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cab9bd2bf906a5da2ccc0d4be94f5e4e040ae6cd
test2/source/gameengine/Physics/Dummy
History
Mitchell Stokes 8cee587bcb BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironment
The current physics conversion code was moved from
KX_ConvertPhysicsObjects to CcdPhysicsEnvironment.
2014-04-23 18:39:33 -07:00
..
CMakeLists.txt
clang/cmake - quiet warnings for external libs and reference moto as a system include.
2013-07-15 08:26:16 +00:00
DummyPhysicsEnvironment.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
DummyPhysicsEnvironment.h
BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironment
2014-04-23 18:39:33 -07:00
SConscript
split bge includes for scons onto their own lines (for easier merging)
2013-05-29 21:56:55 +00:00
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