {
|
|
tnode->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
}
|
|
if (output == 0) {
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* here we could recursively set which nodes have to be done,
|
|
* might be different for editor or for "real" use... */
|
|
}
|
|
|
|
bNodeTree **node_tree_ptr_from_id(ID *id)
|
|
{
|
|
/* If this is ever extended such that a non-animatable ID type can embed a node
|
|
* tree, update blender::animrig::internal::rebuild_slot_user_cache(). That
|
|
* function assumes that node trees can only be embedded by animatable IDs. */
|
|
|
|
switch (GS(id->name)) {
|
|
case ID_MA:
|
|
return &reinterpret_cast<Material *>(id)->nodetree;
|
|
case ID_LA:
|
|
return &reinterpret_cast<Light *>(id)->nodetree;
|
|
case ID_WO:
|
|
return &reinterpret_cast<World *>(id)->nodetree;
|
|
case ID_TE:
|
|
return &reinterpret_cast<Tex *>(id)->nodetree;
|
|
case ID_SCE:
|
|
/* Needed for backward compatibility. */
|
|
return &reinterpret_cast<Scene *>(id)->nodetree;
|
|
case ID_LS:
|
|
return &reinterpret_cast<FreestyleLineStyle *>(id)->nodetree;
|
|
default:
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
bNodeTree *node_tree_from_id(ID *id)
|
|
{
|
|
bNodeTree **nodetree = node_tree_ptr_from_id(id);
|
|
return (nodetree != nullptr) ? *nodetree : nullptr;
|
|
}
|
|
|
|
void node_tree_node_flag_set(bNodeTree &ntree, const int flag, const bool enable)
|
|
{
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
if (enable) {
|
|
node->flag |= flag;
|
|
}
|
|
else {
|
|
node->flag &= ~flag;
|
|
}
|
|
}
|
|
}
|
|
|
|
bNodeTree *node_tree_localize(bNodeTree *ntree, std::optional<ID *> new_owner_id)
|
|
{
|
|
if (ntree == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
/* Make full copy outside of Main database.
|
|
* NOTE: previews are not copied here. */
|
|
bNodeTree *ltree = reinterpret_cast<bNodeTree *>(
|
|
BKE_id_copy_in_lib(nullptr,
|
|
std::nullopt,
|
|
&ntree->id,
|
|
new_owner_id,
|
|
nullptr,
|
|
(LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA)));
|
|
|
|
ltree->id.tag |= ID_TAG_LOCALIZED;
|
|
|
|
LISTBASE_FOREACH (bNode *, node, <ree->nodes) {
|
|
bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id);
|
|
if (node->is_group() && group != nullptr) {
|
|
node->id = reinterpret_cast<ID *>(node_tree_localize(group, nullptr));
|
|
}
|
|
}
|
|
|
|
/* Ensures only a single output node is enabled. */
|
|
node_tree_set_output(*ntree);
|
|
|
|
bNode *node_src = reinterpret_cast<bNode *>(ntree->nodes.first);
|
|
bNode *node_local = reinterpret_cast<bNode *>(ltree->nodes.first);
|
|
while (node_src != nullptr) {
|
|
node_local->runtime->original = node_src;
|
|
node_src = node_src->next;
|
|
node_local = node_local->next;
|
|
}
|
|
|
|
if (ntree->typeinfo->localize) {
|
|
ntree->typeinfo->localize(ltree, ntree);
|
|
}
|
|
|
|
return ltree;
|
|
}
|
|
|
|
void node_tree_local_merge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree)
|
|
{
|
|
if (ntree && localtree) {
|
|
if (ntree->typeinfo->local_merge) {
|
|
ntree->typeinfo->local_merge(bmain, localtree, ntree);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool ntree_contains_tree_exec(const bNodeTree &tree_to_search_in,
|
|
const bNodeTree &tree_to_search_for,
|
|
Set<const bNodeTree *> &already_passed)
|
|
{
|
|
if (&tree_to_search_in == &tree_to_search_for) {
|
|
return true;
|
|
}
|
|
|
|
tree_to_search_in.ensure_topology_cache();
|
|
for (const bNode *node_group : tree_to_search_in.group_nodes()) {
|
|
const bNodeTree *sub_tree_search_in = reinterpret_cast<const bNodeTree *>(node_group->id);
|
|
if (!sub_tree_search_in) {
|
|
continue;
|
|
}
|
|
if (!already_passed.add(sub_tree_search_in)) {
|
|
continue;
|
|
}
|
|
if (ntree_contains_tree_exec(*sub_tree_search_in, tree_to_search_for, already_passed)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool node_tree_contains_tree(const bNodeTree &tree_to_search_in,
