without the underscores these clogged up the namespace for autocompleation which was annoying.
305 lines
10 KiB
C++
305 lines
10 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Maarten Gribnau 05/2001
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* Damien Plisson 09/2009
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ghost/intern/GHOST_SystemCocoa.h
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* \ingroup GHOST
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* Declaration of GHOST_SystemCocoa class.
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*/
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#ifndef __GHOST_SYSTEMCOCOA_H__
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#define __GHOST_SYSTEMCOCOA_H__
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#ifndef __APPLE__
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#error Apple OSX only!
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#endif // __APPLE__
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//#define __CARBONSOUND__
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#include "GHOST_System.h"
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class GHOST_EventCursor;
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class GHOST_EventKey;
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class GHOST_EventWindow;
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class GHOST_WindowCocoa;
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class GHOST_SystemCocoa : public GHOST_System {
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public:
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/**
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* Constructor.
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*/
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GHOST_SystemCocoa();
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/**
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* Destructor.
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*/
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~GHOST_SystemCocoa();
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/***************************************************************************************
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** Time(r) functionality
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***************************************************************************************/
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/**
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* Returns the system time.
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* Returns the number of milliseconds since the start of the system process.
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* Based on ANSI clock() routine.
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* @return The number of milliseconds.
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*/
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virtual GHOST_TUns64 getMilliSeconds() const;
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/***************************************************************************************
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** Display/window management functionality
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***************************************************************************************/
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/**
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* Returns the number of displays on this system.
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* @return The number of displays.
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*/
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virtual GHOST_TUns8 getNumDisplays() const;
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/**
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* Returns the dimensions of the main display on this system.
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* @return The dimension of the main display.
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*/
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virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
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/**
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* Create a new window.
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* The new window is added to the list of windows managed.
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* Never explicitly delete the window, use disposeWindow() instead.
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* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
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* @param left The coordinate of the left edge of the window.
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* @param top The coordinate of the top edge of the window.
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* @param width The width the window.
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* @param height The height the window.
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* @param state The state of the window when opened.
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* @param type The type of drawing context installed in this window.
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* @param stereoVisual Stereo visual for quad buffered stereo.
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* @param numOfAASamples Number of samples used for AA (zero if no AA)
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* @param parentWindow Parent (embedder) window
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* @return The new window (or 0 if creation failed).
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*/
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virtual GHOST_IWindow* createWindow(
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const STR_String& title,
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GHOST_TInt32 left,
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GHOST_TInt32 top,
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GHOST_TUns32 width,
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GHOST_TUns32 height,
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GHOST_TWindowState state,
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GHOST_TDrawingContextType type,
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const bool stereoVisual = false,
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const GHOST_TUns16 numOfAASamples = 0,
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const GHOST_TEmbedderWindowID parentWindow = 0
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);
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/***************************************************************************************
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** Event management functionality
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***************************************************************************************/
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/**
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* Gets events from the system and stores them in the queue.
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* @param waitForEvent Flag to wait for an event (or return immediately).
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* @return Indication of the presence of events.
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*/
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virtual bool processEvents(bool waitForEvent);
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/**
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* Handle User request to quit, from Menu bar Quit, and Cmd+Q
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* Display alert panel if changes performed since last save
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*/
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GHOST_TUns8 handleQuitRequest();
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/**
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* Handle Cocoa openFile event
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* Display confirmation request panel if changes performed since last save
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*/
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bool handleOpenDocumentRequest(void *filepathStr);
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/**
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* Handles a drag'n'drop destination event. Called by GHOST_WindowCocoa window subclass
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* @param eventType The type of drag'n'drop event
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* @param draggedObjectType The type object concerned (currently array of file names, string, TIFF image)
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* @param mouseX x mouse coordinate (in cocoa base window coordinates)
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* @param mouseY y mouse coordinate
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* @param window The window on which the event occurred
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* @return Indication whether the event was handled.
