Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup freestyle
|
|
*/
|
|
|
|
//
|
|
// Filename : TextStrokeRenderer.h
|
|
// Author(s) : Stephane Grabli
|
|
// Purpose : Class to define the text rendering of a stroke
|
|
// Format:
|
|
// x y width height // bbox
|
|
// //list of vertices :
|
|
// t x y z t1 t2 r g b alpha ...
|
|
// ...
|
|
// Date of creation : 01/14/2005
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef TEXTSTROKERENDERER_H
|
|
#define TEXTSTROKERENDERER_H
|
|
|
|
#include <fstream>
|
|
|
|
#include "StrokeRenderer.h"
|
|
|
|
#include "../system/FreestyleConfig.h"
|
|
|
|
namespace Freestyle {
|
|
|
|
/**********************************/
|
|
/* */
|
|
/* */
|
|
/* TextStrokeRenderer */
|
|
/* */
|
|
/* */
|
|
/**********************************/
|
|
|
|
class TextStrokeRenderer : public StrokeRenderer {
|
|
public:
|
|
TextStrokeRenderer(const char *iFileName = nullptr);
|
|
|
|
/** Renders a stroke rep */
|
|
virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
|
|
virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;
|
|
|
|
protected:
|
|
mutable ofstream _ofstream;
|
|
};
|
|
|
|
} /* namespace Freestyle */
|
|
|
|
#endif // TEXTSTROKERENDERER_H
|