Files
test2/source/blender/blenkernel/intern/node.cc
Jacques Lucke c90a137a27 Nodes: wrap int in MenuValue type for menu sockets
Previously, we always just used `int` when dealing with menu values on the C++
side. It's currently the only type where we have the same base type (`int`) for
two different socket types (integer and menu sockets). This has some downsides:
* It requires special cases in some places.
* There is no function from static base type to socket type (which is useful for
  some utilities like `SocketValueVariant`).
* It implicitly allows operations on menu values that shouldn't be allowed such
  as arithmetic operations and conversions to and from other types.

This patch adds a new `MenuValue` type that is used for menu sockets in Geometry
Nodes and the (CPU) Compositor, clarifying the distinction between integer and
menu values.

Pull Request: https://projects.blender.org/blender/blender/pulls/144476
2025-08-13 15:43:37 +02:00

5253 lines
168 KiB
C++

/* SPDX-FileCopyrightText: 2005 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <optional>
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include "DNA_collection_types.h"
#include "DNA_gpencil_legacy_types.h"
#include "DNA_light_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h"
#include "DNA_world_types.h"
#include "BLI_color.hh"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_math_rotation_types.hh"
#include "BLI_math_vector.h"
#include "BLI_rand.hh"
#include "BLI_set.hh"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_string_utils.hh"
#include "BLI_time.h"
#include "BLI_utildefines.h"
#include "BLI_vector_set.hh"
#include "BLT_translation.hh"
#include "IMB_imbuf.hh"
#include "BKE_anim_data.hh"
#include "BKE_animsys.h"
#include "BKE_asset.hh"
#include "BKE_bpath.hh"
#include "BKE_colortools.hh"
#include "BKE_context.hh"
#include "BKE_global.hh"
#include "BKE_idprop.hh"
#include "BKE_idtype.hh"
#include "BKE_image_format.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_main.hh"
#include "BKE_node.hh"
#include "BKE_node_enum.hh"
#include "BKE_node_legacy_types.hh"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_interface.hh"
#include "BKE_node_tree_reference_lifetimes.hh"
#include "BKE_node_tree_update.hh"
#include "BKE_preview_image.hh"
#include "BKE_type_conversions.hh"
#include "NOD_geometry_nodes_bundle.hh"
#include "NOD_geometry_nodes_closure.hh"
#include "RNA_access.hh"
#include "RNA_define.hh"
#include "RNA_enum_types.hh"
#include "RNA_prototypes.hh"
#include "NOD_common.hh"
#include "NOD_composite.hh"
#include "NOD_geo_bake.hh"
#include "NOD_geo_bundle.hh"
#include "NOD_geo_capture_attribute.hh"
#include "NOD_geo_closure.hh"
#include "NOD_geo_foreach_geometry_element.hh"
#include "NOD_geo_index_switch.hh"
#include "NOD_geo_menu_switch.hh"
#include "NOD_geo_repeat.hh"
#include "NOD_geo_simulation.hh"
#include "NOD_geometry_nodes_dependencies.hh"
#include "NOD_geometry_nodes_gizmos.hh"
#include "NOD_geometry_nodes_lazy_function.hh"
#include "NOD_menu_value.hh"
#include "NOD_node_declaration.hh"
#include "NOD_register.hh"
#include "NOD_shader.h"
#include "NOD_socket.hh"
#include "NOD_socket_items_blend.hh"
#include "NOD_texture.h"
#include "DEG_depsgraph.hh"
#include "DEG_depsgraph_build.hh"
#include "BLO_read_write.hh"
using blender::nodes::FieldInferencingInterface;
using blender::nodes::InputSocketFieldType;
using blender::nodes::NodeDeclaration;
using blender::nodes::OutputFieldDependency;
using blender::nodes::OutputSocketFieldType;
using blender::nodes::SocketDeclaration;
static CLG_LogRef LOG = {"node"};
namespace blender::bke {
/* Forward declaration. */
static void write_node_socket_default_value(BlendWriter *writer, const bNodeSocket *sock);
/* Fallback types for undefined tree, nodes, sockets. */
bNodeTreeType NodeTreeTypeUndefined;
bNodeType NodeTypeUndefined;
bNodeSocketType NodeSocketTypeUndefined;
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
static void node_socket_set_typeinfo(bNodeTree *ntree,
bNodeSocket *sock,
bNodeSocketType *typeinfo);
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
static void free_localized_node_groups(bNodeTree *ntree);
static bool socket_id_user_decrement(bNodeSocket *sock);
static void ntree_init_data(ID *id)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
ntree->tree_interface.init_data();
ntree->runtime = MEM_new<bNodeTreeRuntime>(__func__);
ntree->default_group_node_width = GROUP_NODE_DEFAULT_WIDTH;
ntree_set_typeinfo(ntree, nullptr);
}
static void ntree_copy_data(Main * /*bmain*/,
std::optional<Library *> /*owner_library*/,
ID *id_dst,
const ID *id_src,
const int flag)
{
bNodeTree *ntree_dst = reinterpret_cast<bNodeTree *>(id_dst);
const bNodeTree *ntree_src = reinterpret_cast<const bNodeTree *>(id_src);
/* We never handle user-count here for owned data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
ntree_dst->runtime = MEM_new<bNodeTreeRuntime>(__func__);
bNodeTreeRuntime &dst_runtime = *ntree_dst->runtime;
Map<const bNodeSocket *, bNodeSocket *> socket_map;
dst_runtime.nodes_by_id.reserve(ntree_src->all_nodes().size());
BLI_listbase_clear(&ntree_dst->nodes);
int i;
LISTBASE_FOREACH_INDEX (const bNode *, src_node, &ntree_src->nodes, i) {
/* Don't find a unique name for every node, since they should have valid names already. */
bNode *new_node = node_copy_with_mapping(
ntree_dst, *src_node, flag_subdata, src_node->name, src_node->identifier, socket_map);
new_node->runtime->index_in_tree = i;
}
/* copy links */
BLI_listbase_clear(&ntree_dst->links);
LISTBASE_FOREACH (const bNodeLink *, src_link, &ntree_src->links) {
bNodeLink *dst_link = static_cast<bNodeLink *>(MEM_dupallocN(src_link));
dst_link->fromnode = dst_runtime.nodes_by_id.lookup_key_as(src_link->fromnode->identifier);
dst_link->fromsock = socket_map.lookup(src_link->fromsock);
dst_link->tonode = dst_runtime.nodes_by_id.lookup_key_as(src_link->tonode->identifier);
dst_link->tosock = socket_map.lookup(src_link->tosock);
BLI_assert(dst_link->tosock);
dst_link->tosock->link = dst_link;
BLI_addtail(&ntree_dst->links, dst_link);
}
/* update node->parent pointers */
for (bNode *node : ntree_dst->all_nodes()) {
if (node->parent) {
node->parent = dst_runtime.nodes_by_id.lookup_key_as(node->parent->identifier);
}
}
for (bNode *node : ntree_dst->all_nodes()) {
node_declaration_ensure(*ntree_dst, *node);
}
ntree_dst->tree_interface.copy_data(ntree_src->tree_interface, flag);
/* copy preview hash */
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
for (const auto &item : ntree_src->runtime->previews.items()) {
dst_runtime.previews.add_new(item.key, item.value);
}
}
if (ntree_src->runtime->field_inferencing_interface) {
dst_runtime.field_inferencing_interface = std::make_unique<FieldInferencingInterface>(
*ntree_src->runtime->field_inferencing_interface);
}
if (ntree_src->runtime->structure_type_interface) {
dst_runtime.structure_type_interface = std::make_unique<nodes::StructureTypeInterface>(
*ntree_src->runtime->structure_type_interface);
}
if (ntree_src->runtime->reference_lifetimes_info) {
using namespace node_tree_reference_lifetimes;
dst_runtime.reference_lifetimes_info = std::make_unique<ReferenceLifetimesInfo>(
*ntree_src->runtime->reference_lifetimes_info);
for (ReferenceSetInfo &reference_set : dst_runtime.reference_lifetimes_info->reference_sets) {
if (ELEM(reference_set.type,
ReferenceSetType::LocalReferenceSet,
ReferenceSetType::ClosureInputReferenceSet,
ReferenceSetType::ClosureOutputData))
{
reference_set.socket = socket_map.lookup(reference_set.socket);
}
for (auto &socket : reference_set.potential_data_origins) {
socket = socket_map.lookup(socket);
}
}
}
if (ntree_src->geometry_node_asset_traits) {
ntree_dst->geometry_node_asset_traits = MEM_dupallocN<GeometryNodeAssetTraits>(
__func__, *ntree_src->geometry_node_asset_traits);
}
if (ntree_src->nested_node_refs) {
ntree_dst->nested_node_refs = MEM_malloc_arrayN<bNestedNodeRef>(
size_t(ntree_src->nested_node_refs_num), __func__);
uninitialized_copy_n(
ntree_src->nested_node_refs, ntree_src->nested_node_refs_num, ntree_dst->nested_node_refs);
}
if (flag & LIB_ID_COPY_NO_PREVIEW) {
ntree_dst->preview = nullptr;
}
else {
BKE_previewimg_id_copy(&ntree_dst->id, &ntree_src->id);
}
ntree_dst->description = BLI_strdup_null(ntree_src->description);
}
static void ntree_free_data(ID *id)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
/* XXX hack! node trees should not store execution graphs at all.
* This should be removed when old tree types no longer require it.
* Currently the execution data for texture nodes remains in the tree
* after execution, until the node tree is updated or freed. */
if (ntree->runtime->execdata) {
switch (ntree->type) {
case NTREE_SHADER:
ntreeShaderEndExecTree(ntree->runtime->execdata);
break;
case NTREE_TEXTURE:
ntreeTexEndExecTree(ntree->runtime->execdata);
ntree->runtime->execdata = nullptr;
break;
}
}
/* XXX not nice, but needed to free localized node groups properly */
free_localized_node_groups(ntree);
BLI_freelistN(&ntree->links);
/* Iterate backwards because this allows for more efficient node deletion while keeping
* bNodeTreeRuntime::nodes_by_id valid. */
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNode *, node, &ntree->nodes) {
node_free_node(ntree, *node);
}
ntree->tree_interface.free_data();
if (ntree->id.tag & ID_TAG_LOCALIZED) {
BKE_libblock_free_data(&ntree->id, true);
}
if (ntree->geometry_node_asset_traits) {
MEM_freeN(ntree->geometry_node_asset_traits);
}
if (ntree->nested_node_refs) {
MEM_freeN(ntree->nested_node_refs);
}
MEM_SAFE_FREE(ntree->description);
BKE_previewimg_free(&ntree->preview);
MEM_delete(ntree->runtime);
}
static void library_foreach_node_socket(bNodeSocket *sock, LibraryForeachIDData *data)
{
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
data, IDP_foreach_property(sock->prop, IDP_TYPE_FILTER_ID, [&](IDProperty *prop) {
BKE_lib_query_idpropertiesForeachIDLink_callback(prop, data);
}));
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_OBJECT: {
bNodeSocketValueObject &default_value = *sock->default_value_typed<bNodeSocketValueObject>();
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage &default_value = *sock->default_value_typed<bNodeSocketValueImage>();
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection &default_value =
*sock->default_value_typed<bNodeSocketValueCollection>();
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture &default_value =
*sock->default_value_typed<bNodeSocketValueTexture>();
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial &default_value =
*sock->default_value_typed<bNodeSocketValueMaterial>();
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, default_value.value, IDWALK_CB_USER);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_ROTATION:
case SOCK_MATRIX:
case SOCK_INT:
case SOCK_STRING:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_MENU:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
break;
}
}
void node_node_foreach_id(bNode *node, LibraryForeachIDData *data)
{
BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
data, IDP_foreach_property(node->prop, IDP_TYPE_FILTER_ID, [&](IDProperty *prop) {
BKE_lib_query_idpropertiesForeachIDLink_callback(prop, data);
}));
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(sock, data));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data, library_foreach_node_socket(sock, data));
}
/* Note that this ID pointer is only a cache, it may be outdated. */
BKE_LIB_FOREACHID_PROCESS_ID(data, node->runtime->owner_tree, IDWALK_CB_LOOPBACK);
}
static void node_foreach_id(ID *id, LibraryForeachIDData *data)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
BKE_LIB_FOREACHID_PROCESS_ID(
data,
ntree->owner_id,
(IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF | IDWALK_CB_READFILE_IGNORE));
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, ntree->gpd, IDWALK_CB_USER);
for (bNode *node : ntree->all_nodes()) {
node_node_foreach_id(node, data);
}
ntree->tree_interface.foreach_id(data);
if (ntree->runtime->geometry_nodes_eval_dependencies) {
for (ID *&id_ref : ntree->runtime->geometry_nodes_eval_dependencies->ids.values()) {
BKE_LIB_FOREACHID_PROCESS_ID(data, id_ref, IDWALK_CB_NOP);
}
}
}
static void node_foreach_cache(ID *id,
IDTypeForeachCacheFunctionCallback function_callback,
void *user_data)
{
bNodeTree *nodetree = reinterpret_cast<bNodeTree *>(id);
IDCacheKey key = {0};
key.id_session_uid = id->session_uid;
if (nodetree->type == NTREE_COMPOSIT) {
for (bNode *node : nodetree->all_nodes()) {
if (node->type_legacy == CMP_NODE_MOVIEDISTORTION) {
key.identifier = size_t(BLI_ghashutil_strhash_p(node->name));
function_callback(id, &key, (&node->storage), 0, user_data);
}
}
}
}
static void node_foreach_path(ID *id, BPathForeachPathData *bpath_data)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
switch (ntree->type) {
case NTREE_SHADER: {
for (bNode *node : ntree->all_nodes()) {
if (node->type_legacy == SH_NODE_SCRIPT) {
NodeShaderScript *nss = static_cast<NodeShaderScript *>(node->storage);
if (nss->mode == NODE_SCRIPT_EXTERNAL && nss->filepath[0]) {
BKE_bpath_foreach_path_fixed_process(bpath_data, nss->filepath, sizeof(nss->filepath));
}
}
else if (node->type_legacy == SH_NODE_TEX_IES) {
NodeShaderTexIES *ies = static_cast<NodeShaderTexIES *>(node->storage);
if (ies->mode == NODE_IES_EXTERNAL && ies->filepath[0]) {
BKE_bpath_foreach_path_fixed_process(bpath_data, ies->filepath, sizeof(ies->filepath));
}
}
}
break;
}
default:
break;
}
}
static ID **node_owner_pointer_get(ID *id, const bool debug_relationship_assert)
{
if ((id->flag & ID_FLAG_EMBEDDED_DATA) == 0) {
return nullptr;
}
/* TODO: Sort this NO_MAIN or not for embedded node trees. See #86119. */
// BLI_assert((id->tag & ID_TAG_NO_MAIN) == 0);
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
if (debug_relationship_assert) {
BLI_assert(ntree->owner_id != nullptr);
BLI_assert(node_tree_from_id(ntree->owner_id) == ntree);
}
return &ntree->owner_id;
}
namespace forward_compat {
static void write_node_socket_interface(BlendWriter *writer, const bNodeSocket *sock)
{
BLO_write_struct(writer, bNodeSocket, sock);
if (sock->prop) {
IDP_BlendWrite(writer, sock->prop);
}
BLO_write_string(writer, sock->default_attribute_name);
write_node_socket_default_value(writer, sock);
}
/* Construct a bNodeSocket that represents a node group socket the old way. */
static bNodeSocket *make_socket(bNodeTree *ntree,
const eNodeSocketInOut in_out,
const StringRef idname,
const StringRef name,
const StringRef identifier)
{
bNodeSocketType *stype = node_socket_type_find(idname);
if (stype == nullptr) {
return nullptr;
}
bNodeSocket *sock = MEM_callocN<bNodeSocket>(__func__);
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
StringRef(stype->idname).copy_utf8_truncated(sock->idname);
sock->in_out = int(in_out);
sock->type = int(SOCK_CUSTOM); /* int type undefined by default */
node_socket_set_typeinfo(ntree, sock, stype);
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
identifier.copy_utf8_truncated(sock->identifier);
name.copy_utf8_truncated(sock->name);
sock->storage = nullptr;
sock->flag |= SOCK_COLLAPSED;
return sock;
}
/* Include the subtype suffix for old socket idnames. */
static StringRef get_legacy_socket_subtype_idname(StringRef idname, const void *socket_data)
{
if (idname == "NodeSocketFloat") {
const bNodeSocketValueFloat &float_data = *static_cast<const bNodeSocketValueFloat *>(
socket_data);
switch (float_data.subtype) {
case PROP_UNSIGNED:
return "NodeSocketFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketFloatPercentage";
case PROP_FACTOR:
return "NodeSocketFloatFactor";
case PROP_ANGLE:
return "NodeSocketFloatAngle";
case PROP_TIME:
return "NodeSocketFloatTime";
case PROP_TIME_ABSOLUTE:
return "NodeSocketFloatTimeAbsolute";
case PROP_DISTANCE:
return "NodeSocketFloatDistance";
case PROP_WAVELENGTH:
return "NodeSocketFloatWavelength";
case PROP_COLOR_TEMPERATURE:
return "NodeSocketFloatColorTemperature";
case PROP_FREQUENCY:
return "NodeSocketFloatFrequency";
}
}
if (idname == "NodeSocketInt") {
const bNodeSocketValueInt &int_data = *static_cast<const bNodeSocketValueInt *>(socket_data);
switch (int_data.subtype) {
case PROP_UNSIGNED:
return "NodeSocketIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketIntPercentage";
case PROP_FACTOR:
return "NodeSocketIntFactor";
}
}
if (idname == "NodeSocketVector") {
const bNodeSocketValueVector &vector_data = *static_cast<const bNodeSocketValueVector *>(
socket_data);
switch (vector_data.subtype) {
case PROP_FACTOR:
return "NodeSocketVectorFactor";
case PROP_PERCENTAGE:
return "NodeSocketVectorPercentage";
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketVectorDirection";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration";
case PROP_EULER:
return "NodeSocketVectorEuler";
}
}
return idname;
}
/**
* Socket interface reconstruction for forward compatibility.
* To enable previous Blender versions to read the new interface DNA data,
* construct the bNodeSocket inputs/outputs lists.
* This discards any information about panels and alternating input/output order,
* but all functional information is preserved for executing node trees.
