Files
test2/source/blender/blenloader/intern/versioning_userdef.c
Jacques Lucke 0de54b84c6 Geometry Nodes: add simulation support
This adds support for building simulations with geometry nodes. A new
`Simulation Input` and `Simulation Output` node allow maintaining a
simulation state across multiple frames. Together these two nodes form
a `simulation zone` which contains all the nodes that update the simulation
state from one frame to the next.

A new simulation zone can be added via the menu
(`Simulation > Simulation Zone`) or with the node add search.

The simulation state contains a geometry by default. However, it is possible
to add multiple geometry sockets as well as other socket types. Currently,
field inputs are evaluated and stored for the preceding geometry socket in
the order that the sockets are shown. Simulation state items can be added
by linking one of the empty sockets to something else. In the sidebar, there
is a new panel that allows adding, removing and reordering these sockets.

The simulation nodes behave as follows:
* On the first frame, the inputs of the `Simulation Input` node are evaluated
  to initialize the simulation state. In later frames these sockets are not
  evaluated anymore. The `Delta Time` at the first frame is zero, but the
  simulation zone is still evaluated.
* On every next frame, the `Simulation Input` node outputs the simulation
  state of the previous frame. Nodes in the simulation zone can edit that
  data in arbitrary ways, also taking into account the `Delta Time`. The new
  simulation state has to be passed to the `Simulation Output` node where it
  is cached and forwarded.
* On a frame that is already cached or baked, the nodes in the simulation
  zone are not evaluated, because the `Simulation Output` node can return
  the previously cached data directly.

It is not allowed to connect sockets from inside the simulation zone to the
outside without going through the `Simulation Output` node. This is a necessary
restriction to make caching and sub-frame interpolation work. Links can go into
the simulation zone without problems though.

Anonymous attributes are not propagated by the simulation nodes unless they
are explicitly stored in the simulation state. This is unfortunate, but
currently there is no practical and reliable alternative. The core problem
is detecting which anonymous attributes will be required for the simulation
and afterwards. While we can detect this for the current evaluation, we can't
look into the future in time to see what data will be necessary. We intend to
make it easier to explicitly pass data through a simulation in the future,
even if the simulation is in a nested node group.

There is a new `Simulation Nodes` panel in the physics tab in the properties
editor. It allows baking all simulation zones on the selected objects. The
baking options are intentially kept at a minimum for this MVP. More features
for simulation baking as well as baking in general can be expected to be added
separately.

All baked data is stored on disk in a folder next to the .blend file. #106937
describes how baking is implemented in more detail. Volumes can not be baked
yet and materials are lost during baking for now. Packing the baked data into
the .blend file is not yet supported.

The timeline indicates which frames are currently cached, baked or cached but
invalidated by user-changes.

Simulation input and output nodes are internally linked together by their
`bNode.identifier` which stays the same even if the node name changes. They
are generally added and removed together. However, there are still cases where
"dangling" simulation nodes can be created currently. Those generally don't
cause harm, but would be nice to avoid this in more cases in the future.

Co-authored-by: Hans Goudey <h.goudey@me.com>
Co-authored-by: Lukas Tönne <lukas@blender.org>

Pull Request: https://projects.blender.org/blender/blender/pulls/104924
2023-05-03 13:18:59 +02:00

861 lines
27 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup blenloader
*
* Version patch user preferences.
*/
#define DNA_DEPRECATED_ALLOW
#include <string.h>
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
#include "DNA_collection_types.h"
#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_addon.h"
#include "BKE_blender_version.h"
#include "BKE_colorband.h"
#include "BKE_idprop.h"
#include "BKE_keyconfig.h"
#include "BKE_main.h"
#include "BKE_preferences.h"
#include "BLO_readfile.h"
#include "BLT_translation.h"
#include "GPU_platform.h"
#include "MEM_guardedalloc.h"
#include "readfile.h" /* Own include. */
#include "WM_types.h"
#include "wm_event_types.h"
/* Don't use translation strings in versioning!
* These depend on the preferences already being read.
