Files
test2/intern/ghost/intern/GHOST_SystemPathsCocoa.mm

120 lines
2.9 KiB
Plaintext

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Damien Plisson 2010
*
* ***** END GPL LICENSE BLOCK *****
*/
#import <Cocoa/Cocoa.h>
/*For the currently not ported to Cocoa keyboard layout functions (64bit & 10.6 compatible)*/
#include <Carbon/Carbon.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/sysctl.h>
#include "GHOST_SystemPathsCocoa.h"
#pragma mark initialization/finalization
GHOST_SystemPathsCocoa::GHOST_SystemPathsCocoa()
{
}
GHOST_SystemPathsCocoa::~GHOST_SystemPathsCocoa()
{
}
#pragma mark Base directories retrieval
const GHOST_TUns8* GHOST_SystemPathsCocoa::getSystemDir() const
{
static GHOST_TUns8 tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *basePath;
NSArray *paths;
paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSLocalDomainMask, YES);
if ([paths count] > 0)
basePath = [paths objectAtIndex:0];
else {
[pool drain];
return NULL;
}
strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]);
[pool drain];
return tempPath;
}
const GHOST_TUns8* GHOST_SystemPathsCocoa::getUserDir() const
{
static GHOST_TUns8 tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *basePath;
NSArray *paths;
paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
if ([paths count] > 0)
basePath = [paths objectAtIndex:0];
else {
[pool drain];
return NULL;
}
strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]);
[pool drain];
return tempPath;
}
const GHOST_TUns8* GHOST_SystemPathsCocoa::getBinaryDir() const
{
static GHOST_TUns8 tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *basePath;
basePath = [[NSBundle mainBundle] bundlePath];
if (basePath == nil) {
[pool drain];
return NULL;
}
strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]);
[pool drain];
return tempPath;
}
void GHOST_SystemPathsCocoa::addToSystemRecentFiles(const char* filename) const
{
/* XXXXX TODO: Implementation for X11 if possible */
}