Files
test2/source/blender/gpu
Antony Riakiotakis cced07661a Matcaps.
Instead of setting color every time, just set it on material enable.
Handles all cases of surfaces. Thanks to Campbell for pointing out!
2014-04-08 01:25:49 +03:00
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2014-04-08 01:25:49 +03:00
2014-04-01 19:27:13 +03:00
2014-04-03 00:39:42 +03:00
2014-04-03 00:39:42 +03:00