Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
51 lines
2.1 KiB
C++
51 lines
2.1 KiB
C++
/* SPDX-FileCopyrightText: 2012 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "COM_Node.h"
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namespace blender::compositor {
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/**
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* \brief KeyingNode
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* \ingroup Node
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*/
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class KeyingNode : public Node {
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protected:
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NodeOperationOutput *setup_pre_blur(NodeConverter &converter,
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NodeInput *input_image,
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int size) const;
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NodeOperationOutput *setup_post_blur(NodeConverter &converter,
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NodeOperationOutput *post_blur_input,
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int size) const;
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NodeOperationOutput *setup_dilate_erode(NodeConverter &converter,
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NodeOperationOutput *dilate_erode_input,
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int distance) const;
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NodeOperationOutput *setup_feather(NodeConverter &converter,
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const CompositorContext &context,
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NodeOperationOutput *feather_input,
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int falloff,
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int distance) const;
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NodeOperationOutput *setup_despill(NodeConverter &converter,
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NodeOperationOutput *despill_input,
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NodeInput *input_screen,
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float factor,
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float color_balance) const;
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NodeOperationOutput *setup_clip(NodeConverter &converter,
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NodeOperationOutput *clip_input,
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int kernel_radius,
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float kernel_tolerance,
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float clip_black,
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float clip_white,
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bool edge_matte) const;
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public:
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KeyingNode(bNode *editor_node);
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void convert_to_operations(NodeConverter &converter,
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const CompositorContext &context) const override;
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};
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} // namespace blender::compositor
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