Files
test2/release/scripts/startup/bl_ui/properties_animviz.py
Sergey Sharybin 0eda51f2ea Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
  can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
  and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
  collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
  (it was codepage issue).
- Added operator "Get Messages" which generates new text block with
  with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
  messages collected from rna to automatically gathered messages.
  To update .pot you have to re-generate messages.txt using "Get Messages"
  operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
  wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
  gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.

TODO:
- Custom fonts and font size.
  Current font isn't nice at least for russian locale, it's
  difficult to read it.
- Put references to messages.txt so gettext can merge translation when
  name/description of some property changes.
2011-09-15 13:20:18 +00:00

99 lines
3.3 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# Generic Panels (Independent of DataType)
# NOTE:
# The specialised panel types are derived in their respective UI modules
# dont register these classes since they are only helpers.
from blf import gettext as _
class MotionPathButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Motion Paths"
bl_options = {'DEFAULT_CLOSED'}
def draw_settings(self, context, avs, bones=False):
layout = self.layout
mps = avs.motion_path
layout.prop(mps, "type", expand=True)
split = layout.split()
col = split.column()
sub = col.column(align=True)
if (mps.type == 'CURRENT_FRAME'):
sub.prop(mps, "frame_before", text=_("Before"))
sub.prop(mps, "frame_after", text=_("After"))
elif (mps.type == 'RANGE'):
sub.prop(mps, "frame_start", text=_("Start"))
sub.prop(mps, "frame_end", text=_("End"))
sub.prop(mps, "frame_step", text=_("Step"))
if bones:
col.row().prop(mps, "bake_location", expand=True)
col = split.column()
col.label(text=_("Display:"))
col.prop(mps, "show_frame_numbers", text=_("Frame Numbers"))
col.prop(mps, "show_keyframe_highlight", text=_("Keyframes"))
if bones:
col.prop(mps, "show_keyframe_action_all", text=_("+ Non-Grouped Keyframes"))
col.prop(mps, "show_keyframe_numbers", text=_("Keyframe Numbers"))
# FIXME: this panel still needs to be ported so that it will work correctly with animviz
class OnionSkinButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Onion Skinning"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
arm = context.armature
layout.prop(arm, "ghost_type", expand=True)
split = layout.split()
col = split.column()
sub = col.column(align=True)
if arm.ghost_type == 'RANGE':
sub.prop(arm, "ghost_frame_start", text=_("Start"))
sub.prop(arm, "ghost_frame_end", text=_("End"))
sub.prop(arm, "ghost_size", text=_("Step"))
elif arm.ghost_type == 'CURRENT_FRAME':
sub.prop(arm, "ghost_step", text=_("Range"))
sub.prop(arm, "ghost_size", text=_("Step"))
col = split.column()
col.label(text=_("Display:"))
col.prop(arm, "show_only_ghost_selected", text=_("Selected Only"))
if __name__ == "__main__": # only for live edit.
import bpy
bpy.utils.register_module(__name__)