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*/
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GHOST_TSuccess handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType,
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GHOST_WindowCocoa* window, int mouseX, int mouseY, void* data);
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/***************************************************************************************
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** Cursor management functionality
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***************************************************************************************/
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/**
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* Returns the current location of the cursor (location in screen coordinates)
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* @param x The x-coordinate of the cursor.
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* @param y The y-coordinate of the cursor.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const;
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/**
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* Updates the location of the cursor (location in screen coordinates).
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* @param x The x-coordinate of the cursor.
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* @param y The y-coordinate of the cursor.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
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/***************************************************************************************
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** Access to mouse button and keyboard states.
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***************************************************************************************/
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/**
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* Returns the state of all modifier keys.
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* @param keys The state of all modifier keys (true == pressed).
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const;
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/**
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* Returns the state of the mouse buttons (ouside the message queue).
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* @param buttons The state of the buttons.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
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/**
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* Returns Clipboard data
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* @param selection Indicate which buffer to return
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* @return Returns the selected buffer
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*/
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virtual GHOST_TUns8* getClipboard(bool selection) const;
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/**
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* Puts buffer to system clipboard
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* @param buffer The buffer to be copied
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* @param selection Indicates which buffer to copy too, only used on X11
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*/
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virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
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/**
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* Handles a window event. Called by GHOST_WindowCocoa window delegate
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* @param eventType The type of window event
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* @param window The window on which the event occurred
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* @return Indication whether the event was handled.
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*/
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GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa* window);
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/**
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* Handles the Cocoa event telling the application has become active (again)
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* @return Indication whether the event was handled.
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*/
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GHOST_TSuccess handleApplicationBecomeActiveEvent();
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/**
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* External objects should call this when they send an event outside processEvents.
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*/
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void notifyExternalEventProcessed();
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/**
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* @see GHOST_ISystem
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*/
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int toggleConsole(int action) { return 0; }
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protected:
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/**
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* Initializes the system.
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* For now, it justs registers the window class (WNDCLASS).
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* @return A success value.
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*/
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virtual GHOST_TSuccess init();
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/**
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* Handles a tablet event.
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* @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
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* @param eventType The type of the event.
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* It needs to be passed separately as it can be either directly in the event type,
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* or as a subtype if combined with a mouse button event.
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* @return Indication whether the event was handled.
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*/
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GHOST_TSuccess handleTabletEvent(void *eventPtr, short eventType);
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/**
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* Handles a mouse event.
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* @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
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* @return Indication whether the event was handled.
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*/
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GHOST_TSuccess handleMouseEvent(void *eventPtr);
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/**
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* Handles a key event.
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* @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
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* @return Indication whether the event was handled.
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*/
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GHOST_TSuccess handleKeyEvent(void *eventPtr);
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/**
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* Performs the actual cursor position update (location in screen coordinates).
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* @param x The x-coordinate of the cursor.
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* @param y The y-coordinate of the cursor.
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* @return Indication of success.
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*/
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GHOST_TSuccess setMouseCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
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/** Start time at initialization. */
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GHOST_TUns64 m_start_time;
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/** Event has been processed directly by Cocoa (or NDOF manager) and has sent a ghost event to be dispatched */
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bool m_outsideLoopEventProcessed;
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/** Raised window is not yet known by the window manager, so delay application become active event handling */
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bool m_needDelayedApplicationBecomeActiveEventProcessing;
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/** Mouse buttons state */
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GHOST_TUns32 m_pressedMouseButtons;
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/** State of the modifiers. */
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GHOST_TUns32 m_modifierMask;
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/** Ignores window size messages (when window is dragged). */
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bool m_ignoreWindowSizedMessages;
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/** Stores the mouse cursor delta due to setting a new cursor position
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* Needed because cocoa event delta cursor move takes setCursorPosition changes too.
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*/
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GHOST_TInt32 m_cursorDelta_x, m_cursorDelta_y;
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/** Multitouch trackpad availability */
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bool m_hasMultiTouchTrackpad;
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/** Multitouch gesture in progress, useful to distinguish trackpad from mouse scroll events */
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bool m_isGestureInProgress;
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};
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#endif // __GHOST_SYSTEMCOCOA_H__
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