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d765068fca979efece01bf124141d4df56fca9ef
test2
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source
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gameengine
History
Benoit Bolsee
d765068fca
BGE: add hitUV property to mouse focus sensor to return UV coordinates under mouse pointer. Useful for texture painting. More details in PyDoc.
2009-12-08 08:58:24 +00:00
..
BlenderRoutines
BGE: fix bug in mouse button release detection
2009-12-08 08:46:07 +00:00
Converter
BGE: ray casting works on soft body, the hit polygon is also returned. The modifications to Bullet have been reported to Bullet forum. Note: welding is completely disabled on soft body as it breaks the relationship between the soft body collision shape and the graphics mesh without bringing any additional stability (the reverse actually).
2009-11-28 17:30:34 +00:00
Expressions
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
GameLogic
[
#19258
] [patch] Adding drawing capabilities to BGE Python
2009-11-22 14:42:22 +00:00
GamePlayer
BPlayer fix (we were still using old scene.r instead of scene.gm here) and more stubs update from Mitchell Stokes (Moguri)
2009-11-28 01:26:14 +00:00
Ketsji
BGE: add hitUV property to mouse focus sensor to return UV coordinates under mouse pointer. Useful for texture painting. More details in PyDoc.
2009-12-08 08:58:24 +00:00
Network
white space commit. (2 spaces -> tab).
2009-09-06 01:51:23 +00:00
Physics
BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::rayCast(). Details in PyDoc.
2009-12-04 11:27:40 +00:00
PyDoc
BGE: add hitUV property to mouse focus sensor to return UV coordinates under mouse pointer. Useful for texture painting. More details in PyDoc.
2009-12-08 08:58:24 +00:00
Rasterizer
Add guardealloc for RAS_MeshObject.cpp (and clean whitespace).
2009-11-24 23:24:56 +00:00
SceneGraph
BGE: dynamic loading patch commited. API and demo files available here:
https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
2009-11-15 23:58:56 +00:00
VideoTexture
Math Lib
2009-11-10 20:43:45 +00:00
CMakeLists.txt
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
Makefile
2.5
2009-08-11 18:14:49 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00