A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
223 lines
5.9 KiB
C
223 lines
5.9 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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/* Allow using deprecated functionality for .blend file I/O. */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_anim_types.h"
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#include "DNA_defaults.h"
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#include "DNA_light_types.h"
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#include "DNA_material_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_texture_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_anim_data.h"
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#include "BKE_colortools.h"
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#include "BKE_icons.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_light.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BLT_translation.h"
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#include "DEG_depsgraph.h"
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#include "BLO_read_write.h"
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static void light_init_data(ID *id)
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{
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Light *la = (Light *)id;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(la, id));
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MEMCPY_STRUCT_AFTER(la, DNA_struct_default_get(Light), id);
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la->curfalloff = BKE_curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
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BKE_curvemapping_init(la->curfalloff);
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}
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/**
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* Only copy internal data of Light ID from source
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* to already allocated/initialized destination.
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* You probably never want to use that directly,
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* use #BKE_id_copy or #BKE_id_copy_ex for typical needs.
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*
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* WARNING! This function will not handle ID user count!
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*
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* \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more).
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*/
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static void light_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
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{
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Light *la_dst = (Light *)id_dst;
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const Light *la_src = (const Light *)id_src;
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const bool is_localized = (flag & LIB_ID_CREATE_LOCAL) != 0;
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/* We always need allocation of our private ID data. */
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const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
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la_dst->curfalloff = BKE_curvemapping_copy(la_src->curfalloff);
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if (la_src->nodetree) {
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if (is_localized) {
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la_dst->nodetree = ntreeLocalize(la_src->nodetree);
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}
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else {
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BKE_id_copy_ex(
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bmain, (ID *)la_src->nodetree, (ID **)&la_dst->nodetree, flag_private_id_data);
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}
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la_dst->nodetree->owner_id = &la_dst->id;
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}
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if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
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BKE_previewimg_id_copy(&la_dst->id, &la_src->id);
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}
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else {
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la_dst->preview = NULL;
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}
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}
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static void light_free_data(ID *id)
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{
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Light *la = (Light *)id;
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BKE_curvemapping_free(la->curfalloff);
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/* is no lib link block, but light extension */
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if (la->nodetree) {
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ntreeFreeEmbeddedTree(la->nodetree);
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MEM_freeN(la->nodetree);
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la->nodetree = NULL;
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}
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BKE_previewimg_free(&la->preview);
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BKE_icon_id_delete(&la->id);
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la->id.icon_id = 0;
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}
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static void light_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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Light *lamp = (Light *)id;
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if (lamp->nodetree) {
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/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
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BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(
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data, BKE_library_foreach_ID_embedded(data, (ID **)&lamp->nodetree));
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}
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}
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static void light_blend_write(BlendWriter *writer, ID *id, const void *id_address)
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{
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Light *la = (Light *)id;
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/* write LibData */
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BLO_write_id_struct(writer, Light, id_address, &la->id);
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BKE_id_blend_write(writer, &la->id);
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if (la->adt) {
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BKE_animdata_blend_write(writer, la->adt);
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}
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if (la->curfalloff) {
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BKE_curvemapping_blend_write(writer, la->curfalloff);
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}
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/* Node-tree is integral part of lights, no libdata. */
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if (la->nodetree) {
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BLO_Write_IDBuffer *temp_embedded_id_buffer = BLO_write_allocate_id_buffer();
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BLO_write_init_id_buffer_from_id(
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temp_embedded_id_buffer, &la->nodetree->id, BLO_write_is_undo(writer));
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BLO_write_struct_at_address(
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writer, bNodeTree, la->nodetree, BLO_write_get_id_buffer_temp_id(temp_embedded_id_buffer));
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ntreeBlendWrite(writer, (bNodeTree *)BLO_write_get_id_buffer_temp_id(temp_embedded_id_buffer));
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BLO_write_destroy_id_buffer(&temp_embedded_id_buffer);
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}
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BKE_previewimg_blend_write(writer, la->preview);
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}
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static void light_blend_read_data(BlendDataReader *reader, ID *id)
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{
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Light *la = (Light *)id;
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BLO_read_data_address(reader, &la->adt);
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BKE_animdata_blend_read_data(reader, la->adt);
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BLO_read_data_address(reader, &la->curfalloff);
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if (la->curfalloff) {
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BKE_curvemapping_blend_read(reader, la->curfalloff);
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}
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BLO_read_data_address(reader, &la->preview);
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BKE_previewimg_blend_read(reader, la->preview);
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}
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static void light_blend_read_lib(BlendLibReader *reader, ID *id)
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{
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Light *la = (Light *)id;
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BLO_read_id_address(reader, id, &la->ipo); // XXX deprecated - old animation system
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}
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static void light_blend_read_expand(BlendExpander *expander, ID *id)
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{
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Light *la = (Light *)id;
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BLO_expand(expander, la->ipo); // XXX deprecated - old animation system
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}
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IDTypeInfo IDType_ID_LA = {
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.id_code = ID_LA,
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.id_filter = FILTER_ID_LA,
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.main_listbase_index = INDEX_ID_LA,
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.struct_size = sizeof(Light),
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.name = "Light",
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.name_plural = "lights",
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.translation_context = BLT_I18NCONTEXT_ID_LIGHT,
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.flags = IDTYPE_FLAGS_APPEND_IS_REUSABLE,
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.asset_type_info = NULL,
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.init_data = light_init_data,
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.copy_data = light_copy_data,
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.free_data = light_free_data,
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.make_local = NULL,
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.foreach_id = light_foreach_id,
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.foreach_cache = NULL,
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.foreach_path = NULL,
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.owner_pointer_get = NULL,
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.blend_write = light_blend_write,
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.blend_read_data = light_blend_read_data,
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.blend_read_lib = light_blend_read_lib,
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.blend_read_expand = light_blend_read_expand,
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.blend_read_undo_preserve = NULL,
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.lib_override_apply_post = NULL,
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};
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Light *BKE_light_add(Main *bmain, const char *name)
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{
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Light *la;
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la = BKE_id_new(bmain, ID_LA, name);
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return la;
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}
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void BKE_light_eval(struct Depsgraph *depsgraph, Light *la)
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{
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DEG_debug_print_eval(depsgraph, __func__, la->id.name, la);
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}
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