*/
static void construct_interface_as_legacy_sockets(bNodeTree *ntree)
{
BLI_assert(BLI_listbase_is_empty(&ntree->inputs_legacy));
BLI_assert(BLI_listbase_is_empty(&ntree->outputs_legacy));
auto make_legacy_socket = [&](const bNodeTreeInterfaceSocket &socket,
eNodeSocketInOut in_out) -> bNodeSocket * {
bNodeSocket *iosock = make_socket(
ntree,
in_out,
get_legacy_socket_subtype_idname(socket.socket_type, socket.socket_data),
socket.name ? socket.name : "",
socket.identifier);
if (!iosock) {
return nullptr;
}
if (socket.description) {
STRNCPY(iosock->description, socket.description);
}
node_socket_copy_default_value_data(
iosock->typeinfo->type, iosock->default_value, socket.socket_data);
if (socket.properties) {
iosock->prop = IDP_CopyProperty(socket.properties);
}
SET_FLAG_FROM_TEST(
iosock->flag, socket.flag & NODE_INTERFACE_SOCKET_HIDE_VALUE, SOCK_HIDE_VALUE);
SET_FLAG_FROM_TEST(
iosock->flag, socket.flag & NODE_INTERFACE_SOCKET_HIDE_IN_MODIFIER, SOCK_HIDE_IN_MODIFIER);
iosock->attribute_domain = socket.attribute_domain;
iosock->default_attribute_name = BLI_strdup_null(socket.default_attribute_name);
return iosock;
};
/* Construct inputs/outputs socket lists in the node tree. */
ntree->tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
if (const bNodeTreeInterfaceSocket *socket =
node_interface::get_item_as<bNodeTreeInterfaceSocket>(&item))
{
if (socket->flag & NODE_INTERFACE_SOCKET_INPUT) {
if (bNodeSocket *legacy_socket = make_legacy_socket(*socket, SOCK_IN)) {
BLI_addtail(&ntree->inputs_legacy, legacy_socket);
}
}
if (socket->flag & NODE_INTERFACE_SOCKET_OUTPUT) {
if (bNodeSocket *legacy_socket = make_legacy_socket(*socket, SOCK_OUT)) {
BLI_addtail(&ntree->outputs_legacy, legacy_socket);
}
}
}
return true;
});
}
static void write_legacy_sockets(BlendWriter *writer, bNodeTree *ntree)
{
/* Write inputs/outputs */
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs_legacy) {
write_node_socket_interface(writer, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs_legacy) {
write_node_socket_interface(writer, sock);
}
}
static void legacy_socket_interface_free(bNodeSocket *sock)
{
if (sock->prop) {
IDP_FreeProperty_ex(sock->prop, false);
}
if (sock->default_value) {
MEM_freeN(sock->default_value);
}
if (sock->default_attribute_name) {
MEM_freeN(sock->default_attribute_name);
}
MEM_delete(sock->runtime);
}
static void cleanup_legacy_sockets(bNodeTree *ntree)
{
/* Clean up temporary inputs/outputs. */
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, socket, &ntree->inputs_legacy) {
legacy_socket_interface_free(socket);
MEM_freeN(socket);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, socket, &ntree->outputs_legacy) {
legacy_socket_interface_free(socket);
MEM_freeN(socket);
}
BLI_listbase_clear(&ntree->inputs_legacy);
BLI_listbase_clear(&ntree->outputs_legacy);
}
static void update_node_location_legacy(bNodeTree &ntree)
{
for (bNode *node : ntree.all_nodes()) {
node->locx_legacy = node->location[0];
node->locy_legacy = node->location[1];
if (const bNode *parent = node->parent) {
node->locx_legacy -= parent->location[0];
node->locy_legacy -= parent->location[1];
}
}
}
static void write_legacy_properties(bNodeTree &ntree)
{
switch (ntree.type) {
case NTREE_GEOMETRY: {
for (bNode *node : ntree.all_nodes()) {
if (node->type_legacy == GEO_NODE_TRANSFORM_GEOMETRY) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_POINTS_TO_VOLUME) {
auto &storage = *static_cast<NodeGeometryPointsToVolume *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Resolution Mode");
storage.resolution_mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_TRIANGULATE) {
const bNodeSocket *quad_method_socket = node_find_socket(*node, SOCK_IN, "Quad Method");
const bNodeSocket *ngon_method_socket = node_find_socket(*node, SOCK_IN, "N-gon Method");
node->custom1 = quad_method_socket->default_value_typed<bNodeSocketValueMenu>()->value;
node->custom2 = ngon_method_socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_VOLUME_TO_MESH) {
auto &storage = *static_cast<NodeGeometryVolumeToMesh *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Resolution Mode");
storage.resolution_mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_FILL_CURVE) {
auto &storage = *static_cast<NodeGeometryCurveFill *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_FILLET_CURVE) {
auto &storage = *static_cast<NodeGeometryCurveFillet *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_RESAMPLE_CURVE) {
auto &storage = *static_cast<NodeGeometryCurveResample *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_DISTRIBUTE_POINTS_IN_VOLUME) {
auto &storage = *static_cast<NodeGeometryDistributePointsInVolume *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_MERGE_BY_DISTANCE) {
auto &storage = *static_cast<NodeGeometryMergeByDistance *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
storage.mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_MESH_TO_VOLUME) {
auto &storage = *static_cast<NodeGeometryMeshToVolume *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Resolution Mode");
storage.resolution_mode = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_RAYCAST) {
auto &storage = *static_cast<NodeGeometryRaycast *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Interpolation");
storage.mapping = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_REMOVE_ATTRIBUTE) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Pattern Mode");
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_SAMPLE_GRID) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Interpolation");
node->custom2 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_SCALE_ELEMENTS) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Scale Mode");
node->custom2 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_SET_CURVE_NORMAL) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Mode");
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_SUBDIVISION_SURFACE) {
auto &storage = *static_cast<NodeGeometrySubdivisionSurface *>(node->storage);
const bNodeSocket *uv_smooth_socket = node_find_socket(*node, SOCK_IN, "UV Smooth");
const bNodeSocket *boundary_smooth_socket = node_find_socket(
*node, SOCK_IN, "Boundary Smooth");
storage.uv_smooth = uv_smooth_socket->default_value_typed<bNodeSocketValueMenu>()->value;
storage.boundary_smooth =
boundary_smooth_socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_UV_PACK_ISLANDS) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Method");
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->type_legacy == GEO_NODE_UV_UNWRAP) {
auto &storage = *static_cast<NodeGeometryUVUnwrap *>(node->storage);
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Method");
storage.method = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
else if (node->is_type("FunctionNodeMatchString")) {
const bNodeSocket *socket = node_find_socket(*node, SOCK_IN, "Operation");
node->custom1 = socket->default_value_typed<bNodeSocketValueMenu>()->value;
}
}
break;
}
default:
break;
}
}
} // namespace forward_compat
static void write_node_socket_default_value(BlendWriter *writer, const bNodeSocket *sock)
{
if (sock->default_value == nullptr) {
return;
}
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_FLOAT:
BLO_write_struct(writer, bNodeSocketValueFloat, sock->default_value);
break;
case SOCK_VECTOR:
BLO_write_struct(writer, bNodeSocketValueVector, sock->default_value);
break;
case SOCK_RGBA:
BLO_write_struct(writer, bNodeSocketValueRGBA, sock->default_value);
break;
case SOCK_BOOLEAN:
BLO_write_struct(writer, bNodeSocketValueBoolean, sock->default_value);
break;
case SOCK_INT:
BLO_write_struct(writer, bNodeSocketValueInt, sock->default_value);
break;
case SOCK_STRING:
BLO_write_struct(writer, bNodeSocketValueString, sock->default_value);
break;
case SOCK_OBJECT:
BLO_write_struct(writer, bNodeSocketValueObject, sock->default_value);
break;
case SOCK_IMAGE:
BLO_write_struct(writer, bNodeSocketValueImage, sock->default_value);
break;
case SOCK_COLLECTION:
BLO_write_struct(writer, bNodeSocketValueCollection, sock->default_value);
break;
case SOCK_TEXTURE:
BLO_write_struct(writer, bNodeSocketValueTexture, sock->default_value);
break;
case SOCK_MATERIAL:
BLO_write_struct(writer, bNodeSocketValueMaterial, sock->default_value);
break;
case SOCK_ROTATION:
BLO_write_struct(writer, bNodeSocketValueRotation, sock->default_value);
break;
case SOCK_MENU:
BLO_write_struct(writer, bNodeSocketValueMenu, sock->default_value);
break;
case SOCK_MATRIX:
/* Matrix sockets currently have no default value. */
break;
case SOCK_CUSTOM:
/* Custom node sockets where default_value is defined use custom properties for storage. */
break;
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
BLI_assert_unreachable();
break;
}
}
static void write_node_socket(BlendWriter *writer, const bNodeSocket *sock)
{
BLO_write_struct(writer, bNodeSocket, sock);
if (sock->prop) {
IDP_BlendWrite(writer, sock->prop);
}
/* This property should only be used for group node "interface" sockets. */
BLI_assert(sock->default_attribute_name == nullptr);
write_node_socket_default_value(writer, sock);
}
static void node_blend_write_storage(BlendWriter *writer, bNodeTree *ntree, bNode *node)
{
if (!node->storage) {
return;
}
if (node->type_legacy == CMP_NODE_GLARE) {
/* Simple forward compatibility for fix for #50736.
* Not ideal (there is no ideal solution here), but should do for now. */
NodeGlare *ndg = static_cast<NodeGlare *>(node->storage);
/* Not in undo case. */
if (!BLO_write_is_undo(writer)) {
switch (ndg->type) {
case CMP_NODE_GLARE_STREAKS:
ndg->angle = ndg->streaks;
break;
case CMP_NODE_GLARE_SIMPLE_STAR:
ndg->angle = ndg->star_45;
break;
default:
break;
}
}
}
else if (node->type_legacy == GEO_NODE_CAPTURE_ATTRIBUTE) {
auto &storage = *static_cast<NodeGeometryAttributeCapture *>(node->storage);
/* Improve forward compatibility. */
storage.data_type_legacy = CD_PROP_FLOAT;
for (const NodeGeometryAttributeCaptureItem &item :
Span{storage.capture_items, storage.capture_items_num})
{
if (item.identifier == 0) {
/* The sockets of this item have the same identifiers that have been used by older
* Blender versions before the node supported capturing multiple attributes. */
storage.data_type_legacy = item.data_type;
break;
}
}
}
const bNodeType *ntype = node->typeinfo;
if (!ntype->storagename.empty()) {
BLO_write_struct_by_name(writer, ntype->storagename.c_str(), node->storage);
}
if (ntype->blend_write_storage_content) {
ntype->blend_write_storage_content(*ntree, *node, *writer);
return;
}
/* These nodes don't use #blend_write_storage_content because their corresponding blend-read
* can't use it since they were introduced before there were node idnames. */
if (ELEM(node->type_legacy,
SH_NODE_CURVE_VEC,
SH_NODE_CURVE_RGB,
SH_NODE_CURVE_FLOAT,
CMP_NODE_TIME,
CMP_NODE_CURVE_VEC_DEPRECATED,
CMP_NODE_CURVE_RGB,
CMP_NODE_HUECORRECT,
TEX_NODE_CURVE_RGB,
TEX_NODE_CURVE_TIME))
{
BKE_curvemapping_curves_blend_write(writer, static_cast<const CurveMapping *>(node->storage));
}
else if (node->type_legacy == SH_NODE_SCRIPT) {
NodeShaderScript *nss = static_cast<NodeShaderScript *>(node->storage);
if (nss->bytecode) {
BLO_write_string(writer, nss->bytecode);
}
}
else if (node->type_legacy == CMP_NODE_MOVIEDISTORTION) {
/* pass */
}
else if (ELEM(node->type_legacy, CMP_NODE_CRYPTOMATTE, CMP_NODE_CRYPTOMATTE_LEGACY)) {
NodeCryptomatte *nc = static_cast<NodeCryptomatte *>(node->storage);
BLO_write_string(writer, nc->matte_id);
LISTBASE_FOREACH (CryptomatteEntry *, entry, &nc->entries) {
BLO_write_struct(writer, CryptomatteEntry, entry);
}
}
}
void node_tree_blend_write(BlendWriter *writer, bNodeTree *ntree)
{
BKE_id_blend_write(writer, &ntree->id);
BLO_write_string(writer, ntree->description);
if (!BLO_write_is_undo(writer)) {
forward_compat::update_node_location_legacy(*ntree);
forward_compat::write_legacy_properties(*ntree);
}
for (bNode *node : ntree->all_nodes()) {
if (ntree->type == NTREE_SHADER && node->type_legacy == SH_NODE_BSDF_HAIR_PRINCIPLED) {
/* For Principeld Hair BSDF, also write to `node->custom1` for forward compatibility, because
* prior to 4.0 `node->custom1` was used for color parametrization instead of
* `node->storage->parametrization`. */
NodeShaderHairPrincipled *data = static_cast<NodeShaderHairPrincipled *>(node->storage);
node->custom1 = data->parametrization;
}
BLO_write_struct(writer, bNode, node);
if (node->prop) {
IDP_BlendWrite(writer, node->prop);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
write_node_socket(writer, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
write_node_socket(writer, sock);
}
BLO_write_struct_array(
writer, bNodePanelState, node->num_panel_states, node->panel_states_array);
if (node->storage) {
node_blend_write_storage(writer, ntree, node);
}
if (ELEM(node->type_legacy, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) {
/* Write extra socket info. */
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
BLO_write_struct(writer, NodeImageLayer, sock->storage);
}
}
}
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
BLO_write_struct(writer, bNodeLink, link);
}
ntree->tree_interface.write(writer);
if (!BLO_write_is_undo(writer)) {
forward_compat::write_legacy_sockets(writer, ntree);
}
BLO_write_struct(writer, GeometryNodeAssetTraits, ntree->geometry_node_asset_traits);
BLO_write_struct_array(
writer, bNestedNodeRef, ntree->nested_node_refs_num, ntree->nested_node_refs);
BKE_previewimg_blend_write(writer, ntree->preview);
}
static void ntree_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
/* Clean up, important in undo case to reduce false detection of changed datablocks. */
ntree->typeinfo = nullptr;
ntree->runtime->execdata = nullptr;
if (!BLO_write_is_undo(writer)) {
/* Generate legacy inputs/outputs socket ListBase for forward compatibility.
* NOTE: this has to happen before writing the ntree struct itself so that the ListBase
* first/last pointers are valid. */
forward_compat::construct_interface_as_legacy_sockets(ntree);
}
BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id);
node_tree_blend_write(writer, ntree);
if (!BLO_write_is_undo(writer)) {
forward_compat::cleanup_legacy_sockets(ntree);
}
}
/**
* Sockets with default_value data must be known built-in types, otherwise reading and writing data
* correctly cannot be guaranteed. Discard any socket with default_value data that has an unknown
* type.
*/
static bool is_node_socket_supported(const bNodeSocket *sock)
{
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_INT:
case SOCK_STRING:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_OBJECT:
case SOCK_IMAGE:
case SOCK_COLLECTION:
case SOCK_TEXTURE:
case SOCK_MATERIAL:
case SOCK_ROTATION:
case SOCK_MENU:
case SOCK_MATRIX:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
return true;
}
return false;
}
namespace versioning_internal {
/* Specific code required to properly handle older blend-files (pre-2.83), where some node data
* (like the sockets default values) were written as raw bytes buffer, without any DNA type
* information. */
/* Node socket default values were historically written and read as raw bytes buffers, without any
* DNA typing information.
*
* The writing code was fixed in commit `50d5050e9c`, which is included in the 2.83 release.
* However the matching reading code was only fixed in the 4.5 release.
*
* So currently, reading code assumes that any blend-file >= 3.0 has correct DNA info for these
* default values, and it keeps previous 'raw buffer' reading code for older ones.
*
* This means that special care must be taken when the various DNA types used for these default
* values are modified, as a 'manual' version of DNA internal versioning must be performed on data
* from older blend-files (see also #direct_link_node_socket_default_value).
*/
constexpr int MIN_BLENDFILE_VERSION_FOR_MODERN_NODE_SOCKET_DEFAULT_VALUE_READING = 300;
/* The `_404` structs below are copies of DNA structs as they were in Blender 4.4 and before. Their
* data layout should never have to be modified in any way, as it matches the expected data layout
* in the raw bytes buffers read from older blend-files.
*
* NOTE: There is _no_ need to protect DNA structs definition in any way to ensure forward
* compatibility, for the following reasons:
* - The DNA struct info _is_ properly written in blend-files since 2.83.
* - When there is DNA info for a #BHead in the blend-file, even if that #BHead is ultimately
* 'read'/used as raw bytes buffer through a call to `BLO_read_data_address`, the actual
* reading of that #BHead from the blend-file will have already gone through the lower-level
* 'DNA versioning' process, which means that DNA struct changes (like adding new properties,
* increasing an array size, etc.) will be handled properly.
* - Blender versions prior to 3.6 will not be able to load any 4.0+ blend-files without
* immediate crash, so trying to preserve forward compatibility for versions older than
* 2.83 would be totally pointless.
*/
typedef struct bNodeSocketValueInt_404 {
/** RNA subtype. */
int subtype;
int value;
int min, max;
} bNodeSocketValueInt_404;
typedef struct bNodeSocketValueFloat_404 {
/** RNA subtype. */
int subtype;
float value;
float min, max;
} bNodeSocketValueFloat_404;
typedef struct bNodeSocketValueBoolean_404 {
char value;
} bNodeSocketValueBoolean_404;
typedef struct bNodeSocketValueVector_404 {
/** RNA subtype. */
int subtype;
float value[3];
float min, max;
} bNodeSocketValueVector_404;
typedef struct bNodeSocketValueRotation_404 {
float value_euler[3];
} bNodeSocketValueRotation_404;
typedef struct bNodeSocketValueRGBA_404 {
float value[4];
} bNodeSocketValueRGBA_404;
typedef struct bNodeSocketValueString_404 {
int subtype;
char _pad[4];
char value[/*FILE_MAX*/ 1024];
} bNodeSocketValueString_404;
typedef struct bNodeSocketValueObject_404 {
Object *value;
} bNodeSocketValueObject_404;
typedef struct bNodeSocketValueImage_404 {
Image *value;
} bNodeSocketValueImage_404;
typedef struct bNodeSocketValueCollection_404 {
Collection *value;
} bNodeSocketValueCollection_404;
typedef struct bNodeSocketValueTexture_404 {
Tex *value;
} bNodeSocketValueTexture_404;
typedef struct bNodeSocketValueMaterial_404 {
Material *value;
} bNodeSocketValueMaterial_404;
typedef struct bNodeSocketValueMenu_404 {
/* Default input enum identifier. */
int value;
/* #NodeSocketValueMenuRuntimeFlag */
int runtime_flag;
/* Immutable runtime enum definition. */
const RuntimeNodeEnumItemsHandle *enum_items;
} bNodeSocketValueMenu_404;
/* Generic code handling the conversion between a legacy (pre-2.83) socket data, and its current
* data. Currently used for `bNodeSocket.default_value`. */
template<typename T, typename T_404>
static void direct_link_node_socket_legacy_data_version_do(
void **dest_data, void **raw_data, blender::FunctionRef<void(T &dest, T_404 &source)> copy_fn)
{
/* Cannot check for equality because of potential alignment offset. */
BLI_assert(MEM_allocN_len(*raw_data) >= sizeof(T_404));
T_404 *orig_data = static_cast<T_404 *>(*raw_data);
*raw_data = nullptr;
T *final_data = MEM_callocN<T>(__func__);
/* Could use `memcpy` here, since we also require historic members of these DNA structs to
* never be moved or re-ordered. But better be verbose and explicit here. */
copy_fn(*final_data, *orig_data);
*dest_data = final_data;
MEM_freeN(orig_data);
}
} // namespace versioning_internal
static void direct_link_node_socket_default_value(BlendDataReader *reader, bNodeSocket *sock)
{
if (sock->default_value == nullptr) {
return;
}
if (sock->type == SOCK_CUSTOM) {
/* There are some files around that have non-null default value for custom sockets. See e.g.
* #140083.
