Files
test2/source/gameengine/Ketsji
Benoit Bolsee 52293831b2 BGE fix: game object to controller links consistancy maintained regardless of order of deletion
AddObject actuator forces last created object to hang in memory even after object is removed from scene => bad link between object and physic controller that causes Blender to crash in case a python script tries to use it (bad programming anyway). 
This patch avoids the crash by maintaining consistent links at all time.
2008-03-09 21:51:38 +00:00
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