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cab9bd2bf906a5da2ccc0d4be94f5e4e040ae6cd
test2/source/blender/gpu/shaders
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Matt Heimlich 3fbc984b06 Nodes: add absolute value operation to all math nodes
Reviewed By: dingto, brecht

Differential Revision: https://developer.blender.org/D507
2014-05-07 16:43:59 +02:00
..
gpu_shader_material.glsl
Nodes: add absolute value operation to all math nodes
2014-05-07 16:43:59 +02:00
gpu_shader_sep_gaussian_blur_frag.glsl
style cleanup
2012-08-11 22:12:32 +00:00
gpu_shader_sep_gaussian_blur_vert.glsl
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
gpu_shader_simple_frag.glsl
style cleanup
2013-03-31 03:28:46 +00:00
gpu_shader_simple_vert.glsl
Fix #34492: clipping border not working with GLSL/matcap and Nouveau drivers.
2013-03-13 18:00:13 +00:00
gpu_shader_vertex.glsl
Fix #34492: clipping border not working with GLSL/matcap and Nouveau drivers.
2013-03-13 18:00:13 +00:00
gpu_shader_vsm_store_frag.glsl
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
gpu_shader_vsm_store_vert.glsl
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
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