|
|
const bNodeTree &tree_to_search_for)
|
|
{
|
|
if (&tree_to_search_in == &tree_to_search_for) {
|
|
return true;
|
|
}
|
|
|
|
Set<const bNodeTree *> already_passed;
|
|
return ntree_contains_tree_exec(tree_to_search_in, tree_to_search_for, already_passed);
|
|
}
|
|
|
|
int node_count_socket_links(const bNodeTree &ntree, const bNodeSocket &sock)
|
|
{
|
|
int tot = 0;
|
|
LISTBASE_FOREACH (const bNodeLink *, link, &ntree.links) {
|
|
if (link->fromsock == &sock || link->tosock == &sock) {
|
|
tot++;
|
|
}
|
|
}
|
|
return tot;
|
|
}
|
|
|
|
bNode *node_get_active(bNodeTree &ntree)
|
|
{
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
if (node->flag & NODE_ACTIVE) {
|
|
return node;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bool node_set_selected(bNode &node, const bool select)
|
|
{
|
|
bool changed = false;
|
|
if (select != ((node.flag & NODE_SELECT) != 0)) {
|
|
changed = true;
|
|
SET_FLAG_FROM_TEST(node.flag, select, NODE_SELECT);
|
|
}
|
|
if (select) {
|
|
return changed;
|
|
}
|
|
/* Deselect sockets too. */
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node.inputs) {
|
|
changed |= (sock->flag & NODE_SELECT) != 0;
|
|
sock->flag &= ~NODE_SELECT;
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node.outputs) {
|
|
changed |= (sock->flag & NODE_SELECT) != 0;
|
|
sock->flag &= ~NODE_SELECT;
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
void node_clear_active(bNodeTree &ntree)
|
|
{
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
node->flag &= ~NODE_ACTIVE;
|
|
}
|
|
}
|
|
|
|
void node_set_active(bNodeTree &ntree, bNode &node)
|
|
{
|
|
const bool is_paint_canvas = node_supports_active_flag(node, NODE_ACTIVE_PAINT_CANVAS);
|
|
const bool is_texture_class = node_supports_active_flag(node, NODE_ACTIVE_TEXTURE);
|
|
int flags_to_set = NODE_ACTIVE;
|
|
SET_FLAG_FROM_TEST(flags_to_set, is_paint_canvas, NODE_ACTIVE_PAINT_CANVAS);
|
|
SET_FLAG_FROM_TEST(flags_to_set, is_texture_class, NODE_ACTIVE_TEXTURE);
|
|
|
|
/* Make sure only one node is active per node tree. */
|
|
for (bNode *tnode : ntree.all_nodes()) {
|
|
tnode->flag &= ~flags_to_set;
|
|
}
|
|
node.flag |= flags_to_set;
|
|
}
|
|
|
|
void node_set_socket_availability(bNodeTree &ntree, bNodeSocket &sock, const bool is_available)
|
|
{
|
|
if (is_available == sock.is_available()) {
|
|
return;
|
|
}
|
|
if (is_available) {
|
|
sock.flag &= ~SOCK_UNAVAIL;
|
|
}
|
|
else {
|
|
sock.flag |= SOCK_UNAVAIL;
|
|
}
|
|
BKE_ntree_update_tag_socket_availability(&ntree, &sock);
|
|
}
|
|
|
|
int node_socket_link_limit(const bNodeSocket &sock)
|
|
{
|
|
if (sock.is_multi_input()) {
|
|
return 4095;
|
|
}
|
|
if (sock.typeinfo == nullptr) {
|
|
return sock.limit;
|
|
}
|
|
const bNodeSocketType &stype = *sock.typeinfo;
|
|
if (!stype.use_link_limits_of_type) {
|
|
return sock.limit;
|
|
}
|
|
return eNodeSocketInOut(sock.in_out) == SOCK_IN ? stype.input_link_limit :
|
|
stype.output_link_limit;
|
|
}
|
|
|
|
static void update_socket_declarations(ListBase *sockets,
|
|
Span<nodes::SocketDeclaration *> declarations)
|
|
{
|
|
int index;
|
|
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, sockets, index) {
|
|
const SocketDeclaration &socket_decl = *declarations[index];
|
|
socket->runtime->declaration = &socket_decl;
|
|
}
|
|
}
|
|
|
|
static void reset_socket_declarations(ListBase *sockets)
|
|
{
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, sockets) {
|
|
socket->runtime->declaration = nullptr;
|
|
}
|
|
}
|
|
|
|
void node_socket_declarations_update(bNode *node)
|
|
{
|
|
BLI_assert(node->runtime->declaration != nullptr);
|
|
if (node->runtime->declaration->skip_updating_sockets) {
|
|
reset_socket_declarations(&node->inputs);
|
|
reset_socket_declarations(&node->outputs);
|
|
return;
|
|
}
|
|
update_socket_declarations(&node->inputs, node->runtime->declaration->inputs);
|
|
