Files
test2/source
Antony Riakiotakis d6beaad01c Fix T42875 GLSL display not correct in vertex array mode.
GLSL used a global variable to store the enabled vertex attributes which
were not set for vertex arrays after the VBO refactor.
2014-12-12 17:59:06 +01:00
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2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00