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d27c4e09ea9b2113f13abed615151e04df3dfb91
test2/source/gameengine/Physics/Bullet
History
Erwin Coumans cd5a7fbe84 workaround for a irregularity/bug in physics system (happens very seldom, just 1 report so far, linear velocity/AABB becomes NaN)
2006-06-22 01:10:50 +00:00
..
CcdPhysicsController.cpp
bugfix/workaround for problem with hard-coded collision margins being too large.
2006-06-18 22:10:00 +00:00
CcdPhysicsController.h
bugfix/workaround for problem with hard-coded collision margins being too large.
2006-06-18 22:10:00 +00:00
CcdPhysicsEnvironment.cpp
workaround for a irregularity/bug in physics system (happens very seldom, just 1 report so far, linear velocity/AABB becomes NaN)
2006-06-22 01:10:50 +00:00
CcdPhysicsEnvironment.h
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
2006-05-22 21:03:43 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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