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d05cb9bca5654a621a9daf7547fa031ab467ef85
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Mitchell Stokes
d05cb9bca5
BGE: (partial?) fix for
#34330
"Action Actuator "caching" the previous ran actions" reported by Dalai. The test file now works if all of the actions are using the same layer, but multiple layers can still cause problems. However, I am unsure as to what the "correct" behavior should be with multiple layers. They should probably blend somehow...
2013-02-22 23:55:06 +00:00
..
blender
Workaround for compilation error introduced in r54755
2013-02-22 17:35:53 +00:00
blenderplayer
Remove extern_ssba workaround
2013-02-22 10:06:54 +00:00
creator
WITH_PYTHON_FRAMEWORK cmake option for OSX
2013-02-22 22:24:38 +00:00
gameengine
BGE: (partial?) fix for
#34330
"Action Actuator "caching" the previous ran actions" reported by Dalai. The test file now works if all of the actions are using the same layer, but multiple layers can still cause problems. However, I am unsure as to what the "correct" behavior should be with multiple layers. They should probably blend somehow...
2013-02-22 23:55:06 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
update to operator running test, add option to randomize order, not reset blender for each operator and set data attributes.
2013-02-14 05:10:12 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00