A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
203 lines
5.8 KiB
C++
203 lines
5.8 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include <cstring>
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#include "DNA_ID.h"
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#include "DNA_defaults.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_string_ref.hh"
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#include "BLI_string_utils.h"
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#include "BLI_uuid.h"
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#include "BKE_asset.h"
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#include "BKE_icons.h"
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#include "BKE_idprop.h"
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#include "BLO_read_write.h"
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#include "MEM_guardedalloc.h"
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using namespace blender;
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AssetMetaData *BKE_asset_metadata_create()
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{
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const AssetMetaData *default_metadata = DNA_struct_default_get(AssetMetaData);
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return MEM_new<AssetMetaData>(__func__, *default_metadata);
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}
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void BKE_asset_metadata_free(AssetMetaData **asset_data)
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{
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MEM_delete(*asset_data);
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*asset_data = nullptr;
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}
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AssetMetaData::~AssetMetaData()
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{
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if (properties) {
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IDP_FreeProperty(properties);
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}
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MEM_SAFE_FREE(author);
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MEM_SAFE_FREE(description);
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MEM_SAFE_FREE(copyright);
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MEM_SAFE_FREE(license);
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BLI_freelistN(&tags);
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}
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static AssetTag *asset_metadata_tag_add(AssetMetaData *asset_data, const char *const name)
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{
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AssetTag *tag = (AssetTag *)MEM_callocN(sizeof(*tag), __func__);
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STRNCPY(tag->name, name);
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BLI_addtail(&asset_data->tags, tag);
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asset_data->tot_tags++;
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/* Invariant! */
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BLI_assert(BLI_listbase_count(&asset_data->tags) == asset_data->tot_tags);
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return tag;
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}
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AssetTag *BKE_asset_metadata_tag_add(AssetMetaData *asset_data, const char *name)
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{
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AssetTag *tag = asset_metadata_tag_add(asset_data, name);
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BLI_uniquename(&asset_data->tags, tag, name, '.', offsetof(AssetTag, name), sizeof(tag->name));
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return tag;
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}
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struct AssetTagEnsureResult BKE_asset_metadata_tag_ensure(AssetMetaData *asset_data,
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const char *name)
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{
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struct AssetTagEnsureResult result = {nullptr};
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if (!name[0]) {
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return result;
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}
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AssetTag *tag = (AssetTag *)BLI_findstring(&asset_data->tags, name, offsetof(AssetTag, name));
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if (tag) {
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result.tag = tag;
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result.is_new = false;
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return result;
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}
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tag = asset_metadata_tag_add(asset_data, name);
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result.tag = tag;
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result.is_new = true;
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return result;
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}
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void BKE_asset_metadata_tag_remove(AssetMetaData *asset_data, AssetTag *tag)
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{
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BLI_assert(BLI_findindex(&asset_data->tags, tag) >= 0);
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BLI_freelinkN(&asset_data->tags, tag);
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asset_data->tot_tags--;
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/* Invariant! */
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BLI_assert(BLI_listbase_count(&asset_data->tags) == asset_data->tot_tags);
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}
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void BKE_asset_library_reference_init_default(AssetLibraryReference *library_ref)
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{
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memcpy(library_ref, DNA_struct_default_get(AssetLibraryReference), sizeof(*library_ref));
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}
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void BKE_asset_metadata_catalog_id_clear(struct AssetMetaData *asset_data)
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{
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asset_data->catalog_id = BLI_uuid_nil();
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asset_data->catalog_simple_name[0] = '\0';
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}
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void BKE_asset_metadata_catalog_id_set(struct AssetMetaData *asset_data,
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const ::bUUID catalog_id,
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const char *catalog_simple_name)
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{
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asset_data->catalog_id = catalog_id;
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constexpr size_t max_simple_name_length = sizeof(asset_data->catalog_simple_name);
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/* The substr() call is necessary to make copy() copy the first N characters (instead of refusing
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* to copy and producing an empty string). */
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StringRef trimmed_id =
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StringRef(catalog_simple_name).trim().substr(0, max_simple_name_length - 1);
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trimmed_id.copy(asset_data->catalog_simple_name, max_simple_name_length);
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}
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void BKE_asset_metadata_idprop_ensure(AssetMetaData *asset_data, IDProperty *prop)
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{
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if (!asset_data->properties) {
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IDPropertyTemplate val = {0};
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asset_data->properties = IDP_New(IDP_GROUP, &val, "AssetMetaData.properties");
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}
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/* Important: The property may already exist. For now just allow always allow a newly allocated
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* property, and replace the existing one as a way of updating. */
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IDP_ReplaceInGroup(asset_data->properties, prop);
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}
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IDProperty *BKE_asset_metadata_idprop_find(const AssetMetaData *asset_data, const char *name)
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{
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if (!asset_data->properties) {
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return nullptr;
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}
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return IDP_GetPropertyFromGroup(asset_data->properties, name);
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}
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/* Queries -------------------------------------------- */
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PreviewImage *BKE_asset_metadata_preview_get_from_id(const AssetMetaData * /*asset_data*/,
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const ID *id)
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{
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return BKE_previewimg_id_get(id);
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}
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/* .blend file API -------------------------------------------- */
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void BKE_asset_metadata_write(BlendWriter *writer, AssetMetaData *asset_data)
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{
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BLO_write_struct(writer, AssetMetaData, asset_data);
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if (asset_data->properties) {
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IDP_BlendWrite(writer, asset_data->properties);
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}
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if (asset_data->author) {
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BLO_write_string(writer, asset_data->author);
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}
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if (asset_data->description) {
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BLO_write_string(writer, asset_data->description);
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}
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if (asset_data->copyright) {
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BLO_write_string(writer, asset_data->copyright);
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}
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if (asset_data->license) {
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BLO_write_string(writer, asset_data->license);
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}
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LISTBASE_FOREACH (AssetTag *, tag, &asset_data->tags) {
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BLO_write_struct(writer, AssetTag, tag);
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}
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}
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void BKE_asset_metadata_read(BlendDataReader *reader, AssetMetaData *asset_data)
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{
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/* asset_data itself has been read already. */
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asset_data->local_type_info = nullptr;
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if (asset_data->properties) {
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BLO_read_data_address(reader, &asset_data->properties);
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IDP_BlendDataRead(reader, &asset_data->properties);
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}
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BLO_read_data_address(reader, &asset_data->author);
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BLO_read_data_address(reader, &asset_data->description);
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BLO_read_data_address(reader, &asset_data->copyright);
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BLO_read_data_address(reader, &asset_data->license);
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BLO_read_list(reader, &asset_data->tags);
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BLI_assert(BLI_listbase_count(&asset_data->tags) == asset_data->tot_tags);
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}
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