*
* It is unclear how this could happen, but for now simply systematically set this pointer to
* null. */
sock->default_value = nullptr;
return;
}
if (BLO_read_fileversion_get(reader) >=
versioning_internal::MIN_BLENDFILE_VERSION_FOR_MODERN_NODE_SOCKET_DEFAULT_VALUE_READING)
{
/* Modern, standard DNA-typed reading of sockets default values. */
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_FLOAT:
BLO_read_struct(reader, bNodeSocketValueFloat, &sock->default_value);
break;
case SOCK_VECTOR:
BLO_read_struct(reader, bNodeSocketValueVector, &sock->default_value);
break;
case SOCK_RGBA:
BLO_read_struct(reader, bNodeSocketValueRGBA, &sock->default_value);
break;
case SOCK_BOOLEAN:
BLO_read_struct(reader, bNodeSocketValueBoolean, &sock->default_value);
break;
case SOCK_INT:
BLO_read_struct(reader, bNodeSocketValueInt, &sock->default_value);
break;
case SOCK_STRING:
BLO_read_struct(reader, bNodeSocketValueString, &sock->default_value);
break;
case SOCK_OBJECT:
BLO_read_struct(reader, bNodeSocketValueObject, &sock->default_value);
break;
case SOCK_IMAGE:
BLO_read_struct(reader, bNodeSocketValueImage, &sock->default_value);
break;
case SOCK_COLLECTION:
BLO_read_struct(reader, bNodeSocketValueCollection, &sock->default_value);
break;
case SOCK_TEXTURE:
BLO_read_struct(reader, bNodeSocketValueTexture, &sock->default_value);
break;
case SOCK_MATERIAL:
BLO_read_struct(reader, bNodeSocketValueMaterial, &sock->default_value);
break;
case SOCK_ROTATION:
BLO_read_struct(reader, bNodeSocketValueRotation, &sock->default_value);
break;
case SOCK_MENU:
BLO_read_struct(reader, bNodeSocketValueMenu, &sock->default_value);
break;
case SOCK_MATRIX:
/* Matrix sockets currently have no default value. */
case SOCK_CUSTOM:
/* Custom node sockets where default_value is defined use custom properties for storage. */
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
BLI_assert_unreachable();
break;
}
}
else {
/* Legacy-compatible, raw-buffer-based reading of sockets default values. */
void *temp_data = sock->default_value;
BLO_read_data_address(reader, &temp_data);
if (!temp_data) {
sock->default_value = nullptr;
return;
}
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_FLOAT:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueFloat,
versioning_internal::bNodeSocketValueFloat_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueFloat &dest, versioning_internal::bNodeSocketValueFloat_404 &src) {
dest.subtype = src.subtype;
dest.value = src.value;
dest.min = src.min;
dest.max = src.max;
});
break;
case SOCK_VECTOR:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueVector,
versioning_internal::bNodeSocketValueVector_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueVector &dest,
versioning_internal::bNodeSocketValueVector_404 &src) {
dest.subtype = src.subtype;
copy_v3_v3(dest.value, src.value);
dest.min = src.min;
dest.max = src.max;
});
break;
case SOCK_RGBA:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueRGBA,
versioning_internal::bNodeSocketValueRGBA_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueRGBA &dest, versioning_internal::bNodeSocketValueRGBA_404 &src) {
copy_v4_v4(dest.value, src.value);
});
break;
case SOCK_BOOLEAN:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueBoolean,
versioning_internal::bNodeSocketValueBoolean_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueBoolean &dest,
versioning_internal::bNodeSocketValueBoolean_404 &src) { dest.value = src.value; });
break;
case SOCK_INT:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueInt,
versioning_internal::bNodeSocketValueInt_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueInt &dest, versioning_internal::bNodeSocketValueInt_404 &src) {
dest.subtype = src.subtype;
dest.value = src.value;
dest.min = src.min;
dest.max = src.max;
});
break;
case SOCK_STRING:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueString,
versioning_internal::bNodeSocketValueString_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueString &dest,
versioning_internal::bNodeSocketValueString_404 &src) {
dest.subtype = src.subtype;
STRNCPY(dest.value, src.value);
});
break;
case SOCK_OBJECT:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueObject,
versioning_internal::bNodeSocketValueObject_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueObject &dest,
versioning_internal::bNodeSocketValueObject_404 &src) { dest.value = src.value; });
break;
case SOCK_IMAGE:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueImage,
versioning_internal::bNodeSocketValueImage_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueImage &dest, versioning_internal::bNodeSocketValueImage_404 &src) {
dest.value = src.value;
});
break;
case SOCK_COLLECTION:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueCollection,
versioning_internal::bNodeSocketValueCollection_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueCollection &dest,
versioning_internal::bNodeSocketValueCollection_404 &src) {
dest.value = src.value;
});
break;
case SOCK_TEXTURE:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueTexture,
versioning_internal::bNodeSocketValueTexture_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueTexture &dest,
versioning_internal::bNodeSocketValueTexture_404 &src) { dest.value = src.value; });
break;
case SOCK_MATERIAL:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueMaterial,
versioning_internal::bNodeSocketValueMaterial_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueMaterial &dest,
versioning_internal::bNodeSocketValueMaterial_404 &src) {
dest.value = src.value;
});
break;
case SOCK_ROTATION:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueRotation,
versioning_internal::bNodeSocketValueRotation_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueRotation &dest,
versioning_internal::bNodeSocketValueRotation_404 &src) {
copy_v3_v3(dest.value_euler, src.value_euler);
});
break;
case SOCK_MENU:
versioning_internal::direct_link_node_socket_legacy_data_version_do<
bNodeSocketValueMenu,
versioning_internal::bNodeSocketValueMenu_404>(
&sock->default_value,
&temp_data,
[](bNodeSocketValueMenu &dest, versioning_internal::bNodeSocketValueMenu_404 &src) {
dest.value = src.value;
/* Other members are runtime-only. */
});
break;
case SOCK_MATRIX:
/* Matrix sockets had no default value. */
case SOCK_CUSTOM:
/* Custom node sockets where default_value is defined were using custom properties for
* storage. */
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
BLI_assert_unreachable();
break;
}
}
/* Post-reading processing. */
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_MENU: {
bNodeSocketValueMenu &default_value = *sock->default_value_typed<bNodeSocketValueMenu>();
/* Clear runtime data. */
default_value.enum_items = nullptr;
default_value.runtime_flag = 0;
break;
}
default:
break;
}
}
static void direct_link_node_socket_storage(BlendDataReader *reader,
const bNode *node,
bNodeSocket *sock)
{
if (!sock->storage) {
return;
}
if (!node) {
/* Sockets not owned by a node should never have storage data. */
BLI_assert_unreachable();
sock->storage = nullptr;
return;
}
/* Sockets storage data seem to have always been written with correct DNA type info (see
* 3bae60d0c9 and 9d91bc38d3). So no need to use the same versioning work-around for old files as
* done for default values. */
switch (node->type_legacy) {
case CMP_NODE_OUTPUT_FILE:
BLO_read_struct(reader, NodeImageMultiFileSocket, &sock->storage);
if (sock->storage) {
NodeImageMultiFileSocket *sockdata = static_cast<NodeImageMultiFileSocket *>(
sock->storage);
BKE_image_format_blend_read_data(reader, &sockdata->format);
}
break;
case CMP_NODE_IMAGE:
case CMP_NODE_R_LAYERS:
BLO_read_struct(reader, NodeImageLayer, &sock->storage);
break;
default:
BLI_assert_unreachable();
sock->storage = nullptr;
break;
}
}
static void direct_link_node_socket(BlendDataReader *reader, const bNode *node, bNodeSocket *sock)
{
BLO_read_struct(reader, IDProperty, &sock->prop);
IDP_BlendDataRead(reader, &sock->prop);
BLO_read_struct(reader, bNodeLink, &sock->link);
sock->typeinfo = nullptr;
direct_link_node_socket_storage(reader, node, sock);
direct_link_node_socket_default_value(reader, sock);
BLO_read_string(reader, &sock->default_attribute_name);
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
}
static void remove_unsupported_sockets(ListBase *sockets, ListBase *links)
{
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, sockets) {
if (is_node_socket_supported(sock)) {
continue;
}
/* First remove any link pointing to the socket. */
if (links) {
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, links) {
if (link->fromsock == sock || link->tosock == sock) {
BLI_remlink(links, link);
if (link->tosock) {
link->tosock->link = nullptr;
}
MEM_freeN(link);
}
}
}
BLI_remlink(sockets, sock);
MEM_delete(sock->runtime);
MEM_freeN(sock);
}
}
static void node_blend_read_data_storage(BlendDataReader *reader, bNodeTree *ntree, bNode *node)
{
if (!node->storage) {
return;
}
if (node->type_legacy == CMP_NODE_MOVIEDISTORTION) {
/* Do nothing, this is a runtime cache and hence handled by generic code using
* `IDTypeInfo.foreach_cache` callback. */
return;
}
/* This may not always find the type for legacy nodes when the idname did not exist yet or it was
* changed. Versioning code will update the nodes with unknown types. */
const bNodeType *ntype = node_type_find(node->idname);
if (ntype && !ntype->storagename.empty()) {
node->storage = BLO_read_struct_by_name_array(
reader, ntype->storagename.c_str(), 1, node->storage);
}
else {
/* Untyped read because we don't know the type yet. */
BLO_read_data_address(reader, &node->storage);
}
if (ntype && ntype->blend_data_read_storage_content) {
ntype->blend_data_read_storage_content(*ntree, *node, *reader);
return;
}
/* Some nodes don't use the callback above, because they were introduced before there were node
* idnames. Therefore, we can't rely on the idname to lookup the node type. */
switch (node->type_legacy) {
case SH_NODE_CURVE_VEC:
case SH_NODE_CURVE_RGB:
case SH_NODE_CURVE_FLOAT:
case CMP_NODE_TIME:
case CMP_NODE_CURVE_VEC_DEPRECATED:
case CMP_NODE_CURVE_RGB:
case CMP_NODE_HUECORRECT:
case TEX_NODE_CURVE_RGB:
case TEX_NODE_CURVE_TIME: {
BKE_curvemapping_blend_read(reader, static_cast<CurveMapping *>(node->storage));
break;
}
case SH_NODE_SCRIPT: {
NodeShaderScript *nss = static_cast<NodeShaderScript *>(node->storage);
BLO_read_string(reader, &nss->bytecode);
break;
}
case SH_NODE_TEX_IMAGE: {
NodeTexImage *tex = static_cast<NodeTexImage *>(node->storage);
tex->iuser.scene = nullptr;
break;
}
case SH_NODE_TEX_ENVIRONMENT: {
NodeTexEnvironment *tex = static_cast<NodeTexEnvironment *>(node->storage);
tex->iuser.scene = nullptr;
break;
}
case CMP_NODE_IMAGE:
case CMP_NODE_VIEWER: {
ImageUser *iuser = static_cast<ImageUser *>(node->storage);
iuser->scene = nullptr;
break;
}
case CMP_NODE_CRYPTOMATTE_LEGACY:
case CMP_NODE_CRYPTOMATTE: {
NodeCryptomatte *nc = static_cast<NodeCryptomatte *>(node->storage);
BLO_read_string(reader, &nc->matte_id);
BLO_read_struct_list(reader, CryptomatteEntry, &nc->entries);
BLI_listbase_clear(&nc->runtime.layers);
break;
}
case TEX_NODE_IMAGE: {
ImageUser *iuser = static_cast<ImageUser *>(node->storage);
iuser->scene = nullptr;
break;
}
default:
break;
}
}
/**
* Update idnames of nodes. Note that this is *not* forward-compatible and thus should only be done
* if the node was not officially released yet. It's ok to add it here while it's still an
* experimental feature.
*/
static void node_update_idname_from_experimental(bNode &node)
{
static Map<std::string, std::string> idname_map = []() {
Map<std::string, std::string> map;
map.add("GeometryNodeEvaluateClosure", "NodeEvaluateClosure");
map.add("GeometryNodeClosureInput", "NodeClosureInput");
map.add("GeometryNodeClosureOutput", "NodeClosureOutput");
map.add("GeometryNodeCombineBundle", "NodeCombineBundle");
map.add("GeometryNodeSeparateBundle", "NodeSeparateBundle");
return map;
}();
if (const std::string *new_idname = idname_map.lookup_ptr_as(node.idname)) {
STRNCPY_UTF8(node.idname, new_idname->c_str());
}
}
void node_tree_blend_read_data(BlendDataReader *reader, ID *owner_id, bNodeTree *ntree)
{
/* Special case for this pointer, do not rely on regular `lib_link` process here. Avoids needs
* for do_versioning, and ensures coherence of data in any case.
*
* NOTE: Old versions are very often 'broken' here, just fix it silently in these cases.
*/
if (BLO_read_fileversion_get(reader) > 300) {
BLI_assert((ntree->id.flag & ID_FLAG_EMBEDDED_DATA) != 0 || owner_id == nullptr);
}
BLI_assert(owner_id == nullptr || owner_id->lib == ntree->id.lib);
if (owner_id != nullptr && (ntree->id.flag & ID_FLAG_EMBEDDED_DATA) == 0) {
/* This is unfortunate, but currently a lot of existing files (including startup ones) have
* missing `ID_FLAG_EMBEDDED_DATA` flag.
*
* NOTE: Using do_version is not a solution here, since this code will be called before any
* do_version takes place. Keeping it here also ensures future (or unknown existing) similar
* bugs won't go easily unnoticed. */
if (BLO_read_fileversion_get(reader) > 300) {
CLOG_WARN(&LOG,
"Fixing root node tree '%s' owned by '%s' missing EMBEDDED tag, please consider "
"re-saving your (startup) file",
ntree->id.name,
owner_id->name);
}
ntree->id.flag |= ID_FLAG_EMBEDDED_DATA;
}
ntree->owner_id = owner_id;
/* NOTE: writing and reading goes in sync, for speed. */
ntree->typeinfo = nullptr;
ntree->runtime = MEM_new<bNodeTreeRuntime>(__func__);
BKE_ntree_update_tag_missing_runtime_data(ntree);
BLO_read_string(reader, &ntree->description);
BLO_read_struct_list(reader, bNode, &ntree->nodes);
int i;
LISTBASE_FOREACH_INDEX (bNode *, node, &ntree->nodes, i) {
node_update_idname_from_experimental(*node);
node->runtime = MEM_new<bNodeRuntime>(__func__);
node->typeinfo = nullptr;
node->runtime->index_in_tree = i;
/* Create the `nodes_by_id` cache eagerly so it can be expected to be valid. Because
* we create it here we also have to check for zero identifiers from previous versions. */
if (node->identifier == 0 || ntree->runtime->nodes_by_id.contains_as(node->identifier)) {
node_unique_id(*ntree, *node);
}
else {
ntree->runtime->nodes_by_id.add_new(node);
}
BLO_read_struct_list(reader, bNodeSocket, &node->inputs);
BLO_read_struct_list(reader, bNodeSocket, &node->outputs);
BLO_read_struct_array(
reader, bNodePanelState, node->num_panel_states, &node->panel_states_array);
BLO_read_struct(reader, IDProperty, &node->prop);
IDP_BlendDataRead(reader, &node->prop);
node_blend_read_data_storage(reader, ntree, node);
}
BLO_read_struct_list(reader, bNodeLink, &ntree->links);
BLI_assert(ntree->all_nodes().size() == BLI_listbase_count(&ntree->nodes));
/* and we connect the rest */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
BLO_read_struct(reader, bNode, &node->parent);
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->inputs) {
direct_link_node_socket(reader, node, sock);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node->outputs) {
direct_link_node_socket(reader, node, sock);
}
}
/* Read legacy interface socket lists for versioning. */
BLO_read_struct_list(reader, bNodeSocket, &ntree->inputs_legacy);
BLO_read_struct_list(reader, bNodeSocket, &ntree->outputs_legacy);
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->inputs_legacy) {
direct_link_node_socket(reader, nullptr, sock);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &ntree->outputs_legacy) {
direct_link_node_socket(reader, nullptr, sock);
}
ntree->tree_interface.read_data(reader);
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
BLO_read_struct(reader, bNode, &link->fromnode);
BLO_read_struct(reader, bNode, &link->tonode);
BLO_read_struct(reader, bNodeSocket, &link->fromsock);
BLO_read_struct(reader, bNodeSocket, &link->tosock);
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
remove_unsupported_sockets(&node->inputs, &ntree->links);
remove_unsupported_sockets(&node->outputs, &ntree->links);
}
remove_unsupported_sockets(&ntree->inputs_legacy, nullptr);
remove_unsupported_sockets(&ntree->outputs_legacy, nullptr);
BLO_read_struct(reader, GeometryNodeAssetTraits, &ntree->geometry_node_asset_traits);
BLO_read_struct_array(
reader, bNestedNodeRef, ntree->nested_node_refs_num, &ntree->nested_node_refs);
BLO_read_struct(reader, PreviewImage, &ntree->preview);
BKE_previewimg_blend_read(reader, ntree->preview);
/* type verification is in lib-link */
}
static void ntree_blend_read_data(BlendDataReader *reader, ID *id)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
node_tree_blend_read_data(reader, nullptr, ntree);
}
static void ntree_blend_read_after_liblink(BlendLibReader *reader, ID *id)
{
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(id);
/* Set `node->typeinfo` pointers. This is done in lib linking, after the
* first versioning that can change types still without functions that
* update the `typeinfo` pointers. Versioning after lib linking needs
* these top be valid. */
node_tree_set_type(*ntree);
/* For nodes with static socket layout, add/remove sockets as needed
* to match the static layout. */
if (!BLO_read_lib_is_undo(reader)) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
/* Don't update node groups here because they may depend on other node groups which are not
* fully versioned yet and don't have `typeinfo` pointers set. */
if (!node->is_group()) {
node_verify_sockets(ntree, node, false);
}
}
}
}
void node_update_asset_metadata(bNodeTree &node_tree)
{
AssetMetaData *asset_data = node_tree.id.asset_data;
if (!asset_data) {
return;
}
BKE_asset_metadata_idprop_ensure(asset_data, idprop::create("type", node_tree.type).release());
auto inputs = idprop::create_group("inputs");
auto outputs = idprop::create_group("outputs");
node_tree.ensure_interface_cache();
for (const bNodeTreeInterfaceSocket *socket : node_tree.interface_inputs()) {
auto *prop = idprop::create(socket->name ? socket->name : "", socket->socket_type).release();
if (!IDP_AddToGroup(inputs.get(), prop)) {
IDP_FreeProperty(prop);
}
}
for (const bNodeTreeInterfaceSocket *socket : node_tree.interface_outputs()) {
auto *prop = idprop::create(socket->name ? socket->name : "", socket->socket_type).release();
if (!IDP_AddToGroup(outputs.get(), prop)) {
IDP_FreeProperty(prop);
}
}
BKE_asset_metadata_idprop_ensure(asset_data, inputs.release());
BKE_asset_metadata_idprop_ensure(asset_data, outputs.release());
if (node_tree.geometry_node_asset_traits) {
auto property = idprop::create("geometry_node_asset_traits_flag",
node_tree.geometry_node_asset_traits->flag);
BKE_asset_metadata_idprop_ensure(asset_data, property.release());
}
}
static void node_tree_asset_pre_save(void *asset_ptr, AssetMetaData * /*asset_data*/)
{
bNodeTree &ntree = *static_cast<bNodeTree *>(asset_ptr);
node_update_asset_metadata(ntree);
}
static void node_tree_asset_on_mark_asset(void *asset_ptr, AssetMetaData *asset_data)
{
bNodeTree &ntree = *static_cast<bNodeTree *>(asset_ptr);
node_update_asset_metadata(ntree);
/* Copy node tree description to asset description so that the user does not have to write it
* again. */
if (!asset_data->description) {
asset_data->description = BLI_strdup_null(ntree.description);
}
}
static void node_tree_asset_on_clear_asset(void *asset_ptr, AssetMetaData *asset_data)
{
bNodeTree &ntree = *static_cast<bNodeTree *>(asset_ptr);
/* Copy asset description to node tree description so that it is not lost when the asset data is
* removed. */
if (asset_data->description) {
MEM_SAFE_FREE(ntree.description);
ntree.description = BLI_strdup_null(asset_data->description);
}
}
} // namespace blender::bke
static AssetTypeInfo AssetType_NT = {
/*pre_save_fn*/ blender::bke::node_tree_asset_pre_save,
/*on_mark_asset_fn*/ blender::bke::node_tree_asset_on_mark_asset,
/*on_clear_asset_fn*/ blender::bke::node_tree_asset_on_clear_asset,
};
IDTypeInfo IDType_ID_NT = {
/*id_code*/ bNodeTree::id_type,
/*id_filter*/ FILTER_ID_NT,
/* IDProps of nodes, and #bNode.id, can use any type of ID. */
/*dependencies_id_types*/ FILTER_ID_ALL,
/*main_listbase_index*/ INDEX_ID_NT,
/*struct_size*/ sizeof(bNodeTree),
/*name*/ "NodeTree",
/*name_plural*/ N_("node_groups"),
/*translation_context*/ BLT_I18NCONTEXT_ID_NODETREE,
/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/*asset_type_info*/ &AssetType_NT,
/*init_data*/ blender::bke::ntree_init_data,
/*copy_data*/ blender::bke::ntree_copy_data,
/*free_data*/ blender::bke::ntree_free_data,
/*make_local*/ nullptr,
/*foreach_id*/ blender::bke::node_foreach_id,
/*foreach_cache*/ blender::bke::node_foreach_cache,
/*foreach_path*/ blender::bke::node_foreach_path,
/*owner_pointer_get*/ blender::bke::node_owner_pointer_get,
/*blend_write*/ blender::bke::ntree_blend_write,
/*blend_read_data*/ blender::bke::ntree_blend_read_data,
/*blend_read_after_liblink*/ blender::bke::ntree_blend_read_after_liblink,
/*blend_read_undo_preserve*/ nullptr,
/*lib_override_apply_post*/ nullptr,
};
namespace blender::bke {
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
{
if (ntype->declare) {
node_verify_sockets(ntree, node, true);
return;
}
bNodeSocketTemplate *sockdef;
if (ntype->inputs) {
sockdef = ntype->inputs;
while (sockdef->type != -1) {
node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
sockdef++;
}
}
if (ntype->outputs) {
sockdef = ntype->outputs;
while (sockdef->type != -1) {
node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
sockdef++;
}
}
}
/* NOTE: This function is called to initialize node data based on the type.
