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d01c737283fddac411904a3d469495da71c48cd2
test2/source/blender/render/intern/raytrace
History
Andre Susano Pinto 208d57323e Fixed #19571
(was crashing when building a raytree from a scene withouth any geometry)
2009-10-08 11:24:06 +00:00
..
bvh.h
*Added memset's to make sure counters start on zero
2009-10-06 10:52:14 +00:00
Makefile
Add raytrace subdir to Makefiles.
2009-10-06 17:01:00 +00:00
rayobject_hint.h
Code reorganization
2009-08-29 17:24:45 +00:00
rayobject_qbvh.cpp
Attempts at some compile fixes for jaguarandi's code:
2009-10-06 03:40:50 +00:00
rayobject_rtbuild.cpp
Some more compile fixes for jaguarandi's commit, this time for msvc+scons
2009-10-06 10:23:25 +00:00
rayobject_rtbuild.h
Added some test_break during the build process.
2009-10-04 16:56:00 +00:00
rayobject_svbvh.cpp
Added #ifdef __SSE__ so it can still build when SSE is disabled at compile time
2009-10-06 00:28:07 +00:00
rayobject_vbvh.cpp
Added some test_break during the build process.
2009-10-04 16:56:00 +00:00
rayobject.cpp
Fixed #19571
2009-10-08 11:24:06 +00:00
reorganize.h
*introduced new method for packing/optimizing trees after building
2009-09-06 19:14:06 +00:00
svbvh.h
Last fix still failed to link under mingw.
2009-10-06 12:23:25 +00:00
vbvh.h
Attempts at some compile fixes for jaguarandi's code:
2009-10-06 03:40:50 +00:00
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