* If this is important we can set the translations as part of versioning preferences,
* however that should only be done if there are important use-cases. */
#if 0
# include "BLT_translation.h"
#else
# define N_(msgid) msgid
#endif
/* For versioning we only ever want to manipulate preferences passed in. */
#define U BLI_STATIC_ASSERT(false, "Global 'U' not allowed, only use arguments passed in!")
static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
{
#define USER_VERSION_ATLEAST(ver, subver) MAIN_VERSION_ATLEAST(userdef, ver, subver)
#define FROM_DEFAULT_V4_UCHAR(member) copy_v4_v4_uchar(btheme->member, U_theme_default.member)
if (!USER_VERSION_ATLEAST(300, 41)) {
memcpy(btheme, &U_theme_default, sizeof(*btheme));
}
/* Again reset the theme, but only if stored with an early 3.1 alpha version. Some changes were
* done in the release branch and then merged into the 3.1 branch (master). So the previous reset
* wouldn't work for people who saved their preferences with a 3.1 build meanwhile. But we still
* don't want to reset theme changes stored in the eventual 3.0 release once opened in a 3.1
* build. */
if (userdef->versionfile > 300 && !USER_VERSION_ATLEAST(301, 1)) {
memcpy(btheme, &U_theme_default, sizeof(*btheme));
}
if (!USER_VERSION_ATLEAST(301, 2)) {
FROM_DEFAULT_V4_UCHAR(space_sequencer.mask);
}
if (!USER_VERSION_ATLEAST(302, 8)) {
btheme->space_node.grid_levels = U_theme_default.space_node.grid_levels;
}
if (!USER_VERSION_ATLEAST(302, 9)) {
FROM_DEFAULT_V4_UCHAR(space_sequencer.list);
FROM_DEFAULT_V4_UCHAR(space_sequencer.list_title);
FROM_DEFAULT_V4_UCHAR(space_sequencer.list_text);
FROM_DEFAULT_V4_UCHAR(space_sequencer.list_text_hi);
}
if (!USER_VERSION_ATLEAST(303, 6)) {
btheme->tui.wcol_view_item = U_theme_default.tui.wcol_view_item;
}
if (!USER_VERSION_ATLEAST(306, 3)) {
FROM_DEFAULT_V4_UCHAR(space_view3d.face_retopology);
}
/**
* Versioning code until next subversion bump goes here.
*
* \note Be sure to check when bumping the version:
* - #blo_do_versions_userdef in this file.
* - "versioning_{BLENDER_VERSION}.c"
*
* \note Keep this message at the bottom of the function.
*/
{
/* Keep this block, even when empty. */
FROM_DEFAULT_V4_UCHAR(space_node.node_zone_simulation);
}
#undef FROM_DEFAULT_V4_UCHAR
#undef USER_VERSION_ATLEAST
}
/** #UserDef.flag */
#define USER_LMOUSESELECT (1 << 14) /* deprecated */
static void do_version_select_mouse(UserDef *userdef, wmKeyMapItem *kmi)
{
/* Remove select/action mouse from user defined keymaps. */
enum {
ACTIONMOUSE = 0x0005,
SELECTMOUSE = 0x0006,
EVT_TWEAK_A = 0x5005,
EVT_TWEAK_S = 0x5006,
};
const bool left = (userdef->flag & USER_LMOUSESELECT) != 0;
switch (kmi->type) {
case SELECTMOUSE:
kmi->type = (left) ? LEFTMOUSE : RIGHTMOUSE;
break;
case ACTIONMOUSE:
kmi->type = (left) ? RIGHTMOUSE : LEFTMOUSE;
break;
case EVT_TWEAK_S:
kmi->type = (left) ? LEFTMOUSE : RIGHTMOUSE;
kmi->val = KM_CLICK_DRAG;
break;
case EVT_TWEAK_A:
kmi->type = (left) ? RIGHTMOUSE : LEFTMOUSE;
kmi->val = KM_CLICK_DRAG;
break;
default:
break;
}
}
static bool keymap_item_has_invalid_wm_context_data_path(wmKeyMapItem *kmi,
void *UNUSED(user_data))
{
if (STRPREFIX(kmi->idname, "WM_OT_context_") && kmi->properties) {
IDProperty *idprop = IDP_GetPropertyFromGroup(kmi->properties, "data_path");