* The #bNodeType may not be registered at creation time of the node,
* so this can be delayed until the node type gets registered.
*/
static void node_init(const bContext *C, bNodeTree *ntree, bNode *node)
{
BLI_assert(ntree != nullptr);
bNodeType *ntype = node->typeinfo;
if (ntype == &NodeTypeUndefined) {
return;
}
/* only do this once */
if (node->flag & NODE_INIT) {
return;
}
node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
node->width = ntype->width;
node->height = ntype->height;
node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
/* initialize the node name with the node label.
* NOTE: do this after the initfunc so nodes get their data set which may be used in naming
* (node groups for example) */
/* XXX Do not use nodeLabel() here, it returns translated content for UI,
* which should *only* be used in UI, *never* in data...
* Data have their own translation option!
* This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
* than adding "do_translate" flags to this func (and labelfunc() as well). */
DATA_(ntype->ui_name).copy_utf8_truncated(node->name);
node_unique_name(*ntree, *node);
/* Generally sockets should be added after the initialization, because the set of sockets might
* depend on node properties. */
const bool add_sockets_before_init = node->type_legacy == CMP_NODE_R_LAYERS;
if (add_sockets_before_init) {
node_add_sockets_from_type(ntree, node, ntype);
}
if (ntype->initfunc != nullptr) {
ntype->initfunc(ntree, node);
}
if (ntype->initfunc_api) {
PointerRNA ptr = RNA_pointer_create_discrete(&ntree->id, &RNA_Node, node);
/* XXX WARNING: context can be nullptr in case nodes are added in do_versions.
* Delayed init is not supported for nodes with context-based `initfunc_api` at the moment. */
BLI_assert(C != nullptr);
ntype->initfunc_api(C, &ptr);
}
if (ntree->typeinfo && ntree->typeinfo->node_add_init) {
ntree->typeinfo->node_add_init(ntree, node);
}
if (!add_sockets_before_init) {
node_add_sockets_from_type(ntree, node, ntype);
}
if (node->id) {
id_us_plus(node->id);
}
node->flag |= NODE_INIT;
}
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
{
if (typeinfo) {
ntree->typeinfo = typeinfo;
}
else {
ntree->typeinfo = &NodeTreeTypeUndefined;
}
/* Deprecated integer type. */
ntree->type = ntree->typeinfo->type;
BKE_ntree_update_tag_all(ntree);
}
static void node_set_typeinfo(const bContext *C,
bNodeTree *ntree,
bNode *node,
bNodeType *typeinfo)
{
/* for nodes saved in older versions storage can get lost, make undefined then */
if (node->flag & NODE_INIT) {
if (typeinfo && typeinfo->storagename[0] && !node->storage) {
typeinfo = nullptr;
}
}
if (typeinfo) {
node->typeinfo = typeinfo;
/* deprecated integer type */
node->type_legacy = typeinfo->type_legacy;
/* initialize the node if necessary */
node_init(C, ntree, node);
}
else {
node->typeinfo = &NodeTypeUndefined;
}
BKE_ntree_update_tag_node_type(ntree, node);
}
/* WARNING: default_value must either be null or match the typeinfo at this point.
* This function is called both for initializing new sockets and after loading files.
*/
static void node_socket_set_typeinfo(bNodeTree *ntree,
bNodeSocket *sock,
bNodeSocketType *typeinfo)
{
if (typeinfo) {
sock->typeinfo = typeinfo;
/* deprecated integer type */
sock->type = typeinfo->type;
if (sock->default_value == nullptr) {
/* initialize the default_value pointer used by standard socket types */
node_socket_init_default_value(sock);
}
}
else {
sock->typeinfo = &NodeSocketTypeUndefined;
}
BKE_ntree_update_tag_socket_type(ntree, sock);
}
/* Set specific typeinfo pointers in all node trees on register/unregister */
static void update_typeinfo(Main *bmain,
bNodeTreeType *treetype,
bNodeType *nodetype,
bNodeSocketType *socktype,
const bool unregister)
{
if (!bmain) {
return;
}
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (treetype && ntree->idname == treetype->idname) {
ntree_set_typeinfo(ntree, unregister ? nullptr : treetype);
}
/* initialize nodes */
for (bNode *node : ntree->all_nodes()) {
if (nodetype && node->idname == nodetype->idname) {
node_set_typeinfo(nullptr, ntree, node, unregister ? nullptr : nodetype);
}
/* initialize node sockets */
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
if (socktype && sock->idname == socktype->idname) {
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
if (socktype && sock->idname == socktype->idname) {
node_socket_set_typeinfo(ntree, sock, unregister ? nullptr : socktype);
}
}
}
}
FOREACH_NODETREE_END;
}
void node_tree_set_type(bNodeTree &ntree)
{
ntree_set_typeinfo(&ntree, node_tree_type_find(ntree.idname));
for (bNode *node : ntree.all_nodes()) {
/* Set socket typeinfo first because node initialization may rely on socket typeinfo for
* generating declarations. */
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
node_socket_set_typeinfo(&ntree, sock, node_socket_type_find(sock->idname));
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
node_socket_set_typeinfo(&ntree, sock, node_socket_type_find(sock->idname));
}
node_set_typeinfo(nullptr, &ntree, node, node_type_find(node->idname));
}
}
template<typename T> struct NodeStructIDNameGetter {
StringRef operator()(const T *value) const
{
return StringRef(value->idname);
}
};
static auto &get_node_tree_type_map()
{
static CustomIDVectorSet<bNodeTreeType *, NodeStructIDNameGetter<bNodeTreeType>> map;
return map;
}
static auto &get_node_type_map()
{
static CustomIDVectorSet<bNodeType *, NodeStructIDNameGetter<bNodeType>> map;
return map;
}
static auto &get_node_type_alias_map()
{
static Map<std::string, std::string> map;
return map;
}
static auto &get_socket_type_map()
{
static CustomIDVectorSet<bNodeSocketType *, NodeStructIDNameGetter<bNodeSocketType>> map;
return map;
}
bNodeTreeType *node_tree_type_find(const StringRef idname)
{
bNodeTreeType *const *value = get_node_tree_type_map().lookup_key_ptr_as(idname);
if (!value) {
return nullptr;
}
return *value;
}
static void defer_free_tree_type(bNodeTreeType *tree_type)
{
static ResourceScope scope;
scope.add_destruct_call([tree_type]() { MEM_delete(tree_type); });
}
static void defer_free_node_type(bNodeType *ntype)
{
static ResourceScope scope;
scope.add_destruct_call([ntype]() {
/* May be null if the type is statically allocated. */
if (ntype->free_self) {
ntype->free_self(ntype);
}
});
}
static void defer_free_socket_type(bNodeSocketType *stype)
{
static ResourceScope scope;
scope.add_destruct_call([stype]() {
/* May be null if the type is statically allocated. */
if (stype->free_self) {
stype->free_self(stype);
}
});
}
void node_tree_type_add(bNodeTreeType &nt)
{
get_node_tree_type_map().add(&nt);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, &nt, nullptr, nullptr, false);
}
static void ntree_free_type(void *treetype_v)
{
bNodeTreeType *treetype = static_cast<bNodeTreeType *>(treetype_v);
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, treetype, nullptr, nullptr, true);
/* Defer freeing the tree type, because it may still be referenced by trees in depsgraph
* copies. We can't just remove these tree types, because the depsgraph may exist completely
* separately from original data. */
defer_free_tree_type(treetype);
}
void node_tree_type_free_link(const bNodeTreeType &nt)
{
get_node_tree_type_map().remove(const_cast<bNodeTreeType *>(&nt));
ntree_free_type(const_cast<bNodeTreeType *>(&nt));
}
bool node_tree_is_registered(const bNodeTree &ntree)
{
return (ntree.typeinfo != &NodeTreeTypeUndefined);
}
Span<bNodeTreeType *> node_tree_types_get()
{
return get_node_tree_type_map().as_span();
}
bNodeType *node_type_find(const StringRef idname)
{
bNodeType *const *value = get_node_type_map().lookup_key_ptr_as(idname);
if (!value) {
return nullptr;
}
return *value;
}
StringRefNull node_type_find_alias(const StringRefNull alias)
{
const std::string *idname = get_node_type_alias_map().lookup_ptr_as(alias);
if (!idname) {
return alias;
}
return *idname;
}
static void node_free_type(void *nodetype_v)
{
bNodeType *nodetype = static_cast<bNodeType *>(nodetype_v);
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nodetype, nullptr, true);
/* Setting this to null is necessary for the case of static node types. When running tests,
* they may be registered and unregistered multiple times. */
delete nodetype->static_declaration;
nodetype->static_declaration = nullptr;
/* Defer freeing the node type, because it may still be referenced by nodes in depsgraph
* copies. We can't just remove these node types, because the depsgraph may exist completely
* separate from original data. */
defer_free_node_type(nodetype);
}
void node_register_type(bNodeType &nt)
{
/* debug only: basic verification of registered types */
BLI_assert(!nt.idname.empty());
BLI_assert(nt.poll != nullptr);
RNA_def_struct_ui_text(nt.rna_ext.srna, nt.ui_name.c_str(), nt.ui_description.c_str());
if (!nt.enum_name_legacy) {
/* For new nodes, use the idname as a unique identifier. */
nt.enum_name_legacy = nt.idname.c_str();
}
if (nt.declare) {
nt.static_declaration = new nodes::NodeDeclaration();
nodes::build_node_declaration(nt, *nt.static_declaration, nullptr, nullptr);
}
get_node_type_map().add_new(&nt);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, &nt, nullptr, false);
}
void node_unregister_type(bNodeType &nt)
{
get_node_type_map().remove(&nt);
node_free_type(&nt);
}
Span<bNodeType *> node_types_get()
{
return get_node_type_map().as_span();
}
void node_register_alias(bNodeType &nt, const StringRef alias)
{
get_node_type_alias_map().add_new(alias, nt.idname);
}
Span<bNodeSocketType *> node_socket_types_get()
{
return get_socket_type_map().as_span();
}
bNodeSocketType *node_socket_type_find(const StringRef idname)
{
bNodeSocketType *const *value = get_socket_type_map().lookup_key_ptr_as(idname);
if (!value) {
return nullptr;
}
return *value;
}
bNodeSocketType *node_socket_type_find_static(const int type, const int subtype)
{
const std::optional<StringRefNull> idname = node_static_socket_type(type, subtype);
if (!idname) {
return nullptr;
}
return node_socket_type_find(*idname);
}
static void node_free_socket_type(void *socktype_v)
{
bNodeSocketType *socktype = static_cast<bNodeSocketType *>(socktype_v);
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, socktype, true);
/* Defer freeing the socket type, because it may still be referenced by nodes in depsgraph
* copies. We can't just remove these socket types, because the depsgraph may exist completely
* separate from original data. */
defer_free_socket_type(socktype);
}
void node_register_socket_type(bNodeSocketType &st)
{
get_socket_type_map().add(&st);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, &st, false);
}
void node_unregister_socket_type(bNodeSocketType &st)
{
get_socket_type_map().remove(&st);
node_free_socket_type(&st);
}
bool node_socket_is_registered(const bNodeSocket &sock)
{
return (sock.typeinfo != &NodeSocketTypeUndefined);
}
StringRefNull node_socket_type_label(const bNodeSocketType &stype)
{
/* Use socket type name as a fallback if label is undefined. */
if (stype.label[0] == '\0') {
return RNA_struct_ui_name(stype.ext_socket.srna);
}
return stype.label;
}
StringRefNull node_socket_sub_type_label(int subtype)
{
const char *name;
if (RNA_enum_name(rna_enum_property_subtype_items, subtype, &name)) {
return name;
}
return "";
}
bNodeSocket *node_find_socket(bNode &node,
const eNodeSocketInOut in_out,
const StringRef identifier)
{
const ListBase *sockets = (in_out == SOCK_IN) ? &node.inputs : &node.outputs;
LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
if (sock->identifier == identifier) {
return sock;
}
}
return nullptr;
}
const bNodeSocket *node_find_socket(const bNode &node,
const eNodeSocketInOut in_out,
const StringRef identifier)
{
/* Reuse the implementation of the mutable accessor. */
return node_find_socket(*const_cast<bNode *>(&node), in_out, identifier);
}
bNodeSocket *node_find_enabled_socket(bNode &node,
const eNodeSocketInOut in_out,
const StringRef name)
{
ListBase *sockets = (in_out == SOCK_IN) ? &node.inputs : &node.outputs;
LISTBASE_FOREACH (bNodeSocket *, socket, sockets) {
if (socket->is_available() && socket->name == name) {
return socket;
}
}
return nullptr;
}
bNodeSocket *node_find_enabled_input_socket(bNode &node, const StringRef name)
{
return node_find_enabled_socket(node, SOCK_IN, name);
}
bNodeSocket *node_find_enabled_output_socket(bNode &node, const StringRef name)
{
return node_find_enabled_socket(node, SOCK_OUT, name);
}
static bNodeSocket *make_socket(bNodeTree *ntree,
bNode * /*node*/,
const int in_out,
ListBase *lb,
const StringRefNull idname,
const StringRefNull identifier,
const StringRefNull name)
{
char auto_identifier[MAX_NAME];
if (identifier[0] != '\0') {
/* use explicit identifier */
identifier.copy_utf8_truncated(auto_identifier);
}
else {
/* if no explicit identifier is given, assign a unique identifier based on the name */
name.copy_utf8_truncated(auto_identifier);
}
/* Make the identifier unique. */
BLI_uniquename_cb(
[&](const StringRef check_name) {
LISTBASE_FOREACH (bNodeSocket *, sock, lb) {
if (sock->identifier == check_name) {
return true;
}
}
return false;
},
"socket",
'_',
auto_identifier,
sizeof(auto_identifier));
bNodeSocket *sock = MEM_callocN<bNodeSocket>(__func__);
sock->runtime = MEM_new<bNodeSocketRuntime>(__func__);
sock->in_out = in_out;
STRNCPY_UTF8(sock->identifier, auto_identifier);
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
name.copy_utf8_truncated(sock->name);
sock->storage = nullptr;
sock->flag |= SOCK_COLLAPSED;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
idname.copy_utf8_truncated(sock->idname);
node_socket_set_typeinfo(ntree, sock, node_socket_type_find(idname));
return sock;
}
static void socket_id_user_increment(bNodeSocket *sock)
{
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_OBJECT: {
bNodeSocketValueObject &default_value = *sock->default_value_typed<bNodeSocketValueObject>();
id_us_plus(reinterpret_cast<ID *>(default_value.value));
break;
}
case SOCK_IMAGE: {
bNodeSocketValueImage &default_value = *sock->default_value_typed<bNodeSocketValueImage>();
id_us_plus(reinterpret_cast<ID *>(default_value.value));
break;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection &default_value =
*sock->default_value_typed<bNodeSocketValueCollection>();
id_us_plus(reinterpret_cast<ID *>(default_value.value));
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture &default_value =
*sock->default_value_typed<bNodeSocketValueTexture>();
id_us_plus(reinterpret_cast<ID *>(default_value.value));
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial &default_value =
*sock->default_value_typed<bNodeSocketValueMaterial>();
id_us_plus(reinterpret_cast<ID *>(default_value.value));
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_ROTATION:
case SOCK_MATRIX:
case SOCK_INT:
case SOCK_STRING:
case SOCK_MENU:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
break;
}
}
/** \return True if the socket had an ID default value. */
static bool socket_id_user_decrement(bNodeSocket *sock)
{
switch (eNodeSocketDatatype(sock->type)) {
case SOCK_OBJECT: {
bNodeSocketValueObject &default_value = *sock->default_value_typed<bNodeSocketValueObject>();
id_us_min(reinterpret_cast<ID *>(default_value.value));
return default_value.value != nullptr;
}
case SOCK_IMAGE: {
bNodeSocketValueImage &default_value = *sock->default_value_typed<bNodeSocketValueImage>();
id_us_min(reinterpret_cast<ID *>(default_value.value));
return default_value.value != nullptr;
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection &default_value =
*sock->default_value_typed<bNodeSocketValueCollection>();
id_us_min(reinterpret_cast<ID *>(default_value.value));
return default_value.value != nullptr;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture &default_value =
*sock->default_value_typed<bNodeSocketValueTexture>();
id_us_min(reinterpret_cast<ID *>(default_value.value));
return default_value.value != nullptr;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial &default_value =
*sock->default_value_typed<bNodeSocketValueMaterial>();
id_us_min(reinterpret_cast<ID *>(default_value.value));
return default_value.value != nullptr;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
case SOCK_BOOLEAN:
case SOCK_ROTATION:
case SOCK_MATRIX:
case SOCK_INT:
case SOCK_STRING:
case SOCK_MENU:
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
break;
}
return false;
}
void node_modify_socket_type(bNodeTree &ntree,
bNode & /*node*/,
bNodeSocket &sock,
const StringRefNull idname)
{
bNodeSocketType *socktype = node_socket_type_find(idname);
if (!socktype) {
CLOG_ERROR(&LOG, "node socket type %s undefined", idname.c_str());
return;
}
if (sock.default_value) {
if (sock.type != socktype->type) {
/* Only reallocate the default value if the type changed so that UI data like min and max
* isn't removed. This assumes that the default value is stored in the same format for all
* socket types with the same #eNodeSocketDatatype. */
socket_id_user_decrement(&sock);
MEM_freeN(sock.default_value);
sock.default_value = nullptr;
}
else {
/* Update the socket subtype when the storage isn't freed and recreated. */
switch (eNodeSocketDatatype(sock.type)) {
case SOCK_FLOAT: {
sock.default_value_typed<bNodeSocketValueFloat>()->subtype = socktype->subtype;
break;
}
case SOCK_VECTOR: {
sock.default_value_typed<bNodeSocketValueVector>()->subtype = socktype->subtype;
break;
}
case SOCK_INT: {
sock.default_value_typed<bNodeSocketValueInt>()->subtype = socktype->subtype;
break;
}
case SOCK_STRING: {
sock.default_value_typed<bNodeSocketValueString>()->subtype = socktype->subtype;
break;
}
case SOCK_RGBA:
case SOCK_SHADER:
case SOCK_BOOLEAN:
case SOCK_ROTATION:
case SOCK_MATRIX:
case SOCK_CUSTOM:
case SOCK_OBJECT:
case SOCK_IMAGE:
case SOCK_GEOMETRY:
case SOCK_COLLECTION:
case SOCK_TEXTURE:
case SOCK_MATERIAL:
case SOCK_MENU:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
break;
}
}
}
idname.copy_utf8_truncated(sock.idname);
node_socket_set_typeinfo(&ntree, &sock, socktype);
}
void node_modify_socket_type_static(
bNodeTree *ntree, bNode *node, bNodeSocket *sock, const int type, const int subtype)
{
const std::optional<StringRefNull> idname = node_static_socket_type(type, subtype);
if (!idname.has_value()) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return;
}
node_modify_socket_type(*ntree, *node, *sock, *idname);
}
bNodeSocket *node_add_socket(bNodeTree &ntree,
bNode &node,
const eNodeSocketInOut in_out,
const StringRefNull idname,
const StringRefNull identifier,
const StringRefNull name)
{
BLI_assert(!node.is_frame());
BLI_assert(!(in_out == SOCK_IN && node.is_group_input()));
BLI_assert(!(in_out == SOCK_OUT && node.is_group_output()));
ListBase *lb = (in_out == SOCK_IN ? &node.inputs : &node.outputs);
bNodeSocket *sock = make_socket(&ntree, &node, in_out, lb, idname, identifier, name);
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_addtail(lb, sock);
BKE_ntree_update_tag_socket_new(&ntree, sock);
return sock;
}
bool node_is_static_socket_type(const bNodeSocketType &stype)
{
/*
* Cannot rely on type==SOCK_CUSTOM here, because type is 0 by default
* and can be changed on custom sockets.
