A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bli
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*
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* \section aboutbli Blender Library external interface
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*
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* \subsection about About the BLI module
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*
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* This is the external interface of the Blender Library. If you find
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* a call to a BLI function that is not prototyped here, please add a
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* prototype here. The library offers mathematical operations (mainly
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* vector and matrix calculus), an abstraction layer for file i/o,
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* functions for calculating Perlin noise, scan-filling services for
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* triangles, and a system for guarded memory
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* allocation/deallocation. There is also a patch to make MS Windows
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* behave more or less Posix-compliant.
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*
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* \subsection issues Known issues with BLI
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*
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* - blenlib is written in C.
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* - The posix-compliance may move to a separate lib that deals with
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* platform dependencies. (There are other platform-dependent
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* fixes as well.)
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* - The file i/o has some redundant code. It should be cleaned.
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*
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* \subsection dependencies Dependencies
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*
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* - The blenlib uses type defines from \ref DNA, and functions from
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* standard libraries.
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*/
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#pragma once
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#include <stdlib.h>
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_string_utf8.h"
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#include "BLI_path_util.h"
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#include "BLI_fileops.h"
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#include "BLI_rect.h"
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