update_socket_declarations(&node->outputs, node->runtime->declaration->outputs);
|
|
}
|
|
|
|
bool node_declaration_ensure_on_outdated_node(bNodeTree &ntree, bNode &node)
|
|
{
|
|
if (node.runtime->declaration != nullptr) {
|
|
return false;
|
|
}
|
|
if (node.typeinfo->declare) {
|
|
if (node.typeinfo->static_declaration) {
|
|
if (!node.typeinfo->static_declaration->is_context_dependent) {
|
|
node.runtime->declaration = node.typeinfo->static_declaration;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
if (node.typeinfo->declare) {
|
|
nodes::update_node_declaration_and_sockets(ntree, node);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool node_declaration_ensure(bNodeTree &ntree, bNode &node)
|
|
{
|
|
if (node_declaration_ensure_on_outdated_node(ntree, node)) {
|
|
node_socket_declarations_update(&node);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float2 node_dimensions_get(const bNode &node)
|
|
{
|
|
return float2(node.runtime->draw_bounds.xmax, node.runtime->draw_bounds.ymax) -
|
|
float2(node.runtime->draw_bounds.xmin, node.runtime->draw_bounds.ymin);
|
|
}
|
|
|
|
void node_tag_update_id(bNode &node)
|
|
{
|
|
node.runtime->update |= NODE_UPDATE_ID;
|
|
}
|
|
|
|
void node_internal_links(bNode &node, bNodeLink **r_links, int *r_len)
|
|
{
|
|
*r_links = node.runtime->internal_links.data();
|
|
*r_len = node.runtime->internal_links.size();
|
|
}
|
|
|
|
/* Node Instance Hash */
|
|
|
|
const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
|
|
const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
|
|
|
|
/* Generate a hash key from ntree and node names
|
|
* Uses the djb2 algorithm with xor by Bernstein:
|
|
* http://www.cse.yorku.ca/~oz/hash.html
|
|
*/
|
|
static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
|
|
{
|
|
char c;
|
|
|
|
while ((c = *str++)) {
|
|
hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
|
|
}
|
|
|
|
/* separator '\0' character, to avoid ambiguity from concatenated strings */
|
|
hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
|
|
|
|
return hash;
|
|
}
|
|
|
|
bNodeInstanceKey node_instance_key(bNodeInstanceKey parent_key,
|
|
const bNodeTree *ntree,
|
|
const bNode *node)
|
|
{
|
|
bNodeInstanceKey key = node_hash_int_str(parent_key, ntree->id.name + 2);
|
|
|
|
if (node) {
|
|
key = node_hash_int_str(key, node->name);
|
|
}
|
|
|
|
return key;
|
|
}
|
|
|
|
/* Build a set of built-in node types to check for known types. */
|
|
static Set<int> get_known_node_types_set()
|
|
{
|
|
Set<int> result;
|
|
for (const bNodeType *ntype : node_types_get()) {
|
|
result.add(ntype->type_legacy);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static bool can_read_node_type(const bNode &node)
|
|
{
|
|
/* Can always read custom node types. */
|
|
if (ELEM(node.type_legacy, NODE_CUSTOM, NODE_CUSTOM_GROUP)) {
|
|
return true;
|
|
}
|
|
if (node.type_legacy < NODE_LEGACY_TYPE_GENERATION_START) {
|
|
/* Check known built-in types. */
|
|
static Set<int> known_types = get_known_node_types_set();
|
|
return known_types.contains(node.type_legacy);
|
|
}
|
|
/* Nodes with larger legacy_type are only identified by their idname. */
|
|
return node_type_find(node.idname) != nullptr;
|
|
}
|
|
|
|
static void node_replace_undefined_types(bNode *node)
|
|
{
|
|
/* If the node type is built-in but unknown, the node cannot be read. */
|
|
if (!can_read_node_type(*node)) {
|
|
node->type_legacy = NODE_CUSTOM;
|
|
/* This type name is arbitrary, it just has to be unique enough to not match a future node
|
|
* idname. Includes the old type identifier for debugging purposes. */
|
|
const std::string old_idname = node->idname;
|
|
SNPRINTF_UTF8(node->idname, "Undefined[%s]", old_idname.c_str());
|
|
node->typeinfo = &NodeTypeUndefined;
|
|
}
|
|
}
|
|
|
|
void node_tree_update_all_new(Main &main)
|
|
{
|
|
/* Replace unknown node types with "Undefined".