*/
return RNA_struct_is_a(stype.ext_socket.srna, &RNA_NodeSocketStandard);
}
std::optional<StringRefNull> node_static_socket_type(const int type,
const int subtype,
const std::optional<int> dimensions)
{
BLI_assert(!(dimensions.has_value() && type != SOCK_VECTOR));
switch (eNodeSocketDatatype(type)) {
case SOCK_FLOAT:
switch (PropertySubType(subtype)) {
case PROP_UNSIGNED:
return "NodeSocketFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketFloatPercentage";
case PROP_FACTOR:
return "NodeSocketFloatFactor";
case PROP_ANGLE:
return "NodeSocketFloatAngle";
case PROP_TIME:
return "NodeSocketFloatTime";
case PROP_TIME_ABSOLUTE:
return "NodeSocketFloatTimeAbsolute";
case PROP_DISTANCE:
return "NodeSocketFloatDistance";
case PROP_WAVELENGTH:
return "NodeSocketFloatWavelength";
case PROP_COLOR_TEMPERATURE:
return "NodeSocketFloatColorTemperature";
case PROP_FREQUENCY:
return "NodeSocketFloatFrequency";
case PROP_NONE:
default:
return "NodeSocketFloat";
}
case SOCK_INT:
switch (PropertySubType(subtype)) {
case PROP_UNSIGNED:
return "NodeSocketIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketIntPercentage";
case PROP_FACTOR:
return "NodeSocketIntFactor";
case PROP_NONE:
default:
return "NodeSocketInt";
}
case SOCK_BOOLEAN:
return "NodeSocketBool";
case SOCK_ROTATION:
return "NodeSocketRotation";
case SOCK_MATRIX:
return "NodeSocketMatrix";
case SOCK_VECTOR:
if (!dimensions.has_value() || dimensions.value() == 3) {
switch (PropertySubType(subtype)) {
case PROP_FACTOR:
return "NodeSocketVectorFactor";
case PROP_PERCENTAGE:
return "NodeSocketVectorPercentage";
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketVectorDirection";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration";
case PROP_EULER:
return "NodeSocketVectorEuler";
case PROP_XYZ:
return "NodeSocketVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketVector";
}
}
else if (dimensions.value() == 2) {
switch (PropertySubType(subtype)) {
case PROP_FACTOR:
return "NodeSocketVectorFactor2D";
case PROP_PERCENTAGE:
return "NodeSocketVectorPercentage2D";
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation2D";
case PROP_DIRECTION:
return "NodeSocketVectorDirection2D";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity2D";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration2D";
case PROP_EULER:
return "NodeSocketVectorEuler2D";
case PROP_XYZ:
return "NodeSocketVectorXYZ2D";
case PROP_NONE:
default:
return "NodeSocketVector2D";
}
}
else if (dimensions.value() == 4) {
switch (PropertySubType(subtype)) {
case PROP_FACTOR:
return "NodeSocketVectorFactor4D";
case PROP_PERCENTAGE:
return "NodeSocketVectorPercentage4D";
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation4D";
case PROP_DIRECTION:
return "NodeSocketVectorDirection4D";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity4D";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration4D";
case PROP_EULER:
return "NodeSocketVectorEuler4D";
case PROP_XYZ:
return "NodeSocketVectorXYZ4D";
case PROP_NONE:
default:
return "NodeSocketVector4D";
}
}
else {
BLI_assert_unreachable();
return "NodeSocketVector";
}
case SOCK_RGBA:
return "NodeSocketColor";
case SOCK_STRING:
switch (PropertySubType(subtype)) {
case PROP_FILEPATH:
return "NodeSocketStringFilePath";
default:
return "NodeSocketString";
}
case SOCK_SHADER:
return "NodeSocketShader";
case SOCK_OBJECT:
return "NodeSocketObject";
case SOCK_IMAGE:
return "NodeSocketImage";
case SOCK_GEOMETRY:
return "NodeSocketGeometry";
case SOCK_COLLECTION:
return "NodeSocketCollection";
case SOCK_TEXTURE:
return "NodeSocketTexture";
case SOCK_MATERIAL:
return "NodeSocketMaterial";
case SOCK_MENU:
return "NodeSocketMenu";
case SOCK_BUNDLE:
return "NodeSocketBundle";
case SOCK_CLOSURE:
return "NodeSocketClosure";
case SOCK_CUSTOM:
break;
}
return std::nullopt;
}
std::optional<StringRefNull> node_static_socket_interface_type_new(
const int type, const int subtype, const std::optional<int> dimensions)
{
switch (eNodeSocketDatatype(type)) {
case SOCK_FLOAT:
switch (PropertySubType(subtype)) {
case PROP_UNSIGNED:
return "NodeTreeInterfaceSocketFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeTreeInterfaceSocketFloatPercentage";
case PROP_FACTOR:
return "NodeTreeInterfaceSocketFloatFactor";
case PROP_ANGLE:
return "NodeTreeInterfaceSocketFloatAngle";
case PROP_TIME:
return "NodeTreeInterfaceSocketFloatTime";
case PROP_TIME_ABSOLUTE:
return "NodeTreeInterfaceSocketFloatTimeAbsolute";
case PROP_DISTANCE:
return "NodeTreeInterfaceSocketFloatDistance";
case PROP_WAVELENGTH:
return "NodeTreeInterfaceSocketFloatWavelength";
case PROP_COLOR_TEMPERATURE:
return "NodeTreeInterfaceSocketFloatColorTemperature";
case PROP_FREQUENCY:
return "NodeTreeInterfaceSocketFloatFrequency";
case PROP_NONE:
default:
return "NodeTreeInterfaceSocketFloat";
}
case SOCK_INT:
switch (PropertySubType(subtype)) {
case PROP_UNSIGNED:
return "NodeTreeInterfaceSocketIntUnsigned";
case PROP_PERCENTAGE:
return "NodeTreeInterfaceSocketIntPercentage";
case PROP_FACTOR:
return "NodeTreeInterfaceSocketIntFactor";
case PROP_NONE:
default:
return "NodeTreeInterfaceSocketInt";
}
case SOCK_BOOLEAN:
return "NodeTreeInterfaceSocketBool";
case SOCK_ROTATION:
return "NodeTreeInterfaceSocketRotation";
case SOCK_MATRIX:
return "NodeTreeInterfaceSocketMatrix";
case SOCK_VECTOR:
if (!dimensions.has_value() || dimensions.value() == 3) {
switch (PropertySubType(subtype)) {
case PROP_FACTOR:
return "NodeTreeInterfaceSocketVectorFactor";
case PROP_PERCENTAGE:
return "NodeTreeInterfaceSocketVectorPercentage";
case PROP_TRANSLATION:
return "NodeTreeInterfaceSocketVectorTranslation";
case PROP_DIRECTION:
return "NodeTreeInterfaceSocketVectorDirection";
case PROP_VELOCITY:
return "NodeTreeInterfaceSocketVectorVelocity";
case PROP_ACCELERATION:
return "NodeTreeInterfaceSocketVectorAcceleration";
case PROP_EULER:
return "NodeTreeInterfaceSocketVectorEuler";
case PROP_XYZ:
return "NodeTreeInterfaceSocketVectorXYZ";
case PROP_NONE:
default:
return "NodeTreeInterfaceSocketVector";
}
}
else if (dimensions.value() == 2) {
switch (PropertySubType(subtype)) {
case PROP_FACTOR:
return "NodeTreeInterfaceSocketVectorFactor2D";
case PROP_PERCENTAGE:
return "NodeTreeInterfaceSocketVectorPercentage2D";
case PROP_TRANSLATION:
return "NodeTreeInterfaceSocketVectorTranslation2D";
case PROP_DIRECTION:
return "NodeTreeInterfaceSocketVectorDirection2D";
case PROP_VELOCITY:
return "NodeTreeInterfaceSocketVectorVelocity2D";
case PROP_ACCELERATION:
return "NodeTreeInterfaceSocketVectorAcceleration2D";
case PROP_EULER:
return "NodeTreeInterfaceSocketVectorEuler2D";
case PROP_XYZ:
return "NodeTreeInterfaceSocketVectorXYZ2D";
case PROP_NONE:
default:
return "NodeTreeInterfaceSocketVector2D";
}
}
else if (dimensions.value() == 4) {
switch (PropertySubType(subtype)) {
case PROP_FACTOR:
return "NodeTreeInterfaceSocketVectorFactor4D";
case PROP_PERCENTAGE:
return "NodeTreeInterfaceSocketVectorPercentage4D";
case PROP_TRANSLATION:
return "NodeTreeInterfaceSocketVectorTranslation4D";
case PROP_DIRECTION:
return "NodeTreeInterfaceSocketVectorDirection4D";
case PROP_VELOCITY:
return "NodeTreeInterfaceSocketVectorVelocity4D";
case PROP_ACCELERATION:
return "NodeTreeInterfaceSocketVectorAcceleration4D";
case PROP_EULER:
return "NodeTreeInterfaceSocketVectorEuler4D";
case PROP_XYZ:
return "NodeTreeInterfaceSocketVectorXYZ4D";
case PROP_NONE:
default:
return "NodeTreeInterfaceSocketVector4D";
}
}
else {
BLI_assert_unreachable();
return "NodeTreeInterfaceSocketVector";
}
case SOCK_RGBA:
return "NodeTreeInterfaceSocketColor";
case SOCK_STRING:
switch (PropertySubType(subtype)) {
case PROP_FILEPATH:
return "NodeTreeInterfaceSocketStringFilePath";
default:
return "NodeTreeInterfaceSocketString";
}
case SOCK_SHADER:
return "NodeTreeInterfaceSocketShader";
case SOCK_OBJECT:
return "NodeTreeInterfaceSocketObject";
case SOCK_IMAGE:
return "NodeTreeInterfaceSocketImage";
case SOCK_GEOMETRY:
return "NodeTreeInterfaceSocketGeometry";
case SOCK_COLLECTION:
return "NodeTreeInterfaceSocketCollection";
case SOCK_TEXTURE:
return "NodeTreeInterfaceSocketTexture";
case SOCK_MATERIAL:
return "NodeTreeInterfaceSocketMaterial";
case SOCK_MENU:
return "NodeTreeInterfaceSocketMenu";
case SOCK_BUNDLE:
return "NodeTreeInterfaceSocketBundle";
case SOCK_CLOSURE:
return "NodeTreeInterfaceSocketClosure";
case SOCK_CUSTOM:
break;
}
return std::nullopt;
}
std::optional<StringRefNull> node_static_socket_label(const int type, const int /*subtype*/)
{
switch (eNodeSocketDatatype(type)) {
case SOCK_FLOAT:
return "Float";
case SOCK_INT:
return "Integer";
case SOCK_BOOLEAN:
return "Boolean";
case SOCK_ROTATION:
return "Rotation";
case SOCK_MATRIX:
return "Matrix";
case SOCK_VECTOR:
return "Vector";
case SOCK_RGBA:
return "Color";
case SOCK_STRING:
return "String";
case SOCK_SHADER:
return "Shader";
case SOCK_OBJECT:
return "Object";
case SOCK_IMAGE:
return "Image";
case SOCK_GEOMETRY:
return "Geometry";
case SOCK_COLLECTION:
return "Collection";
case SOCK_TEXTURE:
return "Texture";
case SOCK_MATERIAL:
return "Material";
case SOCK_MENU:
return "Menu";
case SOCK_BUNDLE:
return "Bundle";
case SOCK_CLOSURE:
return "Closure";
case SOCK_CUSTOM:
break;
}
return std::nullopt;
}
bNodeSocket *node_add_static_socket(bNodeTree &ntree,
bNode &node,
eNodeSocketInOut in_out,
int type,
int subtype,
const StringRefNull identifier,
const StringRefNull name)
{
const std::optional<StringRefNull> idname = node_static_socket_type(type, subtype);
if (!idname.has_value()) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return nullptr;
}
bNodeSocket *sock = node_add_socket(ntree, node, in_out, *idname, identifier, name);
sock->type = type;
return sock;
}
static void node_socket_free(bNodeSocket *sock, const bool do_id_user)
{
if (sock->prop) {
IDP_FreePropertyContent_ex(sock->prop, do_id_user);
MEM_freeN(sock->prop);
}
if (sock->default_value) {
if (do_id_user) {
socket_id_user_decrement(sock);
}
if (sock->type == SOCK_MENU) {
auto &default_value_menu = *sock->default_value_typed<bNodeSocketValueMenu>();
if (default_value_menu.enum_items) {
/* Release shared data pointer. */
default_value_menu.enum_items->remove_user_and_delete_if_last();
}
}
MEM_freeN(sock->default_value);
}
if (sock->default_attribute_name) {
MEM_freeN(sock->default_attribute_name);
}
MEM_delete(sock->runtime);
}
void node_remove_socket(bNodeTree &ntree, bNode &node, bNodeSocket &sock)
{
node_remove_socket_ex(ntree, node, sock, true);
}
void node_remove_socket_ex(bNodeTree &ntree, bNode &node, bNodeSocket &sock, const bool do_id_user)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
if (link->fromsock == &sock || link->tosock == &sock) {
node_remove_link(&ntree, *link);
}
}
for (const int64_t i : node.runtime->internal_links.index_range()) {
const bNodeLink &link = node.runtime->internal_links[i];
if (link.fromsock == &sock || link.tosock == &sock) {
node.runtime->internal_links.remove_and_reorder(i);
BKE_ntree_update_tag_node_internal_link(&ntree, &node);
break;
}
}
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&node.inputs, &sock);
BLI_remlink(&node.outputs, &sock);
node_socket_free(&sock, do_id_user);
MEM_freeN(&sock);
BKE_ntree_update_tag_socket_removed(&ntree);
}
bNode *node_find_node_by_name(bNodeTree &ntree, const StringRefNull name)
{
return reinterpret_cast<bNode *>(
BLI_findstring(&ntree.nodes, name.c_str(), offsetof(bNode, name)));
}
bNode &node_find_node(bNodeTree &ntree, bNodeSocket &socket)
{
ntree.ensure_topology_cache();
return socket.owner_node();
}
const bNode &node_find_node(const bNodeTree &ntree, const bNodeSocket &socket)
{
ntree.ensure_topology_cache();
return socket.owner_node();
}
bNode *node_find_node_try(bNodeTree &ntree, bNodeSocket &socket)
{
for (bNode *node : ntree.all_nodes()) {
const ListBase *sockets = (socket.in_out == SOCK_IN) ? &node->inputs : &node->outputs;
LISTBASE_FOREACH (const bNodeSocket *, socket_iter, sockets) {
if (socket_iter == &socket) {
return node;
}
}
}
return nullptr;
}
const bNodeTreeInterfaceSocket *node_find_interface_input_by_identifier(const bNodeTree &ntree,
const StringRef identifier)
{
ntree.ensure_interface_cache();
for (const bNodeTreeInterfaceSocket *input : ntree.interface_inputs()) {
if (input->identifier == identifier) {
return input;
}
}
return nullptr;
}
bNode *node_find_root_parent(bNode &node)
{
bNode *parent_iter = &node;
while (parent_iter->parent != nullptr) {
parent_iter = parent_iter->parent;
}
if (!parent_iter->is_frame()) {
return nullptr;
}
return parent_iter;
}
bool node_is_parent_and_child(const bNode &parent, const bNode &child)
{
for (const bNode *child_iter = &child; child_iter; child_iter = child_iter->parent) {
if (child_iter == &parent) {
return true;
}
}
return false;
}
void node_chain_iterator(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *, const bool),
void *userdata,
const bool reversed)
{
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if ((link->flag & NODE_LINK_VALID) == 0) {
/* Skip links marked as cyclic. */
continue;
}
/* Is the link part of the chain meaning node_start == fromnode
* (or tonode for reversed case)? */
if (!reversed) {
if (link->fromnode != node_start) {
continue;
}
}
else {
if (link->tonode != node_start) {
continue;
}
}
if (!callback(link->fromnode, link->tonode, userdata, reversed)) {
return;
}
node_chain_iterator(
ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed);
}
}
static void iter_backwards_ex(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *),
void *userdata,
const char recursion_mask)
{
LISTBASE_FOREACH (bNodeSocket *, sock, &node_start->inputs) {
bNodeLink *link = sock->link;
if (link == nullptr) {
continue;
}
if ((link->flag & NODE_LINK_VALID) == 0) {
/* Skip links marked as cyclic. */
continue;
}
if (link->fromnode->runtime->iter_flag & recursion_mask) {
continue;
}
link->fromnode->runtime->iter_flag |= recursion_mask;
if (!callback(link->fromnode, link->tonode, userdata)) {
return;
}
iter_backwards_ex(ntree, link->fromnode, callback, userdata, recursion_mask);
}
}
void node_chain_iterator_backwards(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *),
void *userdata,
const int recursion_lvl)
{
if (!node_start) {
return;
}
/* Limited by iter_flag type. */
BLI_assert(recursion_lvl < 8);
const char recursion_mask = (1 << recursion_lvl);
/* Reset flag. */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->runtime->iter_flag &= ~recursion_mask;
}
iter_backwards_ex(ntree, node_start, callback, userdata, recursion_mask);
}
void node_parents_iterator(bNode *node, bool (*callback)(bNode *, void *), void *userdata)
{
if (node->parent) {
if (!callback(node->parent, userdata)) {
return;
}
node_parents_iterator(node->parent, callback, userdata);
}
}
void node_unique_name(bNodeTree &ntree, bNode &node)
{
BLI_uniquename(
&ntree.nodes, &node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node.name));
}
void node_unique_id(bNodeTree &ntree, bNode &node)
{
/* Use a pointer cast to avoid overflow warnings. */
const double time = BLI_time_now_seconds() * 1000000.0;
RandomNumberGenerator id_rng{*reinterpret_cast<const uint32_t *>(&time)};
/* In the unlikely case that the random ID doesn't match, choose a new one until it does. */
int32_t new_id = id_rng.get_int32();
while (ntree.runtime->nodes_by_id.contains_as(new_id) || new_id <= 0) {
new_id = id_rng.get_int32();
}
node.identifier = new_id;
ntree.runtime->nodes_by_id.add_new(&node);
node.runtime->index_in_tree = ntree.runtime->nodes_by_id.index_range().last();
BLI_assert(node.runtime->index_in_tree == ntree.runtime->nodes_by_id.index_of(&node));
}
bNode *node_add_node(const bContext *C, bNodeTree &ntree, const StringRef idname)
{
bNode *node = MEM_callocN<bNode>(__func__);
node->runtime = MEM_new<bNodeRuntime>(__func__);
BLI_addtail(&ntree.nodes, node);
node_unique_id(ntree, *node);
node->ui_order = ntree.all_nodes().size();
idname.copy_utf8_truncated(node->idname);
node_set_typeinfo(C, &ntree, node, node_type_find(idname));
BKE_ntree_update_tag_node_new(&ntree, node);
return node;
}
bNode *node_add_static_node(const bContext *C, bNodeTree &ntree, const int type)
{
std::optional<StringRefNull> idname;
for (bNodeType *ntype : node_types_get()) {
/* Do an extra poll here, because some int types are used
* for multiple node types, this helps find the desired type. */
if (ntype->type_legacy != type) {
continue;
}
const char *disabled_hint;
if (ntype->poll && ntype->poll(ntype, &ntree, &disabled_hint)) {
idname = ntype->idname;
break;
}
}
if (!idname) {
CLOG_ERROR(&LOG, "static node type %d undefined", type);
return nullptr;
}
return node_add_node(C, ntree, *idname);
}
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag)
{
sock_dst->runtime = MEM_new<bNodeSocketRuntime>(__func__);
if (sock_src->prop) {
sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag);
}
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
socket_id_user_increment(sock_dst);
}
if (sock_src->type == SOCK_MENU) {
auto &default_value_menu = *sock_dst->default_value_typed<bNodeSocketValueMenu>();
if (default_value_menu.enum_items) {
/* Copy of shared data pointer. */
default_value_menu.enum_items->add_user();
}
}
}
sock_dst->default_attribute_name = static_cast<char *>(
MEM_dupallocN(sock_src->default_attribute_name));
sock_dst->stack_index = 0;
}
bNode *node_copy_with_mapping(bNodeTree *dst_tree,
const bNode &node_src,
const int flag,
const std::optional<StringRefNull> dst_unique_name,
const std::optional<int> dst_unique_identifier,
Map<const bNodeSocket *, bNodeSocket *> &socket_map,
const bool allow_duplicate_names)
{
bNode *node_dst = MEM_mallocN<bNode>(__func__);
*node_dst = node_src;
node_dst->runtime = MEM_new<bNodeRuntime>(__func__);
if (dst_unique_name) {
BLI_assert(dst_unique_name->size() < sizeof(node_dst->name));
STRNCPY_UTF8(node_dst->name, dst_unique_name->c_str());
}
else if (dst_tree) {
if (!allow_duplicate_names) {
node_unique_name(*dst_tree, *node_dst);
}
}
if (dst_unique_identifier) {
node_dst->identifier = *dst_unique_identifier;
if (dst_tree) {
dst_tree->runtime->nodes_by_id.add_new(node_dst);
}
}
else if (dst_tree) {
node_unique_id(*dst_tree, *node_dst);
}
/* Can be called for nodes outside a node tree (e.g. clipboard). */
if (dst_tree) {
BLI_addtail(&dst_tree->nodes, node_dst);
}
BLI_listbase_clear(&node_dst->inputs);
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &node_src.inputs) {
bNodeSocket *dst_socket = static_cast<bNodeSocket *>(MEM_dupallocN(src_socket));
node_socket_copy(dst_socket, src_socket, flag);
BLI_addtail(&node_dst->inputs, dst_socket);
socket_map.add_new(src_socket, dst_socket);
}
BLI_listbase_clear(&node_dst->outputs);
LISTBASE_FOREACH (const bNodeSocket *, src_socket, &node_src.outputs) {
bNodeSocket *dst_socket = static_cast<bNodeSocket *>(MEM_dupallocN(src_socket));
node_socket_copy(dst_socket, src_socket, flag);
BLI_addtail(&node_dst->outputs, dst_socket);
socket_map.add_new(src_socket, dst_socket);
}
if (node_src.prop) {
node_dst->prop = IDP_CopyProperty_ex(node_src.prop, flag);
}
node_dst->panel_states_array = static_cast<bNodePanelState *>(
MEM_dupallocN(node_src.panel_states_array));
node_dst->runtime->internal_links = node_src.runtime->internal_links;
for (bNodeLink &dst_link : node_dst->runtime->internal_links) {
dst_link.fromnode = node_dst;
dst_link.tonode = node_dst;
dst_link.fromsock = socket_map.lookup(dst_link.fromsock);
dst_link.tosock = socket_map.lookup(dst_link.tosock);
}
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id_us_plus(node_dst->id);
}
if (node_src.typeinfo->copyfunc) {
node_src.typeinfo->copyfunc(dst_tree, node_dst, &node_src);
}
if (dst_tree) {
BKE_ntree_update_tag_node_new(dst_tree, node_dst);
}
/* Only call copy function when a copy is made for the main database, not
* for cases like the dependency graph and localization. */
if (node_dst->typeinfo->copyfunc_api && !(flag & LIB_ID_CREATE_NO_MAIN)) {
PointerRNA ptr = RNA_pointer_create_discrete(
reinterpret_cast<ID *>(dst_tree), &RNA_Node, node_dst);
node_dst->typeinfo->copyfunc_api(&ptr, &node_src);
}
return node_dst;
}
/**
* Type of value storage related with socket is the same.
