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c9f01eefcd3c21da95c7245a6b1f54ceae4024b1
test2/source
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Ton Roosendaal c9f01eefcd iBug fix #2965
Switching scene in Edit Mode crashed. Accessed the DAG without it being
initialized yet.
2005-08-24 21:12:58 +00:00
..
blender
iBug fix #2965
2005-08-24 21:12:58 +00:00
creator
The famous potential SDL audio fix (setenv("SDL_AUDIODRIVER", "dma", 1))...
2005-08-03 21:02:25 +00:00
darwin
Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
2005-04-16 18:25:42 +00:00
gameengine
don't need Object.h
2005-08-23 16:50:53 +00:00
icons
- Revert to NaN makefiles
2004-01-05 00:06:11 +00:00
kernel
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
Makefile
On windows/gcc (aka. FREE_WINDOWS), build the blenderplayer whenever
2005-08-23 01:31:11 +00:00
nan_compile.mk
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
nan_definitions.mk
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
nan_link.mk
Support for SGI Prism:
2005-04-05 14:33:43 +00:00
nan_subdirs.mk
Clean up for Makefiles: some of the directories were being printed
2005-04-09 22:40:34 +00:00
nan_warn.mk
big warning hunt commit
2005-03-09 19:45:59 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
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