Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
28 lines
750 B
C++
28 lines
750 B
C++
/* SPDX-FileCopyrightText: 2020 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup depsgraph
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*/
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#pragma once
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#include "pipeline_view_layer.h"
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namespace blender::deg {
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/* Builds a dependency graph that contains all objects in the view layer.
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* This is contrary to the regular ViewLayerBuilderPipeline, which is limited to visible objects
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* (and their dependencies). */
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class AllObjectsBuilderPipeline : public ViewLayerBuilderPipeline {
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public:
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AllObjectsBuilderPipeline(::Depsgraph *graph);
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protected:
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virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override;
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virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override;
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};
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} // namespace blender::deg
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