* \param socket: Node can have multiple sockets & storages pairs.
*/
static void *node_static_value_storage_for(bNode &node, const bNodeSocket &socket)
{
if (!socket.is_output()) {
return nullptr;
}
switch (node.type_legacy) {
case FN_NODE_INPUT_BOOL:
return &reinterpret_cast<NodeInputBool *>(node.storage)->boolean;
case SH_NODE_VALUE:
/* The value is stored in the default value of the first output socket. */
return &static_cast<bNodeSocket *>(node.outputs.first)
->default_value_typed<bNodeSocketValueFloat>()
->value;
case FN_NODE_INPUT_INT:
return &reinterpret_cast<NodeInputInt *>(node.storage)->integer;
case FN_NODE_INPUT_VECTOR:
return &reinterpret_cast<NodeInputVector *>(node.storage)->vector;
case FN_NODE_INPUT_COLOR:
return &reinterpret_cast<NodeInputColor *>(node.storage)->color;
case GEO_NODE_IMAGE:
return &node.id;
default:
break;
}
return nullptr;
}
static void *socket_value_storage(bNodeSocket &socket)
{
switch (eNodeSocketDatatype(socket.type)) {
case SOCK_BOOLEAN:
return &socket.default_value_typed<bNodeSocketValueBoolean>()->value;
case SOCK_INT:
return &socket.default_value_typed<bNodeSocketValueInt>()->value;
case SOCK_FLOAT:
return &socket.default_value_typed<bNodeSocketValueFloat>()->value;
case SOCK_VECTOR:
return &socket.default_value_typed<bNodeSocketValueVector>()->value;
case SOCK_RGBA:
return &socket.default_value_typed<bNodeSocketValueRGBA>()->value;
case SOCK_IMAGE:
return &socket.default_value_typed<bNodeSocketValueImage>()->value;
case SOCK_TEXTURE:
return &socket.default_value_typed<bNodeSocketValueTexture>()->value;
case SOCK_COLLECTION:
return &socket.default_value_typed<bNodeSocketValueCollection>()->value;
case SOCK_OBJECT:
return &socket.default_value_typed<bNodeSocketValueObject>()->value;
case SOCK_MATERIAL:
return &socket.default_value_typed<bNodeSocketValueMaterial>()->value;
case SOCK_ROTATION:
return &socket.default_value_typed<bNodeSocketValueRotation>()->value_euler;
case SOCK_MENU:
return &socket.default_value_typed<bNodeSocketValueMenu>()->value;
case SOCK_MATRIX:
/* Matrix sockets currently have no default value. */
return nullptr;
case SOCK_STRING:
/* We don't want do this now! */
return nullptr;
case SOCK_CUSTOM:
case SOCK_SHADER:
case SOCK_GEOMETRY:
case SOCK_BUNDLE:
case SOCK_CLOSURE:
/* Unmovable types. */
break;
}
return nullptr;
}
void node_socket_move_default_value(Main & /*bmain*/,
bNodeTree &tree,
bNodeSocket &src,
bNodeSocket &dst)
{
tree.ensure_topology_cache();
bNode &dst_node = dst.owner_node();
bNode &src_node = src.owner_node();
const CPPType &src_type = *src.typeinfo->base_cpp_type;
const CPPType &dst_type = *dst.typeinfo->base_cpp_type;
const bke::DataTypeConversions &convert = bke::get_implicit_type_conversions();
if (src.is_multi_input()) {
/* Multi input sockets no have value. */
return;
}
if (dst_node.is_reroute() || src_node.is_reroute()) {
/* Reroute node can't have ownership of socket value directly. */
return;
}
if (&src_type != &dst_type) {
if (!convert.is_convertible(src_type, dst_type)) {
return;
}
}
/* Special handling for strings because the generic code below can't handle them. */
if (src.type == SOCK_STRING && dst.type == SOCK_STRING &&
dst_node.is_type("FunctionNodeInputString"))
{
auto *src_value = static_cast<bNodeSocketValueString *>(src.default_value);
auto *dst_storage = static_cast<NodeInputString *>(dst_node.storage);
MEM_SAFE_FREE(dst_storage->string);
dst_storage->string = BLI_strdup_null(src_value->value);
return;
}
void *src_value = socket_value_storage(src);
void *dst_value = node_static_value_storage_for(dst_node, dst);
if (!dst_value || !src_value) {
return;
}
convert.convert_to_uninitialized(src_type, dst_type, src_value, dst_value);
src_type.destruct(src_value);
if (ELEM(eNodeSocketDatatype(src.type),
SOCK_COLLECTION,
SOCK_IMAGE,
SOCK_MATERIAL,
SOCK_TEXTURE,
SOCK_OBJECT))
{
src_type.value_initialize(src_value);
}
}
static int node_count_links(const bNodeTree *ntree, const bNodeSocket *socket)
{
int count = 0;
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (ELEM(socket, link->fromsock, link->tosock)) {
count++;
}
}
return count;
}
bNodeLink &node_add_link(
bNodeTree &ntree, bNode &fromnode, bNodeSocket &fromsock, bNode &tonode, bNodeSocket &tosock)
{
BLI_assert(ntree.all_nodes().contains(&fromnode));
BLI_assert(ntree.all_nodes().contains(&tonode));
bNodeLink *link = nullptr;
if (eNodeSocketInOut(fromsock.in_out) == SOCK_OUT && eNodeSocketInOut(tosock.in_out) == SOCK_IN)
{
link = MEM_callocN<bNodeLink>(__func__);
BLI_addtail(&ntree.links, link);
link->fromnode = &fromnode;
link->fromsock = &fromsock;
link->tonode = &tonode;
link->tosock = &tosock;
}
else if (eNodeSocketInOut(fromsock.in_out) == SOCK_IN &&
eNodeSocketInOut(tosock.in_out) == SOCK_OUT)
{
/* OK but flip */
link = MEM_callocN<bNodeLink>(__func__);
BLI_addtail(&ntree.links, link);
link->fromnode = &tonode;
link->fromsock = &tosock;
link->tonode = &fromnode;
link->tosock = &fromsock;
}
BKE_ntree_update_tag_link_added(&ntree, link);
if (link != nullptr && link->tosock->is_multi_input()) {
link->multi_input_sort_id = node_count_links(&ntree, link->tosock) - 1;
}
return *link;
}
void node_remove_link(bNodeTree *ntree, bNodeLink &link)
{
/* Can be called for links outside a node tree (e.g. clipboard). */
if (ntree) {
BLI_remlink(&ntree->links, &link);
}
if (link.tosock) {
link.tosock->link = nullptr;
}
MEM_freeN(&link);
if (ntree) {
BKE_ntree_update_tag_link_removed(ntree);
}
}
void node_link_set_mute(bNodeTree &ntree, bNodeLink &link, const bool muted)
{
const bool was_muted = link.is_muted();
SET_FLAG_FROM_TEST(link.flag, muted, NODE_LINK_MUTED);
if (muted != was_muted) {
BKE_ntree_update_tag_link_mute(&ntree, &link);
}
}
void node_remove_socket_links(bNodeTree &ntree, bNodeSocket &sock)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
if (link->fromsock == &sock || link->tosock == &sock) {
node_remove_link(&ntree, *link);
}
}
}
bool node_link_is_hidden(const bNodeLink &link)
{
return !(link.fromsock->is_visible() && link.tosock->is_visible());
}
bool node_link_is_selected(const bNodeLink &link)
{
return (link.fromnode->flag & NODE_SELECT) || (link.tonode->flag & NODE_SELECT);
}
/* Adjust the indices of links connected to the given multi input socket after deleting the link at
* `deleted_index`. This function also works if the link has not yet been deleted. */
static void adjust_multi_input_indices_after_removed_link(bNodeTree *ntree,
const bNodeSocket *sock,
const int deleted_index)
{
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
/* We only need to adjust those with a greater index, because the others will have the same
* index. */
if (link->tosock != sock || link->multi_input_sort_id <= deleted_index) {
continue;
}
link->multi_input_sort_id -= 1;
}
}
void node_internal_relink(bNodeTree &ntree, bNode &node)
{
/* store link pointers in output sockets, for efficient lookup */
for (bNodeLink &link : node.runtime->internal_links) {
link.tosock->link = &link;
}
Vector<bNodeLink *> duplicate_links_to_remove;
/* redirect downstream links */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
/* do we have internal link? */
if (link->fromnode != &node) {
continue;
}
bNodeLink *internal_link = link->fromsock->link;
bNodeLink *fromlink = internal_link ? internal_link->fromsock->link : nullptr;
if (fromlink == nullptr) {
if (link->tosock->is_multi_input()) {
adjust_multi_input_indices_after_removed_link(
&ntree, link->tosock, link->multi_input_sort_id);
}
node_remove_link(&ntree, *link);
continue;
}
if (link->tosock->is_multi_input()) {
/* remove the link that would be the same as the relinked one */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link_to_compare, &ntree.links) {
if (link_to_compare->fromsock == fromlink->fromsock &&
link_to_compare->tosock == link->tosock)
{
adjust_multi_input_indices_after_removed_link(
&ntree, link_to_compare->tosock, link_to_compare->multi_input_sort_id);
duplicate_links_to_remove.append_non_duplicates(link_to_compare);
}
}
}
link->fromnode = fromlink->fromnode;
link->fromsock = fromlink->fromsock;
/* if the up- or downstream link is invalid,
* the replacement link will be invalid too.
*/
if (!(fromlink->flag & NODE_LINK_VALID)) {
link->flag &= ~NODE_LINK_VALID;
}
if (fromlink->flag & NODE_LINK_MUTED) {
link->flag |= NODE_LINK_MUTED;
}
BKE_ntree_update_tag_link_changed(&ntree);
}
for (bNodeLink *link : duplicate_links_to_remove) {
node_remove_link(&ntree, *link);
}
/* remove remaining upstream links */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
if (link->tonode == &node) {
node_remove_link(&ntree, *link);
}
}
}
void node_attach_node(bNodeTree &ntree, bNode &node, bNode &parent)
{
BLI_assert(parent.is_frame());
BLI_assert(!node_is_parent_and_child(parent, node));
node.parent = &parent;
BKE_ntree_update_tag_parent_change(&ntree, &node);
}
void node_detach_node(bNodeTree &ntree, bNode &node)
{
if (node.parent) {
BLI_assert(node.parent->is_frame());
node.parent = nullptr;
BKE_ntree_update_tag_parent_change(&ntree, &node);
}
}
void node_position_relative(bNode &from_node,
const bNode &to_node,
const bNodeSocket *from_sock,
const bNodeSocket &to_sock)
{
float offset_x;
int tot_sock_idx;
/* Socket to plug into. */
if (eNodeSocketInOut(to_sock.in_out) == SOCK_IN) {
offset_x = -(from_node.typeinfo->width + 50);
tot_sock_idx = BLI_listbase_count(&to_node.outputs);
tot_sock_idx += BLI_findindex(&to_node.inputs, &to_sock);
}
else {
offset_x = to_node.typeinfo->width + 50;
tot_sock_idx = BLI_findindex(&to_node.outputs, &to_sock);
}
BLI_assert(tot_sock_idx != -1);
float offset_y = U.widget_unit * tot_sock_idx;
/* Output socket. */
if (from_sock) {
if (eNodeSocketInOut(from_sock->in_out) == SOCK_IN) {
tot_sock_idx = BLI_listbase_count(&from_node.outputs);
tot_sock_idx += BLI_findindex(&from_node.inputs, from_sock);
}
else {
tot_sock_idx = BLI_findindex(&from_node.outputs, from_sock);
}
}
BLI_assert(tot_sock_idx != -1);
offset_y -= U.widget_unit * tot_sock_idx;
from_node.location[0] = to_node.location[0] + offset_x;
from_node.location[1] = to_node.location[1] - offset_y;
}
void node_position_propagate(bNode &node)
{
LISTBASE_FOREACH (bNodeSocket *, socket, &node.inputs) {
if (socket->link != nullptr) {
bNodeLink *link = socket->link;
node_position_relative(*link->fromnode, *link->tonode, link->fromsock, *link->tosock);
node_position_propagate(*link->fromnode);
}
}
}
static bNodeTree *node_tree_add_tree_do(Main *bmain,
std::optional<Library *> owner_library,
ID *owner_id,
const bool is_embedded,
const StringRef name,
const StringRef idname)
{
/* trees are created as local trees for material or texture nodes,
* node groups and other tree types are created as library data.
*/
int flag = 0;
if (is_embedded || bmain == nullptr) {
flag |= LIB_ID_CREATE_NO_MAIN;
}
BLI_assert_msg(!owner_library || !owner_id,
"Embedded NTrees should never have a defined owner library here");
bNodeTree *ntree = reinterpret_cast<bNodeTree *>(
BKE_libblock_alloc_in_lib(bmain, owner_library, ID_NT, std::string(name).c_str(), flag));
BKE_libblock_init_empty(&ntree->id);
if (is_embedded) {
BLI_assert(owner_id != nullptr);
ntree->id.flag |= ID_FLAG_EMBEDDED_DATA;
ntree->owner_id = owner_id;
bNodeTree **ntree_owner_ptr = node_tree_ptr_from_id(owner_id);
BLI_assert(ntree_owner_ptr != nullptr);
*ntree_owner_ptr = ntree;
}
else {
BLI_assert(owner_id == nullptr);
}
idname.copy_utf8_truncated(ntree->idname);
ntree_set_typeinfo(ntree, node_tree_type_find(idname));
return ntree;
}
bNodeTree *node_tree_add_tree(Main *bmain, const StringRef name, const StringRef idname)
{
return node_tree_add_tree_do(bmain, std::nullopt, nullptr, false, name, idname);
}
bNodeTree *node_tree_add_in_lib(Main *bmain,
Library *owner_library,
const StringRefNull name,
const StringRefNull idname)
{
return node_tree_add_tree_do(bmain, owner_library, nullptr, false, name, idname);
}
bNodeTree *node_tree_add_tree_embedded(Main * /*bmain*/,
ID *owner_id,
const StringRefNull name,
const StringRefNull idname)
{
return node_tree_add_tree_do(nullptr, std::nullopt, owner_id, true, name, idname);
}
bNodeTree *node_tree_copy_tree_ex(const bNodeTree &ntree, Main *bmain, const bool do_id_user)
{
const int flag = do_id_user ? 0 : LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN;
bNodeTree *ntree_copy = reinterpret_cast<bNodeTree *>(
BKE_id_copy_ex(bmain, reinterpret_cast<const ID *>(&ntree), nullptr, flag));
return ntree_copy;
}
bNodeTree *node_tree_copy_tree(Main *bmain, const bNodeTree &ntree)
{
return node_tree_copy_tree_ex(ntree, bmain, true);
}
/* *************** Node Preview *********** */
/* XXX this should be removed eventually ...
