Files
test2/source
Ton Roosendaal cfc9a56f0d Bug fix #2428
The "Separate" and "Split" commands in editmode Mesh didn't take loose
edges into account correctly (leaving them in). These edges now get
removed correctly.

Note; this changes the tool XKEY "Delete->Faces" slightly. This already
removed entire faces and loose selected vertices. Now also removes loose
selected edges. More consistant, but maybe a bit confusing...
2005-04-11 10:45:20 +00:00
..
2005-04-11 10:45:20 +00:00
2005-03-09 19:45:59 +00:00
2004-01-05 00:06:11 +00:00
2005-04-05 14:33:43 +00:00
2005-04-05 14:33:43 +00:00
2005-03-09 19:45:59 +00:00