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dbd70c05f799afb4d8a3584eae58af384ee14353
test2/source/gameengine
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Mitchell Stokes f76419d6de Fix for [#31367] render.drawLine not 2D filter aware:
The lines from render.drawLine() are now drawn before motion blur and 2D Filters.
2012-05-21 18:35:31 +00:00
..
BlenderRoutines
Also updating CMakeLists.txt.
2012-04-28 23:40:38 +00:00
Converter
code cleanup:
2012-05-20 19:49:27 +00:00
Expressions
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too
2012-04-24 16:14:23 +00:00
GameLogic
code cleanup:
2012-05-20 19:49:27 +00:00
GamePlayer
Fix #31366: check to enable opengl quadbuffer stereo was wrong, causing it to
2012-05-09 11:11:35 +00:00
Ketsji
Fix for [#31367] render.drawLine not 2D filter aware:
2012-05-21 18:35:31 +00:00
Network
code cleanup:
2012-05-20 19:49:27 +00:00
Physics
fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
2012-04-24 01:52:59 +00:00
Rasterizer
code cleanup:
2012-05-20 19:49:27 +00:00
SceneGraph
code cleanup:
2012-05-20 19:49:27 +00:00
VideoTexture
Make blender compilable by gcc-4.7 and strict compilation flags:
2012-05-14 13:31:38 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
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