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test2
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cec05ab440bea6d80c88916640fe4c3e1aed02a3
test2
/
tests
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files
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render
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volume
History
Clément Foucault
b4ca7b5022
Fix: Workbench: Broken render tests after AA fix
...
Broken since
c49e9e1773
2025-07-02 16:31:12 +02:00
..
cycles_renders
Shaders: Remove old Preetham and Hosek sky texture models
2025-06-16 14:36:18 +02:00
eevee_renders
EEVEE: Remove all remaining reference of EEVEE next
2025-06-13 12:36:14 +02:00
storm_hydra_renders
MaterialX: Export Principled BSDF as OpenPBR Surface
2025-05-15 19:13:36 +02:00
storm_usd_renders
Lights: Add normalize property
2025-05-22 16:32:44 +02:00
workbench_renders
Fix: Workbench: Broken render tests after AA fix
2025-07-02 16:31:12 +02:00
camera_in_volume_camera_and_volume.blend
…
camera_in_volume_camera_only.blend
…
camera_in_volume_nested.blend
…
camera_in_volume_simple.blend
…
implicit_volume.blend
…
overlapping_different_anisotropy.blend
…
principled_absorption.blend
…
principled_bsdf_interior.blend
…
volume_absobtion.blend
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volume_deep_stack.blend
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volume_edge_fireflies.blend
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volume_output_absorption.blend
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volume_output_mix_volume.blend
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volume_output_scatter.blend
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volume_output_surface.blend
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volume_overlap.blend
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volume_scatter_albedo.blend
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volume_scatter_draine.blend
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volume_scatter_fournier-forand.blend
Fix: Render test failure when building without ocean sim
2025-05-13 05:07:58 +02:00
volume_scatter_mie_small_particles.blend
…
volume_scatter_mie.blend
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volume_scatter_rayleigh.blend
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volume_scatter.blend
…
volume_step_offset.blend
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volume_transparent_shadow.blend
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volume_zero_extinction_channel.blend
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world_volume.blend
…