Files
test2/extern/CMakeLists.txt
Omar Emara fa3e47523e Compositor: Port GLSL SMAA to CPU compositor
This patch ports the GLSL SMAA library to the CPU compositor in order to
unify the anti-aliasing behavior between the CPU and GPU compositor.
Additionally, the SMAA texture generator was removed since it is now
unused.

Previously, we used an external C++ library for SMAA anti-aliasing,
which is itself a port of the GLSL SMAA library. However, the code
structure and results of the library were different, which made it quite
difficult to match results between CPU and GPU, hence the decision to
port the library ourselves.

The port was performed through a complete copy of the library to C++,
retaining the same function and variable names, even if they are
different from Blender's naming conversions. The necessary code changes
were done to make it work in C++, including manually doing swizzling
which changes the code structure a bit.

Even after porting the library, there were still major differences
between CPU and GPU, due to different arithmetic precision. To fix this
some of the bilinear samplers used in branches and selections were
carefully changed to use point samplers to avoid discontinuities around
branches, also resulting in a nice performance improvement. Some slight
differences still exist due to different bilinear interpolation, but
they shall be looked into later once we have a baseline implementation.

The new implementation is slower than the existing implementation, most
likely due to the liberal use of bilinear interpolation, since it is
quite cheap on GPUs and the code even does more work to use bilinear
interpolation to avoid multiple texture fetches, except this causes a
slow down on CPUs. Some of those were alleviated as mentioned in the
previous section, but we can probably look into optimizing it further.

Pull Request: https://projects.blender.org/blender/blender/pulls/119414
2024-03-25 14:21:00 +01:00

110 lines
2.5 KiB
CMake

# SPDX-FileCopyrightText: 2006 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# Libs that adhere to strict flags
add_subdirectory(curve_fit_nd)
add_subdirectory(fmtlib)
# Otherwise we get warnings here that we cant fix in external projects
remove_strict_flags()
# Not a strict flag, but noisy for code we don't maintain
if(CMAKE_COMPILER_IS_GNUCC)
remove_cc_flag(
"-Wmisleading-indentation"
)
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
remove_cc_flag(
"-Weverything"
)
endif()
if(WITH_COMPILER_ASAN AND NOT WITH_COMPILER_ASAN_EXTERN)
# Disable ASAN for extern dependencies, as it can lead to linking issues due to too large binaries.
string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " -fno-sanitize=all")
string(APPEND CMAKE_C_FLAGS_RELWITHDEBINFO " -fno-sanitize=all")
string(APPEND CMAKE_CXX_FLAGS_DEBUG " -fno-sanitize=all")
string(APPEND CMAKE_C_FLAGS_DEBUG " -fno-sanitize=all")
endif()
add_subdirectory(rangetree)
add_subdirectory(nanosvg)
add_subdirectory(wcwidth)
if(WITH_BULLET)
if(NOT WITH_SYSTEM_BULLET)
add_subdirectory(bullet2)
endif()
endif()
if(WITH_DRACO)
add_subdirectory(draco)
endif()
if(WITH_BINRELOC)
add_subdirectory(binreloc)
endif()
if(WITH_LZO AND NOT WITH_SYSTEM_LZO)
add_subdirectory(lzo)
endif()
if(WITH_LZMA)
add_subdirectory(lzma)
endif()
if(WITH_CYCLES OR WITH_OPENSUBDIV)
if((WITH_CYCLES_DEVICE_CUDA OR WITH_CYCLES_DEVICE_OPTIX) AND WITH_CUDA_DYNLOAD)
add_subdirectory(cuew)
endif()
if(WITH_CYCLES_DEVICE_HIP AND WITH_HIP_DYNLOAD)
add_subdirectory(hipew)
endif()
endif()
if(WITH_GHOST_X11 AND WITH_GHOST_XDND)
add_subdirectory(xdnd)
endif()
if(WITH_LIBMV)
add_subdirectory(ceres)
endif()
if(WITH_LIBMV OR WITH_GTESTS OR (WITH_CYCLES AND WITH_CYCLES_LOGGING))
if(NOT WITH_SYSTEM_GFLAGS)
add_subdirectory(gflags)
endif()
add_subdirectory(glog)
endif()
if(WITH_GTESTS)
add_subdirectory(gtest)
add_subdirectory(gmock)
endif()
if(WITH_SDL AND WITH_SDL_DYNLOAD)
add_subdirectory(sdlew)
endif()
if(WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE)
set(AUDASPACE_CMAKE_CFG ${CMAKE_CURRENT_SOURCE_DIR}/audaspace/blender_config.cmake)
set(LIB_SUFFIX "") # Quiet uninitialized warning.
add_subdirectory(audaspace)
unset(LIB_SUFFIX)
endif()
if(WITH_QUADRIFLOW)
set(QUADRIFLOW_CMAKE_CFG ${CMAKE_CURRENT_SOURCE_DIR}/quadriflow/blender_config.cmake)
add_subdirectory(quadriflow)
endif()
if(WITH_MOD_FLUID)
add_subdirectory(mantaflow)
endif()
if(WITH_VULKAN_BACKEND)
add_subdirectory(vulkan_memory_allocator)
endif()