|
|
* This happens when loading files from newer Blender versions. Such nodes cannot be read
|
|
* reliably so replace the idname with an undefined type. This keeps links and socket names but
|
|
* discards storage and other type-specific data.
|
|
*
|
|
* Replacement has to happen after after-liblink-versioning, since some node types still get
|
|
* replaced in those late versioning steps. */
|
|
FOREACH_NODETREE_BEGIN (&main, ntree, owner_id) {
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
node_replace_undefined_types(node);
|
|
}
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
/* Update all new node trees on file read or append, to add/remove sockets
|
|
* in groups nodes if the group changed, and handle any update flags that
|
|
* might have been set in file reading or versioning. */
|
|
FOREACH_NODETREE_BEGIN (&main, ntree, owner_id) {
|
|
if (owner_id->tag & ID_TAG_NEW) {
|
|
BKE_ntree_update_tag_all(ntree);
|
|
}
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
BKE_ntree_update(main);
|
|
}
|
|
|
|
void node_tree_update_all_users(Main *main, ID *id)
|
|
{
|
|
if (id == nullptr) {
|
|
return;
|
|
}
|
|
|
|
bool need_update = false;
|
|
|
|
/* Update all users of ngroup, to add/remove sockets as needed. */
|
|
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
if (node->id == id) {
|
|
BKE_ntree_update_tag_node_property(ntree, node);
|
|
need_update = true;
|
|
}
|
|
}
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
if (need_update) {
|
|
BKE_ntree_update(*main);
|
|
}
|
|
}
|
|
|
|
/* ************* node type access ********** */
|
|
|
|
std::string node_label(const bNodeTree &ntree, const bNode &node)
|
|
{
|
|
if (node.label[0] != '\0') {
|
|
return node.label;
|
|
}
|
|
|
|
if (node.typeinfo->labelfunc) {
|
|
char label_buffer[MAX_NAME];
|
|
node.typeinfo->labelfunc(&ntree, &node, label_buffer, MAX_NAME);
|
|
return label_buffer;
|
|
}
|
|
|
|
return IFACE_(node.typeinfo->ui_name);
|
|
}
|
|
|
|
std::optional<StringRefNull> node_socket_short_label(const bNodeSocket &sock)
|
|
{
|
|
if (sock.runtime->declaration != nullptr) {
|
|
StringRefNull short_label = sock.runtime->declaration->short_label;
|
|
if (!short_label.is_empty()) {
|
|
return sock.runtime->declaration->short_label.data();
|
|
}
|
|
}
|
|
return std::nullopt;
|
|
}
|
|
|
|
StringRefNull node_socket_label(const bNodeSocket &sock)
|
|
{
|
|
return (sock.label[0] != '\0') ? sock.label : sock.name;
|
|
}
|
|
|
|
static void node_type_base_defaults(bNodeType &ntype)
|
|
{
|
|
/* default size values */
|
|
node_type_size_preset(ntype, eNodeSizePreset::Default);
|
|
ntype.height = 100;
|
|
ntype.minheight = 30;
|
|
ntype.maxheight = FLT_MAX;
|
|
}
|
|
|
|
/* allow this node for any tree type */
|
|
static bool node_poll_default(const bNodeType * /*ntype*/,
|
|
const bNodeTree * /*ntree*/,
|
|
const char ** /*r_disabled_hint*/)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
static bool node_poll_instance_default(const bNode *node,
|
|
const bNodeTree *ntree,
|
|
const char **r_disabled_hint)
|
|
{
|
|
return node->typeinfo->poll(node->typeinfo, ntree, r_disabled_hint);
|
|
}
|
|
|
|
static int16_t get_next_auto_legacy_type()
|
|
{
|
|
static std::atomic<int> next_legacy_type = []() {
|
|
