Files
test2/source
Dalai Felinto d276e45ee6 SceneRenderLayer > SceneLayer: Convert Z-Mask
Note: Cycles still need to implement the per-object holdout
(similar to how we do shadow catcher).
2017-11-22 07:13:33 -02:00
..
2017-11-09 15:45:19 -02:00
2017-04-08 12:01:29 +10:00