if (idprop && (idprop->type == IDP_STRING) && STRPREFIX(idprop->data.pointer, "(null)")) {
return true;
}
}
return false;
}
/** Tweak event types have been removed, replace with click-drag. */
static bool keymap_item_update_tweak_event(wmKeyMapItem *kmi, void *UNUSED(user_data))
{
/* Tweak events for L M R mouse-buttons. */
enum {
EVT_TWEAK_L = 0x5002,
EVT_TWEAK_M = 0x5003,
EVT_TWEAK_R = 0x5004,
};
switch (kmi->type) {
case EVT_TWEAK_L:
kmi->type = LEFTMOUSE;
break;
case EVT_TWEAK_M:
kmi->type = MIDDLEMOUSE;
break;
case EVT_TWEAK_R:
kmi->type = RIGHTMOUSE;
break;
default:
kmi->direction = KM_ANY;
return false;
}
if (kmi->val >= KM_DIRECTION_N && kmi->val <= KM_DIRECTION_NW) {
kmi->direction = kmi->val;
}
else {
kmi->direction = KM_ANY;
}
kmi->val = KM_CLICK_DRAG;
return false;
}
void blo_do_versions_userdef(UserDef *userdef)
{
/* #UserDef & #Main happen to have the same struct member. */
#define USER_VERSION_ATLEAST(ver, subver) MAIN_VERSION_ATLEAST(userdef, ver, subver)
/* the UserDef struct is not corrected with do_versions() .... ugh! */
if (userdef->menuthreshold1 == 0) {
userdef->menuthreshold1 = 5;
userdef->menuthreshold2 = 2;
}
if (userdef->mixbufsize == 0) {
userdef->mixbufsize = 2048;
}
if (userdef->autokey_mode == 0) {
/* 'add/replace' but not on */
userdef->autokey_mode = 2;
}
if (userdef->savetime <= 0) {
userdef->savetime = 1;
// XXX error(STRINGIFY(BLENDER_STARTUP_FILE)" is buggy, please consider removing it.\n");
}
if (userdef->gizmo_size == 0) {
userdef->gizmo_size = 75;
userdef->gizmo_flag |= USER_GIZMO_DRAW;
}
if (userdef->pad_rot_angle == 0.0f) {
userdef->pad_rot_angle = 15.0f;
}
/* graph editor - unselected F-Curve visibility */
if (userdef->fcu_inactive_alpha == 0) {
userdef->fcu_inactive_alpha = 0.25f;
}
if (!USER_VERSION_ATLEAST(192, 0)) {
strcpy(userdef->sounddir, "/");
}
/* patch to set Dupli Armature */
if (!USER_VERSION_ATLEAST(220, 0)) {
userdef->dupflag |= USER_DUP_ARM;
}
/* added seam, normal color, undo */
if (!USER_VERSION_ATLEAST(235, 0)) {
userdef->uiflag |= USER_GLOBALUNDO;
if (userdef->undosteps == 0) {
userdef->undosteps = 32;
}
}
if (!USER_VERSION_ATLEAST(236, 0)) {
/* illegal combo... */
if (userdef->flag & USER_LMOUSESELECT) {
userdef->flag &= ~USER_TWOBUTTONMOUSE;
}
}
if (!USER_VERSION_ATLEAST(240, 0)) {
userdef->uiflag |= USER_PLAINMENUS;
}
if (!USER_VERSION_ATLEAST(242, 0)) {
/* set defaults for 3D View rotating axis indicator */
/* since size can't be set to 0, this indicates it's not saved in startup.blend */
if (userdef->rvisize == 0) {
userdef->rvisize = 15;
userdef->rvibright = 8;
userdef->uiflag |= USER_SHOW_GIZMO_NAVIGATE;
}
}
if (!USER_VERSION_ATLEAST(244, 0)) {
/* set default number of recently-used files (if not set) */
if (userdef->recent_files == 0) {
userdef->recent_files = 10;
}
}
if (!USER_VERSION_ATLEAST(245, 3)) {
if (userdef->coba_weight.tot == 0) {
BKE_colorband_init(&userdef->coba_weight, true);
}
}
if (!USER_VERSION_ATLEAST(245, 3)) {
userdef->flag |= USER_ADD_VIEWALIGNED | USER_ADD_EDITMODE;
}
if (!USER_VERSION_ATLEAST(250, 0)) {
/* adjust grease-pencil distances */
userdef->gp_manhattandist = 1;
userdef->gp_euclideandist = 2;
/* adjust default interpolation for new IPO-curves */
userdef->ipo_new = BEZT_IPO_BEZ;
}
if (!USER_VERSION_ATLEAST(250, 3)) {
/* new audio system */
if (userdef->audiochannels == 0) {
userdef->audiochannels = 2;
}