/* Randomize the value a bit to avoid accidentally depending on the generated legacy type to be
|
|
* stable across Blender sessions. */
|
|
RandomNumberGenerator rng = RandomNumberGenerator::from_random_seed();
|
|
return NODE_LEGACY_TYPE_GENERATION_START + rng.get_int32(100);
|
|
}();
|
|
const int new_type = next_legacy_type.fetch_add(1);
|
|
BLI_assert(new_type <= std::numeric_limits<int16_t>::max());
|
|
return new_type;
|
|
}
|
|
|
|
void node_type_base(bNodeType &ntype, std::string idname, std::optional<int16_t> legacy_type)
|
|
{
|
|
ntype.idname = std::move(idname);
|
|
|
|
if (!legacy_type.has_value()) {
|
|
/* Still auto-generate a legacy type for this node type if none was specified. This is
|
|
* necessary because some code checks if two nodes are the same type by comparing their legacy
|
|
* types. The exact value does not matter, but it must be unique. */
|
|
legacy_type = get_next_auto_legacy_type();
|
|
}
|
|
|
|
if (!ELEM(*legacy_type, NODE_CUSTOM, NODE_UNDEFINED)) {
|
|
StructRNA *srna = RNA_struct_find(ntype.idname.c_str());
|
|
BLI_assert(srna != nullptr);
|
|
ntype.rna_ext.srna = srna;
|
|
RNA_struct_blender_type_set(srna, &ntype);
|
|
}
|
|
|
|
/* make sure we have a valid type (everything registered) */
|
|
BLI_assert(ntype.idname[0] != '\0');
|
|
|
|
ntype.type_legacy = *legacy_type;
|
|
ntype.nclass = NODE_CLASS_CONVERTER;
|
|
|
|
node_type_base_defaults(ntype);
|
|
|
|
ntype.poll = node_poll_default;
|
|
ntype.poll_instance = node_poll_instance_default;
|
|
}
|
|
|
|
void node_type_base_custom(bNodeType &ntype,
|
|
const StringRefNull idname,
|
|
const StringRefNull name,
|
|
const StringRefNull enum_name,
|
|
const short nclass)
|
|
{
|
|
ntype.idname = idname;
|
|
ntype.type_legacy = NODE_CUSTOM;
|
|
ntype.ui_name = name;
|
|
ntype.nclass = nclass;
|
|
ntype.enum_name_legacy = enum_name.c_str();
|
|
|
|
node_type_base_defaults(ntype);
|
|
}
|
|
|
|
std::optional<eCustomDataType> socket_type_to_custom_data_type(eNodeSocketDatatype type)
|
|
{
|
|
switch (type) {
|
|
case SOCK_FLOAT:
|
|
return CD_PROP_FLOAT;
|
|
case SOCK_VECTOR:
|
|
return CD_PROP_FLOAT3;
|
|
case SOCK_RGBA:
|
|
return CD_PROP_COLOR;
|
|
case SOCK_BOOLEAN:
|
|
return CD_PROP_BOOL;
|
|
case SOCK_ROTATION:
|
|
return CD_PROP_QUATERNION;
|
|
case SOCK_MATRIX:
|
|
return CD_PROP_FLOAT4X4;
|
|
case SOCK_INT:
|
|
return CD_PROP_INT32;
|
|
case SOCK_STRING:
|
|
return CD_PROP_STRING;
|
|
default:
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
std::optional<eNodeSocketDatatype> custom_data_type_to_socket_type(eCustomDataType type)
|
|
{
|
|
switch (type) {
|
|
case CD_PROP_FLOAT:
|
|
return SOCK_FLOAT;
|
|
case CD_PROP_INT8:
|
|
return SOCK_INT;
|
|
case CD_PROP_INT32:
|
|
return SOCK_INT;
|
|
case CD_PROP_FLOAT3:
|
|
return SOCK_VECTOR;
|
|
case CD_PROP_FLOAT2:
|
|
return SOCK_VECTOR;
|
|
case CD_PROP_BOOL:
|
|
return SOCK_BOOLEAN;
|
|
case CD_PROP_COLOR:
|
|
return SOCK_RGBA;
|
|
case CD_PROP_BYTE_COLOR:
|
|
return SOCK_RGBA;
|
|
case CD_PROP_QUATERNION:
|
|
return SOCK_ROTATION;
|
|
case CD_PROP_FLOAT4X4:
|
|
return SOCK_MATRIX;
|
|
default:
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
static const CPPType *slow_socket_type_to_geo_nodes_base_cpp_type(const eNodeSocketDatatype type)
|
|
{
|
|
