Files
test2/source/blender/blenlib/BLI_simd.h
Anthony Roberts 445fd42c61 Windows: Add ARM64 support
* Only works on machines with a Qualcomm Snapdragon 8cx Gen3 or above.
  Older generation devices are not and will not be supported due to
  some driver issues
* Requires VS2022 for building.
* Uses new MSVC preprocessor for sse2neon compatibility.
* SIMD is not enabled, waiting on conversion of blenlib to C++.

Ref #119126

Pull Request: https://projects.blender.org/blender/blender/pulls/117036
2024-03-06 16:14:34 +01:00

41 lines
988 B
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bli
*
* SIMD instruction support.
*/
// TODO: Re-enable this once blenlib is converted to C++
#if (defined(__ARM_NEON) /* || (defined(_M_ARM64) && defined(_MSC_VER))*/) && \
defined(WITH_SSE2NEON)
/* SSE/SSE2 emulation on ARM Neon. Match SSE precision. */
# if !defined(SSE2NEON_PRECISE_MINMAX)
# define SSE2NEON_PRECISE_MINMAX 1
# endif
# if !defined(SSE2NEON_PRECISE_DIV)
# define SSE2NEON_PRECISE_DIV 1
# endif
# if !defined(SSE2NEON_PRECISE_SQRT)
# define SSE2NEON_PRECISE_SQRT 1
# endif
# include <sse2neon.h>
# define BLI_HAVE_SSE2 1
#elif defined(__SSE2__)
/* Native SSE2 on Intel/AMD. */
# include <emmintrin.h>
# define BLI_HAVE_SSE2 1
#else
# define BLI_HAVE_SSE2 0
#endif
#if defined(__SSE4_1__) || (defined(__ARM_NEON) && defined(WITH_SSE2NEON))
# define BLI_HAVE_SSE4 1
#else
# define BLI_HAVE_SSE4 0
#endif