if (userdef->audioformat == 0) {
userdef->audioformat = 0x24;
}
if (userdef->audiorate == 0) {
userdef->audiorate = 48000;
}
}
if (!USER_VERSION_ATLEAST(250, 8)) {
wmKeyMap *km;
for (km = userdef->user_keymaps.first; km; km = km->next) {
if (STREQ(km->idname, "Armature_Sketch")) {
strcpy(km->idname, "Armature Sketch");
}
else if (STREQ(km->idname, "View3D")) {
strcpy(km->idname, "3D View");
}
else if (STREQ(km->idname, "View3D Generic")) {
strcpy(km->idname, "3D View Generic");
}
else if (STREQ(km->idname, "EditMesh")) {
strcpy(km->idname, "Mesh");
}
else if (STREQ(km->idname, "UVEdit")) {
strcpy(km->idname, "UV Editor");
}
else if (STREQ(km->idname, "Animation_Channels")) {
strcpy(km->idname, "Animation Channels");
}
else if (STREQ(km->idname, "GraphEdit Keys")) {
strcpy(km->idname, "Graph Editor");
}
else if (STREQ(km->idname, "GraphEdit Generic")) {
strcpy(km->idname, "Graph Editor Generic");
}
else if (STREQ(km->idname, "Action_Keys")) {
strcpy(km->idname, "Dopesheet");
}
else if (STREQ(km->idname, "NLA Data")) {
strcpy(km->idname, "NLA Editor");
}
else if (STREQ(km->idname, "Node Generic")) {
strcpy(km->idname, "Node Editor");
}
else if (STREQ(km->idname, "Logic Generic")) {
strcpy(km->idname, "Logic Editor");
}
else if (STREQ(km->idname, "File")) {
strcpy(km->idname, "File Browser");
}
else if (STREQ(km->idname, "FileMain")) {
strcpy(km->idname, "File Browser Main");
}
else if (STREQ(km->idname, "FileButtons")) {
strcpy(km->idname, "File Browser Buttons");
}
else if (STREQ(km->idname, "Buttons Generic")) {
strcpy(km->idname, "Property Editor");
}
}
}
if (!USER_VERSION_ATLEAST(252, 3)) {
if (userdef->flag & USER_LMOUSESELECT) {
userdef->flag &= ~USER_TWOBUTTONMOUSE;
}
}
if (!USER_VERSION_ATLEAST(252, 4)) {
/* default new handle type is auto handles */
userdef->keyhandles_new = HD_AUTO;
}
if (!USER_VERSION_ATLEAST(257, 0)) {
/* Clear #AUTOKEY_FLAG_ONLYKEYINGSET flag from user-preferences,
* so that it doesn't linger around from old configurations like a ghost. */
userdef->autokey_flag &= ~AUTOKEY_FLAG_ONLYKEYINGSET;
}
if (!USER_VERSION_ATLEAST(260, 3)) {
/* if new keyframes handle default is stuff "auto", make it "auto-clamped" instead
* was changed in 260 as part of GSoC11, but version patch was wrong
*/
if (userdef->keyhandles_new == HD_AUTO) {
userdef->keyhandles_new = HD_AUTO_ANIM;
}
}
if (!USER_VERSION_ATLEAST(267, 0)) {
/* GL Texture Garbage Collection */
if (userdef->textimeout == 0) {
userdef->texcollectrate = 60;
userdef->textimeout = 120;
}
if (userdef->memcachelimit <= 0) {
userdef->memcachelimit = 32;
}
if (userdef->dbl_click_time == 0) {
userdef->dbl_click_time = 350;
}
if (userdef->v2d_min_gridsize == 0) {
userdef->v2d_min_gridsize = 35;
}
if (userdef->widget_unit == 0) {
userdef->widget_unit = 20;
}
if (userdef->anisotropic_filter <= 0) {
userdef->anisotropic_filter = 1;
}
if (userdef->ndof_sensitivity == 0.0f) {
userdef->ndof_sensitivity = 1.0f;
userdef->ndof_flag = (NDOF_LOCK_HORIZON | NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM |
NDOF_SHOULD_ROTATE);
}
if (userdef->ndof_orbit_sensitivity == 0.0f) {
userdef->ndof_orbit_sensitivity = userdef->ndof_sensitivity;
if (!(userdef->flag & USER_TRACKBALL)) {
userdef->ndof_flag |= NDOF_TURNTABLE;
}
}
}
if (!USER_VERSION_ATLEAST(269, 4)) {
userdef->walk_navigation.mouse_speed = 1.0f;
