Files
test2/source/blender/render/intern/include
Ton Roosendaal 4cdf96ae19 Lightgroups!
Functionality was a bit limited still; now added the option to bind
a group of Lamps entirely to a Material, excluding them from any other
Material. Note that Lamp visibility layer options still work as for
Lamps usually.

In preview.blend: made a lightgroup for all lamps, and set them to be
the "RenderLayer override". That way it will ignore local material
lightgroups for previews.
2006-12-08 18:37:55 +00:00
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2006-01-23 22:05:47 +00:00
2006-01-23 22:05:47 +00:00
2006-01-23 22:05:47 +00:00
2006-12-08 18:37:55 +00:00
2006-02-27 12:39:36 +00:00
2006-12-08 09:40:44 +00:00
2006-07-02 07:59:42 +00:00