* Currently BKE functions are modeled closely on previous code,
* using node_preview_init_tree to set up previews for a whole node tree in advance.
* This should be left more to the individual node tree implementations. */
bool node_preview_used(const bNode &node)
{
/* XXX check for closed nodes? */
return (node.typeinfo->flag & NODE_PREVIEW) != 0;
}
bNodePreview *node_preview_verify(Map<bNodeInstanceKey, bNodePreview> &previews,
bNodeInstanceKey key,
const int xsize,
const int ysize,
const bool create)
{
bNodePreview *preview = create ?
&previews.lookup_or_add_cb(key,
[&]() {
bNodePreview preview;
preview.ibuf = IMB_allocImBuf(
xsize, ysize, 32, IB_byte_data);
return preview;
}) :
previews.lookup_ptr(key);
if (!preview) {
return nullptr;
}
/* node previews can get added with variable size this way */
if (xsize == 0 || ysize == 0) {
return preview;
}
/* sanity checks & initialize */
const uint size[2] = {uint(xsize), uint(ysize)};
IMB_rect_size_set(preview->ibuf, size);
if (preview->ibuf->byte_buffer.data == nullptr) {
IMB_alloc_byte_pixels(preview->ibuf);
}
/* no clear, makes nicer previews */
return preview;
}
bNodePreview::bNodePreview(const bNodePreview &other)
{
this->ibuf = IMB_dupImBuf(other.ibuf);
}
bNodePreview::bNodePreview(bNodePreview &&other)
{
this->ibuf = other.ibuf;
other.ibuf = nullptr;
}
bNodePreview::~bNodePreview()
{
if (this->ibuf) {
IMB_freeImBuf(this->ibuf);
}
}
static void node_preview_init_tree_recursive(Map<bNodeInstanceKey, bNodePreview> &previews,
bNodeTree *ntree,
bNodeInstanceKey parent_key,
const int xsize,
const int ysize)
{
for (bNode *node : ntree->all_nodes()) {
bNodeInstanceKey key = node_instance_key(parent_key, ntree, node);
if (node_preview_used(*node)) {
node_preview_verify(previews, key, xsize, ysize, false);
}
bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id);
if (node->is_group() && group != nullptr) {
node_preview_init_tree_recursive(previews, group, key, xsize, ysize);
}
}
}
void node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize)
{
node_preview_init_tree_recursive(
ntree->runtime->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize);
}
static void collect_used_previews(Map<bNodeInstanceKey, bNodePreview> &previews,
bNodeTree *ntree,
bNodeInstanceKey parent_key,
Set<bNodeInstanceKey> &used)
{
for (bNode *node : ntree->all_nodes()) {
bNodeInstanceKey key = node_instance_key(parent_key, ntree, node);
if (node_preview_used(*node)) {
used.add(key);
}
if (node->is_group()) {
if (bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id)) {
collect_used_previews(previews, group, key, used);
}
}
}
}
void node_preview_remove_unused(bNodeTree *ntree)
{
Set<bNodeInstanceKey> used_previews;
collect_used_previews(ntree->runtime->previews, ntree, NODE_INSTANCE_KEY_BASE, used_previews);
ntree->runtime->previews.remove_if([&](const MapItem<bNodeInstanceKey, bNodePreview> &item) {
return !used_previews.contains(item.key);
});
}
void node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
{
if (remove_old || to_ntree->runtime->previews.is_empty()) {
to_ntree->runtime->previews.clear();
to_ntree->runtime->previews = std::move(from_ntree->runtime->previews);
node_preview_remove_unused(to_ntree);
}
else {
for (const auto &item : from_ntree->runtime->previews.items()) {
to_ntree->runtime->previews.add(item.key, std::move(item.value));
}
from_ntree->runtime->previews.clear();
}
}
void node_unlink_node(bNodeTree &ntree, bNode &node)
{
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree.links) {
ListBase *lb = nullptr;
if (link->fromnode == &node) {
lb = &node.outputs;
}
else if (link->tonode == &node) {
lb = &node.inputs;
}
if (lb) {
/* Only bother adjusting if the socket is not on the node we're deleting. */
if (link->tonode != &node && link->tosock->is_multi_input()) {
adjust_multi_input_indices_after_removed_link(
&ntree, link->tosock, link->multi_input_sort_id);
}
LISTBASE_FOREACH (const bNodeSocket *, sock, lb) {
if (link->fromsock == sock || link->tosock == sock) {
node_remove_link(&ntree, *link);
break;
}
}
}
}
}
void node_unlink_attached(bNodeTree *ntree, const bNode *parent)
{
for (bNode *node : ntree->all_nodes()) {
if (node->parent == parent) {
node_detach_node(*ntree, *node);
}
}
}
void node_rebuild_id_vector(bNodeTree &node_tree)
{
/* Rebuild nodes #VectorSet which must have the same order as the list. */
node_tree.runtime->nodes_by_id.clear();
int i;
LISTBASE_FOREACH_INDEX (bNode *, node, &node_tree.nodes, i) {
node_tree.runtime->nodes_by_id.add_new(node);
node->runtime->index_in_tree = i;
}
}
void node_free_node(bNodeTree *ntree, bNode &node)
{
/* since it is called while free database, node->id is undefined */
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
BLI_remlink(&ntree->nodes, &node);
const bool was_last = ntree->runtime->nodes_by_id.as_span().last() == &node;
if (was_last) {
/* No need to rebuild the entire bNodeTreeRuntime::nodes_by_id when the removed node is the
* last one. */
ntree->runtime->nodes_by_id.pop();
}
else {
/* Rebuild nodes #VectorSet which must have the same order as the list. */
node_rebuild_id_vector(*ntree);
}
/* texture node has bad habit of keeping exec data around */
if (ntree->type == NTREE_TEXTURE && ntree->runtime->execdata) {
ntreeTexEndExecTree(ntree->runtime->execdata);
ntree->runtime->execdata = nullptr;
}
}
if (node.typeinfo->freefunc) {
node.typeinfo->freefunc(&node);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node.inputs) {
/* Remember, no ID user refcount management here! */
node_socket_free(sock, false);
MEM_freeN(sock);
}
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, sock, &node.outputs) {
/* Remember, no ID user refcount management here! */
node_socket_free(sock, false);
MEM_freeN(sock);
}
MEM_SAFE_FREE(node.panel_states_array);
if (node.prop) {
/* Remember, no ID user refcount management here! */
IDP_FreePropertyContent_ex(node.prop, false);
MEM_freeN(node.prop);
}
if (node.runtime->declaration) {
/* Only free if this declaration is not shared with the node type, which can happen if it does
* not depend on any context. */
if (node.runtime->declaration != node.typeinfo->static_declaration) {
delete node.runtime->declaration;
}
}
MEM_delete(node.runtime);
MEM_freeN(&node);
if (ntree) {
BKE_ntree_update_tag_node_removed(ntree);
}
}
void node_tree_free_local_node(bNodeTree &ntree, bNode &node)
{
/* For removing nodes while editing localized node trees. */
BLI_assert((ntree.id.tag & ID_TAG_LOCALIZED) != 0);
/* These two lines assume the caller might want to free a single node and maintain
* a valid state in the node tree. */
node_unlink_node(ntree, node);
node_unlink_attached(&ntree, &node);
node_free_node(&ntree, node);
node_rebuild_id_vector(ntree);
}
void node_remove_node(Main *bmain, bNodeTree &ntree, bNode &node, const bool do_id_user)
{
/* This function is not for localized node trees, we do not want
* do to ID user reference-counting and removal of animation data then. */
BLI_assert((ntree.id.tag & ID_TAG_LOCALIZED) == 0);
if (do_id_user) {
/* Free callback for NodeCustomGroup. */
if (node.typeinfo->freefunc_api) {
PointerRNA ptr = RNA_pointer_create_discrete(&ntree.id, &RNA_Node, &node);
node.typeinfo->freefunc_api(&ptr);
}
/* Do user counting. */
if (node.id) {
id_us_min(node.id);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node.inputs) {
socket_id_user_decrement(sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node.outputs) {
socket_id_user_decrement(sock);
}
}
/* Remove animation data. */
char propname_esc[MAX_IDPROP_NAME * 2];
char prefix[MAX_IDPROP_NAME * 2];
BLI_str_escape(propname_esc, node.name, sizeof(propname_esc));
SNPRINTF_UTF8(prefix, "nodes[\"%s\"]", propname_esc);
if (BKE_animdata_fix_paths_remove(&ntree.id, prefix)) {
if (bmain != nullptr) {
DEG_relations_tag_update(bmain);
}
}
node_unlink_node(ntree, node);
node_unlink_attached(&ntree, &node);
/* Free node itself. */
node_free_node(&ntree, node);
node_rebuild_id_vector(ntree);
}
static void free_localized_node_groups(bNodeTree *ntree)
{
/* Only localized node trees store a copy for each node group tree.
* Each node group tree in a localized node tree can be freed,
* since it is a localized copy itself (no risk of accessing freed
* data in main, see #37939). */
if (!(ntree->id.tag & ID_TAG_LOCALIZED)) {
return;
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
bNodeTree *ngroup = reinterpret_cast<bNodeTree *>(node->id);
if (node->is_group() && ngroup != nullptr) {
node_tree_free_tree(*ngroup);
MEM_freeN(ngroup);
}
}
}
void node_tree_free_tree(bNodeTree &ntree)
{
ntree_free_data(&ntree.id);
BKE_animdata_free(&ntree.id, false);
}
void node_tree_free_embedded_tree(bNodeTree *ntree)
{
node_tree_free_tree(*ntree);
BKE_libblock_free_data(&ntree->id, true);
BKE_libblock_free_data_py(&ntree->id);
}
void node_tree_free_local_tree(bNodeTree *ntree)
{
if (ntree->id.tag & ID_TAG_LOCALIZED) {
node_tree_free_tree(*ntree);
}
else {
node_tree_free_tree(*ntree);
BKE_libblock_free_data(&ntree->id, true);
}
}
void node_tree_set_output(bNodeTree &ntree)
{
const bool is_compositor = ntree.type == NTREE_COMPOSIT;
const bool is_geometry = ntree.type == NTREE_GEOMETRY;
/* find the active outputs, might become tree type dependent handler */
LISTBASE_FOREACH (bNode *, node, &ntree.nodes) {
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
/* we need a check for which output node should be tagged like this, below an exception */
if (node->is_type("CompositorNodeOutputFile")) {
continue;
}
const bool node_is_output = node->is_type("CompositorNodeViewer") ||
node->is_type("GeometryNodeViewer");
int output = 0;
/* there is more types having output class, each one is checked */
LISTBASE_FOREACH (bNode *, tnode, &ntree.nodes) {
if (tnode->typeinfo->nclass != NODE_CLASS_OUTPUT) {
continue;
}
/* same type, exception for viewer */
const bool tnode_is_output = tnode->is_type("CompositorNodeViewer") ||
tnode->is_type("GeometryNodeViewer");
const bool viewer_case = (is_compositor || is_geometry) && tnode_is_output &&
node_is_output;
const bool has_same_shortcut = viewer_case && node != tnode &&
tnode->custom1 == node->custom1 &&
tnode->custom1 != NODE_VIEWER_SHORTCUT_NONE;
if (tnode->type_legacy == node->type_legacy || viewer_case) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
if (has_same_shortcut) {
tnode->custom1 = NODE_VIEWER_SHORTCUT_NONE;
}
}
/* Only geometry nodes is allowed to have no active output in the node tree. */
if (output == 0 && !is_geometry) {
node->flag |= NODE_DO_OUTPUT;
}
}
/* group node outputs use this flag too */
if (node->is_group_output()) {
int output = 0;
LISTBASE_FOREACH (bNode *, tnode, &ntree.nodes) {
if (!tnode->is_group_output()) {
continue;
}
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
if (output == 0) {
node->flag |= NODE_DO_OUTPUT;
}
}
}
/* here we could recursively set which nodes have to be done,
* might be different for editor or for "real" use... */
}
bNodeTree **node_tree_ptr_from_id(ID *id)
{
/* If this is ever extended such that a non-animatable ID type can embed a node
* tree, update blender::animrig::internal::rebuild_slot_user_cache(). That
* function assumes that node trees can only be embedded by animatable IDs. */
switch (GS(id->name)) {
case ID_MA:
return &reinterpret_cast<Material *>(id)->nodetree;
case ID_LA:
return &reinterpret_cast<Light *>(id)->nodetree;
case ID_WO:
return &reinterpret_cast<World *>(id)->nodetree;
case ID_TE:
return &reinterpret_cast<Tex *>(id)->nodetree;
case ID_SCE:
/* Needed for backward compatibility. */
return &reinterpret_cast<Scene *>(id)->nodetree;
case ID_LS:
return &reinterpret_cast<FreestyleLineStyle *>(id)->nodetree;
default:
return nullptr;
}
}
bNodeTree *node_tree_from_id(ID *id)
{
bNodeTree **nodetree = node_tree_ptr_from_id(id);
return (nodetree != nullptr) ? *nodetree : nullptr;
}
void node_tree_node_flag_set(bNodeTree &ntree, const int flag, const bool enable)
{
for (bNode *node : ntree.all_nodes()) {
if (enable) {
node->flag |= flag;
}
else {
node->flag &= ~flag;
}
}
}
bNodeTree *node_tree_localize(bNodeTree *ntree, std::optional<ID *> new_owner_id)
{
if (ntree == nullptr) {
return nullptr;
}
/* Make full copy outside of Main database.
* NOTE: previews are not copied here. */
bNodeTree *ltree = reinterpret_cast<bNodeTree *>(
BKE_id_copy_in_lib(nullptr,
std::nullopt,
&ntree->id,
new_owner_id,
nullptr,
(LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA)));
ltree->id.tag |= ID_TAG_LOCALIZED;
LISTBASE_FOREACH (bNode *, node, &ltree->nodes) {
bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id);
if (node->is_group() && group != nullptr) {
node->id = reinterpret_cast<ID *>(node_tree_localize(group, nullptr));
}
}
/* Ensures only a single output node is enabled. */
node_tree_set_output(*ntree);
bNode *node_src = reinterpret_cast<bNode *>(ntree->nodes.first);
bNode *node_local = reinterpret_cast<bNode *>(ltree->nodes.first);
while (node_src != nullptr) {
node_local->runtime->original = node_src;
node_src = node_src->next;
node_local = node_local->next;
}
if (ntree->typeinfo->localize) {
ntree->typeinfo->localize(ltree, ntree);
}
return ltree;
}
void node_tree_local_merge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree)
{
if (ntree && localtree) {
if (ntree->typeinfo->local_merge) {
ntree->typeinfo->local_merge(bmain, localtree, ntree);
}
}
}
static bool ntree_contains_tree_exec(const bNodeTree &tree_to_search_in,
const bNodeTree &tree_to_search_for,
Set<const bNodeTree *> &already_passed)
{
if (&tree_to_search_in == &tree_to_search_for) {
return true;
}
tree_to_search_in.ensure_topology_cache();
for (const bNode *node_group : tree_to_search_in.group_nodes()) {
const bNodeTree *sub_tree_search_in = reinterpret_cast<const bNodeTree *>(node_group->id);
if (!sub_tree_search_in) {
continue;
}
if (!already_passed.add(sub_tree_search_in)) {
continue;
}
if (ntree_contains_tree_exec(*sub_tree_search_in, tree_to_search_for, already_passed)) {
return true;
}
}
return false;
}
bool node_tree_contains_tree(const bNodeTree &tree_to_search_in,
const bNodeTree &tree_to_search_for)
{
if (&tree_to_search_in == &tree_to_search_for) {
return true;
}
Set<const bNodeTree *> already_passed;
return ntree_contains_tree_exec(tree_to_search_in, tree_to_search_for, already_passed);
}
int node_count_socket_links(const bNodeTree &ntree, const bNodeSocket &sock)
{
int tot = 0;
LISTBASE_FOREACH (const bNodeLink *, link, &ntree.links) {
if (link->fromsock == &sock || link->tosock == &sock) {
tot++;
}
}
return tot;
}
bNode *node_get_active(bNodeTree &ntree)
{
for (bNode *node : ntree.all_nodes()) {
if (node->flag & NODE_ACTIVE) {
return node;
}
}
return nullptr;
}
bool node_set_selected(bNode &node, const bool select)
{
bool changed = false;
if (select != ((node.flag & NODE_SELECT) != 0)) {
changed = true;
SET_FLAG_FROM_TEST(node.flag, select, NODE_SELECT);
}
if (select) {
return changed;
}
/* Deselect sockets too. */
LISTBASE_FOREACH (bNodeSocket *, sock, &node.inputs) {
changed |= (sock->flag & NODE_SELECT) != 0;
sock->flag &= ~NODE_SELECT;
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node.outputs) {
changed |= (sock->flag & NODE_SELECT) != 0;
sock->flag &= ~NODE_SELECT;
}
return changed;
}
void node_clear_active(bNodeTree &ntree)
{
for (bNode *node : ntree.all_nodes()) {
node->flag &= ~NODE_ACTIVE;
}
}
void node_set_active(bNodeTree &ntree, bNode &node)
{
const bool is_paint_canvas = node_supports_active_flag(node, NODE_ACTIVE_PAINT_CANVAS);
const bool is_texture_class = node_supports_active_flag(node, NODE_ACTIVE_TEXTURE);
int flags_to_set = NODE_ACTIVE;
SET_FLAG_FROM_TEST(flags_to_set, is_paint_canvas, NODE_ACTIVE_PAINT_CANVAS);
SET_FLAG_FROM_TEST(flags_to_set, is_texture_class, NODE_ACTIVE_TEXTURE);
/* Make sure only one node is active per node tree. */
for (bNode *tnode : ntree.all_nodes()) {
tnode->flag &= ~flags_to_set;
}
node.flag |= flags_to_set;
}
void node_set_socket_availability(bNodeTree &ntree, bNodeSocket &sock, const bool is_available)
{
if (is_available == sock.is_available()) {
return;
}
if (is_available) {
sock.flag &= ~SOCK_UNAVAIL;
}
else {
sock.flag |= SOCK_UNAVAIL;
}
BKE_ntree_update_tag_socket_availability(&ntree, &sock);
}
int node_socket_link_limit(const bNodeSocket &sock)
{
if (sock.is_multi_input()) {
return 4095;
}
if (sock.typeinfo == nullptr) {
return sock.limit;
}
const bNodeSocketType &stype = *sock.typeinfo;
if (!stype.use_link_limits_of_type) {
return sock.limit;
}
return eNodeSocketInOut(sock.in_out) == SOCK_IN ? stype.input_link_limit :
stype.output_link_limit;
}
static void update_socket_declarations(ListBase *sockets,
Span<nodes::SocketDeclaration *> declarations)
{
int index;
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, sockets, index) {
const SocketDeclaration &socket_decl = *declarations[index];
socket->runtime->declaration = &socket_decl;
}
}
static void reset_socket_declarations(ListBase *sockets)
{
LISTBASE_FOREACH (bNodeSocket *, socket, sockets) {
socket->runtime->declaration = nullptr;
}
}
void node_socket_declarations_update(bNode *node)
{
BLI_assert(node->runtime->declaration != nullptr);
if (node->runtime->declaration->skip_updating_sockets) {
reset_socket_declarations(&node->inputs);
reset_socket_declarations(&node->outputs);
return;
}
update_socket_declarations(&node->inputs, node->runtime->declaration->inputs);
update_socket_declarations(&node->outputs, node->runtime->declaration->outputs);
}
bool node_declaration_ensure_on_outdated_node(bNodeTree &ntree, bNode &node)
{
if (node.runtime->declaration != nullptr) {
return false;
}
if (node.typeinfo->declare) {
if (node.typeinfo->static_declaration) {
if (!node.typeinfo->static_declaration->is_context_dependent) {
node.runtime->declaration = node.typeinfo->static_declaration;
return true;
}
}
}
if (node.typeinfo->declare) {
nodes::update_node_declaration_and_sockets(ntree, node);
return true;
}
return false;
}
bool node_declaration_ensure(bNodeTree &ntree, bNode &node)
{
if (node_declaration_ensure_on_outdated_node(ntree, node)) {
node_socket_declarations_update(&node);
return true;
}
return false;
}
float2 node_dimensions_get(const bNode &node)
{
return float2(node.runtime->draw_bounds.xmax, node.runtime->draw_bounds.ymax) -
float2(node.runtime->draw_bounds.xmin, node.runtime->draw_bounds.ymin);
}
void node_tag_update_id(bNode &node)
{
node.runtime->update |= NODE_UPDATE_ID;
}
void node_internal_links(bNode &node, bNodeLink **r_links, int *r_len)
{
*r_links = node.runtime->internal_links.data();
*r_len = node.runtime->internal_links.size();
}
/* Node Instance Hash */
const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
/* Generate a hash key from ntree and node names
* Uses the djb2 algorithm with xor by Bernstein:
* http://www.cse.yorku.ca/~oz/hash.html
*/
static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
{
char c;
while ((c = *str++)) {
hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
}
/* separator '\0' character, to avoid ambiguity from concatenated strings */
hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
return hash;
}
bNodeInstanceKey node_instance_key(bNodeInstanceKey parent_key,
const bNodeTree *ntree,
const bNode *node)
{
bNodeInstanceKey key = node_hash_int_str(parent_key, ntree->id.name + 2);
if (node) {
key = node_hash_int_str(key, node->name);
}
return key;
}
/* Build a set of built-in node types to check for known types. */
static Set<int> get_known_node_types_set()
{
Set<int> result;
for (const bNodeType *ntype : node_types_get()) {
result.add(ntype->type_legacy);
}
return result;
}
static bool can_read_node_type(const bNode &node)
{
/* Can always read custom node types. */
if (ELEM(node.type_legacy, NODE_CUSTOM, NODE_CUSTOM_GROUP)) {
return true;
}
if (node.type_legacy < NODE_LEGACY_TYPE_GENERATION_START) {
/* Check known built-in types. */
static Set<int> known_types = get_known_node_types_set();
return known_types.contains(node.type_legacy);
}
/* Nodes with larger legacy_type are only identified by their idname. */
return node_type_find(node.idname) != nullptr;
}
static void node_replace_undefined_types(bNode *node)
{
/* If the node type is built-in but unknown, the node cannot be read. */
if (!can_read_node_type(*node)) {
node->type_legacy = NODE_CUSTOM;
/* This type name is arbitrary, it just has to be unique enough to not match a future node
* idname. Includes the old type identifier for debugging purposes. */
const std::string old_idname = node->idname;
SNPRINTF_UTF8(node->idname, "Undefined[%s]", old_idname.c_str());
node->typeinfo = &NodeTypeUndefined;
}
}
void node_tree_update_all_new(Main &main)
{
/* Replace unknown node types with "Undefined".
