+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
16 lines
433 B
Python
16 lines
433 B
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('intern/*.c')
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incs = '. ../makesdna ../blenkernel #/intern/guardedalloc ../include'
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incs += ' ' + env['BF_FREETYPE_INC']
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incs += ' ' + env['BF_ZLIB_INC']
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incs += ' ' + env['BF_SDL_INC']
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defs = ''
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if env['WITH_BF_INTERNATIONAL'] == 1:
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defs = 'WITH_FREETYPE2'
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env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [85,195] )
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