const bNodeSocketType *typeinfo = node_socket_type_find_static(type);
|
|
return typeinfo->base_cpp_type;
|
|
}
|
|
|
|
const CPPType *socket_type_to_geo_nodes_base_cpp_type(const eNodeSocketDatatype type)
|
|
{
|
|
const CPPType *cpp_type;
|
|
switch (type) {
|
|
case SOCK_FLOAT:
|
|
cpp_type = &CPPType::get<float>();
|
|
break;
|
|
case SOCK_INT:
|
|
cpp_type = &CPPType::get<int>();
|
|
break;
|
|
case SOCK_RGBA:
|
|
cpp_type = &CPPType::get<ColorGeometry4f>();
|
|
break;
|
|
case SOCK_BOOLEAN:
|
|
cpp_type = &CPPType::get<bool>();
|
|
break;
|
|
case SOCK_VECTOR:
|
|
cpp_type = &CPPType::get<float3>();
|
|
break;
|
|
case SOCK_ROTATION:
|
|
cpp_type = &CPPType::get<math::Quaternion>();
|
|
break;
|
|
case SOCK_MATRIX:
|
|
cpp_type = &CPPType::get<float4x4>();
|
|
break;
|
|
case SOCK_BUNDLE:
|
|
cpp_type = &CPPType::get<nodes::BundlePtr>();
|
|
break;
|
|
case SOCK_CLOSURE:
|
|
cpp_type = &CPPType::get<nodes::ClosurePtr>();
|
|
break;
|
|
default:
|
|
cpp_type = slow_socket_type_to_geo_nodes_base_cpp_type(type);
|
|
break;
|
|
}
|
|
BLI_assert(cpp_type == slow_socket_type_to_geo_nodes_base_cpp_type(type));
|
|
return cpp_type;
|
|
}
|
|
|
|
std::optional<eNodeSocketDatatype> geo_nodes_base_cpp_type_to_socket_type(const CPPType &type)
|
|
{
|
|
if (type.is<float>()) {
|
|
return SOCK_FLOAT;
|
|
}
|
|
if (type.is<int>()) {
|
|
return SOCK_INT;
|
|
}
|
|
if (type.is<float3>()) {
|
|
return SOCK_VECTOR;
|
|
}
|
|
if (type.is<ColorGeometry4f>()) {
|
|
return SOCK_RGBA;
|
|
}
|
|
if (type.is<bool>()) {
|
|
return SOCK_BOOLEAN;
|
|
}
|
|
if (type.is<math::Quaternion>()) {
|
|
return SOCK_ROTATION;
|
|
}
|
|
if (type.is<nodes::MenuValue>()) {
|
|
return SOCK_MENU;
|
|
}
|
|
if (type.is<float4x4>()) {
|
|
return SOCK_MATRIX;
|
|
}
|
|
if (type.is<std::string>()) {
|
|
return SOCK_STRING;
|
|
}
|
|
if (type.is<nodes::BundlePtr>()) {
|
|
return SOCK_BUNDLE;
|
|
}
|
|
if (type.is<nodes::ClosurePtr>()) {
|
|
return SOCK_CLOSURE;
|
|
}
|
|
if (type.is<GeometrySet>()) {
|
|
return SOCK_GEOMETRY;
|
|
}
|
|
if (type.is<Material *>()) {
|
|
return SOCK_MATERIAL;
|
|
}
|
|
if (type.is<Tex *>()) {
|
|
return SOCK_TEXTURE;
|
|
}
|
|
if (type.is<Object *>()) {
|
|
return SOCK_OBJECT;
|
|
}
|
|
if (type.is<Collection *>()) {
|
|
return SOCK_COLLECTION;
|
|
}
|
|
if (type.is<Image *>()) {
|
|
return SOCK_IMAGE;
|
|
}
|
|
|
|
return std::nullopt;
|
|
}
|
|
|
|
std::optional<VolumeGridType> socket_type_to_grid_type(const eNodeSocketDatatype type)
|
|
{
|
|
switch (type) {
|
|
case SOCK_BOOLEAN:
|
|
return VOLUME_GRID_BOOLEAN;
|
|
case SOCK_FLOAT:
|
|
return VOLUME_GRID_FLOAT;
|
|
case SOCK_INT:
|
|
return VOLUME_GRID_INT;
|
|
case SOCK_VECTOR:
|
|
return VOLUME_GRID_VECTOR_FLOAT;
|
|
default:
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
std::optional<eNodeSocketDatatype> grid_type_to_socket_type(const VolumeGridType type)
|
|
{
|
|
switch (type) {
|
|
case VOLUME_GRID_BOOLEAN:
|
|
return SOCK_BOOLEAN;
|
|
case VOLUME_GRID_FLOAT:
|
|
return SOCK_FLOAT;
|
|
case VOLUME_GRID_INT:
|
|
return SOCK_INT;
|
|
case VOLUME_GRID_VECTOR_FLOAT:
|
|
return SOCK_VECTOR;
|
|
default:
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
static void unique_socket_template_identifier(bNodeSocketTemplate *list,
|
|
bNodeSocketTemplate *ntemp,
