Files
test2/source/blender/io/usd/intern/usd_reader_geom.cc
Jesse Yurkovich 6d3b68c9df Cleanup: unused includes in source/blender/io/usd
Reduce dependence on Blender headers as much as possible and move closer
to an include-what-you-use setup.

- Removes unnecessary includes
- Replaces some includes with more appropriate, narrower, substitutes
- Removes unnecessary forward declarations

Pull Request: https://projects.blender.org/blender/blender/pulls/118308
2024-02-28 22:08:04 +01:00

45 lines
1.1 KiB
C++

/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "usd_reader_geom.hh"
#include "BKE_lib_id.hh"
#include "BKE_modifier.hh"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "DNA_cachefile_types.h"
#include "DNA_modifier_types.h"
namespace blender::io::usd {
void USDGeomReader::add_cache_modifier()
{
if (!settings_->get_cache_file) {
return;
}
ModifierData *md = BKE_modifier_new(eModifierType_MeshSequenceCache);
BLI_addtail(&object_->modifiers, md);
BKE_modifiers_persistent_uid_init(*object_, *md);
MeshSeqCacheModifierData *mcmd = reinterpret_cast<MeshSeqCacheModifierData *>(md);
mcmd->cache_file = settings_->get_cache_file();
id_us_plus(&mcmd->cache_file->id);
mcmd->read_flag = import_params_.mesh_read_flag;
STRNCPY(mcmd->object_path, prim_.GetPath().GetString().c_str());
}
void USDGeomReader::add_subdiv_modifier()
{
ModifierData *md = BKE_modifier_new(eModifierType_Subsurf);
BLI_addtail(&object_->modifiers, md);
BKE_modifiers_persistent_uid_init(*object_, *md);
}
} // namespace blender::io::usd