As part of a more general Objective-C GHOST refactor and in an effort to
modernize the macOS backend for further works, this commit cleans up the
codestyle of Objective-C files. Based off the Blender C/C++ style guide,
in addition to some Objective-C specific style changes.
Changes:
- `const` correctness, use nullptr, initializer list for simple struct
- Reduced variable scope for simple functions, removed unused variables
- Use braces for conditional statements, no else after return
- Annotate inheritted function of GHOST Cocoa classes with override and
use `= default` to define trivial constructors
- Use #import instead of #include for Objective-C headers
This is only for correctness. As the Objective-C #import directive
is really just an #include with an implicit #pragma once.
- Use proper C-style comments instead of #pragma mark
#pragma mark is an XCode feature to mark code chapters, to follow
the Blender codestyle, and make the Objective-C code more editor
agnostic, these were replaced with multi-line C-style comments.
Ref #126772
Pull Request: https://projects.blender.org/blender/blender/pulls/126770
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/* SPDX-FileCopyrightText: 2010 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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*/
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#pragma once
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#ifndef __APPLE__
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# error Apple OSX only!
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#endif // __APPLE__
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#include "GHOST_SystemPaths.hh"
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class GHOST_SystemPathsCocoa : public GHOST_SystemPaths {
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public:
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/**
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* Constructor.
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*/
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GHOST_SystemPathsCocoa() = default;
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/**
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* Destructor.
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*/
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~GHOST_SystemPathsCocoa() override = default;
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/**
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* Determine the base directory in which shared resources are located. It will first try to use
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* "unpack and run" path, then look for properly installed path, including versioning.
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* \return Unsigned char string pointing to system directory (eg `/usr/share/blender/`).
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*/
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const char *getSystemDir(int version, const char *versionstr) const override;
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/**
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* Determine the base directory in which user configuration is stored, including versioning.
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* If needed, it will create the base directory.
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* \return Unsigned char string pointing to user directory (eg `~/.blender/`).
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*/
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const char *getUserDir(int version, const char *versionstr) const override;
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/**
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* Determine a special ("well known") and easy to reach user directory.
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* \return Unsigned char string pointing to user directory (eg `~/Documents/`).
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*/
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const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const override;
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/**
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* Determine the directory of the current binary.
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* \return Unsigned char string pointing to the binary directory.
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*/
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const char *getBinaryDir() const override;
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/**
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* Add the file to the operating system most recently used files
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*/
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void addToSystemRecentFiles(const char *filepath) const override;
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};
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