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d145dfdae0104fbc88f113199fa843e744f30fa3
test2/intern/cycles/kernel/bvh
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Sergey Sharybin 86a14faf69 Fix CUDA/OptiX compilation error in Cycles
Apparently, it does not seem to support hex notation for
floating point values.

Pull Request: https://projects.blender.org/blender/blender/pulls/107424
2023-04-28 10:51:03 +02:00
..
bvh.h
Cycles: add HIP RT device, for AMD hardware ray tracing on Windows
2023-04-25 20:19:43 +02:00
local.h
Cycles: simplify handling of ray distance in GPU rendering
2022-07-25 13:27:40 +02:00
nodes.h
Cycles: refactor rays to have start and end distance, fix precision issues
2022-07-15 18:46:24 +02:00
shadow_all.h
Fix T94136: Cycles: No Hair Shadows with Transparent BSDF
2022-10-20 04:47:21 +02:00
traversal.h
Cleanup: remove unnecessary bvh_instance_motion_pop
2022-07-27 21:02:21 +02:00
types.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
util.h
Fix CUDA/OptiX compilation error in Cycles
2023-04-28 10:51:03 +02:00
volume_all.h
Fix set but unused variables in Cycles
2023-04-19 10:02:09 +02:00
volume.h
Cleanup: remove unnecessary bvh_instance_motion_pop
2022-07-27 21:02:21 +02:00
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