userdef->walk_navigation.walk_speed = 2.5f; /* m/s */
userdef->walk_navigation.walk_speed_factor = 5.0f;
userdef->walk_navigation.view_height = 1.6f; /* m */
userdef->walk_navigation.jump_height = 0.4f; /* m */
userdef->walk_navigation.teleport_time = 0.2f; /* s */
}
if (!USER_VERSION_ATLEAST(271, 5)) {
userdef->pie_menu_radius = 100;
userdef->pie_menu_threshold = 12;
userdef->pie_animation_timeout = 6;
}
if (!USER_VERSION_ATLEAST(275, 2)) {
userdef->ndof_deadzone = 0.1;
}
if (!USER_VERSION_ATLEAST(275, 4)) {
userdef->node_margin = 80;
}
if (!USER_VERSION_ATLEAST(278, 6)) {
/* Clear preference flags for re-use. */
userdef->flag &= ~(USER_FLAG_NUMINPUT_ADVANCED | USER_FLAG_UNUSED_2 | USER_FLAG_UNUSED_3 |
USER_FLAG_UNUSED_6 | USER_FLAG_UNUSED_7 | USER_FLAG_UNUSED_9 |
USER_DEVELOPER_UI);
userdef->uiflag &= ~(USER_HEADER_BOTTOM);
userdef->transopts &= ~(USER_TR_UNUSED_2 | USER_TR_UNUSED_3 | USER_TR_UNUSED_4 |
USER_TR_UNUSED_6 | USER_TR_UNUSED_7);
userdef->uiflag |= USER_LOCK_CURSOR_ADJUST;
}
if (!USER_VERSION_ATLEAST(280, 20)) {
userdef->gpu_viewport_quality = 0.6f;
/* Reset theme, old themes will not be compatible with minor version updates from now on. */
LISTBASE_FOREACH (bTheme *, btheme, &userdef->themes) {
memcpy(btheme, &U_theme_default, sizeof(*btheme));
}
/* Annotations - new layer color
* Replace anything that used to be set if it looks like was left
* on the old default (i.e. black), which most users used
*/
if ((userdef->gpencil_new_layer_col[3] < 0.1f) || (userdef->gpencil_new_layer_col[0] < 0.1f)) {
/* - New color matches the annotation pencil icon
* - Non-full alpha looks better!
*/
ARRAY_SET_ITEMS(userdef->gpencil_new_layer_col, 0.38f, 0.61f, 0.78f, 0.9f);
}
}
if (!USER_VERSION_ATLEAST(280, 31)) {
/* Remove select/action mouse from user defined keymaps. */
LISTBASE_FOREACH (wmKeyMap *, keymap, &userdef->user_keymaps) {
LISTBASE_FOREACH (wmKeyMapDiffItem *, kmdi, &keymap->diff_items) {
if (kmdi->remove_item) {
do_version_select_mouse(userdef, kmdi->remove_item);
}
if (kmdi->add_item) {
do_version_select_mouse(userdef, kmdi->add_item);
}
}
LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
do_version_select_mouse(userdef, kmi);
}
}
}
if (!USER_VERSION_ATLEAST(280, 33)) {
/* Enable GLTF addon by default. */
BKE_addon_ensure(&userdef->addons, "io_scene_gltf2");
userdef->pressure_threshold_max = 1.0f;
}
if (!USER_VERSION_ATLEAST(280, 35)) {
/* Preserve RMB select setting after moving to Python and changing default value. */
if (USER_VERSION_ATLEAST(280, 32) || !(userdef->flag & USER_LMOUSESELECT)) {
BKE_keyconfig_pref_set_select_mouse(userdef, 1, false);
}
userdef->flag &= ~USER_LMOUSESELECT;
}
if (!USER_VERSION_ATLEAST(280, 38)) {
copy_v4_fl4(userdef->light_param[0].vec, -0.580952, 0.228571, 0.781185, 0.0);
copy_v4_fl4(userdef->light_param[0].col, 0.900000, 0.900000, 0.900000, 1.000000);
copy_v4_fl4(userdef->light_param[0].spec, 0.318547, 0.318547, 0.318547, 1.000000);
userdef->light_param[0].flag = 1;
userdef->light_param[0].smooth = 0.1;
copy_v4_fl4(userdef->light_param[1].vec, 0.788218, 0.593482, -0.162765, 0.0);
copy_v4_fl4(userdef->light_param[1].col, 0.267115, 0.269928, 0.358840, 1.000000);
copy_v4_fl4(userdef->light_param[1].spec, 0.090838, 0.090838, 0.090838, 1.000000);
userdef->light_param[1].flag = 1;
userdef->light_param[1].smooth = 0.25;
