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test2/source/blender/sequencer/intern/effects.hh
2023-11-03 01:33:54 +01:00

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/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
#include "SEQ_effects.hh"
struct Scene;
struct Sequence;
struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq);
/**
* Build frame map when speed in mode #SEQ_SPEED_MULTIPLY is animated.
* This is, because `target_frame` value is integrated over time.
*/
void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq);
/**
* Override timeline_frame when rendering speed effect input.
*/
float seq_speed_effect_target_frame_get(struct Scene *scene,
struct Sequence *seq,
float timeline_frame,
int input);