|
|
const char defname[],
|
|
const char delim)
|
|
{
|
|
BLI_uniquename_cb(
|
|
[&](const StringRef check_name) {
|
|
for (bNodeSocketTemplate *ntemp_iter = list; ntemp_iter->type >= 0; ntemp_iter++) {
|
|
if (ntemp_iter != ntemp) {
|
|
if (ntemp_iter->identifier == check_name) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
},
|
|
defname,
|
|
delim,
|
|
ntemp->identifier,
|
|
sizeof(ntemp->identifier));
|
|
}
|
|
|
|
void node_type_socket_templates(bNodeType *ntype,
|
|
bNodeSocketTemplate *inputs,
|
|
bNodeSocketTemplate *outputs)
|
|
{
|
|
ntype->inputs = inputs;
|
|
ntype->outputs = outputs;
|
|
|
|
/* automatically generate unique identifiers */
|
|
if (inputs) {
|
|
/* clear identifier strings (uninitialized memory) */
|
|
for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
|
|
ntemp->identifier[0] = '\0';
|
|
}
|
|
|
|
for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
|
|
STRNCPY(ntemp->identifier, ntemp->name);
|
|
unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
|
|
}
|
|
}
|
|
if (outputs) {
|
|
/* clear identifier strings (uninitialized memory) */
|
|
for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
|
|
ntemp->identifier[0] = '\0';
|
|
}
|
|
|
|
for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
|
|
STRNCPY(ntemp->identifier, ntemp->name);
|
|
unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_type_size(bNodeType &ntype, const int width, const int minwidth, const int maxwidth)
|
|
{
|
|
ntype.width = width;
|
|
ntype.minwidth = minwidth;
|
|
if (maxwidth <= minwidth) {
|
|
ntype.maxwidth = FLT_MAX;
|
|
}
|
|
else {
|
|
ntype.maxwidth = maxwidth;
|
|
}
|
|
}
|
|
|
|
void node_type_size_preset(bNodeType &ntype, const eNodeSizePreset size)
|
|
{
|
|
switch (size) {
|
|
case eNodeSizePreset::Default:
|
|
node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH);
|
|
break;
|
|
case eNodeSizePreset::Small:
|
|
node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH);
|
|
break;
|
|
case eNodeSizePreset::Middle:
|
|
node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH);
|
|
break;
|
|
case eNodeSizePreset::Large:
|
|
node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void node_type_storage(bNodeType &ntype,
|
|
const std::optional<StringRefNull> storagename,
|
|
void (*freefunc)(bNode *node),
|
|
void (*copyfunc)(bNodeTree *dest_ntree,
|
|
bNode *dest_node,
|
|
const bNode *src_node))
|
|
{
|
|
ntype.storagename = storagename.value_or("");
|
|
ntype.copyfunc = copyfunc;
|
|
ntype.freefunc = freefunc;
|
|
}
|
|
|
|
void node_system_init()
|
|
{
|
|
register_nodes();
|
|
}
|
|
|
|
void node_system_exit()
|
|
{
|
|
get_node_type_alias_map().clear();
|
|
|
|
const Vector<bNodeType *> node_types = get_node_type_map().extract_vector();
|
|
for (bNodeType *nt : node_types) {
|
|
if (nt->rna_ext.free) {
|
|
nt->rna_ext.free(nt->rna_ext.data);
|
|
}
|
|
node_free_type(nt);
|
|
}
|
|
|
|
const Vector<bNodeSocketType *> socket_types = get_socket_type_map().extract_vector();
|
|
for (bNodeSocketType *st : socket_types) {
|
|
if (st->ext_socket.free) {
|
|
st->ext_socket.free(st->ext_socket.data);
|
|
}
|
|
if (st->ext_interface.free) {
|
|
st->ext_interface.free(st->ext_interface.data);
|
|
}
|
|
node_free_socket_type(st);
|
|
}
|
|
|
