Files
test2/source/blender/blenkernel/intern/preferences.c
Dalai Felinto 5d0595fded Suport relative path option per-asset library
This option is true by default, but it can be changed for
any asset library (that may be using Link as import method).

This also fix "Reset to Default Value" for the Import Method
since this was originally not using the defaults.

Pull Request: https://projects.blender.org/blender/blender/pulls/107345
2023-04-25 20:56:57 +02:00

126 lines
3.7 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*
* User defined asset library API.
*/
#include <string.h>
#include "DNA_asset_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_fileops.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_string_utils.h"
#include "BKE_appdir.h"
#include "BKE_preferences.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_userdef_types.h"
#define U BLI_STATIC_ASSERT(false, "Global 'U' not allowed, only use arguments passed in!")
/* -------------------------------------------------------------------- */
/** \name Asset Libraries
* \{ */
bUserAssetLibrary *BKE_preferences_asset_library_add(UserDef *userdef,
const char *name,
const char *path)
{
bUserAssetLibrary *library = MEM_callocN(sizeof(*library), "bUserAssetLibrary");
memcpy(library, DNA_struct_default_get(bUserAssetLibrary), sizeof(*library));
BLI_addtail(&userdef->asset_libraries, library);
if (name) {
BKE_preferences_asset_library_name_set(userdef, library, name);
}
if (path) {
BLI_strncpy(library->path, path, sizeof(library->path));
}
return library;
}
void BKE_preferences_asset_library_remove(UserDef *userdef, bUserAssetLibrary *library)
{
BLI_freelinkN(&userdef->asset_libraries, library);
}
void BKE_preferences_asset_library_name_set(UserDef *userdef,
bUserAssetLibrary *library,
const char *name)
{
BLI_strncpy_utf8(library->name, name, sizeof(library->name));
BLI_uniquename(&userdef->asset_libraries,
library,
name,
'.',
offsetof(bUserAssetLibrary, name),
sizeof(library->name));
}
void BKE_preferences_asset_library_path_set(bUserAssetLibrary *library, const char *path)
{
BLI_strncpy(library->path, path, sizeof(library->path));
if (BLI_is_file(library->path)) {
BLI_path_parent_dir(library->path);
}
}
bUserAssetLibrary *BKE_preferences_asset_library_find_from_index(const UserDef *userdef, int index)
{
return BLI_findlink(&userdef->asset_libraries, index);
}
bUserAssetLibrary *BKE_preferences_asset_library_find_from_name(const UserDef *userdef,
const char *name)
{
return BLI_findstring(&userdef->asset_libraries, name, offsetof(bUserAssetLibrary, name));
}
bUserAssetLibrary *BKE_preferences_asset_library_containing_path(const UserDef *userdef,
const char *path)
{
LISTBASE_FOREACH (bUserAssetLibrary *, asset_lib_pref, &userdef->asset_libraries) {
if (BLI_path_contains(asset_lib_pref->path, path)) {
return asset_lib_pref;
}
}
return NULL;
}
int BKE_preferences_asset_library_get_index(const UserDef *userdef,
const bUserAssetLibrary *library)
{
return BLI_findindex(&userdef->asset_libraries, library);
}
void BKE_preferences_asset_library_default_add(UserDef *userdef)
{
char documents_path[FILE_MAXDIR];
/* No home or documents path found, not much we can do. */
if (!BKE_appdir_folder_documents(documents_path) || !documents_path[0]) {
return;
}
bUserAssetLibrary *library = BKE_preferences_asset_library_add(
userdef, DATA_(BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME), NULL);
/* Add new "Default" library under '[doc_path]/Blender/Assets'. */
BLI_path_join(library->path, sizeof(library->path), documents_path, N_("Blender"), N_("Assets"));
}
/** \} */