Files
test2/source/blender/gpu
Daniel Genrich b2d771a438 Smoke:
* Use GL_QUADS and GL_TRIANGLES instead of GL_POLYGON for faster drawing
* Use variable count of slices
2009-10-20 15:51:25 +00:00
..
2009-10-20 15:51:25 +00:00
2009-09-09 18:39:40 +00:00
2009-10-13 19:02:30 +00:00
2009-09-09 18:39:40 +00:00
2009-09-09 19:31:43 +00:00