Extract vendor, driver and device information from the physical device properties. Note that driver version is implementation dependent and might fail as it is unclear which driver is being used. An open source driver could store the driver version in a different way than a closed source driver. But as it is not clear which driver version is being used it might extract the incorrect version. To solve this issue we check if the extracted version makes sense depending on the version schema of the driver and if they don't match we use another approach. Pull Request: https://projects.blender.org/blender/blender/pulls/107872
179 lines
4.9 KiB
C++
179 lines
4.9 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2023 Blender Foundation */
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/** \file
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* \ingroup gpu
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*/
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#include "vk_device.hh"
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#include "vk_backend.hh"
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#include "vk_memory.hh"
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#include "GHOST_C-api.h"
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namespace blender::gpu {
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void VKDevice::deinit()
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{
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vmaDestroyAllocator(mem_allocator_);
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mem_allocator_ = VK_NULL_HANDLE;
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debugging_tools_.deinit();
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vk_instance_ = VK_NULL_HANDLE;
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vk_physical_device_ = VK_NULL_HANDLE;
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vk_device_ = VK_NULL_HANDLE;
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vk_queue_family_ = 0;
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vk_queue_ = VK_NULL_HANDLE;
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vk_physical_device_properties_ = {};
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}
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bool VKDevice::is_initialized() const
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{
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return vk_device_ != VK_NULL_HANDLE;
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}
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void VKDevice::init(void *ghost_context)
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{
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BLI_assert(!is_initialized());
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GHOST_GetVulkanHandles((GHOST_ContextHandle)ghost_context,
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&vk_instance_,
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&vk_physical_device_,
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&vk_device_,
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&vk_queue_family_,
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&vk_queue_);
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init_physical_device_properties();
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VKBackend::platform_init(*this);
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VKBackend::capabilities_init(*this);
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init_debug_callbacks();
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init_memory_allocator();
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init_descriptor_pools();
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debug::object_label(device_get(), "LogicalDevice");
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debug::object_label(queue_get(), "GenericQueue");
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}
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void VKDevice::init_debug_callbacks()
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{
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debugging_tools_.init(vk_instance_);
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}
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void VKDevice::init_physical_device_properties()
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{
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BLI_assert(vk_physical_device_ != VK_NULL_HANDLE);
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vkGetPhysicalDeviceProperties(vk_physical_device_, &vk_physical_device_properties_);
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}
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void VKDevice::init_memory_allocator()
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{
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VK_ALLOCATION_CALLBACKS;
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VmaAllocatorCreateInfo info = {};
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info.vulkanApiVersion = VK_API_VERSION_1_2;
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info.physicalDevice = vk_physical_device_;
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info.device = vk_device_;
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info.instance = vk_instance_;
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info.pAllocationCallbacks = vk_allocation_callbacks;
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vmaCreateAllocator(&info, &mem_allocator_);
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}
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void VKDevice::init_descriptor_pools()
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{
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descriptor_pools_.init(vk_device_);
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}
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/* -------------------------------------------------------------------- */
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/** \name Platform/driver/device information
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* \{ */
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constexpr int32_t PCI_ID_NVIDIA = 0x10de;
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constexpr int32_t PCI_ID_INTEL = 0x8086;
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constexpr int32_t PCI_ID_AMD = 0x1022;
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eGPUDeviceType VKDevice::device_type() const
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{
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/* According to the vulkan specifications:
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*
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* If the vendor has a PCI vendor ID, the low 16 bits of vendorID must contain that PCI vendor
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* ID, and the remaining bits must be set to zero. Otherwise, the value returned must be a valid
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* Khronos vendor ID.
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*/
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switch (vk_physical_device_properties_.vendorID) {
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case PCI_ID_NVIDIA:
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return GPU_DEVICE_NVIDIA;
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case PCI_ID_INTEL:
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return GPU_DEVICE_INTEL;
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case PCI_ID_AMD:
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return GPU_DEVICE_ATI;
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default:
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break;
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}
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return GPU_DEVICE_UNKNOWN;
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}
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eGPUDriverType VKDevice::driver_type() const
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{
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/* It is unclear how to determine the driver type, but it is required to extract the correct
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* driver version. */
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return GPU_DRIVER_ANY;
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}
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std::string VKDevice::vendor_name() const
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{
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/* Below 0x10000 are the PCI vendor IDs (https://pcisig.com/membership/member-companies) */
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if (vk_physical_device_properties_.vendorID < 0x10000) {
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switch (vk_physical_device_properties_.vendorID) {
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case 0x1022:
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return "Advanced Micro Devices";
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case 0x10DE:
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return "NVIDIA Corporation";
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case 0x8086:
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return "Intel Corporation";
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default:
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return std::to_string(vk_physical_device_properties_.vendorID);
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}
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}
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else {
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/* above 0x10000 should be vkVendorIDs
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* NOTE: When debug_messaging landed we can use something similar to
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* vk::to_string(vk::VendorId(properties.vendorID));
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*/
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return std::to_string(vk_physical_device_properties_.vendorID);
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}
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}
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std::string VKDevice::driver_version() const
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{
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/*
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* NOTE: this depends on the driver type and is currently incorrect. Idea is to use a default per
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* OS.
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*/
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const uint32_t driver_version = vk_physical_device_properties_.driverVersion;
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switch (vk_physical_device_properties_.vendorID) {
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case PCI_ID_NVIDIA:
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return std::to_string((driver_version >> 22) & 0x3FF) + "." +
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std::to_string((driver_version >> 14) & 0xFF) + "." +
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std::to_string((driver_version >> 6) & 0xFF) + "." +
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std::to_string(driver_version & 0x3F);
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case PCI_ID_INTEL: {
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const uint32_t major = VK_VERSION_MAJOR(driver_version);
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/* When using Mesa driver we should use VK_VERSION_*. */
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if (major > 30) {
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return std::to_string((driver_version >> 14) & 0x3FFFF) + "." +
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std::to_string((driver_version & 0x3FFF));
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}
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break;
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}
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default:
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break;
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}
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return std::to_string(VK_VERSION_MAJOR(driver_version)) + "." +
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std::to_string(VK_VERSION_MINOR(driver_version)) + "." +
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std::to_string(VK_VERSION_PATCH(driver_version));
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}
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/** \} */
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} // namespace blender::gpu
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