Files
test2/source/blender/gpu/intern
Jeroen Bakker d34c5eec19 GPU: Fix Negative Shift
glAttributes also include `gl_` names. These don't have a location and
should be ignored during shader interface creation. Those internal names
received a location of -1 and therefore the bitmasking was undefined.

Users wouldn't notice this, but ASAN warned developers of this situation.
ASAN could quit making ASAN un-usable as most shaders have this issue.

Reviewed By: Clément Foucault`

Differential Revision: https://developer.blender.org/D7448
2020-04-16 16:20:40 +02:00
..
2020-04-07 23:23:17 +10:00
2019-10-04 16:23:39 +02:00
2020-04-16 16:20:40 +02:00
2020-03-24 12:33:31 -03:00