Files
test2/source/blender
Jens Ole Wund d407f5ae81 added point to edge collision in case point to face missed
/* special hidden feature! shrink to fit */
if (G.rt > 500){
	scale = (G.rt - 500) / 100.0f;
}
-- shrink a T shirt to fit .. evil grin
-- by the way i did set up the rule 'if any *outer object* hits no *inner* will be regarded' ... pretty poor IMHO .. well but it works
2007-10-18 22:47:55 +00:00
..
2007-10-04 10:50:15 +00:00
2007-09-24 02:18:00 +00:00
2007-09-02 17:25:03 +00:00
2007-03-24 21:09:55 +00:00