|
const Vector<bNodeTreeType *> tree_types = get_node_tree_type_map().extract_vector();
|
|
for (bNodeTreeType *nt : tree_types) {
|
|
if (nt->rna_ext.free) {
|
|
nt->rna_ext.free(nt->rna_ext.data);
|
|
}
|
|
ntree_free_type(nt);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* NodeTree Iterator Helpers (FOREACH_NODETREE_BEGIN) */
|
|
|
|
void node_tree_iterator_init(NodeTreeIterStore *ntreeiter, Main *bmain)
|
|
{
|
|
ntreeiter->ngroup = (bNodeTree *)bmain->nodetrees.first;
|
|
ntreeiter->scene = (Scene *)bmain->scenes.first;
|
|
ntreeiter->mat = (Material *)bmain->materials.first;
|
|
ntreeiter->tex = (Tex *)bmain->textures.first;
|
|
ntreeiter->light = (Light *)bmain->lights.first;
|
|
ntreeiter->world = (World *)bmain->worlds.first;
|
|
ntreeiter->linestyle = (FreestyleLineStyle *)bmain->linestyles.first;
|
|
}
|
|
bool node_tree_iterator_step(NodeTreeIterStore *ntreeiter, bNodeTree **r_nodetree, ID **r_id)
|
|
{
|
|
if (ntreeiter->ngroup) {
|
|
bNodeTree &node_tree = *ntreeiter->ngroup;
|
|
*r_nodetree = &node_tree;
|
|
*r_id = &node_tree.id;
|
|
ntreeiter->ngroup = reinterpret_cast<bNodeTree *>(node_tree.id.next);
|
|
return true;
|
|
}
|
|
if (ntreeiter->scene) {
|
|
/* Embedded compositing trees are deprecated, but still relevant for versioning/backward
|
|
* compatibility. */
|
|
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->scene->nodetree);
|
|
*r_id = &ntreeiter->scene->id;
|
|
ntreeiter->scene = reinterpret_cast<Scene *>(ntreeiter->scene->id.next);
|
|
return true;
|
|
}
|
|
if (ntreeiter->mat) {
|
|
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->mat->nodetree);
|
|
*r_id = &ntreeiter->mat->id;
|
|
ntreeiter->mat = reinterpret_cast<Material *>(ntreeiter->mat->id.next);
|
|
return true;
|
|
}
|
|
if (ntreeiter->tex) {
|
|
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->tex->nodetree);
|
|
*r_id = &ntreeiter->tex->id;
|
|
ntreeiter->tex = reinterpret_cast<Tex *>(ntreeiter->tex->id.next);
|
|
return true;
|
|
}
|
|
if (ntreeiter->light) {
|
|
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->light->nodetree);
|
|
*r_id = &ntreeiter->light->id;
|
|
ntreeiter->light = reinterpret_cast<Light *>(ntreeiter->light->id.next);
|
|
return true;
|
|
}
|
|
if (ntreeiter->world) {
|
|
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->world->nodetree);
|
|
*r_id = &ntreeiter->world->id;
|
|
ntreeiter->world = reinterpret_cast<World *>(ntreeiter->world->id.next);
|
|
return true;
|
|
}
|
|
if (ntreeiter->linestyle) {
|
|
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->linestyle->nodetree);
|
|
*r_id = &ntreeiter->linestyle->id;
|
|
ntreeiter->linestyle = reinterpret_cast<FreestyleLineStyle *>(ntreeiter->linestyle->id.next);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void node_tree_remove_layer_n(bNodeTree *ntree, Scene *scene, const int layer_index)
|
|
{
|
|
BLI_assert(layer_index != -1);
|
|
BLI_assert(scene != nullptr);
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
if (node->type_legacy == CMP_NODE_R_LAYERS && node->id == &scene->id) {
|
|
if (node->custom1 == layer_index) {
|
|
node->custom1 = 0;
|
|
}
|
|
else if (node->custom1 > layer_index) {
|
|
node->custom1--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace blender::bke
|