Files
test2/source
Sergej Reich ceaf8e48ef rigidbody: Revert to running simulation on frame update
Instead of flagging the rigid body world for frame update just call
BKE_rigidbody_do_simulation() recursively for all scenes.

This avoids having to constantly check if the simulation needs to be
updated.
2013-03-03 06:09:48 +00:00
..
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00