Files
test2/intern/cycles/kernel/shaders/node_hair_info.osl
Jeroen Bakker 6a88f83d67 Hair Info Length Attribute
Goal is to add the length attribute to the Hair Info node, for better control over color gradients or similar along the hair.

Reviewed By: #eevee_viewport, brecht

Differential Revision: https://developer.blender.org/D10481
2021-09-24 07:44:22 +02:00

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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "stdcycles.h"
shader node_hair_info(output float IsStrand = 0.0,
output float Intercept = 0.0,
output float Length = 0.0,
output float Thickness = 0.0,
output normal TangentNormal = N,
output float Random = 0)
{
getattribute("geom:is_curve", IsStrand);
getattribute("geom:curve_intercept", Intercept);
getattribute("geom:curve_length", Length);
getattribute("geom:curve_thickness", Thickness);
getattribute("geom:curve_tangent_normal", TangentNormal);
getattribute("geom:curve_random", Random);
}