The same Shader may need to be used by more than one pipeline subpass. Include all relevant properties in ShaderKey to always retrieve the correct subpass. Fix #121667. Pull Request: https://projects.blender.org/blender/blender/pulls/121834
The same Shader may need to be used by more than one pipeline subpass. Include all relevant properties in ShaderKey to always retrieve the correct subpass. Fix #121667. Pull Request: https://projects.blender.org/blender/blender/pulls/121834