Files
test2/intern/cycles/bvh
Thomas Dinges 5ce3588c6c Cycles:
* Increase the maximum amount of closures per shader from 16 to 64, so more complex closure trees can be rendered.

I measured performance on CPU and GPU (Geforce 540M) and couldn't find a performance impact, but if someone encounters a noticeable impact on his system, please report.
2013-07-30 09:26:45 +00:00
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2012-06-09 17:22:52 +00:00
2012-06-09 17:22:52 +00:00
2013-07-30 09:26:45 +00:00
2012-10-17 04:13:03 +00:00