copy_v4_fl4(userdef->light_param[2].vec, 0.696472, -0.696472, -0.172785, 0.0);
copy_v4_fl4(userdef->light_param[2].col, 0.293216, 0.304662, 0.401968, 1.000000);
copy_v4_fl4(userdef->light_param[2].spec, 0.069399, 0.020331, 0.020331, 1.000000);
userdef->light_param[2].flag = 1;
userdef->light_param[2].smooth = 0.4;
copy_v4_fl4(userdef->light_param[3].vec, 0.021053, -0.989474, 0.143173, 0.0);
copy_v4_fl4(userdef->light_param[3].col, 0.0, 0.0, 0.0, 1.0);
copy_v4_fl4(userdef->light_param[3].spec, 0.072234, 0.082253, 0.162642, 1.000000);
userdef->light_param[3].flag = 1;
userdef->light_param[3].smooth = 0.7;
copy_v3_fl3(userdef->light_ambient, 0.025000, 0.025000, 0.025000);
userdef->flag &= ~(USER_FLAG_UNUSED_4);
userdef->uiflag &= ~(USER_HEADER_FROM_PREF | USER_UIFLAG_UNUSED_12 | USER_UIFLAG_UNUSED_22);
}
if (!USER_VERSION_ATLEAST(280, 41)) {
if (userdef->pie_tap_timeout == 0) {
userdef->pie_tap_timeout = 20;
}
}
if (!USER_VERSION_ATLEAST(280, 44)) {
userdef->uiflag &= ~(USER_NO_MULTITOUCH_GESTURES | USER_UIFLAG_UNUSED_1);
userdef->uiflag2 &= ~(USER_UIFLAG2_UNUSED_0);
userdef->gp_settings &= ~(GP_PAINT_UNUSED_0);
}
if (!USER_VERSION_ATLEAST(280, 50)) {
/* 3ds is no longer enabled by default and not ported yet. */
BKE_addon_remove_safe(&userdef->addons, "io_scene_3ds");
}
if (!USER_VERSION_ATLEAST(280, 51)) {
userdef->move_threshold = 2;
}
if (!USER_VERSION_ATLEAST(280, 58)) {
if (userdef->image_draw_method != IMAGE_DRAW_METHOD_GLSL) {
userdef->image_draw_method = IMAGE_DRAW_METHOD_AUTO;
}
}
/* Patch to set dupli light-probes and grease-pencil. */
if (!USER_VERSION_ATLEAST(280, 58)) {
userdef->dupflag |= USER_DUP_LIGHTPROBE;
userdef->dupflag |= USER_DUP_GPENCIL;
}
if (!USER_VERSION_ATLEAST(280, 60)) {
const float GPU_VIEWPORT_QUALITY_FXAA = 0.10f;
const float GPU_VIEWPORT_QUALITY_TAA8 = 0.25f;
const float GPU_VIEWPORT_QUALITY_TAA16 = 0.6f;
const float GPU_VIEWPORT_QUALITY_TAA32 = 0.8f;
if (userdef->gpu_viewport_quality <= GPU_VIEWPORT_QUALITY_FXAA) {
userdef->viewport_aa = SCE_DISPLAY_AA_OFF;
}
else if (userdef->gpu_viewport_quality <= GPU_VIEWPORT_QUALITY_TAA8) {
userdef->viewport_aa = SCE_DISPLAY_AA_FXAA;
}
else if (userdef->gpu_viewport_quality <= GPU_VIEWPORT_QUALITY_TAA16) {
userdef->viewport_aa = SCE_DISPLAY_AA_SAMPLES_8;
}
else if (userdef->gpu_viewport_quality <= GPU_VIEWPORT_QUALITY_TAA32) {
userdef->viewport_aa = SCE_DISPLAY_AA_SAMPLES_16;
}
else {
userdef->viewport_aa = SCE_DISPLAY_AA_SAMPLES_32;
}
}
if (!USER_VERSION_ATLEAST(280, 62)) {
if (userdef->vbotimeout == 0) {
userdef->vbocollectrate = 60;
userdef->vbotimeout = 120;
}
if (userdef->lookdev_sphere_size == 0) {
userdef->lookdev_sphere_size = 150;
}
userdef->pref_flag |= USER_PREF_FLAG_SAVE;
}
if (!USER_VERSION_ATLEAST(280, 73)) {
userdef->drag_threshold = 30;
userdef->drag_threshold_mouse = 3;
userdef->drag_threshold_tablet = 10;
}
if (!USER_VERSION_ATLEAST(281, 9)) {
/* X3D is no longer enabled by default. */
BKE_addon_remove_safe(&userdef->addons, "io_scene_x3d");
}
if (!USER_VERSION_ATLEAST(281, 12)) {
userdef->render_display_type = USER_RENDER_DISPLAY_WINDOW;
userdef->filebrowser_display_type = USER_TEMP_SPACE_DISPLAY_WINDOW;
}
if (!USER_VERSION_ATLEAST(281, 13)) {
userdef->auto_smoothing_new = FCURVE_SMOOTH_CONT_ACCEL;
if (userdef->file_space_data.display_type == FILE_DEFAULTDISPLAY) {
memcpy(
