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d0f4c9639450ec1b90e7041e3d9c30e4927a745d
test2/source
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Sergey Sharybin d0f4c96394 Color Management: don't apply display transform on Non-Color images
Also don't color manage data buffers in texture painting.

Makes it possible to view heights and normal maps in proper space
and also paint on them without applying extra transformation.
2012-09-19 15:01:36 +00:00
..
blender
Color Management: don't apply display transform on Non-Color images
2012-09-19 15:01:36 +00:00
blenderplayer
Color Management, Stage 2: Switch color pipeline to use OpenColorIO
2012-09-15 10:05:07 +00:00
creator
Enable OpenColorIO for MinGW64 build targets
2012-09-16 18:05:32 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
code cleanup: make shape key api names consistent with our new convention.
2012-09-19 10:12:07 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
wiki reference checker now prints undocumented sections, more helpful then a massive list of all props.
2012-09-18 00:41:00 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00
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