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d617294c49912b1b0473bbbe58f62a3549641482
test2
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release
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scripts
History
Roland Hess
d617294c49
New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback.
2010-03-16 12:55:56 +00:00
..
io
Fix
#21224
, "FBX export has object translation issues".
2010-03-12 16:50:52 +00:00
keyingsets
== Massive Keying Sets Recode ==
2010-03-16 06:18:49 +00:00
modules
== Massive Keying Sets Recode ==
2010-03-16 06:18:49 +00:00
op
Play Back Rendered Animation operator was left out of Screen->Render operator name change
2010-03-16 05:04:56 +00:00
presets
Fix [
#21351
] PROPERTIES: Resolution changes based solely on changing
2010-03-13 00:17:52 +00:00
templates
pep8 cleanup
2010-03-06 01:40:29 +00:00
ui
New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback.
2010-03-16 12:55:56 +00:00