Files
test2/source/blender/editors/geometry/CMakeLists.txt
Jeroen Bakker 65e58fe574 CMake: Fix Compiling Shader Builder on macOS
Due to changes in the build environment shader_builder wasn't able to
compile on macOs. This patch reverts several recent changes to CMake files.

* dbb2844ed9
* 94817f64b9
* 1b6cd937ff

The idea is that in the near future shader_builder will run on the buildbot as
part of any regular build to ensure that changes to the CMake doesn't break
shader_builder and we only detect it after a few days.

Pull Request: https://projects.blender.org/blender/blender/pulls/115929
2023-12-08 15:47:14 +01:00

46 lines
802 B
CMake

# SPDX-FileCopyrightText: 2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
../include
../../asset_system
../../blenkernel
../../blentranslation
../../bmesh
../../functions
../../makesrna
../../nodes
../../windowmanager
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(INC_SYS
)
set(SRC
geometry_attributes.cc
geometry_ops.cc
geometry_randomization.cc
node_group_operator.cc
geometry_intern.hh
)
set(LIB
bf_blenkernel
PRIVATE bf::blenlib
PRIVATE bf::depsgraph
PRIVATE bf::dna
bf_editor_object
PRIVATE bf::intern::guardedalloc
bf_windowmanager
)
blender_add_lib(bf_editor_geometry "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# RNA_prototypes.h dna_type_offsets.h
add_dependencies(bf_editor_geometry bf_rna)