&userdef->file_space_data, &U_default.file_space_data, sizeof(userdef->file_space_data));
}
}
if (!USER_VERSION_ATLEAST(281, 16)) {
BKE_keyconfig_pref_filter_items(userdef,
&((struct wmKeyConfigFilterItemParams){
.check_item = true,
.check_diff_item_add = true,
}),
keymap_item_has_invalid_wm_context_data_path,
NULL);
}
if (!USER_VERSION_ATLEAST(282, 1)) {
userdef->file_space_data.filter_id = U_default.file_space_data.filter_id;
}
if (!USER_VERSION_ATLEAST(282, 4)) {
if (userdef->view_rotate_sensitivity_turntable == 0.0f) {
userdef->view_rotate_sensitivity_turntable = DEG2RADF(0.4f);
userdef->view_rotate_sensitivity_trackball = 1.0f;
}
if (userdef->scrollback == 0) {
userdef->scrollback = U_default.scrollback;
}
/* Enable Overlay Engine Smooth Wire by default */
userdef->gpu_flag |= USER_GPU_FLAG_OVERLAY_SMOOTH_WIRE;
}
if (!USER_VERSION_ATLEAST(283, 13)) {
/* If Translations is off then language should default to English. */
if ((userdef->transopts & USER_DOTRANSLATE_DEPRECATED) == 0) {
userdef->language = ULANGUAGE_ENGLISH;
}
/* Clear this deprecated flag. */
userdef->transopts &= ~USER_DOTRANSLATE_DEPRECATED;
}
if (!USER_VERSION_ATLEAST(290, 7)) {
userdef->statusbar_flag = STATUSBAR_SHOW_VERSION;
}
if (!USER_VERSION_ATLEAST(291, 1)) {
if (userdef->collection_instance_empty_size == 0) {
userdef->collection_instance_empty_size = 1.0f;
}
}
if (!USER_VERSION_ATLEAST(292, 3)) {
if (userdef->pixelsize == 0.0f) {
userdef->pixelsize = 1.0f;
}
/* Clear old userdef flag for "Camera Parent Lock". */
userdef->uiflag &= ~USER_UIFLAG_UNUSED_3;
}
if (!USER_VERSION_ATLEAST(292, 9)) {
if (BLI_listbase_is_empty(&userdef->asset_libraries)) {
BKE_preferences_asset_library_default_add(userdef);
}
}
if (!USER_VERSION_ATLEAST(293, 1)) {
/* This rename was made after 2.93.0, harmless to run when it's not needed. */
const char *replace_table[][2] = {
{"blender", "Blender"},
{"blender_27x", "Blender_27x"},
{"industry_compatible", "Industry_Compatible"},
};
const int replace_table_len = ARRAY_SIZE(replace_table);
BLI_str_replace_table_exact(
userdef->keyconfigstr, sizeof(userdef->keyconfigstr), replace_table, replace_table_len);
LISTBASE_FOREACH (wmKeyConfigPref *, kpt, &userdef->user_keyconfig_prefs) {
BLI_str_replace_table_exact(
kpt->idname, sizeof(kpt->idname), replace_table, replace_table_len);
}
}
if (!USER_VERSION_ATLEAST(293, 12)) {
if (userdef->gizmo_size_navigate_v3d == 0) {
userdef->gizmo_size_navigate_v3d = 80;
}
userdef->sequencer_proxy_setup = USER_SEQ_PROXY_SETUP_AUTOMATIC;
}
if (!USER_VERSION_ATLEAST(293, 13)) {
BKE_addon_ensure(&userdef->addons, "pose_library");
}
if (!USER_VERSION_ATLEAST(300, 21)) {
/* Deprecated userdef->flag USER_SAVE_PREVIEWS */
userdef->file_preview_type = (userdef->flag & USER_FLAG_UNUSED_5) ? USER_FILE_PREVIEW_AUTO :
USER_FILE_PREVIEW_NONE;
/* Clear for reuse. */
userdef->flag &= ~USER_FLAG_UNUSED_5;
}
if (!USER_VERSION_ATLEAST(300, 38)) {
/* Patch to set Dupli Lattice/Camera/Speaker. */
userdef->dupflag |= USER_DUP_LATTICE;
userdef->dupflag |= USER_DUP_CAMERA;
userdef->dupflag |= USER_DUP_SPEAKER;
}
if (!USER_VERSION_ATLEAST(300, 40)) {
/* Rename the default asset library from "Default" to "User Library". This isn't bullet proof
* since it doesn't handle translations and ignores user changes. But this was an alpha build
