Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
64 lines
2.0 KiB
C
64 lines
2.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup bke
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*/
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#pragma once
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Mesh;
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struct Object;
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struct Scene;
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struct Subdiv;
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struct SubdivSettings;
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struct SubsurfModifierData;
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void BKE_subsurf_modifier_subdiv_settings_init(struct SubdivSettings *settings,
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const struct SubsurfModifierData *smd,
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bool use_render_params);
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/**
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* \param skip_check_is_last: When true, we assume that the modifier passed is the last enabled
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* modifier in the stack.
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*/
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bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const struct Scene *scene,
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const struct Object *ob,
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const struct SubsurfModifierData *smd,
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int required_mode,
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bool skip_check_is_last);
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bool BKE_subsurf_modifier_can_do_gpu_subdiv(const struct Scene *scene,
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const struct Object *ob,
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int required_mode);
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extern void (*BKE_subsurf_modifier_free_gpu_cache_cb)(struct Subdiv *subdiv);
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/**
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* Main goal of this function is to give usable subdivision surface descriptor
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* which matches settings and topology.
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*/
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struct Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(
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const struct SubsurfModifierData *smd,
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const struct SubdivSettings *subdiv_settings,
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const struct Mesh *mesh,
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bool for_draw_code);
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struct SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(struct SubsurfModifierData *smd);
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/**
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* Return the #ModifierMode required for the evaluation of the subsurf modifier,
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* which should be used to check if the modifier is enabled.
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*/
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int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode);
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#ifdef __cplusplus
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}
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#endif
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