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d1f90abfa92d3bf46f6424163ea00831d3b8d044
test2
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source
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Lukas Toenne
d1f90abfa9
Removed the extra ntree->update flag check in lib_verify_nodetree in readfile.c. This is unnecessary as the update flag will be checked internally in ntreeUpdateTree anyway, except for the generic bNodeTreeType->update callback (it could even be harmful by preventing necessary updates that don't use the ntree->update flag). Executing this once after loading a node tree is a useful feature for pynodes, so they can do initial verification.
2013-04-15 07:58:15 +00:00
..
blender
Removed the extra ntree->update flag check in lib_verify_nodetree in readfile.c. This is unnecessary as the update flag will be checked internally in ntreeUpdateTree anyway, except for the generic bNodeTreeType->update callback (it could even be harmful by preventing necessary updates that don't use the ntree->update flag). Executing this once after loading a node tree is a useful feature for pynodes, so they can do initial verification.
2013-04-15 07:58:15 +00:00
blenderplayer
Correct stub for snapObjectsRayEx
2013-04-11 15:40:57 +00:00
creator
Accidentally left in test function. All's fine now!
2013-04-13 14:15:16 +00:00
gameengine
BGE: Cleaning up BL_ShapeDeformer's use of Blender's Key. This also fixes a bug with replicas (added objects) crashing when using shape keys.
2013-04-14 18:54:06 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00