* (experimental) feature and the name is just for display in the UI anyway. So it doesn't have
* to work perfectly at all. */
LISTBASE_FOREACH (bUserAssetLibrary *, asset_library, &userdef->asset_libraries) {
/* Ignores translations, since that would depend on the current preferences (global `U`). */
if (STREQ(asset_library->name, "Default")) {
BKE_preferences_asset_library_name_set(
userdef, asset_library, BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME);
}
}
}
if (!USER_VERSION_ATLEAST(300, 40)) {
LISTBASE_FOREACH (uiStyle *, style, &userdef->uistyles) {
const int default_title_points = 11; /* UI_DEFAULT_TITLE_POINTS */
style->paneltitle.points = default_title_points;
style->grouplabel.points = default_title_points;
}
}
if (!USER_VERSION_ATLEAST(300, 43)) {
userdef->ndof_flag |= NDOF_CAMERA_PAN_ZOOM;
}
if (!USER_VERSION_ATLEAST(302, 5)) {
BKE_keyconfig_pref_filter_items(userdef,
&((struct wmKeyConfigFilterItemParams){
.check_item = true,
.check_diff_item_add = true,
}),
keymap_item_update_tweak_event,
NULL);
}
if (!USER_VERSION_ATLEAST(302, 11)) {
userdef->dupflag |= USER_DUP_CURVES | USER_DUP_POINTCLOUD;
}
/* Set GPU backend to OpenGL. */
if (!USER_VERSION_ATLEAST(305, 5)) {
#ifdef __APPLE__
userdef->gpu_backend = GPU_BACKEND_METAL;
#else
userdef->gpu_backend = GPU_BACKEND_OPENGL;
#endif
}
if (!USER_VERSION_ATLEAST(305, 10)) {
LISTBASE_FOREACH (bUserAssetLibrary *, asset_library, &userdef->asset_libraries) {
asset_library->import_method = ASSET_IMPORT_APPEND_REUSE;
}
}
if (!USER_VERSION_ATLEAST(306, 2)) {
userdef->animation_flag |= USER_ANIM_HIGH_QUALITY_DRAWING;
}
if (!USER_VERSION_ATLEAST(306, 4)) {
/* Increase the number of recently-used files if using the old default value. */
if (userdef->recent_files == 10) {
userdef->recent_files = 20;
}
}
if (!USER_VERSION_ATLEAST(306, 5)) {
if (userdef->pythondir_legacy[0]) {
bUserScriptDirectory *script_dir = MEM_callocN(sizeof(*script_dir),
"Versioning user script path");
STRNCPY(script_dir->dir_path, userdef->pythondir_legacy);
STRNCPY(script_dir->name, DATA_("Untitled"));
BLI_addhead(&userdef->script_directories, script_dir);
}
}
if (!USER_VERSION_ATLEAST(306, 6)) {
LISTBASE_FOREACH (bUserAssetLibrary *, asset_library, &userdef->asset_libraries) {
asset_library->flag |= ASSET_LIBRARY_RELATIVE_PATH;
}
}
/**
* Versioning code until next subversion bump goes here.
*
* \note Be sure to check when bumping the version:
* - #do_versions_theme in this file.
* - "versioning_{BLENDER_VERSION}.c"
*
* \note Keep this message at the bottom of the function.
*/
{
/* Keep this block, even when empty. */
}
LISTBASE_FOREACH (bTheme *, btheme, &userdef->themes) {
do_versions_theme(userdef, btheme);
}
#undef USER_VERSION_ATLEAST
}
void BLO_sanitize_experimental_features_userpref_blend(UserDef *userdef)
{
/* User preference experimental settings are only supported in alpha builds.
* This prevents users corrupting data and relying on API that may change.
*
* If user preferences are saved this will be stored in disk as expected.
* This only starts to take effect when there is a release branch (on beta).
*
* At that time master already has its version bumped so its user preferences
* are not touched by these settings. */
if (BKE_blender_version_is_alpha()) {
return;
}
MEMSET_STRUCT_AFTER(&userdef->experimental, 0, SANITIZE_AFTER_HERE);
}
#undef USER_LMOUSESELECT