* This happens when loading files from newer Blender versions. Such nodes cannot be read
* reliably so replace the idname with an undefined type. This keeps links and socket names but
* discards storage and other type-specific data.
*
* Replacement has to happen after after-liblink-versioning, since some node types still get
* replaced in those late versioning steps. */
FOREACH_NODETREE_BEGIN (&main, ntree, owner_id) {
for (bNode *node : ntree->all_nodes()) {
node_replace_undefined_types(node);
}
}
FOREACH_NODETREE_END;
/* Update all new node trees on file read or append, to add/remove sockets
* in groups nodes if the group changed, and handle any update flags that
* might have been set in file reading or versioning. */
FOREACH_NODETREE_BEGIN (&main, ntree, owner_id) {
if (owner_id->tag & ID_TAG_NEW) {
BKE_ntree_update_tag_all(ntree);
}
}
FOREACH_NODETREE_END;
BKE_ntree_update(main);
}
void node_tree_update_all_users(Main *main, ID *id)
{
if (id == nullptr) {
return;
}
bool need_update = false;
/* Update all users of ngroup, to add/remove sockets as needed. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
for (bNode *node : ntree->all_nodes()) {
if (node->id == id) {
BKE_ntree_update_tag_node_property(ntree, node);
need_update = true;
}
}
}
FOREACH_NODETREE_END;
if (need_update) {
BKE_ntree_update(*main);
}
}
/* ************* node type access ********** */
std::string node_label(const bNodeTree &ntree, const bNode &node)
{
if (node.label[0] != '\0') {
return node.label;
}
if (node.typeinfo->labelfunc) {
char label_buffer[MAX_NAME];
node.typeinfo->labelfunc(&ntree, &node, label_buffer, MAX_NAME);
return label_buffer;
}
return IFACE_(node.typeinfo->ui_name);
}
std::optional<StringRefNull> node_socket_short_label(const bNodeSocket &sock)
{
if (sock.runtime->declaration != nullptr) {
StringRefNull short_label = sock.runtime->declaration->short_label;
if (!short_label.is_empty()) {
return sock.runtime->declaration->short_label.data();
}
}
return std::nullopt;
}
StringRefNull node_socket_label(const bNodeSocket &sock)
{
return (sock.label[0] != '\0') ? sock.label : sock.name;
}
static void node_type_base_defaults(bNodeType &ntype)
{
/* default size values */
node_type_size_preset(ntype, eNodeSizePreset::Default);
ntype.height = 100;
ntype.minheight = 30;
ntype.maxheight = FLT_MAX;
}
/* allow this node for any tree type */
static bool node_poll_default(const bNodeType * /*ntype*/,
const bNodeTree * /*ntree*/,
const char ** /*r_disabled_hint*/)
{
return true;
}
static bool node_poll_instance_default(const bNode *node,
const bNodeTree *ntree,
const char **r_disabled_hint)
{
return node->typeinfo->poll(node->typeinfo, ntree, r_disabled_hint);
}
static int16_t get_next_auto_legacy_type()
{
static std::atomic<int> next_legacy_type = []() {
/* Randomize the value a bit to avoid accidentally depending on the generated legacy type to be
* stable across Blender sessions. */
RandomNumberGenerator rng = RandomNumberGenerator::from_random_seed();
return NODE_LEGACY_TYPE_GENERATION_START + rng.get_int32(100);
}();
const int new_type = next_legacy_type.fetch_add(1);
BLI_assert(new_type <= std::numeric_limits<int16_t>::max());
return new_type;
}
void node_type_base(bNodeType &ntype, std::string idname, std::optional<int16_t> legacy_type)
{
ntype.idname = std::move(idname);
if (!legacy_type.has_value()) {
/* Still auto-generate a legacy type for this node type if none was specified. This is
* necessary because some code checks if two nodes are the same type by comparing their legacy
* types. The exact value does not matter, but it must be unique. */
legacy_type = get_next_auto_legacy_type();
}
if (!ELEM(*legacy_type, NODE_CUSTOM, NODE_UNDEFINED)) {
StructRNA *srna = RNA_struct_find(ntype.idname.c_str());
BLI_assert(srna != nullptr);
ntype.rna_ext.srna = srna;
RNA_struct_blender_type_set(srna, &ntype);
}
/* make sure we have a valid type (everything registered) */
BLI_assert(ntype.idname[0] != '\0');
ntype.type_legacy = *legacy_type;
ntype.nclass = NODE_CLASS_CONVERTER;
node_type_base_defaults(ntype);
ntype.poll = node_poll_default;
ntype.poll_instance = node_poll_instance_default;
}
void node_type_base_custom(bNodeType &ntype,
const StringRefNull idname,
const StringRefNull name,
const StringRefNull enum_name,
const short nclass)
{
ntype.idname = idname;
ntype.type_legacy = NODE_CUSTOM;
ntype.ui_name = name;
ntype.nclass = nclass;
ntype.enum_name_legacy = enum_name.c_str();
node_type_base_defaults(ntype);
}
std::optional<eCustomDataType> socket_type_to_custom_data_type(eNodeSocketDatatype type)
{
switch (type) {
case SOCK_FLOAT:
return CD_PROP_FLOAT;
case SOCK_VECTOR:
return CD_PROP_FLOAT3;
case SOCK_RGBA:
return CD_PROP_COLOR;
case SOCK_BOOLEAN:
return CD_PROP_BOOL;
case SOCK_ROTATION:
return CD_PROP_QUATERNION;
case SOCK_MATRIX:
return CD_PROP_FLOAT4X4;
case SOCK_INT:
return CD_PROP_INT32;
case SOCK_STRING:
return CD_PROP_STRING;
default:
return std::nullopt;
}
}
std::optional<eNodeSocketDatatype> custom_data_type_to_socket_type(eCustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT:
return SOCK_FLOAT;
case CD_PROP_INT8:
return SOCK_INT;
case CD_PROP_INT32:
return SOCK_INT;
case CD_PROP_FLOAT3:
return SOCK_VECTOR;
case CD_PROP_FLOAT2:
return SOCK_VECTOR;
case CD_PROP_BOOL:
return SOCK_BOOLEAN;
case CD_PROP_COLOR:
return SOCK_RGBA;
case CD_PROP_BYTE_COLOR:
return SOCK_RGBA;
case CD_PROP_QUATERNION:
return SOCK_ROTATION;
case CD_PROP_FLOAT4X4:
return SOCK_MATRIX;
default:
return std::nullopt;
}
}
static const CPPType *slow_socket_type_to_geo_nodes_base_cpp_type(const eNodeSocketDatatype type)
{
const bNodeSocketType *typeinfo = node_socket_type_find_static(type);
return typeinfo->base_cpp_type;
}
const CPPType *socket_type_to_geo_nodes_base_cpp_type(const eNodeSocketDatatype type)
{
const CPPType *cpp_type;
switch (type) {
case SOCK_FLOAT:
cpp_type = &CPPType::get<float>();
break;
case SOCK_INT:
cpp_type = &CPPType::get<int>();
break;
case SOCK_RGBA:
cpp_type = &CPPType::get<ColorGeometry4f>();
break;
case SOCK_BOOLEAN:
cpp_type = &CPPType::get<bool>();
break;
case SOCK_VECTOR:
cpp_type = &CPPType::get<float3>();
break;
case SOCK_ROTATION:
cpp_type = &CPPType::get<math::Quaternion>();
break;
case SOCK_MATRIX:
cpp_type = &CPPType::get<float4x4>();
break;
case SOCK_BUNDLE:
cpp_type = &CPPType::get<nodes::BundlePtr>();
break;
case SOCK_CLOSURE:
cpp_type = &CPPType::get<nodes::ClosurePtr>();
break;
default:
cpp_type = slow_socket_type_to_geo_nodes_base_cpp_type(type);
break;
}
BLI_assert(cpp_type == slow_socket_type_to_geo_nodes_base_cpp_type(type));
return cpp_type;
}
std::optional<eNodeSocketDatatype> geo_nodes_base_cpp_type_to_socket_type(const CPPType &type)
{
if (type.is<float>()) {
return SOCK_FLOAT;
}
if (type.is<int>()) {
return SOCK_INT;
}
if (type.is<float3>()) {
return SOCK_VECTOR;
}
if (type.is<ColorGeometry4f>()) {
return SOCK_RGBA;
}
if (type.is<bool>()) {
return SOCK_BOOLEAN;
}
if (type.is<math::Quaternion>()) {
return SOCK_ROTATION;
}
if (type.is<nodes::MenuValue>()) {
return SOCK_MENU;
}
if (type.is<float4x4>()) {
return SOCK_MATRIX;
}
if (type.is<std::string>()) {
return SOCK_STRING;
}
if (type.is<nodes::BundlePtr>()) {
return SOCK_BUNDLE;
}
if (type.is<nodes::ClosurePtr>()) {
return SOCK_CLOSURE;
}
if (type.is<GeometrySet>()) {
return SOCK_GEOMETRY;
}
if (type.is<Material *>()) {
return SOCK_MATERIAL;
}
if (type.is<Tex *>()) {
return SOCK_TEXTURE;
}
if (type.is<Object *>()) {
return SOCK_OBJECT;
}
if (type.is<Collection *>()) {
return SOCK_COLLECTION;
}
if (type.is<Image *>()) {
return SOCK_IMAGE;
}
return std::nullopt;
}
std::optional<VolumeGridType> socket_type_to_grid_type(const eNodeSocketDatatype type)
{
switch (type) {
case SOCK_BOOLEAN:
return VOLUME_GRID_BOOLEAN;
case SOCK_FLOAT:
return VOLUME_GRID_FLOAT;
case SOCK_INT:
return VOLUME_GRID_INT;
case SOCK_VECTOR:
return VOLUME_GRID_VECTOR_FLOAT;
default:
return std::nullopt;
}
}
std::optional<eNodeSocketDatatype> grid_type_to_socket_type(const VolumeGridType type)
{
switch (type) {
case VOLUME_GRID_BOOLEAN:
return SOCK_BOOLEAN;
case VOLUME_GRID_FLOAT:
return SOCK_FLOAT;
case VOLUME_GRID_INT:
return SOCK_INT;
case VOLUME_GRID_VECTOR_FLOAT:
return SOCK_VECTOR;
default:
return std::nullopt;
}
}
static void unique_socket_template_identifier(bNodeSocketTemplate *list,
bNodeSocketTemplate *ntemp,
const char defname[],
const char delim)
{
BLI_uniquename_cb(
[&](const StringRef check_name) {
for (bNodeSocketTemplate *ntemp_iter = list; ntemp_iter->type >= 0; ntemp_iter++) {
if (ntemp_iter != ntemp) {
if (ntemp_iter->identifier == check_name) {
return true;
}
}
}
return false;
},
defname,
delim,
ntemp->identifier,
sizeof(ntemp->identifier));
}
void node_type_socket_templates(bNodeType *ntype,
bNodeSocketTemplate *inputs,
bNodeSocketTemplate *outputs)
{
ntype->inputs = inputs;
ntype->outputs = outputs;
/* automatically generate unique identifiers */
if (inputs) {
/* clear identifier strings (uninitialized memory) */
for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
ntemp->identifier[0] = '\0';
}
for (bNodeSocketTemplate *ntemp = inputs; ntemp->type >= 0; ntemp++) {
STRNCPY(ntemp->identifier, ntemp->name);
unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
}
}
if (outputs) {
/* clear identifier strings (uninitialized memory) */
for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
ntemp->identifier[0] = '\0';
}
for (bNodeSocketTemplate *ntemp = outputs; ntemp->type >= 0; ntemp++) {
STRNCPY(ntemp->identifier, ntemp->name);
unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
}
}
}
void node_type_size(bNodeType &ntype, const int width, const int minwidth, const int maxwidth)
{
ntype.width = width;
ntype.minwidth = minwidth;
if (maxwidth <= minwidth) {
ntype.maxwidth = FLT_MAX;
}
else {
ntype.maxwidth = maxwidth;
}
}
void node_type_size_preset(bNodeType &ntype, const eNodeSizePreset size)
{
switch (size) {
case eNodeSizePreset::Default:
node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH);
break;
case eNodeSizePreset::Small:
node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH);
break;
case eNodeSizePreset::Middle:
node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH);
break;
case eNodeSizePreset::Large:
node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH);
break;
}
}
void node_type_storage(bNodeType &ntype,
const std::optional<StringRefNull> storagename,
void (*freefunc)(bNode *node),
void (*copyfunc)(bNodeTree *dest_ntree,
bNode *dest_node,
const bNode *src_node))
{
ntype.storagename = storagename.value_or("");
ntype.copyfunc = copyfunc;
ntype.freefunc = freefunc;
}
void node_system_init()
{
register_nodes();
}
void node_system_exit()
{
get_node_type_alias_map().clear();
const Vector<bNodeType *> node_types = get_node_type_map().extract_vector();
for (bNodeType *nt : node_types) {
if (nt->rna_ext.free) {
nt->rna_ext.free(nt->rna_ext.data);
}
node_free_type(nt);
}
const Vector<bNodeSocketType *> socket_types = get_socket_type_map().extract_vector();
for (bNodeSocketType *st : socket_types) {
if (st->ext_socket.free) {
st->ext_socket.free(st->ext_socket.data);
}
if (st->ext_interface.free) {
st->ext_interface.free(st->ext_interface.data);
}
node_free_socket_type(st);
}
const Vector<bNodeTreeType *> tree_types = get_node_tree_type_map().extract_vector();
for (bNodeTreeType *nt : tree_types) {
if (nt->rna_ext.free) {
nt->rna_ext.free(nt->rna_ext.data);
}
ntree_free_type(nt);
}
}
/* -------------------------------------------------------------------- */
/* NodeTree Iterator Helpers (FOREACH_NODETREE_BEGIN) */
void node_tree_iterator_init(NodeTreeIterStore *ntreeiter, Main *bmain)
{
ntreeiter->ngroup = (bNodeTree *)bmain->nodetrees.first;
ntreeiter->scene = (Scene *)bmain->scenes.first;
ntreeiter->mat = (Material *)bmain->materials.first;
ntreeiter->tex = (Tex *)bmain->textures.first;
ntreeiter->light = (Light *)bmain->lights.first;
ntreeiter->world = (World *)bmain->worlds.first;
ntreeiter->linestyle = (FreestyleLineStyle *)bmain->linestyles.first;
}
bool node_tree_iterator_step(NodeTreeIterStore *ntreeiter, bNodeTree **r_nodetree, ID **r_id)
{
if (ntreeiter->ngroup) {
bNodeTree &node_tree = *ntreeiter->ngroup;
*r_nodetree = &node_tree;
*r_id = &node_tree.id;
ntreeiter->ngroup = reinterpret_cast<bNodeTree *>(node_tree.id.next);
return true;
}
if (ntreeiter->scene) {
/* Embedded compositing trees are deprecated, but still relevant for versioning/backward
* compatibility. */
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->scene->nodetree);
*r_id = &ntreeiter->scene->id;
ntreeiter->scene = reinterpret_cast<Scene *>(ntreeiter->scene->id.next);
return true;
}
if (ntreeiter->mat) {
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->mat->nodetree);
*r_id = &ntreeiter->mat->id;
ntreeiter->mat = reinterpret_cast<Material *>(ntreeiter->mat->id.next);
return true;
}
if (ntreeiter->tex) {
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->tex->nodetree);
*r_id = &ntreeiter->tex->id;
ntreeiter->tex = reinterpret_cast<Tex *>(ntreeiter->tex->id.next);
return true;
}
if (ntreeiter->light) {
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->light->nodetree);
*r_id = &ntreeiter->light->id;
ntreeiter->light = reinterpret_cast<Light *>(ntreeiter->light->id.next);
return true;
}
if (ntreeiter->world) {
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->world->nodetree);
*r_id = &ntreeiter->world->id;
ntreeiter->world = reinterpret_cast<World *>(ntreeiter->world->id.next);
return true;
}
if (ntreeiter->linestyle) {
*r_nodetree = reinterpret_cast<bNodeTree *>(ntreeiter->linestyle->nodetree);
*r_id = &ntreeiter->linestyle->id;
ntreeiter->linestyle = reinterpret_cast<FreestyleLineStyle *>(ntreeiter->linestyle->id.next);
return true;
}
return false;
}
void node_tree_remove_layer_n(bNodeTree *ntree, Scene *scene, const int layer_index)
{
BLI_assert(layer_index != -1);
BLI_assert(scene != nullptr);
for (bNode *node : ntree->all_nodes()) {
if (node->type_legacy == CMP_NODE_R_LAYERS && node->id == &scene->id) {
if (node->custom1 == layer_index) {
node->custom1 = 0;
}
else if (node->custom1 > layer_index) {
node->custom1--;
}
}
}
}
} // namespace blender::bke