Files
test2/source/blender/blenlib
Ton Roosendaal 20e6dc7f57 Bugfix, own collection:
Random seeding is still not perfect in render, especially lack of good
thread support still.

- VectorBlur node was calling seed for each exec, causing other nodes to
  get fixed random too.
- added seed in non-OSA main loop for render
- use BLI_srandom, is better than BLI_srand
2006-11-21 15:52:45 +00:00
..
2006-11-21 15:52:45 +00:00
2006-08-20 15:22:56 +00:00
2005-08-23 02:29:22 +00:00
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2005-08-25 13:11:04 +00:00
2006-08-20 14:41:13 +00:00
2004-01-05 00:06:11 +00:00