Files
test2/intern/ghost/GHOST_ISystemPaths.h
Sergey Sharybin d32d787f5f Clang-Format: Allow empty functions to be single-line
For example

```
OIIOOutputDriver::~OIIOOutputDriver()
{
}
```

becomes

```
OIIOOutputDriver::~OIIOOutputDriver() {}
```

Saves quite some vertical space, which is especially handy for
constructors.

Pull Request: https://projects.blender.org/blender/blender/pulls/105594
2023-03-29 16:50:54 +02:00

85 lines
2.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation. All rights reserved. */
/** \file
* \ingroup GHOST
*/
#pragma once
#include "GHOST_Types.h"
class GHOST_ISystemPaths {
public:
/**
* Creates the one and only system.
* \return An indication of success.
*/
static GHOST_TSuccess create();
/**
* Disposes the one and only system.
* \return An indication of success.
*/
static GHOST_TSuccess dispose();
/**
* Returns a pointer to the one and only system (nil if it hasn't been created).
* \return A pointer to the system.
*/
static GHOST_ISystemPaths *get();
protected:
/**
* Constructor.
* Protected default constructor to force use of static createSystem member.
*/
GHOST_ISystemPaths() {}
/**
* Destructor.
* Protected default constructor to force use of static dispose member.
*/
virtual ~GHOST_ISystemPaths() {}
public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
virtual const char *getSystemDir(int version, const char *versionstr) const = 0;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
virtual const char *getUserDir(int version, const char *versionstr) const = 0;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
virtual const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const = 0;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
virtual const char *getBinaryDir() const = 0;
/**
* Add the file to the operating system most recently used files
*/
virtual void addToSystemRecentFiles(const char *filename) const = 0;
private:
/** The one and only system paths. */
static GHOST_ISystemPaths *m_systemPaths;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_ISystemPaths")
#endif
};